• Premature double, take

    From Axel Reichert@21:1/5 to All on Tue Apr 19 22:03:38 2022
    A has moved his checkers to a legal position for his roll, but is still thinking about his move and the dice are still on the board. B is
    getting impatient and doubles, A takes, and then insists to decide for a different move before he picks up the dice. B insists that the checkers
    be returned to the alternative position before she doubled.

    How would you rule?

    Best regards

    Axel

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From pepstein5@gmail.com@21:1/5 to Axel Reichert on Tue Apr 19 14:19:35 2022
    On Tuesday, April 19, 2022 at 9:03:40 PM UTC+1, Axel Reichert wrote:
    A has moved his checkers to a legal position for his roll, but is still thinking about his move and the dice are still on the board. B is
    getting impatient and doubles, A takes, and then insists to decide for a different move before he picks up the dice. B insists that the checkers
    be returned to the alternative position before she doubled.

    How would you rule?

    The first thing to do is to look at the rules for the event concerned or for the backgammon organisation concerned.
    Suppose then, that this particular matter has not been addressed and that I must refer to my (considerable)
    common sense.
    If B is arguing that A must both take and must not move the checkers, then B is being completely ridiculous.
    B is acting like Mad Kate McMad, the winner of the Ms Madwoman competition.
    In backgammon, you have the right to change your checker play while you have not picked up your dice.
    Why on earth should B's premature doubling deprive A of this right???

    B's cube was quite possibly made under the assumption that A's checker play would not change.
    Now that A has the cube and has changed his checker play (or is considering changing his checker play), does B
    have the right to change B's cube decision because it was made under a false assumption?
    Well, no, because the responsibility for the false assumption lies with B. Furthermore, such a ruling would move the
    game a considerable distance backwards because A's play might be dependent on the cube position. So if B can change
    the cube back, A can change the play back.

    To me, the situation is very clear. A is entitled to take immediately and A is perfectly titled to choose another checker play after taking.

    But I'm not a TD.
    So there's also the question: What's a TD to do?
    The answer (or rather the Gruntyized answer) is that a teedeetoodoo is a tune that a lot of people sing in the bath.

    Paul

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Simon Woodhead@21:1/5 to Axel Reichert on Wed Apr 20 10:01:11 2022
    On 20/04/2022 6:03 am, Axel Reichert wrote:

    A has moved his checkers to a legal position for his roll, but is still thinking about his move and the dice are still on the board. B is
    getting impatient and doubles, A takes, and then insists to decide for a different move before he picks up the dice. B insists that the checkers
    be returned to the alternative position before she doubled.

    How would you rule?

    Most rules require legal moves these days.
    B has doubled prematurely and therefore it's an illegal "move".
    The game is reset to before A moved the checkers, with the cube
    centered.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Timothy Chow@21:1/5 to Simon Woodhead on Tue Apr 19 22:10:16 2022
    On 4/19/2022 8:01 PM, Simon Woodhead wrote:
    On 20/04/2022 6:03 am, Axel Reichert wrote:

    A has moved his checkers to a legal position for his roll, but is still
    thinking about his move and the dice are still on the board. B is
    getting impatient and doubles, A takes, and then insists to decide for a
    different move before he picks up the dice. B insists that the checkers
    be returned to the alternative position before she doubled.

    How would you rule?

    Most rules require legal moves these days.
    B has doubled prematurely and therefore it's an illegal "move".
    The game is reset to before A moved the checkers, with the cube
    centered.

    My understanding is that "legal moves" generally refers to checker play
    and not to doubling. For example, let's look at the USBGF rules.

    https://usbgf.org/wp-content/uploads/2021/05/rules.pdf

    These state, "If a player touches the cube or makes any statement or
    gesture that reasonably implies an intention to double, then they
    must double at that time, or on their next turn if not yet legal.
    Merely reaching for the cube does not by itself imply an intention
    to double."

    Therefore B is required to double. But that's not what's at stake
    here, since B isn't trying to retract the double. The question is
    whether A can change the move. The USBGF rules do also state, "While
    testing a play, a moved checker should be offset above its intended destination," which at first glance might seem to suggest that if A
    has actually moved the checkers to a legal final position, then he
    is no longer "testing" the move and is done with the play. But the
    tournament ruling guide says that "should" indicates a best practice
    and not a mandatory rule.

    https://usbgf.org/wp-content/uploads/2021/05/ruling-guide.pdf

    So A is permitted to change his move and B is required to double.

    It also stands to reason that since B is the one who intentionally
    performed an illegal action, A should be the one who is given the
    benefit of the doubt in any ruling. But A should also be alert to
    the possibility that his current play is best, and that B is deviously
    trying to manipulate him into playing something else. There's an old
    (and unethical) trick in chess that when your opponent reaches for a
    piece to make a good move, you triumphantly say (just before your
    opponent touches the piece), "Aha! You touched it! You have to move
    it!" Then after arguing for a while, you say, "Fine, whatever. Go
    ahead. Move something else. See if I care."

    An interesting question is whether one can come up with a position
    in which the best move changes if you know ahead of time that your
    opponent is going to incorrectly double. Seems like there must be
    examples but I can't think of one offhand.

    ---
    Tim Chow

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Timothy Chow@21:1/5 to All on Tue Apr 19 22:46:59 2022
    On 4/19/2022 10:10 PM, I wrote:
    An interesting question is whether one can come up with a position
    in which the best move changes if you know ahead of time that your
    opponent is going to incorrectly double.  Seems like there must be
    examples but I can't think of one offhand.

    Okay, I found a position in "Backgammon Funfair" that fits the bill,
    except that it only seems to work for money with the cube centered.


    XGID=-ACB-A----------------aac-:0:0:1:22:0:0:0:0:10

    X:Player 1 O:Player 2
    Score is X:0 O:0. Unlimited Game
    +13-14-15-16-17-18------19-20-21-22-23-24-+
    | | | O O O |
    | | | O |
    | | | O |
    | | | |
    | | | |
    | |BAR| |
    | | | |
    | | | |
    | | | X |
    | | | X X |
    | | | X X X X |
    +12-11-10--9--8--7-------6--5--4--3--2--1-+
    Pip count X: 18 O: 8 X-O: 0-0
    Cube: 1
    X to play 22


    Here, A is thinking about how to play the 22 he has just rolled. He
    plays 2/off(3) and then thinks about the final 2, tentatively playing
    3/1. This happens to be the correct play. B impatiently redoubles,
    which also happens to be correct, assuming A plays 3/1 2/off(3).


    XGID=-B-A-A----------------aac-:0:0:-1:00:0:0:0:0:10

    X:Player 1 O:Player 2
    Score is X:0 O:0. Unlimited Game
    +12-11-10--9--8--7-------6--5--4--3--2--1-+
    | | | O O O |
    | | | O |
    | | | O |
    | | | |
    | | | |
    | |BAR| |
    | | | |
    | | | |
    | | | |
    | | | X |
    | | | X X X |
    +13-14-15-16-17-18------19-20-21-22-23-24-+
    Pip count X: 10 O: 8 X-O: 0-0
    Cube: 1
    O on roll, cube action

    Analyzed in Rollout
    No double
    Player Winning Chances: 55.87% (G:0.00% B:0.00%)
    Opponent Winning Chances: 44.13% (G:0.00% B:0.00%)
    Double/Take
    Player Winning Chances: 55.75% (G:0.00% B:0.00%)
    Opponent Winning Chances: 44.25% (G:0.00% B:0.00%)

    Cubeful Equities:
    No double: +0.1800 (-0.0003)
    Double/Take: +0.1803
    Double/Pass: +1.0000 (+0.8197)

    Best Cube action: Double / Take

    Rollout:
    1296 Games rolled with Variance Reduction.
    Dice Seed: 271828
    Moves and cube decisions: XG Roller++
    Search interval: Gigantic
    Confidence No Double: ±0.0000 (+0.1800..+0.1800)
    Confidence Double: ±0.0000 (+0.1803..+0.1803)

    eXtreme Gammon Version: 2.19.207.pre-release


    However, now that A knows B is committed to doubling, it turns
    out to be better for A to play 5/3 2/off(3). If B doubles then
    her equity is only +0.1799 instead of +0.1803.


