• Tracy's HackMoor Campaign 2016/02/29

    From Tracy Johnson@21:1/5 to All on Sat Mar 5 12:25:10 2016
    XPost: alt.games.adnd, rec.games.frp.dnd

    Games are on Monday night sometime after 5:30PM at World's Best Comics,
    9714 Warwick Blvd Newport News, Virginia 23601.

    For BlackMoor followers, this adventure can be triangulated starting at
    the crossroads between the Regent of the Mines, The Black Hills, and
    Fairfield Abbey. Consider Tharp and Nulb to be unmarked towns.

    PART 1.

    This time one of the players bought several pizzas. According to the
    rules, this earned his character an Honor point.

    The game took a wrong turn and we wasted a couple of hours. We knew in
    advance one Player was going to be late and another player took it upon
    himself to play that other person's character. Suffice it to say that character got into a situation. When the missing Player arrived he
    declared I would have never done that and forbade the other Player from
    playing his character again. We had to roll back and say "That never happened." We adjusted to suit.

    To summarize from the prior session the party had learned that there was
    old temple dedicated to evil that had become active again near the town
    of Nulb and they were going to investigate by taking the low road there.
    Elefus was tasked with staying in Tharp and sending periodic reports
    back to BlackMoor, Elefus opted to use his Gargoyle henchman as a
    courier.

    We began (again) by waiting for the various townsfolk reports from the
    ballot box that were read at noon. There wasn't much that the Player's
    didn't already know with a few exceptions. Basically:

    1) The new priest of Pangrus is up to no good.

    2) Don't take the low road to Nulb, the Gnomes that live along the way
    can't be trusted.

    3) Strange noises are heard when walking past the graveyard at night.

    4) Jaruk's bear almost bit one of the Tower construction workers
    Yesterday.

    5) Ernst and Bertram have been spending a lot of time together lately.
    Not that there is anything wrong with that.

    6) YOU jump into the well and then tell ME it's a passage to the
    Elemental Plane of Fire.

    None of the above reports were acted on.

    After checkout time at the Inn (which Aery's tricked a character into
    buying another lunch), Blake took the job for (five silver pieces) of delivering a letter to the sister of one of the townsfolk some miles up
    the high road to Nulb. This sister lives in a farmhouse just off the
    road and hasn't been heard from in a week.

    For no reason, Blake's character was accompanied by Tujef, Twitch,
    Curly, Jacko and Aerys.

    When they arrived, Blake approached the farmhouse while the rest of the
    party stayed on the road. Blake knocked on the door. No answer. Blake
    left a note.

    Tujef also approached the farmhouse and fell into a hole. It is a bit
    hazy in my own mind what happened after that, but Twitch, Curly and
    Jacko also went down the hole to investigate and never returned.

    (GM's Note: I may be wrong on the timeline but it fits with the
    situation at the end of the session.)

    Blake and Aerys decided to retreat and contact the rest of the party.

    Meanwhile back in town the majority of the party had already left the
    town of Tharp on the low road to Nulb and it was presumed the Blake and
    the rest would catch up later. By the time they had started to make
    camp Blake and her consorts caught up and told their story about Tujef.

    The party pulled stakes and marched back their rescue.

    Passing through town in the middle of the night the party made it to the farmhouse by dawn.

    Aerys, being a creature with wings, entered the farmhouse through an
    open window and found an empty living room, an empty bedroom and a
    kitchen with a big obvious hole in the floor. Aerys ignored the obvious
    danger and decided to chow down on anything found in the kitchen. While
    there she was hit by gobs of webs emitted from a huge insect and was
    dragged down the hole.

    The rest of the party heard Aerys' scream and followed down the hole.
    They arrived as soon as they could but she was already gone.

    Down the hole and and following giant insect tracks the party found
    itself in a warren of these creatures. The first one they found simply
    ignored the party and wandered off. Supposing it was just a "worker"
    they continued on.

    In a large chamber they found Aerys struggling in a cocoon and hanging
    next to another cocoon. They immediately opened it up and freed her.
    However opening up the other one they found the body of a desiccated
    human female. They presumed it was the missing sister.

    Following more tracks downward they came to another chamber where they
    fell into battle with more of these creatures. Also the ones that were
    workers apparently received some signal and also attacked the party from
    the rear.

    Due to the aforementioned two hour delay I had to cut the session short
    in the middle of this fight to be resumed next week.

    ++++ OUT OF CHEESE ERROR ++++

    BT

    BBBB

    ++++ CHARACTER ROSTER ++++

    PART 2.

    (Double spaced in the eMail version, due to webmail eating carriage
    returns. It will guarantee at least one new line.)

    CHARACTERS (New players on top.)

