• Ohaganistically speaking.

    From pepstein5@gmail.com@21:1/5 to All on Sat Aug 28 05:48:17 2021
    A few thoughts/ questions on O Hagan''s law here. (And why not?)
    The first version I heard was (something like): "If you have nine market losers and no terrible rolls, then double."

    Then somehow, this got translated into "If the probability of losing your market during the next exchange is >= 25% then double (assuming that
    there aren't horror sequences to cancel out the market losers)."

    Is there any basis for this translation? Assuming that O' Hagan said
    the remark about "nine market losers" (and I'm not familiar with the
    original source), isn't it possible that he meant what he said?
    Presumably the law is derived from experience. The sample set
    where you have >= 9 market losers is different to the sample
    set where you have 25% market losing sequences.

    From experience with XG, I think that the figures of 9 or 25% are way
    too high. 6 or 17% crushing threats is usually enough.

    Another point is that this animal never exists in practice. You just don't
    get positions where 9 rolls are massive market losers and the other
    27 are so uneventful, they resemble the experience of queuing up
    at your nearest supermarket to buy toilet rolls, shampoo, carrots and
    spinach.

    As he's an intellectually curious mathematician, the bg world was
    interested but not exactly shocked or stunned when Tim questioned
    the O'Hagan figure, and wondered whether it had a solid scientific basis.
    (As if anything anyone says is likely to be verifiable or scientific.)

    But it shouldn't be particularly difficult to arrive at a meaningful O'Hagan type statistic. So I'll outline that as follows. The answers wll probably
    be different depending on whether it's a recube or not.
    First decide how to represent the "market losers". In practice, this is likely to mean obviously crushing sequences or rolls.
    So let's assume that these rolls give us an equity of 90% on the upturned
    cube but are certain to lead to D/P if we don't cube. The other rolls are assumed to be nullo rolls (in Robertie-speak).
    However, the opponent will have the cube so we need to give a value to that. Let's assume that the cube is worth 0.3 to the opponent.
    Let's also assume that the cube started out in the middle.
    Let's also try out the traditional O'Hagan rule so assume 25% market losers. The non-cube decision gives us an equity of 0 * 75% + 25% * 1 = 0.25.
    The cube decision gives us an equity of 2 * - 0.3 * 75% + 2 * 0.9 * 25% =
    0.
    So don't double.

    Paul

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  • From J R@21:1/5 to peps...@gmail.com on Sat Aug 28 16:55:58 2021
    On Saturday, August 28, 2021 at 8:48:18 AM UTC-4, peps...@gmail.com wrote:
    A few thoughts/ questions on O Hagan''s law here. (And why not?)
    The first version I heard was (something like): "If you have nine market losers
    and no terrible rolls, then double."

    Then somehow, this got translated into "If the probability of losing your market during the next exchange is >= 25% then double (assuming that
    there aren't horror sequences to cancel out the market losers)."

    Is there any basis for this translation? Assuming that O' Hagan said
    the remark about "nine market losers" (and I'm not familiar with the original source), isn't it possible that he meant what he said?
    Presumably the law is derived from experience. The sample set
    where you have >= 9 market losers is different to the sample
    set where you have 25% market losing sequences.

    From experience with XG, I think that the figures of 9 or 25% are way
    too high. 6 or 17% crushing threats is usually enough.

    Another point is that this animal never exists in practice. You just don't get positions where 9 rolls are massive market losers and the other
    27 are so uneventful, they resemble the experience of queuing up
    at your nearest supermarket to buy toilet rolls, shampoo, carrots and spinach.

    As he's an intellectually curious mathematician, the bg world was
    interested but not exactly shocked or stunned when Tim questioned
    the O'Hagan figure, and wondered whether it had a solid scientific basis. (As if anything anyone says is likely to be verifiable or scientific.)

    But it shouldn't be particularly difficult to arrive at a meaningful O'Hagan type statistic. So I'll outline that as follows. The answers wll probably
    be different depending on whether it's a recube or not.
    First decide how to represent the "market losers". In practice, this is likely
    to mean obviously crushing sequences or rolls.
    So let's assume that these rolls give us an equity of 90% on the upturned cube but are certain to lead to D/P if we don't cube. The other rolls are assumed to be nullo rolls (in Robertie-speak).
    However, the opponent will have the cube so we need to give a value to that. Let's assume that the cube is worth 0.3 to the opponent.
    Let's also assume that the cube started out in the middle.
    Let's also try out the traditional O'Hagan rule so assume 25% market losers. The non-cube decision gives us an equity of 0 * 75% + 25% * 1 = 0.25.
    The cube decision gives us an equity of 2 * - 0.3 * 75% + 2 * 0.9 * 25% =
    0.
    So don't double.