    XGID=-A-C------------------aac-:0:0:-1:00:0:0:0:0:10

    X:Player 1 O:Player 2
    Score is X:0 O:0. Unlimited Game
    +12-11-10--9--8--7-------6--5--4--3--2--1-+
    | | | O O O |
    | | | O |
    | | | O |
    | | | |
    | | | |
    | |BAR| |
    | | | |
    | | | |
    | | | X |
    | | | X |
    | | | X X |
    +13-14-15-16-17-18------19-20-21-22-23-24-+
    Pip count X: 10 O: 8 X-O: 0-0
    Cube: 1
    O on roll, cube action

    Analyzed in Rollout
    No double
    Player Winning Chances: 55.79% (G:0.00% B:0.00%)
    Opponent Winning Chances: 44.21% (G:0.00% B:0.00%)
    Double/Take
    Player Winning Chances: 55.79% (G:0.00% B:0.00%)
    Opponent Winning Chances: 44.21% (G:0.00% B:0.00%)

    Cubeful Equities:
    No double: +0.1935
    Double/Take: +0.1799 (-0.0136)
    Double/Pass: +1.0000 (+0.8065)

    Best Cube action: No double / Take
    Percentage of wrong pass needed to make the double decision right: 1.6%

    Rollout:
    1296 Games rolled with Variance Reduction.
    Dice Seed: 271828
    Moves and cube decisions: XG Roller++
    Search interval: Gigantic
    Confidence No Double: ±0.0000 (+0.1935..+0.1935)
    Confidence Double: ±0.0000 (+0.1799..+0.1799)

    eXtreme Gammon Version: 2.19.207.pre-release


    Now that we know that this sort of thing is possible, it should be
    possible to find examples from match play with the cube in a
    realistic location.

    ---
    Tim Chow

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Timothy Chow@21:1/5 to Simon Woodhead on Tue Apr 19 22:55:45 2022
    On 4/19/2022 10:30 PM, Simon Woodhead wrote:
    The US rules are lacking :-)

    The WBGF rules cover this issue clearly and sensibly. https://wbgf.info/tournaments/rules

    4.4(v):

    "PREMATURE ACTION – If a player doubles before the end of the opponent’s turn, the double stands if it is otherwise valid. The opponent is then entitled to finish his turn knowing that the opponent will be doubling."

    which is better than my description, because it allows the wronged
    player to effectively penalise the player who's cubed out of turn.

    Okay, this is clearer than the U.S. rules, but it comes to the same
    thing in the end, assuming my interpretation of the U.S. rules is right.

    Besides, in this case, it's a first roll cube, so presumably post-
    Crawford, the only time one expects a first-roll cube.

    Axel didn't say anything about a first roll cube. Is there some context
    that I'm unaware of?

    ---
    Tim Chow

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Simon Woodhead@21:1/5 to Timothy Chow on Wed Apr 20 12:30:31 2022
    On 20/04/2022 12:10 pm, Timothy Chow wrote:

    My understanding is that "legal moves" generally refers to checker play
    and not to doubling.  For example, let's look at the USBGF rules.

    https://usbgf.org/wp-content/uploads/2021/05/rules.pdf

    The US rules are lacking :-)

    The WBGF rules cover this issue clearly and sensibly. https://wbgf.info/tournaments/rules

    4.4(v):

    "PREMATURE ACTION – If a player doubles before the end of the opponent’s turn, the double stands if it is otherwise valid. The opponent is then
    entitled to finish his turn knowing that the opponent will be doubling."

    which is better than my description, because it allows the wronged
    player to effectively penalise the player who's cubed out of turn.

    Besides, in this case, it's a first roll cube, so presumably post-
    Crawford, the only time one expects a first-roll cube.

    The touch cube rule is a whole different can of worms. Most federations
    (to my limited knowledge) have rejected the touch cube rule for causing
    more problems than it solves.

    End of Turn is clear too:

    4.1(vi):
    "END OF TURN
    (a) In matches played without using a game clock a player ends his turn
    by lifting either or both of his dice.
    (b) In matches played using a game clock a player ends his turn by
    activating his opponent’s time. If his opponent is not able to make
    a valid move or offer a valid double, the player must still end his
    turn by activating his opponent’s time and wait for his opponent to
    activate the player’s time."

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Simon Woodhead@21:1/5 to Timothy Chow on Wed Apr 20 13:04:12 2022
    On 20/04/2022 12:55 pm, Timothy Chow wrote:

    Besides, in this case, it's a first roll cube, so presumably post-
    Crawford, the only time one expects a first-roll cube.

    Axel didn't say anything about a first roll cube.  Is there some context that I'm unaware of?

    My mistake, I misread his original message.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Axel Reichert@21:1/5 to Simon Woodhead on Wed Apr 20 09:00:03 2022
    Simon Woodhead <simon@bglog.org> writes:

    The WBGF rules cover this issue clearly and sensibly. https://wbgf.info/tournaments/rules

    Thanks!

    In our chouette we play according to (an abbreviated version of the)
    European Backgammon Federation Rules:

    http://eubgf.eu/wp-content/uploads/2016/02/Tournament-Rules-EUBGF-Feb16.pdf

    This has:

    PREMATURE ACTION - If a player doubles before the end of the
    opponent’s turn, the double stands if it is otherwise valid. The
    opponent is then entitled to finish his turn knowing that the opponent
    will be doubling

    So it is clear that the double stands. But both the WBGF and the EUBGF
    rules do not clarify whether the take implicitly "finished" the move
    (which I think is reasonable).

    As for Tim's remark: No, the checkers were not moved with a "preliminary distance" to the other checkers.

    Best regards

    Axel

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From pepstein5@gmail.com@21:1/5 to Simon Woodhead on Wed Apr 20 00:26:33 2022
    On Wednesday, April 20, 2022 at 1:01:18 AM UTC+1, Simon Woodhead wrote:
    On 20/04/2022 6:03 am, Axel Reichert wrote:

    A has moved his checkers to a legal position for his roll, but is still thinking about his move and the dice are still on the board. B is
    getting impatient and doubles, A takes, and then insists to decide for a different move before he picks up the dice. B insists that the checkers
    be returned to the alternative position before she doubled.

    How would you rule?
    Most rules require legal moves these days.
    B has doubled prematurely and therefore it's an illegal "move".
    The game is reset to before A moved the checkers, with the cube
    centered.

    Although I came to a different decision, I actually like this way of thinking. And I think Simon has TD experience so he would know better than me.

    Paul

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From pepstein5@gmail.com@21:1/5 to Simon Woodhead on Wed Apr 20 00:28:19 2022
    On Wednesday, April 20, 2022 at 1:01:18 AM UTC+1, Simon Woodhead wrote:
    On 20/04/2022 6:03 am, Axel Reichert wrote:

    A has moved his checkers to a legal position for his roll, but is still thinking about his move and the dice are still on the board. B is
    getting impatient and doubles, A takes, and then insists to decide for a different move before he picks up the dice. B insists that the checkers
    be returned to the alternative position before she doubled.

    How would you rule?
    Most rules require legal moves these days.
    B has doubled prematurely and therefore it's an illegal "move".
    The game is reset to before A moved the checkers, with the cube
    centered.

    Just a small technical correction to a misreading.
    Not "with the cube centered" because no one said that the cube was previously centered.
    You mean that the cube should be moved to its previous position.

    Paul

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From pepstein5@gmail.com@21:1/5 to Tim Chow on Wed Apr 20 00:32:27 2022
    On Wednesday, April 20, 2022 at 3:10:21 AM UTC+1, Tim Chow wrote:
    On 4/19/2022 8:01 PM, Simon Woodhead wrote:
    On 20/04/2022 6:03 am, Axel Reichert wrote:

    A has moved his checkers to a legal position for his roll, but is still
    thinking about his move and the dice are still on the board. B is
    getting impatient and doubles, A takes, and then insists to decide for a >> different move before he picks up the dice. B insists that the checkers
    be returned to the alternative position before she doubled.

