This video was posted to YouTube a couple of months ago,
but I only just discovered it.
https://www.youtube.com/watch?v=2ie9PmNM678
This video was posted to YouTube a couple of months ago,
but I only just discovered it.
https://www.youtube.com/watch?v=2ie9PmNM678
I thought it was excellent. Highly recommended. I'm also
extremely impressed that Mochy has hit the Super-Grandmaster 2
level. Incredible! Especially since nobody else has reached Super-Grandmaster 3 yet.
I remember having an email conversation with Rick Janowski
back in 2014, when they were trying to figure out how to set
up the title system for the BMAB. In his initial proposal,
the highest title you could get was Grandmaster 1, with a
threshold of 3.0. I went to great lengths to argue that higher
titles were necessary, and suggested adding a 2.0 threshold
and a 2.5 threshold. At the time, apparently a lot of people
thought that 2.0 was unattainable and didn't see the need.
But I said that people like Mochy needed a stretch goal, and
I pointed to the fiasco with the rock climbing rating system
as an analogy. I don't remember with 100% certainty, but
I think that BMAB started off with G1 being the highest level,
and they only added the Super-Grandmaster level later, when
(predictably) more people than they expected were achieving
the 3.0 level. It's good to see that people are finally coming
to realize that 2.0 is attainable and that giving it a name
helps motivate them.
---
Tim Chow
I said 2 was attainable forever ago.
There's no real motivation to get there. A lot of players, the ones who could make a dent into the higher levels of BMAB, just don't care about it.
On 2/5/2022 9:46 PM, Stick Rice wrote:
I said 2 was attainable forever ago.Yes, I remember that.
There's no real motivation to get there. A lot of players, the ones who could make a dent into the higher levels of BMAB, just don't care about it.There's always a younger generation of players that could decide
that they care.
I seem to remember that back in the 1990s, there was a small core
of Rubik's Cube speedsolvers who were thinking that maybe some
people could achieve what seemed to be the Holy Grail at the time
(12 seconds maybe?) but the best people weren't motivated. Rubik's
Cube seemed to be basically dead. Of course, today, 12 seconds is
a joke to serious speedcubers.
---
Tim Chow
On 2/5/2022 9:46 PM, Stick Rice wrote:
I said 2 was attainable forever ago.Yes, I remember that.
There's no real motivation to get there. A lot of players, the ones who could make a dent into the higher levels of BMAB, just don't care about it.There's always a younger generation of players that could decide
that they care.
I seem to remember that back in the 1990s, there was a small core
of Rubik's Cube speedsolvers who were thinking that maybe some
people could achieve what seemed to be the Holy Grail at the time
(12 seconds maybe?) but the best people weren't motivated. Rubik's
Cube seemed to be basically dead. Of course, today, 12 seconds is
a joke to serious speedcubers.
On Sunday, February 6, 2022 at 12:54:04 AM UTC-5, Tim Chow wrote:
On 2/5/2022 9:46 PM, Stick Rice wrote:
I said 2 was attainable forever ago.Yes, I remember that.
There's no real motivation to get there. A lot of players, the ones who could make a dent into the higher levels of BMAB, just don't care about it.There's always a younger generation of players that could decide
that they care.
I seem to remember that back in the 1990s, there was a small core
of Rubik's Cube speedsolvers who were thinking that maybe some
people could achieve what seemed to be the Holy Grail at the time
(12 seconds maybe?) but the best people weren't motivated. Rubik's
Cube seemed to be basically dead. Of course, today, 12 seconds is
a joke to serious speedcubers.
---I love your optimism that there will be a 'younger generation of players' nevertheless that they'll be good enough to make a charge at BMAB. (in the US at least)
Tim Chow
Stick
I love your optimism that there will be a 'younger generation of players' nevertheless that they'll be good enough to make a charge at BMAB. (in the US at least)
The 12-second sceptics probably were only thinking from the dexterity viewpoint, and ignoring the inevitability of better algos emerging.
How long does it take you to solve it?
I used to do it in a minute approx, but I forgot the solution.
I never worked it out -- I just memorized a solution that I saw
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