XGID=-B-bBbCCa--B-B--Acbc-b----:0:0:1:61:0:0:0:0:10
X:Player 1 O:Player 2
Score is X:0 O:0. Unlimited Game
+13-14-15-16-17-18------19-20-21-22-23-24-+
| X X O O | | O O |
| X O O | | O O |
| O | | O |
| | | |
| | | |
| |BAR| |
| | | |
| | | |
| X | | X |
| X X | | X O X O X |
| X O X | | X O X O X |
+12-11-10--9--8--7-------6--5--4--3--2--1-+
Pip count X: 113 O: 165 X-O: 0-0
Cube: 1
X to play 61
I have to say I still don't really understand why XG thinks 16/10 7/6,
or for that matter 13/6, is so much worse than 16/10 11/10.
1. Rollout¹ 16/10 11/10 eq:+0.346
Player: 56.85% (G:18.15% B:0.41%)
Opponent: 43.15% (G:8.91% B:0.36%)
Confidence: ±0.013 (+0.333..+0.360) - [100.0%]
2. Rollout¹ 16/10 7/6 eq:+0.229 (-0.117)
Player: 54.39% (G:18.54% B:0.44%)
Opponent: 45.61% (G:10.28% B:0.41%)
Confidence: ±0.015 (+0.214..+0.244) - [0.0%]
3. Rollout¹ 16/9 eq:+0.210 (-0.136)
Player: 53.99% (G:16.95% B:0.41%)
Opponent: 46.01% (G:10.48% B:0.40%)
Confidence: ±0.014 (+0.196..+0.224) - [0.0%]
4. Rollout¹ 13/6 eq:+0.176 (-0.170)
Player: 53.23% (G:15.48% B:0.27%)
Opponent: 46.77% (G:9.86% B:0.37%)
Confidence: ±0.013 (+0.163..+0.190) - [0.0%]
5. Rollout¹ 16/15 7/1 eq:+0.159 (-0.187)
Player: 52.52% (G:16.03% B:0.25%)
Opponent: 47.48% (G:10.49% B:0.45%)
Confidence: ±0.016 (+0.144..+0.175) - [0.0%]
6. Rollout¹ 13/12 13/7 eq:+0.158 (-0.188)
Player: 52.57% (G:16.64% B:0.36%)
Opponent: 47.43% (G:10.55% B:0.40%)
Confidence: ±0.014 (+0.144..+0.171) - [0.0%]
¹ 1296 Games rolled with Variance Reduction.
Dice Seed: 271828
Moves: 3-ply, cube decisions: XG Roller
eXtreme Gammon Version: 2.19.207.pre-release
---
Tim Chow
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