    How would you rule?

    Most rules require legal moves these days.
    B has doubled prematurely and therefore it's an illegal "move".
    The game is reset to before A moved the checkers, with the cube
    centered.
    My understanding is that "legal moves" generally refers to checker play
    and not to doubling. For example, let's look at the USBGF rules.

    https://usbgf.org/wp-content/uploads/2021/05/rules.pdf

    These state, "If a player touches the cube or makes any statement or
    gesture that reasonably implies an intention to double, then they
    must double at that time, or on their next turn if not yet legal.
    Merely reaching for the cube does not by itself imply an intention
    to double."

    Therefore B is required to double. But that's not what's at stake
    here, since B isn't trying to retract the double. The question is
    whether A can change the move. The USBGF rules do also state, "While
    testing a play, a moved checker should be offset above its intended destination," which at first glance might seem to suggest that if A
    has actually moved the checkers to a legal final position, then he
    is no longer "testing" the move and is done with the play. But the
    tournament ruling guide says that "should" indicates a best practice
    and not a mandatory rule.

    https://usbgf.org/wp-content/uploads/2021/05/ruling-guide.pdf

    So A is permitted to change his move and B is required to double.

    It also stands to reason that since B is the one who intentionally
    performed an illegal action, A should be the one who is given the
    benefit of the doubt in any ruling. But A should also be alert to
    the possibility that his current play is best, and that B is deviously
    trying to manipulate him into playing something else. There's an old
    (and unethical) trick in chess that when your opponent reaches for a
    piece to make a good move, you triumphantly say (just before your
    opponent touches the piece), "Aha! You touched it! You have to move
    it!" Then after arguing for a while, you say, "Fine, whatever. Go
    ahead. Move something else. See if I care."

    An interesting question is whether one can come up with a position
    in which the best move changes if you know ahead of time that your
    opponent is going to incorrectly double. Seems like there must be
    examples but I can't think of one offhand.

    Robertie has such a position in Advanced Backgammon.
    He has a position where the practical play is different from the theoretical play.
    And the strength of the practical play is that it almost always induces a bad double.

    Perhaps that's not exactly what you want because this isn't knowing that your opponent
    will double, but knowing that your opponent will incorrectly double if you play X.

    But pretty close to your ask.

    Paul

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From pepstein5@gmail.com@21:1/5 to Axel Reichert on Wed Apr 20 00:39:42 2022
    On Wednesday, April 20, 2022 at 8:00:05 AM UTC+1, Axel Reichert wrote:
    Simon Woodhead <si...@bglog.org> writes:

    The WBGF rules cover this issue clearly and sensibly. https://wbgf.info/tournaments/rules
    Thanks!

    In our chouette we play according to (an abbreviated version of the) European Backgammon Federation Rules:

    http://eubgf.eu/wp-content/uploads/2016/02/Tournament-Rules-EUBGF-Feb16.pdf

    This has:

    PREMATURE ACTION - If a player doubles before the end of the
    opponent’s turn, the double stands if it is otherwise valid. The
    opponent is then entitled to finish his turn knowing that the opponent
    will be doubling
    So it is clear that the double stands. But both the WBGF and the EUBGF
    rules do not clarify whether the take implicitly "finished" the move
    (which I think is reasonable).

    Ok, now I understand your question better. Before, it seemed obvious that
    1) The double stands and 2) The play can be changed.
    I disagree that it is reasonable to assume that the take finishes the move. There are two clear signatures for when a move finishes.
    1) You press the clock in a clock game.
    2) You lift at least one of the dice off the surface in a non-clocked game.

    Taking a cube is a completely different type of activity to the first two.
    If we look at what seems "intuitively reasonable", then I would guess that, to many with serious competitive experience of board games, it seems clear that the move finishes as soon as the move is played on the board and the player's hands
    have left the pieces (like in chess). But the rules say otherwise.

    Paul

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Simon Woodhead@21:1/5 to peps...@gmail.com on Wed Apr 20 18:42:43 2022
    On 20/04/2022 5:26 pm, peps...@gmail.com wrote:

    Most rules require legal moves these days.
    B has doubled prematurely and therefore it's an illegal "move".
    The game is reset to before A moved the checkers, with the cube
    centered.

    Although I came to a different decision, I actually like this way of thinking.
    And I think Simon has TD experience so he would know better than me.

    I am strongly against the touch cube rule where even reaching
    for it constitutes a double. I believe the cube should be at
    least in the hands of the cuber, and preferably placed on
    the playing surface as it should be.

    If someone claims that their opponent has waved at the cube in
    such a way that the rules would consider it a double, and asks
    for a ruling, what is a TeeDee ToDo? [sorry!] One player says
    cube, the other says I was just scratching my head. I simply
    don't allow it, the cube must be physically moved. Saves a lot
    of potential silliness.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Simon Woodhead@21:1/5 to peps...@gmail.com on Wed Apr 20 18:32:53 2022
    On 20/04/2022 5:28 pm, peps...@gmail.com wrote:

    Just a small technical correction to a misreading.
    Not "with the cube centered" because no one said that the cube was previously centered.
    You mean that the cube should be moved to its previous position.

    Yes, I misread the original post, thinking it was a new game.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From pepstein5@gmail.com@21:1/5 to Simon Woodhead on Wed Apr 20 02:02:42 2022
    On Wednesday, April 20, 2022 at 9:42:49 AM UTC+1, Simon Woodhead wrote:
    On 20/04/2022 5:26 pm, peps...@gmail.com wrote:

    Most rules require legal moves these days.
    B has doubled prematurely and therefore it's an illegal "move".
    The game is reset to before A moved the checkers, with the cube
    centered.

    Although I came to a different decision, I actually like this way of thinking.
    And I think Simon has TD experience so he would know better than me.
    I am strongly against the touch cube rule where even reaching
    for it constitutes a double. I believe the cube should be at
    least in the hands of the cuber, and preferably placed on
    the playing surface as it should be.

    If someone claims that their opponent has waved at the cube in
    such a way that the rules would consider it a double, and asks
    for a ruling, what is a TeeDee ToDo? [sorry!] One player says
    cube, the other says I was just scratching my head. I simply
    don't allow it, the cube must be physically moved. Saves a lot
    of potential silliness.

    Thanks for your thoughts. When I first started playing tournament backgammon in the US (around 1992 or so), I was told that the cube offer can't be retracted if the
    player has touched the cube. Reaching for it was not considered enough (as you say).
    This is basically equivalent to what you say as, in practice, touching the cube would be bound
    to also physically move it.

    Paul

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Axel Reichert@21:1/5 to peps...@gmail.com on Wed Apr 20 11:49:25 2022
    "peps...@gmail.com" <pepstein5@gmail.com> writes:

    On Wednesday, April 20, 2022 at 8:00:05 AM UTC+1, Axel Reichert wrote:

    So it is clear that the double stands. But both the WBGF and the EUBGF
    rules do not clarify whether the take implicitly "finished" the move
    (which I think is reasonable).

    [...]

    I disagree that it is reasonable to assume that the take finishes the move.

    Well, the take is another premature action. Normally, premature actions
    stand, but here the non-finished previous action (the move) occurs on
    the same side as the premature action. Hence, it would be a bonus for
    the take if he were allowed to change his move. This seems unfair, since
    he has transgressed as well (by the premature take). To summarize, I see
    the following solutions:

    1. Double is void, take is void. Back to finishing the move. (Simon, at first)

    2. Double stands. (WBGF, EUBGF)

    a) Take stands and "condones" the move. (Axel)

    b) Take is void. Back to finishing the move. (Paul?)

    c) Double stands, take stands. Back to finishing the move.

    I do not like 2c, feels too chaotic.

