• Solving my own construction problems by playing backgammon!

    From pepstein5@gmail.com@21:1/5 to All on Sun May 15 04:54:38 2022
    A while ago, I asked for positions in money play where ND and D/T are
    both optimal.

    It looks like I may very well have hit on a position in an OTB game that answers my own question! Although XG sees a difference by 0.001 or
    0.002, it's quite likely to be some type of roundoff pasta, meaning that there's no difference at all.

    I was very surprised at the take though. I remember being taught that
    a closeout of two checkers on the bar is double and close take even
    when the opponent has removed all 13 other checkers.
    XG's remaining checkers on the deuce point, makes XG's bearoff much
    slower. It seems that what I was told (in the early days of modern bg
    theory) is just wrong.

    XGID=bBBBCBB-------A--A-----b--:2:1:1:00:2:2:3:0:10
    X:Daniel O:eXtremeGammon

    Score is X:2 O:2. Unlimited Game, Jacoby Beaver
    +13-14-15-16-17-18------19-20-21-22-23-24-+
    | X X | | O |
    | | | O |
    | | | |
    | | | |
    | | | |
    | |BAR| |
    | | O | |
    | | O | |
    | | | X | +---+
    | | | X X X X X X | | 4 |
    | | | X X X X X X | +---+
    +12-11-10--9--8--7-------6--5--4--3--2--1-+
    Pip count X: 77 O: 54 X-O: 2-2
    Cube: 4, X own cube
    X on roll, cube action

    Analyzed in 4-ply
    Player Winning Chances: 78.43% (G:0.00% B:0.00%)
    Opponent Winning Chances: 21.57% (G:0.02% B:0.00%)

    Cubeless Equities: No Double=+0.568, Double=+1.137

    Cubeful Equities:
    No redouble: +0.984 (-0.002)
    Redouble/Take: +0.985
    Redouble/Pass: +1.000 (+0.015)

    Best Cube action: Redouble / Take

    eXtreme Gammon Version: 2.10

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  • From Timothy Chow@21:1/5 to peps...@gmail.com on Sun May 15 15:07:32 2022
    On 5/15/2022 7:54 AM, peps...@gmail.com wrote:
    A while ago, I asked for positions in money play where ND and D/T are
    both optimal.

    It looks like I may very well have hit on a position in an OTB game that answers my own question! Although XG sees a difference by 0.001 or
    0.002, it's quite likely to be some type of roundoff pasta, meaning that there's no difference at all.

    I was very surprised at the take though. I remember being taught that
    a closeout of two checkers on the bar is double and close take even
    when the opponent has removed all 13 other checkers.
    XG's remaining checkers on the deuce point, makes XG's bearoff much
    slower. It seems that what I was told (in the early days of modern bg theory) is just wrong.


    This position rolls out to a pass. But should we trust the rollout?


    XGID=bBBBCBB-------A--A-----b--:1:1:1:00:0:0:0:0:10

    X:Player 1 O:Player 2
    Score is X:0 O:0. Unlimited Game
    +13-14-15-16-17-18------19-20-21-22-23-24-+
    | X X | | O |
    | | | O |
    | | | |
    | | | |
    | | | |
    | |BAR| |
    | | O | |
    | | O | |
    | | | X | +---+
    | | | X X X X X X | | 2 |
    | | | X X X X X X | +---+
    +12-11-10--9--8--7-------6--5--4--3--2--1-+
    Pip count X: 77 O: 54 X-O: 0-0
    Cube: 2, X own cube
    X on roll, cube action

    Analyzed in Rollout
    No redouble
    Player Winning Chances: 78.92% (G:0.00% B:0.00%)
    Opponent Winning Chances: 21.08% (G:0.01% B:0.00%)
    Redouble/Take
    Player Winning Chances: 79.15% (G:0.00% B:0.00%)
    Opponent Winning Chances: 20.85% (G:0.00% B:0.00%)

    Cubeful Equities:
    No redouble: +0.998 (-0.002)
    Redouble/Take: +1.029 (+0.029)
    Redouble/Pass: +1.000

    Best Cube action: Redouble / Pass

    Rollout:
    1296 Games rolled with Variance Reduction.
    Dice Seed: 271828
    Moves: 4-ply, cube decisions: XG Roller+
    Search interval: Large
    Confidence No Double: ± 0.002 (+0.995..+1.000)
    Confidence Double: ± 0.009 (+1.020..+1.038)

    eXtreme Gammon Version: 2.19.207.pre-release

    ---
    Tim Chow

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  • From pepstein5@gmail.com@21:1/5 to Tim Chow on Sun May 15 13:36:22 2022
    On Sunday, May 15, 2022 at 8:07:36 PM UTC+1, Tim Chow wrote:
    On 5/15/2022 7:54 AM, peps...@gmail.com wrote:
    A while ago, I asked for positions in money play where ND and D/T are
    both optimal.

    It looks like I may very well have hit on a position in an OTB game that answers my own question! Although XG sees a difference by 0.001 or
    0.002, it's quite likely to be some type of roundoff pasta, meaning that there's no difference at all.

