Every delay plugin I've tried gets it wrong.
They
apply the feedback % to the signal only after it's
gone through the delay once. Like this:
https://i.stack.imgur.com/HksMM.png
What sounds more natural, would be to apply
the feedback % going into the delay the first
time.
would go just before the Delay Line box and
the loopback would just be a plain 'wire'.
Every delay plugin I've tried gets it wrong. They
apply the feedback % to the signal only after it's
gone through the delay once. Like this:
https://i.stack.imgur.com/HksMM.png
What sounds more natural, would be to apply
the feedback % going into the delay the first
time. In the diagram, the feedback gain
would go just before the Delay Line box and
the loopback would just be a plain 'wire'.
They way things are, you get this:
||
|||
||||
|||||
||||||
Where what sounds more natural is this:
|
||
|||
||||
|||||
As a workaround I can set the output level
of the delay lower,0 so that the first iteration
is lower and sounds right, but then every time
I adjust the feedback, I have to adjust the effect
level.
Anyone know of a plugin that's routed the other way?
Why would you want to hear the first echo at
full volume? It sounds terrible, particularly
at low feedback levels.
I've touched on this subject here before, but
maybe there are new ears by now.
On 16/12/2021 2:06 pm, Tobiah wrote:
Every delay plugin I've tried gets it wrong. They
apply the feedback % to the signal only after it's
gone through the delay once. Like this:
https://i.stack.imgur.com/HksMM.png
What sounds more natural, would be to apply
the feedback % going into the delay the first
time. In the diagram, the feedback gain
would go just before the Delay Line box and
the loopback would just be a plain 'wire'.
They way things are, you get this:
||
|||
||||
|||||
||||||
Where what sounds more natural is this:
|
||
|||
||||
|||||
As a workaround I can set the output level
of the delay lower,0 so that the first iteration
is lower and sounds right, but then every time
I adjust the feedback, I have to adjust the effect
level.
Anyone know of a plugin that's routed the other way?
Why would you want to hear the first echo at
full volume? It sounds terrible, particularly
at low feedback levels.
I've touched on this subject here before, but
maybe there are new ears by now.
Delay sounds natural ?
I get what you mean - and yes, I prefer the first repeat being
diminished. As in reverb, which a delay originally was sort of a
derivative of.
Vegas (now Magix, was Sonic Foundry) has a native Multi-Tap delay that
you can configure up to 8 delay 'taps', each independently with a level
from -100% to 100% of the original amplitude. Plus a bunch more parameters.
geoff
Tobiah reveals his utter Stupidity wrote:
-------------------------------------------------------------
Every delay plugin I've tried gets it wrong.
** Doubt that.
They
apply the feedback % to the signal only after it's
gone through the delay once. Like this:
https://i.stack.imgur.com/HksMM.png
** There is no other way to get repeats.
What sounds more natural, would be to apply
the feedback % going into the delay the first
time.
** ROTFLAMO !!!!!
In the diagram, the feedback gain
would go just before the Delay Line box and
the loopback would just be a plain 'wire'.
** Too fuckin' funny, stop it , my tummy hurts.
FYI to all:
Direct feedback is either positive or negative.
The former results in instability while the latter simply cancels some or all the signal.
Every delay plugin I've tried gets it wrong.
** Doubt that.
They
apply the feedback % to the signal only after it's
gone through the delay once. Like this:
https://i.stack.imgur.com/HksMM.png
** There is no other way to get repeats.
What sounds more natural, would be to apply
the feedback % going into the delay the first
time.
** ROTFLAMO !!!!!
In the diagram, the feedback gain
would go just before the Delay Line box and
the loopback would just be a plain 'wire'.
** Too fuckin' funny, stop it , my tummy hurts.
FYI to all:
Direct feedback is either positive or negative.
The former results in instability while the latter simply cancels some or all the signal.
While you carried on being a dick,
you gave me nothing informative.
If the Feedback % box in the diagram were moved to just before the
delay box, I think I'd get the result I want. Do you disagree?