    Dornorin, a Sylvan Elf, Magic User, General Practitioner.

    Jacko, an Albino Dork Elf, 1st level Infiltrator, (Go figure why he
    spent 20 years in prison. Makes you wonder why he couldn't also
    exfiltrate.)

    Blake, a Human 1st level Infiltrator (a.k.a. Sneak).

    Vixine Numar, a Human 1st level Chosen One (a.k.a. Touched)

    Aerys, a Elvariel 1st level Thief. (Elvariels are like 6 foot tall Fairy hybrids. Makes you wonder about the breeding habits of Tinkerbell.

    Count Elefus, a Human Male Abbot

    Sir Huang - a Master of the North Wind of the Stone Tiger Order, Baron
    of Catan

    Dame Honda - a Human Datai Samurai, Steward of Catan (formerly Temple of
    the Frog)

    Numrendir - a Human Conjurist

    NPCs:

    Tujef, Numrendir's sidekick and a Human 3rd level Zealot of Thor
    (recently converted to Zealot)

    Gargoyle - Elefus's hench person (demoted from Sidekick)

    Rubbio - Redeemed Footpad

    Curly - Insane Keeper a.k.a 1st level Paladin and Elefus' other Sidekick
    (a Gargoyle really wouldn't do).

    Twitch - Raised from the Dead (twice) Treasure Hunter.

    Sum Dum Gai - Male 1st level Monk (a.k.a. Grasshopper)

    Won Hung Lo - Male 1st level Monk (a.k.a. Grasshopper)

    Bang Mi - Female 1st level Monk (a.k.a. Grasshopper)

    Stin Ki Poo - Male 1st level Monk (a.k.a. Grasshopper)

    Yu Too Fat - Male 1st level Monk (a.k.a. Grasshopper)

    No Tsmo King - Female 1st level Monk (a.k.a. Grasshopper)

    Hu Yu Hai Ding - Male 1st level Monk (a.k.a. Grasshopper)

    MISSING or CAPTURED CHARACTERS (PCs or NPCs)

    Junkbot Jackson - a Human Tracker/Adept

    Gerry Castagere, Human Fingersmith, and ever loving devotee of Elefus

    Fundisha - a Half-Elf Swordsperson

    Sir Weasel, Human Guild Soldier, Warlock, & Champion (he stayed back in BlackMoor)

    - and nine Pilgrim henchmen of various levels. (They wear hoodies.)

    Slade Wilson - Dwarven Professional (Left behind at Catan)

    BT

    BBBB

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  • From Justisaur@21:1/5 to Tracy Johnson on Mon Mar 7 10:18:46 2016
    XPost: alt.games.adnd, rec.games.frp.dnd

    Tracy Johnson wrote:

    The game took a wrong turn and we wasted a couple of hours. We knew in advance one Player was going to be late and another player took it upon himself to play that other person's character. Suffice it to say that character got into a situation. When the missing Player arrived he
    declared I would have never done that and forbade the other Player from playing his character again. We had to roll back and say "That never happened." We adjusted to suit.

    Hmm. It sounds like the player didn't have prior permission to play the character? I'll play one (I'm fair and usually keep them to the back,
    unless they didn't give notice, then they're tasty), but for another
    player I've always required prior permission for a player to play a
    missing player's character. If they had permission, I still keep
    overrule authority if they want them to do something out of character.

    I try not to do do-overs either as it eats too much time, and have
    post-facto fixes if absolutely necessary, though I'm not very good at
    that, but I haven't had to do one in a really long time.

    - Justisaur

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  • From Ubiquitous@21:1/5 to justisaur@gmail.com on Mon Mar 7 15:25:12 2016
    XPost: alt.games.adnd, rec.games.frp.dnd

    In article <nbkggf$8mh$1@dont-email.me>, justisaur@gmail.com wrote:
    Tracy Johnson wrote:

    The game took a wrong turn and we wasted a couple of hours. We knew in
    advance one Player was going to be late and another player took it upon
    himself to play that other person's character. Suffice it to say that
    character got into a situation. When the missing Player arrived he
    declared I would have never done that and forbade the other Player from
    playing his character again. We had to roll back and say "That never
    happened." We adjusted to suit.

    Hmm. It sounds like the player didn't have prior permission to play the >character? I'll play one (I'm fair and usually keep them to the back,

    I did that once and it backfired when the party triggered a trap that was set up to crush the person in the back, or maybe it was designed to thwart the "touching with a ten foot pole" trick. Ooops! The player was pretty much useless anyway, so they put his corpse to good use the rest of the session.

    --
    In Jan., CBS' 60 Minutes can investigate how an investigative news
    program can go 8 years without reporting on one Democrat scandal.

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