    Best regards

    Axel

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From pepstein5@gmail.com@21:1/5 to Axel Reichert on Wed Apr 20 03:44:04 2022
    On Wednesday, April 20, 2022 at 10:49:27 AM UTC+1, Axel Reichert wrote:
    "peps...@gmail.com" <peps...@gmail.com> writes:

    On Wednesday, April 20, 2022 at 8:00:05 AM UTC+1, Axel Reichert wrote:

    So it is clear that the double stands. But both the WBGF and the EUBGF
    rules do not clarify whether the take implicitly "finished" the move
    (which I think is reasonable).
    [...]
    I disagree that it is reasonable to assume that the take finishes the move.
    Well, the take is another premature action. Normally, premature actions stand, but here the non-finished previous action (the move) occurs on
    the same side as the premature action. Hence, it would be a bonus for
    the take if he were allowed to change his move. This seems unfair, since
    he has transgressed as well (by the premature take). To summarize, I see
    the following solutions:

    1. Double is void, take is void. Back to finishing the move. (Simon, at first)

    2. Double stands. (WBGF, EUBGF)

    a) Take stands and "condones" the move. (Axel)

    b) Take is void. Back to finishing the move. (Paul?)

    c) Double stands, take stands. Back to finishing the move.

    I do not like 2c, feels too chaotic.

    It's a much better question than I realised at first.
    In technical matters, it often happens that questions are much more
    interesting than they first seem.
    When I was 15 or 16 years old (before there was any hint of a proof of Fermat's last theorem),
    I explained the FLT hypothesis/theorem to a friend.
    He replied that he thought that it was completely obvious that there are no solutions, and that
    it's just basic O-level maths. (O-level maths was a syllabus in 1982 that was intended for approx
    the top 25% 16 year olds in maths in the general population. The most complex topics were
    probably quadratic equations, calculating the volume of a cylinder given the radius and height,
    and calculating the area of trapeziums).

    I notice your question mark but I don't see how you interpret anything I said as voiding the take.
    I said this:
    "To me, the situation is very clear. A is entitled to take immediately and A is perfectly titled [sic] to choose another checker play after taking."
    Perhaps you misread "take immediately" for something like "retract taking"?

    I agree with 2c and always have done. I don't completely agree with Simon, but it does also seem very reasonable, and I
    would defer to his greater TD experience.

    Regarding "feels too chaotic", the chaos has been created by the players. Simon straightens the chaos by going back to the situation
    before the chaos happened (fine by me). Paul straightens the chaos by keeping all the finished actions, and ignoring the fact that
    they weren't done using the best possible etiquette. (Since the dice haven't been picked up, there's no way the checker play is a finished action.)

    I disagree with you that the take is a premature action. I don't think it's possible for a response to a premature action to be itself deemed premature;
    the responsibility for the prematurity lies with the one who initiated the prematurity problem.
    Given that a player has prematurely doubled and saddled the taker with a premature situation, it's perfectly reasonable for the taker to decide on the cube
    action first and the checker play later. By taking first and moving later, the judgment is made that the take is correct regardless of which of the candidate plays is
    decided on. This is a very common decision-making process in backgammon.

    After further thought, I have found a way to see 2c as being correct. The situation does seem clear (and interesting) so even though I'm with 2c, I'm far from
    being at sea.

    Paul

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Timothy Chow@21:1/5 to Axel Reichert on Wed Apr 20 09:05:21 2022
    On 4/20/2022 5:49 AM, Axel Reichert wrote:
    2. Double stands. (WBGF, EUBGF)

    a) Take stands and "condones" the move. (Axel)

    b) Take is void. Back to finishing the move. (Paul?)

    c) Double stands, take stands. Back to finishing the move.

    I do not like 2c, feels too chaotic.

    It's chaotic, but the chaos is B's fault. The ruling should not
    reward B's transgression.

    ---
    Tim Chow

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Timothy Chow@21:1/5 to peps...@gmail.com on Wed Apr 20 09:03:23 2022
    On 4/20/2022 3:26 AM, peps...@gmail.com wrote:
    On Wednesday, April 20, 2022 at 1:01:18 AM UTC+1, Simon Woodhead wrote:
    Most rules require legal moves these days.
    B has doubled prematurely and therefore it's an illegal "move".
    The game is reset to before A moved the checkers, with the cube
    centered.

    Although I came to a different decision, I actually like this way of thinking.
    And I think Simon has TD experience so he would know better than me.

    I think Simon has changed his mind after checking the rules.
    Axel's scenario is that the clarity of B's (premature) double
    is not in question; she didn't just "reach for the cube." If
    it is undisputed that B intended to, and successfully, doubled,
    then it's certainly an "illegal" action, but the rules make it
    clear that this kind of illegal action is not simply nullified
    without penalty. This is in contrast to a checker play that
    fails to match the dice, which *is* nullified without penalty.

    ---
    Tim Chow

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Timothy Chow@21:1/5 to Axel Reichert on Wed Apr 20 08:54:35 2022
    On 4/20/2022 3:00 AM, Axel Reichert wrote:
    PREMATURE ACTION - If a player doubles before the end of the
    opponent’s turn, the double stands if it is otherwise valid. The
    opponent is then entitled to finish his turn knowing that the opponent
    will be doubling

    So it is clear that the double stands. But both the WBGF and the EUBGF
    rules do not clarify whether the take implicitly "finished" the move
    (which I think is reasonable).

    The rule talks about "finishing his turn." It seems clear to me that
    "turn" refers to his *current* turn, not his *next* turn, which has not
    come yet. If it referred to his *next* turn, it would be saying that
    the opponent is entitled to take or pass knowing that there is a double,
    and that's clearly not the intended meaning of that sentence.

    So the question can only be whether the premature take, by finishing his
    *next* turn, automatically finishes his *current* turn. This is not
    directly addressed by the above rule, but surely some common sense
    applies here. Ruling in B's favor would in effect condone the practice
    of distracting your opponent with a premature double in order to trick
    him into doing something about the cube that is now sitting on the
    board, and thereby inadvertently committing to his checker play that
    he is still thinking about. That makes no sense.

    ---
    Tim Chow

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Bradley K. Sherman@21:1/5 to simon@bglog.org on Wed Apr 20 14:47:16 2022
    Simon Woodhead <simon@bglog.org> wrote:
    On 20/04/2022 5:26 pm, peps...@gmail.com wrote:

    Most rules require legal moves these days.
    B has doubled prematurely and therefore it's an illegal "move".
    The game is reset to before A moved the checkers, with the cube
    centered.

    Although I came to a different decision, I actually like this way of thinking.
    And I think Simon has TD experience so he would know better than me.

    I am strongly against the touch cube rule where even reaching
    for it constitutes a double. I believe the cube should be at
    least in the hands of the cuber, and preferably placed on
    the playing surface as it should be.

    If someone claims that their opponent has waved at the cube in
    such a way that the rules would consider it a double, and asks
    for a ruling, what is a TeeDee ToDo? [sorry!] One player says
    cube, the other says I was just scratching my head. I simply
    don't allow it, the cube must be physically moved. Saves a lot
    of potential silliness.


    I was TD for over 100 small tournaments in the 70's and
    I cannot recall ever having to adjudicate whether a cube
    had been offered or not. We did not have a "reaching for
    the cube constitutes a double" rule, but if we had, there
    were certainly players who would have abused it.

    --bks

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From pepstein5@gmail.com@21:1/5 to Bradley K. Sherman on Wed Apr 20 08:52:05 2022
    On Wednesday, April 20, 2022 at 3:47:17 PM UTC+1, Bradley K. Sherman wrote:
    Simon Woodhead <si...@bglog.org> wrote:
    On 20/04/2022 5:26 pm, peps...@gmail.com wrote:

    Most rules require legal moves these days.
    B has doubled prematurely and therefore it's an illegal "move".
    The game is reset to before A moved the checkers, with the cube
    centered.

    Although I came to a different decision, I actually like this way of thinking.
    And I think Simon has TD experience so he would know better than me.

