• Money game competition against XG

    From pepstein5@gmail.com@21:1/5 to All on Sat May 21 04:44:15 2022
    I have thought up a set of rules for how we can compete against each
    other in money play against XG. Please let me know what you think of
    the concept, or would like to suggest alternative rules.

    1) Choose any common sense setting that you like. Obviously, let XG
    perform at near-optimal world-class level.

    2) Before starting the session, write (to yourself) some type of note
    saying something like "I will start the session".

    3) Then when you've had enough, write a similar note saying "I've finished
    the session."

    4) The reason that these notes are mandated is to prevent people
    cheating (perhaps inadvertently) by having a disastrous game and then
    saying "Oh, I wasn't taking the last game seriously. To get my real result, let's look at the P and L before the last game, when I was ahead by 10."

    5) A win is defined as "undeserved" if the following three conditions all hold: A) Your PR for that game was worse than 5.00
    B) Either there was a time when you doubled where XG thought you were not good enough to
    double or there was a time when you took where XG thought you should have passed, or there was a time where XG thought you beavered incorrectly.
    C) You were not able to counter XG's verdict under B) by rollout.

    If you gain points from an undeserved win, then your score from that game is replaced by zero.

    6) The reason 5) is necessary is to prevent massively escalating the
    stakes until you get lucky.

    7) Simply report your points total for the session, using adjustments (if any) from clause 5).

    Paul

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  • From MK@21:1/5 to peps...@gmail.com on Sat May 21 22:22:48 2022
    On May 21, 2022 at 5:44:16 AM UTC-6, peps...@gmail.com wrote:

    I have thought up a set of rules for how we can compete
    against each other in money play against XG. Please let
    me know what you think of the concept, or would like to
    suggest alternative rules.

    1) Choose any common sense setting that you like.
    Obviously, let XG perform at near-optimal world-class level.

    If you really mean "compete against one another" (the
    correct English for more than two people competing;)
    then everyone needs to use the same settings and the
    same sequence of dice rolls.

    5) A win is defined as "undeserved" if the following three
    conditions all hold:

    Ha ha! :) This is amusing. Now we have a new concept in
    gamblegammon: "undeserved win"... Ha ha! Funny. :)

    A) Your PR for that game was worse than 5.00

    PR is meaningless bullshit.

    B) Either there was a time when you doubled where.....

    Cube skill is meaningless bullshit. Ask Tim if you don't
    believe me. ;)

    C) You were not able to counter XG's verdict under B)
    by rollout.

    Rollouts only magnify the magnitutde of inaccuracy in
    equity estimate calculations. They are also bullshit.

    In your other thread about "casino gamblegammon" you
    said: "The point of my game is that every human would
    lose in the long run" and now you put all kinds of stupid
    restrictions on human players so that they can't beat the
    bot...?? Tragicomedy! :) :(

    6) The reason 5) is necessary is to prevent massively
    escalating the stakes until you get lucky.

    One can't escalate the cube unless the bot cooperates. ;)
    There is no guarantee either that after escalating the cube,
    the bot won't end up winning it. Saying that only the human
    will get lucky is against logic and insulting to the players.

    7) Simply report your points total for the session, using
    adjustments (if any) from clause 5).

    Will be interesting to see who will be the idiots to participate
    in such a "competition"...

    MK

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  • From MK@21:1/5 to All on Thu May 26 19:34:35 2022
    On May 21, 2022 at 11:22:49 PM UTC-6, MK wrote:

    On May 21, 2022 at 5:44:16 AM UTC-6, peps...@gmail.com wrote:

    I have thought up a set of rules for how we can
    compete against each other in money play against
    XG. Please let me know what you think of the
    concept, or would like to suggest alternative rules.

    1) Choose any common sense setting that you like.

    If you really mean "compete against one another".....
    then everyone needs to use the same settings and
    the same sequence of dice rolls.

    Also, everyone needs to use the same version of the
    bot. My version says 2.19.211.2671.pre-release. I'm
    not sure if it's the latest one. Does anyone else have
    a later version? And why so many people here are still
    using version 2.10, etc.??

    5) A win is defined as "undeserved" if the following
    three conditions all hold:

    Ha ha! :) This is amusing. Now we have a new concept
    in gamblegammon: "undeserved win"... Ha ha! Funny. :)

    Even though I made fun of your limiting rules, I actually
    wanted to encourage your idea, along with your casino
    play idea, and I hope that something will come out of it.

    7) Simply report your points total for the session....

    Will be interesting to see who will be the idiots to
    participate in such a "competition"...

    Again, instead of making discouraging remarks, I should
    have made some constructive suggestions. How about
    combining the two and doing it in online virtual meetings?

    If done without ridiculous rules and limitations, I would
    participate and I would even pay money to participate in
    non-gambling competitions, experiments, etc.

    Many people are trying to make a buck by doing similar
    online operations. Could this be profitable enough for
    someone to organize?

    Let's say 10 people join a virtual meeting and share their
    screens, playing against a bot with everything being the
    same for all of them. How much would be a fair price to
    make it worthwhile for the host/operator? I'm sure a good
    number of games can be played in an hour, for example,
    using common clock settings.

    We can get into more details if there is any interest at all.
    Some bot and/or online game site developers/operators
    could get into this as the next step in online playing..??

    MK

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  • From MK@21:1/5 to All on Sat Jun 18 18:58:56 2022
    On May 26, 2022 at 8:34:36 PM UTC-6, MK wrote:

    We can get into more details if there is any interest at all.
    Some bot and/or online game site developers/operators
    could get into this as the next step in online playing..??

    Too bad nobody other me commented on Paul's idea.

    I guess I only wasted my time by doing so because I
    never believed that any competitions, experiments or
    similar events open to public's sucrutiny would never
    happen, as they would expose/reveal too much about
    the bots and their developers. ;)

    I'm hereby adding this to my various past predictions
    about Jellyfish, Snowie, Gnubg, XG, etc. which all held
    true thus far...

    MK

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