    I was very surprised at the take though. I remember being taught that
    a closeout of two checkers on the bar is double and close take even
    when the opponent has removed all 13 other checkers.
    XG's remaining checkers on the deuce point, makes XG's bearoff much slower. It seems that what I was told (in the early days of modern bg theory) is just wrong.
    This position rolls out to a pass. But should we trust the rollout?


    XGID=bBBBCBB-------A--A-----b--:1:1:1:00:0:0:0:0:10

    X:Player 1 O:Player 2
    Score is X:0 O:0. Unlimited Game
    +13-14-15-16-17-18------19-20-21-22-23-24-+
    | X X | | O |
    | | | O |
    | | | |
    | | | |
    | | | |
    | |BAR| |
    | | O | |
    | | O | |
    | | | X | +---+
    | | | X X X X X X | | 2 |
    | | | X X X X X X | +---+
    +12-11-10--9--8--7-------6--5--4--3--2--1-+
    Pip count X: 77 O: 54 X-O: 0-0
    Cube: 2, X own cube
    X on roll, cube action
    Analyzed in Rollout
    No redouble
    Player Winning Chances: 78.92% (G:0.00% B:0.00%)
    Opponent Winning Chances: 21.08% (G:0.01% B:0.00%)
    Redouble/Take
    Player Winning Chances: 79.15% (G:0.00% B:0.00%)
    Opponent Winning Chances: 20.85% (G:0.00% B:0.00%)

    Cubeful Equities:
    No redouble: +0.998 (-0.002)
    Redouble/Take: +1.029 (+0.029)
    Redouble/Pass: +1.000

    Best Cube action: Redouble / Pass

    Rollout:
    1296 Games rolled with Variance Reduction.
    Dice Seed: 271828
    Moves: 4-ply, cube decisions: XG Roller+
    Search interval: Large
    Confidence No Double: ± 0.002 (+0.995..+1.000)
    Confidence Double: ± 0.009 (+1.020..+1.038)

    Yes, I think we should trust the rollout.
    I trust Rolly Rollout about as much as I trust Roland Browning.
    Thanks for rolling it out.

    Paul

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  • From pepstein5@gmail.com@21:1/5 to Tim Chow on Sun May 15 13:52:00 2022
    On Sunday, May 15, 2022 at 8:07:36 PM UTC+1, Tim Chow wrote:
    On 5/15/2022 7:54 AM, peps...@gmail.com wrote:
    A while ago, I asked for positions in money play where ND and D/T are
    both optimal.

    It looks like I may very well have hit on a position in an OTB game that answers my own question! Although XG sees a difference by 0.001 or
    0.002, it's quite likely to be some type of roundoff pasta, meaning that there's no difference at all.

    I was very surprised at the take though. I remember being taught that
    a closeout of two checkers on the bar is double and close take even
    when the opponent has removed all 13 other checkers.
    XG's remaining checkers on the deuce point, makes XG's bearoff much slower. It seems that what I was told (in the early days of modern bg theory) is just wrong.
    This position rolls out to a pass. But should we trust the rollout?


    XGID=bBBBCBB-------A--A-----b--:1:1:1:00:0:0:0:0:10

    X:Player 1 O:Player 2
    Score is X:0 O:0. Unlimited Game
    +13-14-15-16-17-18------19-20-21-22-23-24-+
    | X X | | O |
    | | | O |
    | | | |
    | | | |
    | | | |
    | |BAR| |
    | | O | |
    | | O | |
    | | | X | +---+
    | | | X X X X X X | | 2 |
    | | | X X X X X X | +---+
    +12-11-10--9--8--7-------6--5--4--3--2--1-+
    Pip count X: 77 O: 54 X-O: 0-0
    Cube: 2, X own cube
    X on roll, cube action
    Analyzed in Rollout
    No redouble
    Player Winning Chances: 78.92% (G:0.00% B:0.00%)
    Opponent Winning Chances: 21.08% (G:0.01% B:0.00%)
    Redouble/Take
    Player Winning Chances: 79.15% (G:0.00% B:0.00%)
    Opponent Winning Chances: 20.85% (G:0.00% B:0.00%)

    Cubeful Equities:
    No redouble: +0.998 (-0.002)
    Redouble/Take: +1.029 (+0.029)
    Redouble/Pass: +1.000

    Best Cube action: Redouble / Pass

    Rollout:
    1296 Games rolled with Variance Reduction.
    Dice Seed: 271828
    Moves: 4-ply, cube decisions: XG Roller+
    Search interval: Large
    Confidence No Double: ± 0.002 (+0.995..+1.000)
    Confidence Double: ± 0.009 (+1.020..+1.038)

    eXtreme Gammon Version: 2.19.207.pre-release

    ---
    Tim Chow

    What should not be taken literally is the verdict that not doubling loses 0.002 equity.
    Of course not. If you wait a roll and double, it will still be a pass.
    But XG's deductions of 0.001 and 0.002 are sometimes bogus. We talked about this
    on another thread.

    Paul

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