    I am strongly against the touch cube rule where even reaching
    for it constitutes a double. I believe the cube should be at
    least in the hands of the cuber, and preferably placed on
    the playing surface as it should be.

    If someone claims that their opponent has waved at the cube in
    such a way that the rules would consider it a double, and asks
    for a ruling, what is a TeeDee ToDo? [sorry!] One player says
    cube, the other says I was just scratching my head. I simply
    don't allow it, the cube must be physically moved. Saves a lot
    of potential silliness.

    I was TD for over 100 small tournaments in the 70's and
    I cannot recall ever having to adjudicate whether a cube
    had been offered or not. We did not have a "reaching for
    the cube constitutes a double" rule, but if we had, there
    were certainly players who would have abused it.

    --bks

    I'm not in favour of the reaching rule either.
    But the rule's absence can also be exploited.
    A player can reach for the cube while scrutinizing the opponent's reaction
    to dishonestly obtain the answer to the question "How would my opponent react to a cube offer?"

    Paul

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Bradley K. Sherman@21:1/5 to peps...@gmail.com on Wed Apr 20 16:05:44 2022
    peps...@gmail.com <pepstein5@gmail.com> wrote:
    ...
    I'm not in favour of the reaching rule either.
    But the rule's absence can also be exploited.
    A player can reach for the cube while scrutinizing the opponent's reaction
    to dishonestly obtain the answer to the question "How would my opponent
    react to a cube offer?"
    ...

    If a player says to the other, "I'm thinking of cubing you,"
    that would not consitute an obligation to double, nor would
    it be a violation of the rules. IMO.

    --bks

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From pepstein5@gmail.com@21:1/5 to Tim Chow on Wed Apr 20 10:29:56 2022
    On Wednesday, April 20, 2022 at 2:05:25 PM UTC+1, Tim Chow wrote:
    On 4/20/2022 5:49 AM, Axel Reichert wrote:
    2. Double stands. (WBGF, EUBGF)

    a) Take stands and "condones" the move. (Axel)

    b) Take is void. Back to finishing the move. (Paul?)

    c) Double stands, take stands. Back to finishing the move.

    I do not like 2c, feels too chaotic.
    It's chaotic, but the chaos is B's fault. The ruling should not
    reward B's transgression.

    There's an additional point to be made in favour of the 2c society.
    Even though B has transgressed, we might not want to discourage B's behaviour too much in the case of clockless games.
    It's a common scenario where A knows that whatever A plays, the action is D/P. However, A might be uncertain as to whether B will cube, and the optimal checker play in the case of this forgetting might be a tricky and time-consuming problem.
    Therefore, we might not want to encourage B from cubing prematurely, and thereby saving time,
    as A no longer has to move the checkers. It's a particularly good idea to be lenient on this,
    if an exterior organisation is hosting the event such as a bar or restaurant which has to close at
    a fixed time.
    So, if we accept a degree of tolerance of rulebreaker B, we can also accept that it's quite normal for A to
    decide to take first, before deciding on the checker play.
    At high-level events, I think that if there's an obvious D/P following A's dice, it's quite common for B to gesture towards
    the cube to tell A that A doesn't have to worry over the checker play decision because B hasn't forgotten the cube and will D/P anyway.
    For example, in an even race, Tim might roll 66, and I might roll 21, and the 21 might be tricky to play. For example, do I make a high
    stack by 7/6 or do I fill in the 5 point gap with 6/5? So Tim points at the cube to tell me he hasn't forgotten so I don't need to worry about it.
    Unfortunately, my hand is resting on the table near the centered cube, so when Tim points at it, I am confused and don't know what he's referring to.
    I think he's referring to my watch so I say "What? We haven't put the clocks forward already have we? We don't do this in February."
    Then Tim reminds me that it's actually already April.

    Paul

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Axel Reichert@21:1/5 to Timothy Chow on Wed Apr 20 19:36:23 2022
    Timothy Chow <tchow12000@yahoo.com> writes:

    The rule talks about "finishing his turn." It seems clear to me that
    "turn" refers to his *current* turn, not his *next* turn, which has not
    come yet.

    Very good point!

    So the question can only be whether the premature take, by finishing
    his *next* turn, automatically finishes his *current* turn. This is
    not directly addressed by the above rule, but surely some common sense applies here. Ruling in B's favor [...] makes no sense.

    O. K., this is convincing for me. So it seems the consensus here boils
    down to maximum punishment for the premature doubler "B": "A" may move
    as he wished, and then still decide with a fresh mind on his take. I am
    fine with this, because I find any premature actions extremely annoying.

    Thanks for all the feedback!

    Axel

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From pepstein5@gmail.com@21:1/5 to Axel Reichert on Wed Apr 20 11:59:21 2022
    On Wednesday, April 20, 2022 at 6:36:25 PM UTC+1, Axel Reichert wrote:
    Timothy Chow <tchow...@yahoo.com> writes:

    The rule talks about "finishing his turn." It seems clear to me that
    "turn" refers to his *current* turn, not his *next* turn, which has not come yet.
    Very good point!
    So the question can only be whether the premature take, by finishing
    his *next* turn, automatically finishes his *current* turn. This is
    not directly addressed by the above rule, but surely some common sense applies here. Ruling in B's favor [...] makes no sense.

    O. K., this is convincing for me. So it seems the consensus here boils
    down to maximum punishment for the premature doubler "B": "A" may move
    as he wished, and then still decide with a fresh mind on his take. I am
    fine with this, because I find any premature actions extremely annoying.

    Thanks for all the feedback!

    No, I don't agree with you on what others have said. I think Tim and I are both
    members of the 2c society. The double stands, the take stands, the checker play is in
    process and can be changed.

    So I don't think A can "decide with a fresh mind on his take", according to what anyone has said.
    I don't agree that the premature action is necessarily wrong, and I tried to explain why earlier in the thread.
    Suppose that it's a pure and even race, B rolls 66, and A rolls 21. A naturally wants to play the roll to
    maximise EPC. This might be very tricky -- there might be a complex tradeoff between crossovers and gap filling.
    If B doubles prematurely here, B is kindly sparing A the unnecessary problem because A will obviously pass anyway.
    If B doesn't double prematurely, A might not realise that B hasn't forgotten the cube and intends to double.
    So if we accept that a premature double is fine here, we can't be too strict against it in general.

    Paul

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Timothy Chow@21:1/5 to Bradley K. Sherman on Thu Apr 21 09:03:26 2022
    On 4/20/2022 12:05 PM, Bradley K. Sherman wrote:
    peps...@gmail.com <pepstein5@gmail.com> wrote:
    ...
    I'm not in favour of the reaching rule either.
    But the rule's absence can also be exploited.
    A player can reach for the cube while scrutinizing the opponent's reaction >> to dishonestly obtain the answer to the question "How would my opponent
    react to a cube offer?"
    ...

    If a player says to the other, "I'm thinking of cubing you,"
    that would not consitute an obligation to double, nor would
    it be a violation of the rules. IMO.

    Even more simply, if I pause for a significant amount of time,
    then it strongly suggests that I'm thinking of doubling, since
    there aren't many other reasons for pausing for a long time
    (maybe to convince myself that the opponent's checker play was
    legal?).

    In any case, if it's clearly stated in the rules that merely
    reaching for the cube is not a commitment to double, then it's
    the player's responsibility not to give anything away when the
    opponent reaches for the cube. It's maybe poor sportsmanship
    to intentionally try to elicit a reaction this way, but since
    reaching for the cube and then changing one's mind is a common
    and innocent action, I don't think it should be ruled out.