    Paul

    I don't exactly follow all of what you're saying/asking and one inherent issue with these 'rules' is that better players tend to know what the rule means at its root so if it isn't worded precisely or with every little deviation, it doesn't matter (to us)
    . In fact, a lot of times it would be something we didn't even think about when creating the roll because it's a non issue (to us). So over time things do get ironed out and worded more accurately for everyone.

    I did a group lesson once upon a time on O'Hagan's Law and it's a very useful tool. Without going back and referencing my own material I'd say O'Hagan's Law is knowing that you have a double on a centered cube when you lose your market a fourth of the
    time on the upcoming sequence. (Your turn + your opponent's) For a redouble you need 11/12 MLS. You should also note and adjust accordingly if there are any market crashers. (if you have 1 market crasher you need 1 more MLS ffor eg). The size of the
    MLS obviously also matters. At rare times you'll only need 7/36 MLS because the size of the market losers is fairly large (and likely you'll still be decently ahead when you don't roll one of them anyway) whereas other times maybe you need 10 or 11
    because when you lose your market it's still near the borderline T/P decision. (rare) It also matters if MLS are repeating as in holding games. For a holding game one only needs 4-5 MLS because you will have those sequences every turn. They're
    recurring unlike other bg positions.

    If you search for O'Hagan's Law on my forums you'll likely find a lot of examples to test yourself with and also perhaps a nugget of genius such as:
    http://www.bgonline.org/johno.wmv

    Stick

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  • From pepstein5@gmail.com@21:1/5 to J R on Sun Aug 29 03:33:06 2021
    On Sunday, August 29, 2021 at 12:55:59 AM UTC+1, J R wrote:
    On Saturday, August 28, 2021 at 8:48:18 AM UTC-4, peps...@gmail.com wrote:
    A few thoughts/ questions on O Hagan''s law here. (And why not?)
    The first version I heard was (something like): "If you have nine market losers
    and no terrible rolls, then double."

    Then somehow, this got translated into "If the probability of losing your market during the next exchange is >= 25% then double (assuming that
    there aren't horror sequences to cancel out the market losers)."

    Is there any basis for this translation? Assuming that O' Hagan said
    the remark about "nine market losers" (and I'm not familiar with the original source), isn't it possible that he meant what he said?
    Presumably the law is derived from experience. The sample set
    where you have >= 9 market losers is different to the sample
    set where you have 25% market losing sequences.

    From experience with XG, I think that the figures of 9 or 25% are way
    too high. 6 or 17% crushing threats is usually enough.

    Another point is that this animal never exists in practice. You just don't get positions where 9 rolls are massive market losers and the other
    27 are so uneventful, they resemble the experience of queuing up
    at your nearest supermarket to buy toilet rolls, shampoo, carrots and spinach.

    As he's an intellectually curious mathematician, the bg world was interested but not exactly shocked or stunned when Tim questioned
    the O'Hagan figure, and wondered whether it had a solid scientific basis. (As if anything anyone says is likely to be verifiable or scientific.)

    But it shouldn't be particularly difficult to arrive at a meaningful O'Hagan
    type statistic. So I'll outline that as follows. The answers wll probably be different depending on whether it's a recube or not.
    First decide how to represent the "market losers". In practice, this is likely
    to mean obviously crushing sequences or rolls.
    So let's assume that these rolls give us an equity of 90% on the upturned cube but are certain to lead to D/P if we don't cube. The other rolls are assumed to be nullo rolls (in Robertie-speak).
    However, the opponent will have the cube so we need to give a value to that.
    Let's assume that the cube is worth 0.3 to the opponent.
    Let's also assume that the cube started out in the middle.
    Let's also try out the traditional O'Hagan rule so assume 25% market losers.
    The non-cube decision gives us an equity of 0 * 75% + 25% * 1 = 0.25.
    The cube decision gives us an equity of 2 * - 0.3 * 75% + 2 * 0.9 * 25% = 0.
    So don't double.

    Paul
    I don't exactly follow all of what you're saying/asking and one inherent issue with these 'rules' is that better players tend to know what the rule means at its root so if it isn't worded precisely or with every little deviation, it doesn't matter (to
    us). In fact, a lot of times it would be something we didn't even think about when creating the roll because it's a non issue (to us). So over time things do get ironed out and worded more accurately for everyone.

    I did a group lesson once upon a time on O'Hagan's Law and it's a very useful tool. Without going back and referencing my own material I'd say O'Hagan's Law is knowing that you have a double on a centered cube when you lose your market a fourth of the
    time on the upcoming sequence. (Your turn + your opponent's) For a redouble you need 11/12 MLS. You should also note and adjust accordingly if there are any market crashers. (if you have 1 market crasher you need 1 more MLS ffor eg). The size of the MLS
    obviously also matters. At rare times you'll only need 7/36 MLS because the size of the market losers is fairly large (and likely you'll still be decently ahead when you don't roll one of them anyway) whereas other times maybe you need 10 or 11 because
    when you lose your market it's still near the borderline T/P decision. (rare) It also matters if MLS are repeating as in holding games. For a holding game one only needs 4-5 MLS because you will have those sequences every turn. They're recurring unlike
    other bg positions.

