For the few who still read the usenet group, you may want to see this important announcement.
Yes, it is 2018. No it is not an April Fool's joke. This is the real deal:
http://www.vekn.net/2-uncategorised/394-vampire-the-eternal-struggle-returns-to-print
Vampire: The Eternal Struggle returns to print
Black Chantry Productions brings classic Vampire: The Masquerade-themed card game back to unlife
NOTTINGHAM - April 24, 2018
"We are really excited to do this, together with White Wolf Entertainment. Players all over the
world have hungered for new cards for eight long years, and we are proud to serve. And of course,
we aim to attract many new players too", says Hugh Angseesing, CEO of Black Chantry Productions.
Vampire: The Eternal Struggle has been called the best multiplayer collectible card game ever
published. It is loved for its blend of strategy and social interaction, set in the classic
urban horror game setting World of Darkness, home of the role-playing game Vampire: The Masquerade.
Vampire: The Eternal Struggle has a vibrant player base all over the world, with both casual
gamers around kitchen tables and those who travel to face the best competition. Hundreds of
tournaments are played each year, including continental championships and a Grand Prix
circuit in Europe.
Black Chantry Productions hope to both rekindle old players and attract new blood. The company
is composed of five veteran Vampire: The Eternal Struggle players from five different
countries and with various competences - ranging from art and finance to software design and
marketing. All five have been active in the player community for many years, organising
tournaments and promoting the game during its commercial absence.
"We are very passionate about this game, and we want to do everything right. White Wolf has
trusted us with the license for this precious gem, a true masterpiece in the history of
strategy games, and we have every intention to care for it", says Hugh Angseesing.
Vampire: The Eternal Struggle will be developed in concert with White Wolf Entertainment's
plans for the World of Darkness setting, and as an integrated part of their transmedia
experience - all sorts of games and fiction set in the same shared world.
"Vampire: The Eternal Struggle has always been a one-of-a-kind. It is a game that defies
established genres and has held its own for decades, a testament to its genius and original
design. We at White Wolf are proud to be a part of the revival of what can truly be considered
a classic", says Karim Muammar, Creative Development, White Wolf Entertainment.
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