    ---
    Tim Chow

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Timothy Chow@21:1/5 to peps...@gmail.com on Thu Apr 21 08:40:56 2022
    On 4/20/2022 1:29 PM, peps...@gmail.com wrote:
    Even though B has transgressed, we might not want to discourage B's behaviour too much in the case of clockless games.
    It's a common scenario where A knows that whatever A plays, the action is D/P.
    However, A might be uncertain as to whether B will cube, and the optimal checker play in the case of this forgetting might be a tricky and time-consuming problem.
    Therefore, we might not want to encourage B from cubing prematurely, and thereby saving time,
    as A no longer has to move the checkers. It's a particularly good idea to be lenient on this,
    if an exterior organisation is hosting the event such as a bar or restaurant which has to close at
    a fixed time.

    I would say that if the tournament directors find this line of reasoning persuasive, then they should write it into the rules, rather than write
    the rules to say the opposite and then turn a blind eye. It's generally
    not a good idea to encourage players to think that the rules don't
    really mean what they say, and that the tournament directors may
    deliberately choose not to enforce them if they have an economic
    incentive.

    ---
    Tim Chow

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Timothy Chow@21:1/5 to peps...@gmail.com on Thu Apr 21 08:55:57 2022
    On 4/20/2022 2:59 PM, peps...@gmail.com wrote:
    On Wednesday, April 20, 2022 at 6:36:25 PM UTC+1, Axel Reichert wrote:
    O. K., this is convincing for me. So it seems the consensus here boils
    down to maximum punishment for the premature doubler "B": "A" may move
    as he wished, and then still decide with a fresh mind on his take. I am
    fine with this, because I find any premature actions extremely annoying.

    Thanks for all the feedback!

    No, I don't agree with you on what others have said. I think Tim and I are both
    members of the 2c society. The double stands, the take stands, the checker play is in
    process and can be changed.

    I'm not totally sure what I think about whether the take stands.
    In a sense, the take is a premature action. True, it was prompted
    by B's premature double, but A isn't obliged to either take or pass immediately. He can say, "I'm not done. Please put the cube back."
    If he takes, he's partially condoning the premature double. So I'm
    inclined to say that the take stands, although I could be talked out
    of it with a persuasive argument.

    In practice, I suspect this will rarely come up, because I think it
    will be rare that A will want to change his mind. What seems more
    likely to me is that, assuming that B puts the cube on the board,
    A might move silently the cube off the board because it's distracting,
    and this might be interpreted as a take/pass decision. A might then
    protest that he hadn't made up his mind yet. If A makes such a protest
    and seems to be sincere, then I'd be inclined to allow A to either take
    or pass, but if A admits that he took then I'd be inclined to have the
    take stand.

    ---
    Tim Chow

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From pepstein5@gmail.com@21:1/5 to Tim Chow on Thu Apr 21 07:29:26 2022
    On Thursday, April 21, 2022 at 1:41:01 PM UTC+1, Tim Chow wrote:
    On 4/20/2022 1:29 PM, peps...@gmail.com wrote:
    Even though B has transgressed, we might not want to discourage B's behaviour
    too much in the case of clockless games.
    It's a common scenario where A knows that whatever A plays, the action is D/P.
    However, A might be uncertain as to whether B will cube, and the optimal checker play in the case of this forgetting might be a tricky and time-consuming problem.
    Therefore, we might not want to encourage B from cubing prematurely, and thereby saving time,
    as A no longer has to move the checkers. It's a particularly good idea to be lenient on this,
    if an exterior organisation is hosting the event such as a bar or restaurant which has to close at
    a fixed time.
    I would say that if the tournament directors find this line of reasoning persuasive, then they should write it into the rules, rather than write
    the rules to say the opposite and then turn a blind eye. It's generally
    not a good idea to encourage players to think that the rules don't
    really mean what they say, and that the tournament directors may
    deliberately choose not to enforce them if they have an economic
    incentive.

    I don't think the reference to an "economic incentive" is your major point.
    But I think that reference might indicate that you don't understand what I tried to say.
    [Note the "tried to". It's very possible that you understood exactly what I said, and that
    I'm at fault for not saying what I mean.]
    I would think a common arrangement works like this:
    1) The organisers of a backgammon event approach a bar or restaurant asking if they can
    host a backgammon event. It's a mutually beneficial arrangement -- the bar/restaurant gets
    customers, and the bg event gets a venue.

    Now suppose that the event takes longer than expected and there's a risk of not being able to finish before
    the restaurant closes.
    In an even race, A rolls 66 and B rolls 21, A doubles prematurely while B is deciding on B's play.
    The TD ignores this premature double.

    How would the TD (or backgammon organisation) be reacting to an "economic incentive"?
    It seems to be that the TD's incentive is to cooperate with the hosts -- the bar/restaurant.
    But there wouldn't be a payment conditional on this cooperation so it's hard (for me) to understand
    your "economic incentive" reference.

    It is a very common situation in backgammon where every reasonable play leads to a D/P but
    where the checker play matters in the event that the opponent forgets to cube. How would you suggest that such situations be handled?
    Perhaps the rules could mention that the player, who is waiting for the opponent's checker play,
    has the option of pointing to the cube to make it clear that they haven't forgotten the cube?

    It seems to me that players will do this type of pointing thing [or something like it] anyway whatever the rules say.
    No one wants to wait around bored stiff, in a situation like that.

    Paul

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Timothy Chow@21:1/5 to peps...@gmail.com on Thu Apr 21 20:45:28 2022
    On 4/21/2022 10:29 AM, peps...@gmail.com wrote:
    But there wouldn't be a payment conditional on this cooperation so it's hard (for me) to understand
    your "economic incentive" reference.

    The TD often wants to host the next tournament in the same place.
    Current behavior affects future economic transactions.

    It is a very common situation in backgammon where every reasonable play leads to a D/P but
    where the checker play matters in the event that the opponent forgets to cube.
    How would you suggest that such situations be handled?
    Perhaps the rules could mention that the player, who is waiting for the opponent's checker play,
    has the option of pointing to the cube to make it clear that they haven't forgotten the cube?

    I have no specific suggestion. Your suggestion here may be
    reasonable, although it's hard to say without testing it in
    practice. All I'm saying is that I'm in favor of writing things
    into the rules rather than turning a blind eye to direct violations
    of the rules.

    Not every situation can be foreseen, of course, so I'm not saying
    that every possible situation has to be written into the rules.
    But if a situation is foreseeable, then it's better to address it
    explicitly rather than encourage violations of the rules.

    ---
    Tim Chow

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From pepstein5@gmail.com@21:1/5 to Tim Chow on Fri Apr 22 00:35:24 2022
    On Friday, April 22, 2022 at 1:45:33 AM UTC+1, Tim Chow wrote:
    On 4/21/2022 10:29 AM, peps...@gmail.com wrote:
    But there wouldn't be a payment conditional on this cooperation so it's hard (for me) to understand
    your "economic incentive" reference.
    The TD often wants to host the next tournament in the same place.
    Current behavior affects future economic transactions.

    The economic framing is very strange (to me) because of its indirectness.
    Yes, the TD might be a professional backgammon director (they do exist)
    and might benefit financially from a good relationship with a host.
    But the direct impact of speeding things along would be to finish the event on time
    and make all parties (players, bar/restaurant staff etc) happy.

    Here's an analogous example. Suppose you're at work, taking a coffee break, and a colleague greets you and asks you about your name and hobbies.
    The question could arise: Why did she approach you?
    Possible answers could be that she wanted to get to know you better, or that she was
    trying to be friendly, or trying to be pleasant.
    Assuming her behaviour and attitude was conducive to good relations in the workplace,
    we could say that the reason she was being friendly/polite/pleasant was economic --
    such behaviour makes her more likely to be promoted and less likely to be fired.
    But we wouldn't normally say "She was chatting for economic reasons."

    Paul

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Timothy Chow@21:1/5 to peps...@gmail.com on Sat Apr 23 16:15:24 2022
    On 4/22/2022 3:35 AM, peps...@gmail.com wrote:
    The economic framing is very strange (to me) because of its indirectness. Yes, the TD might be a professional backgammon director (they do exist)
    and might benefit financially from a good relationship with a host.
    But the direct impact of speeding things along would be to finish the event on time
    and make all parties (players, bar/restaurant staff etc) happy.