    If you search for O'Hagan's Law on my forums you'll likely find a lot of examples to test yourself with and also perhaps a nugget of genius such as:
    http://www.bgonline.org/johno.wmv

    Thanks for your thoughts. From my experience of XG, I'm sure that with blitzing threats in the opening, you need far fewer than 9 MLS
    or 25%, presumably because of the large number of gammons.

    Paul

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  • From J R@21:1/5 to peps...@gmail.com on Sun Aug 29 10:11:03 2021
    On Sunday, August 29, 2021 at 6:33:07 AM UTC-4, peps...@gmail.com wrote:
    On Sunday, August 29, 2021 at 12:55:59 AM UTC+1, J R wrote:
    On Saturday, August 28, 2021 at 8:48:18 AM UTC-4, peps...@gmail.com wrote:
    A few thoughts/ questions on O Hagan''s law here. (And why not?)
    The first version I heard was (something like): "If you have nine market losers
    and no terrible rolls, then double."

    Then somehow, this got translated into "If the probability of losing your
    market during the next exchange is >= 25% then double (assuming that there aren't horror sequences to cancel out the market losers)."

    Is there any basis for this translation? Assuming that O' Hagan said
    the remark about "nine market losers" (and I'm not familiar with the original source), isn't it possible that he meant what he said? Presumably the law is derived from experience. The sample set
    where you have >= 9 market losers is different to the sample
    set where you have 25% market losing sequences.

    From experience with XG, I think that the figures of 9 or 25% are way too high. 6 or 17% crushing threats is usually enough.

    Another point is that this animal never exists in practice. You just don't
    get positions where 9 rolls are massive market losers and the other
    27 are so uneventful, they resemble the experience of queuing up
    at your nearest supermarket to buy toilet rolls, shampoo, carrots and spinach.

    As he's an intellectually curious mathematician, the bg world was interested but not exactly shocked or stunned when Tim questioned
    the O'Hagan figure, and wondered whether it had a solid scientific basis.
    (As if anything anyone says is likely to be verifiable or scientific.)

    But it shouldn't be particularly difficult to arrive at a meaningful O'Hagan
    type statistic. So I'll outline that as follows. The answers wll probably
    be different depending on whether it's a recube or not.
    First decide how to represent the "market losers". In practice, this is likely
    to mean obviously crushing sequences or rolls.
    So let's assume that these rolls give us an equity of 90% on the upturned
    cube but are certain to lead to D/P if we don't cube. The other rolls are assumed to be nullo rolls (in Robertie-speak).
    However, the opponent will have the cube so we need to give a value to that.
    Let's assume that the cube is worth 0.3 to the opponent.
    Let's also assume that the cube started out in the middle.
    Let's also try out the traditional O'Hagan rule so assume 25% market losers.
    The non-cube decision gives us an equity of 0 * 75% + 25% * 1 = 0.25. The cube decision gives us an equity of 2 * - 0.3 * 75% + 2 * 0.9 * 25% =
    0.
    So don't double.

    Paul
    I don't exactly follow all of what you're saying/asking and one inherent issue with these 'rules' is that better players tend to know what the rule means at its root so if it isn't worded precisely or with every little deviation, it doesn't matter (
    to us). In fact, a lot of times it would be something we didn't even think about when creating the roll because it's a non issue (to us). So over time things do get ironed out and worded more accurately for everyone.

    I did a group lesson once upon a time on O'Hagan's Law and it's a very useful tool. Without going back and referencing my own material I'd say O'Hagan's Law is knowing that you have a double on a centered cube when you lose your market a fourth of
    the time on the upcoming sequence. (Your turn + your opponent's) For a redouble you need 11/12 MLS. You should also note and adjust accordingly if there are any market crashers. (if you have 1 market crasher you need 1 more MLS ffor eg). The size of the
    MLS obviously also matters. At rare times you'll only need 7/36 MLS because the size of the market losers is fairly large (and likely you'll still be decently ahead when you don't roll one of them anyway) whereas other times maybe you need 10 or 11
    because when you lose your market it's still near the borderline T/P decision. (rare) It also matters if MLS are repeating as in holding games. For a holding game one only needs 4-5 MLS because you will have those sequences every turn. They're recurring
    unlike other bg positions.

    If you search for O'Hagan's Law on my forums you'll likely find a lot of examples to test yourself with and also perhaps a nugget of genius such as:
    http://www.bgonline.org/johno.wmv
    Thanks for your thoughts. From my experience of XG, I'm sure that with blitzing threats in the opening, you need far fewer than 9 MLS
    or 25%, presumably because of the large number of gammons.

    Paul

    No, I don't think so.

    Stick

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