X:Player 1 O:Player 2
Score is X:0 O:0. Unlimited Game
+13-14-15-16-17-18------19-20-21-22-23-24-+
| O O O | | O O X X |
| O O O | | O O X |
| O | | O |
| | | |
| | | |
| |BAR| |
| | | |
| | | |
| | | |
| X X X | | X X X |
| O X X X | | X X X O O |
+12-11-10--9--8--7-------6--5--4--3--2--1-+
Pip count X: 148 O: 143 X-O: 0-0
Cube: 1
X to play 41
X:Player 1 O:Player 2
Score is X:0 O:0. Unlimited Game
+13-14-15-16-17-18------19-20-21-22-23-24-+
| O O O | | O O X X |
| O O O | | O O X |
| O | | O |
| | | |
| | | |
| |BAR| |
| | | |
| | | |
| | | |
| X X X | | X X X |
| O X X X | | X X X O O |
+12-11-10--9--8--7-------6--5--4--3--2--1-+
Pip count X: 148 O: 143 X-O: 0-0
Cube: 1
X to play 41
Keep a solid five-prime, or hit? XG says hit. Part of the point is
that X still has a pretty good prime after 8/3*, with (for example)
O's checker on X's 1pt *not* at the edge of the prime. 8/3* does
lose more gammons, but even at gammon save, XG slightly favors 8/3*.