    It doesn't make happy the player whose concentration has been
    disturbed and who seeks recourse from the TD, only to find that
    the rules he has been scrupulously trying to follow, sometimes to
    his own disadvantage, don't apply to his opponent, because (he is
    assured) his opponent was just "making everyone happy."

    ---
    Tim Chow

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From pepstein5@gmail.com@21:1/5 to Tim Chow on Sat Apr 23 13:38:54 2022
    On Saturday, April 23, 2022 at 9:15:29 PM UTC+1, Tim Chow wrote:
    On 4/22/2022 3:35 AM, peps...@gmail.com wrote:
    The economic framing is very strange (to me) because of its indirectness. Yes, the TD might be a professional backgammon director (they do exist)
    and might benefit financially from a good relationship with a host.
    But the direct impact of speeding things along would be to finish the event on time
    and make all parties (players, bar/restaurant staff etc) happy.
    It doesn't make happy the player whose concentration has been
    disturbed and who seeks recourse from the TD, only to find that
    the rules he has been scrupulously trying to follow, sometimes to
    his own disadvantage, don't apply to his opponent, because (he is
    assured) his opponent was just "making everyone happy."

    Ok. If I can vary slightly from the original topic of the thread.
    I'm actually pretty much a rule-follower myself, but take this related situation -- the
    one I keep going on about.
    It's an even race when someone gets an obviously winning lead by the 66 21 sequence.
    While A ponders the 21, B points at the cube just to point out that B hasn't forgotten to double.
    Is B breaking the rules?
    Did B do the wrong thing?
    I don't feel like asking whether B is obliged to double. Since B obviously would double, that
    question seems irrelevant to me.

    Thanks,

    Paul

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Timothy Chow@21:1/5 to peps...@gmail.com on Sat Apr 23 17:04:11 2022
    On 4/23/2022 4:38 PM, peps...@gmail.com wrote:
    It's an even race when someone gets an obviously winning lead by the 66 21 sequence.
    While A ponders the 21, B points at the cube just to point out that B hasn't forgotten to double.
    Is B breaking the rules?
    Did B do the wrong thing?
    I don't feel like asking whether B is obliged to double. Since B obviously would double, that
    question seems irrelevant to me.

    B isn't breaking any rule that I'm aware of. At worst, A might
    complain that B's action is unsportsmanlike, but I'd agree with
    you that it seems pretty harmless, especially if B does in fact
    double.

    Now there could be a scenario where A interprets B's pointing
    action as an indication that B will certainly double, and it
    happens to be a position where if A makes a certain 'wrong'
    move, then the 'wrong' move will be vindicated by B's subsequent
    incorrect double. Suppose A gleefully makes the 'wrong' move,
    but then B does not double. Suppose that B saw all this and
    intentionally pointed at the cube in order to mislead A. Then
    perhaps B could be accused of unsportsmanlike conduct. But
    even in this case, I'm inclined to side with B.

    In chess, there are certainly cases when players have offered a
    draw in order to manipulate the opponent psychologically. I think
    this is fine, as long as the player doesn't make repeated draw
    offers just to be annoying.

    ---
    Tim Chow

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From pepstein5@gmail.com@21:1/5 to Tim Chow on Sat Apr 23 15:21:40 2022
    On Saturday, April 23, 2022 at 10:04:15 PM UTC+1, Tim Chow wrote:
    ....

    In chess, there are certainly cases when players have offered a
    draw in order to manipulate the opponent psychologically. I think
    this is fine, as long as the player doesn't make repeated draw
    offers just to be annoying.


    I actually strongly object to Praggnanandhaa's draw offer here: https://youtu.be/fBMcSky08BA?t=890
    Clearly, it's impossible for him to win so he's basically distracting his opponent by complaining that his
    opponent won't concede the draw. If he wants the draw, he needs to earn it. And if he thinks the opponent
    should concede the draw (which isn't really a sustainable view), he needs to discuss it with the arbiter.
    I'm not saying Praggnanandhaa should have been penalized in any way, but I think it was very poor.
    However, I haven't found anyone who agrees with me on this.
    I wonder whether Praggnanandhaa's youth is a factor, and whether people would see things the way I do
    if both players were adults.

    Paul

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Timothy Chow@21:1/5 to peps...@gmail.com on Sat Apr 23 19:53:27 2022
    On 4/23/2022 6:21 PM, peps...@gmail.com wrote:

    I actually strongly object to Praggnanandhaa's draw offer here: https://youtu.be/fBMcSky08BA?t=890

    I'm confused. I watched the clip but I didn't see a draw offer.

    ---
    Tim Chow

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From pepstein5@gmail.com@21:1/5 to Tim Chow on Sat Apr 23 17:24:21 2022
    On Sunday, April 24, 2022 at 12:53:32 AM UTC+1, Tim Chow wrote:
    On 4/23/2022 6:21 PM, peps...@gmail.com wrote:

    I actually strongly object to Praggnanandhaa's draw offer here: https://youtu.be/fBMcSky08BA?t=890
    I'm confused. I watched the clip but I didn't see a draw offer.

    It's extremely clear at about 14mins 51 seconds into the clip. Praggnanandhaa moves his hand and says
    "Draw?" I'm not sure how you managed to miss it. The draw offer is approx 1 second after the time corresponding
    to the above link.

    Paul

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Timothy Chow@21:1/5 to peps...@gmail.com on Sun Apr 24 07:49:20 2022
    On 4/23/2022 8:24 PM, peps...@gmail.com wrote:
    On Sunday, April 24, 2022 at 12:53:32 AM UTC+1, Tim Chow wrote:
    On 4/23/2022 6:21 PM, peps...@gmail.com wrote:

    I actually strongly object to Praggnanandhaa's draw offer here: https://youtu.be/fBMcSky08BA?t=890
    I'm confused. I watched the clip but I didn't see a draw offer.

    It's extremely clear at about 14mins 51 seconds into the clip. Praggnanandhaa moves his hand and says
    "Draw?" I'm not sure how you managed to miss it. The draw offer is approx 1 second after the time corresponding
    to the above link.

    Ah, I see it now!

    I do see an irregularity here, but it's not the one you mentioned. Praggnanandhaa offers a draw while his opponent is making a move.
    The standard time to make a draw offer is after a player makes a
    move and just before hitting the clock. It's partly because of
    this convention that I initially didn't parse Praggnanandhaa's
    action as a draw offer.

    If a player offers a draw at a nonstandard moment, then there is
    more reason to take into consideration a claim that the draw offer
    was an attempt to distract or annoy the opponent. I don't think it
    was an intentional attempt to distract or annoy; in a blitz game,
    it's easy to mess up the exact timing of an action. On the other
    hand, I agree that it was impolite, given the position---unless
    Praggnanandhaa was basically saying, "I know the drawing technique
    here; let's not waste time." The position is, in fact, theoretically
    drawn according to the tablebases, an Praggnanandhaa had been holding
    the draw correctly for at least several moves prior to the draw offer.
    But theoretically drawn is not the same as practically drawn, especially
    in a blitz game, and Praggnanandhaa demonstrated that he did not, in
    fact, know the drawing technique by blundering with ...Ka3? at 15:13,
    and then making White's task easier by following it up with ...Ka2?
    instead of, say, ...Rh5, which would have made White's task much more challenging.

    ---
    Tim Chow

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From pepstein5@gmail.com@21:1/5 to Tim Chow on Sun Apr 24 05:01:35 2022
    On Sunday, April 24, 2022 at 12:49:23 PM UTC+1, Tim Chow wrote:
    On 4/23/2022 8:24 PM, peps...@gmail.com wrote:
    On Sunday, April 24, 2022 at 12:53:32 AM UTC+1, Tim Chow wrote:
    On 4/23/2022 6:21 PM, peps...@gmail.com wrote:

    I actually strongly object to Praggnanandhaa's draw offer here: https://youtu.be/fBMcSky08BA?t=890
    I'm confused. I watched the clip but I didn't see a draw offer.

    It's extremely clear at about 14mins 51 seconds into the clip. Praggnanandhaa moves his hand and says
    "Draw?" I'm not sure how you managed to miss it. The draw offer is approx 1 second after the time corresponding
    to the above link.
    Ah, I see it now!

    I do see an irregularity here, but it's not the one you mentioned. Praggnanandhaa offers a draw while his opponent is making a move.
    The standard time to make a draw offer is after a player makes a
    move and just before hitting the clock. It's partly because of
    this convention that I initially didn't parse Praggnanandhaa's
    action as a draw offer.

    If a player offers a draw at a nonstandard moment, then there is
    more reason to take into consideration a claim that the draw offer
    was an attempt to distract or annoy the opponent. I don't think it
    was an intentional attempt to distract or annoy; in a blitz game,
    it's easy to mess up the exact timing of an action. On the other
    hand, I agree that it was impolite, given the position---unless Praggnanandhaa was basically saying, "I know the drawing technique
    here; let's not waste time." The position is, in fact, theoretically
    drawn according to the tablebases, an Praggnanandhaa had been holding
    the draw correctly for at least several moves prior to the draw offer.
    But theoretically drawn is not the same as practically drawn, especially
    in a blitz game, and Praggnanandhaa demonstrated that he did not, in
    fact, know the drawing technique by blundering with ...Ka3? at 15:13,
    and then making White's task easier by following it up with ...Ka2?
    instead of, say, ...Rh5, which would have made White's task much more challenging.

    Agreed. The distraction/annoyance was (probably) not intentional, but it was still wrong.
    There is on youtube a much clearer instance of bad behaviour by Praggnanandhaa -- a
    blatant attempt at a touchmove violation. But he's much more mature now, I'm sure, and
    of course, good for him for being on track to be either the World Chess Champion or
    a strong contender for the title.

    Paul

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Timothy Chow@21:1/5 to peps...@gmail.com on Sun Apr 24 08:30:22 2022
    On 4/24/2022 8:01 AM, peps...@gmail.com wrote:
    Agreed. The distraction/annoyance was (probably) not intentional, but it was still wrong.
    There is on youtube a much clearer instance of bad behaviour by Praggnanandhaa -- a
    blatant attempt at a touchmove violation. But he's much more mature now, I'm sure, and
    of course, good for him for being on track to be either the World Chess Champion or
    a strong contender for the title.

    This is getting even further off topic, but I can't resist
    mentioning an incident recounted in Hesse's book "The Joys of
    Chess," in which both players blundered, but you wouldn't know
    this from just the game score, which does not record draw offers
    that are not accepted.

    What happened was that one of the players offered a draw before
    making a move. The opponent insisted that the player follow
    standard practice and make a move first, and only then would the
    draw offer be considered. The player obliged, thought for a while,
    and then suddenly noticed a crushing move that led to a quick
    forced win. The player made the move. The opponent was shocked,
    and immediately resigned.

    According to the FIDE laws of chess, the draw offer was still in
    force, so the opponent could have legally claimed a draw. The
    resignation was therefore a blunder, and by extension, the draw
    offer was also a blunder.

    ---
    Tim Chow

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From pepstein5@gmail.com@21:1/5 to Tim Chow on Sun Apr 24 05:30:25 2022
    On Sunday, April 24, 2022 at 12:49:23 PM UTC+1, Tim Chow wrote:
    On 4/23/2022 8:24 PM, peps...@gmail.com wrote:
    On Sunday, April 24, 2022 at 12:53:32 AM UTC+1, Tim Chow wrote:
    On 4/23/2022 6:21 PM, peps...@gmail.com wrote:

    I actually strongly object to Praggnanandhaa's draw offer here: https://youtu.be/fBMcSky08BA?t=890
    I'm confused. I watched the clip but I didn't see a draw offer.

    It's extremely clear at about 14mins 51 seconds into the clip. Praggnanandhaa moves his hand and says
    "Draw?" I'm not sure how you managed to miss it. The draw offer is approx 1 second after the time corresponding
    to the above link.
    Ah, I see it now!

    I do see an irregularity here, but it's not the one you mentioned. Praggnanandhaa offers a draw while his opponent is making a move.
    The standard time to make a draw offer is after a player makes a
    move and just before hitting the clock. It's partly because of
    this convention that I initially didn't parse Praggnanandhaa's
    action as a draw offer.

    If a player offers a draw at a nonstandard moment, then there is
    more reason to take into consideration a claim that the draw offer
    was an attempt to distract or annoy the opponent. I don't think it
    was an intentional attempt to distract or annoy; in a blitz game,
    it's easy to mess up the exact timing of an action. On the other
    hand, I agree that it was impolite, given the position---unless Praggnanandhaa was basically saying, "I know the drawing technique
    here; let's not waste time." The position is, in fact, theoretically
    drawn according to the tablebases, an Praggnanandhaa had been holding
    the draw correctly for at least several moves prior to the draw offer.
    But theoretically drawn is not the same as practically drawn, especially
    in a blitz game, and Praggnanandhaa demonstrated that he did not, in
    fact, know the drawing technique by blundering with ...Ka3? at 15:13,
    and then making White's task easier by following it up with ...Ka2?
    instead of, say, ...Rh5, which would have made White's task much more challenging.

    Regarding the playing of the position, I'll remark that I think Tablebases, together with books that explain them such as Nunn's, make a great equaliser. For example, my strength is probably about 1700 USCF (or maybe even worse). However, suppose that I had two days of pure prep time.
    And suppose, out of the blue, we pick a random GM in the FIDE 2500 to 2700 range
    (without forewarning them of the situation) and we put myself against the GM in R + B v R endings. I would make myself a favourite to outperform them. However, I'm probably better at studying and digesting clearly-explained endings than
    other aspects of chess.

    Paul

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Grunty@21:1/5 to Paul on Mon Apr 25 15:59:20 2022
    On Tuesday, April 19, 2022 at 6:19:37 PM UTC-3, Paul wrote:
    But I'm not a TD.
    So there's also the question: What's a TD to do?
    The answer (or rather the Gruntyized answer) is that a teedeetoodoo is a tune that a lot of people sing in the bath.

    Paul

    That one made it to RGB's Hall of Fame ;-D

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From pepstein5@gmail.com@21:1/5 to Tim Chow on Fri Sep 9 09:20:28 2022
    On Sunday, April 24, 2022 at 1:30:25 PM UTC+1, Tim Chow wrote:
    On 4/24/2022 8:01 AM, peps...@gmail.com wrote:
    Agreed. The distraction/annoyance was (probably) not intentional, but it was still wrong.
    There is on youtube a much clearer instance of bad behaviour by Praggnanandhaa -- a
    blatant attempt at a touchmove violation. But he's much more mature now, I'm sure, and
    of course, good for him for being on track to be either the World Chess Champion or
    a strong contender for the title.
    This is getting even further off topic, but I can't resist
    mentioning an incident recounted in Hesse's book "The Joys of
    Chess," in which both players blundered, but you wouldn't know
    this from just the game score, which does not record draw offers
    that are not accepted.

    What happened was that one of the players offered a draw before
    making a move. The opponent insisted that the player follow
    standard practice and make a move first, and only then would the
    draw offer be considered. The player obliged, thought for a while,
    and then suddenly noticed a crushing move that led to a quick
    forced win. The player made the move. The opponent was shocked,
    and immediately resigned.

    According to the FIDE laws of chess, the draw offer was still in
    force, so the opponent could have legally claimed a draw. The
    resignation was therefore a blunder, and by extension, the draw
    offer was also a blunder.

    ---
    Tim Chow

    Not the most relevant point I've ever made.
    But I'd like to state that Praggnanandhaa's older sister, Vaishali Rameshbabu, is a strong international master, with a FIDE rating of 2449.
    I think that this is a strong enough rating that, if she has the White pieces, she stands
    a good chance of drawing against her brother, but is not very likely to win.

    Paul

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)