Why would someone want the first delay result to be the same volume
as the dry signal, then have diminution in successive repeats?
delay box, I think I'd get the result I want. Do you disagree?
** What result is that ?
Why would someone want the first delay result to be the same volume
as the dry signal, then have diminution in successive repeats?
** Only one possibility.
The "delay mix" sets the ratio as you please.
** What result is that ?
What I'm looking for is the dry signal being passed straight through,
with the feedback gain (<100%) being applied prior to the first
pass through the delay.
Rather than what every delay does, which is
100%, 100%, 50%, 25%...
Tobiah wrote:
===========
** What result is that ?
What I'm looking for is the dry signal being passed straight through,
with the feedback gain (<100%) being applied prior to the first
pass through the delay.
** WTF do you think "feedback" is???
Feedback of what signal ?
Cannot be the same as the input signal.
Rather than what every delay does, which is
100%, 100%, 50%, 25%...
** Nonsense.
The first echo is at the level you chose on the settings.
You have convinced yourself of a fallacy.
True story:
Once a had a studio owner come to me with his Yamaha digital reverb.
Like most such units, it had L and R inputs with " simulated stereo " outputs.
The internal delay path was mono.
L and R inputs were summed to mono soon as they entered the box.
Simulated stereo was derived from mono by a pair of phasing networks.
However he did not think so, he insisted when he panned a stereo signal it came out also panned.
Or at least it did in the past but had now stopped.
Of course, he could not demonstrate this.
His complaint was the unit did not do something it never could have.
Vegas (now Magix, was Sonic Foundry) has a native Multi-Tap delay
that you can configure up to 8 delay 'taps', each independently with
a level from -100% to 100% of the original amplitude. Plus a bunch
more parameters.
Vegas (now Magix, was Sonic Foundry) has a native Multi-Tap delay
that you can configure up to 8 delay 'taps', each independently with
a level from -100% to 100% of the original amplitude. Plus a bunch
more parameters.
Whether it's multitap or not, you will find that the first
iteration of echo comes out a full volume and only after that
starts to lessen (or as you mention possible increase) in level.
Tobiah
On 17/12/2021 1:09 pm, Tobiah wrote:
Vegas (now Magix, was Sonic Foundry) has a native Multi-Tap delay
that you can configure up to 8 delay 'taps', each independently with
a level from -100% to 100% of the original amplitude. Plus a bunch
more parameters.
Whether it's multitap or not, you will find that the first
iteration of echo comes out a full volume and only after that
starts to lessen (or as you mention possible increase) in level.
Tobiah
No. The first 'echo' can be set to any % of the 'source'. Subsequent ones can also be lesser (or greater) than each previous echo.
geoff
No. The first 'echo' can be set to any % of the 'source'.
Subsequent ones can also be lesser (or greater) than each previous echo.
geoff
Whatever the nomenclature, you'll find that it takes two adjustments to make it sound right each time the desired feedback percent is changed.
Tobiah bullshitted wrote:
===============
geoff wrote:
>
No. The first 'echo' can be set to any % of the 'source'.
Subsequent ones can also be lesser (or greater) than each previous echo. >>>
geoff
Whatever the nomenclature, you'll find that it takes two adjustments to make >> it sound right each time the desired feedback percent is changed.
** Still hell bent on going down swingin' - right ?
YOU are exactly like the guy I mention with the Yamaha digital delay.
geoff wrote:
No. The first 'echo' can be set to any % of the 'source'.
Subsequent ones can also be lesser (or greater) than each previous echo. >>>
geoff
Whatever the nomenclature, you'll find that it takes two adjustments to make
it sound right each time the desired feedback percent is changed.
** Still hell bent on going down swingin' - right ?
YOU are exactly like the guy I mention with the Yamaha digital delay.
I've done many experiments and provided proof here.
On 12/18/2021 5:39 PM, palli...@gmail.com wrote:
Tobiah bullshitted wrote:
===============
geoff wrote:
>
No. The first 'echo' can be set to any % of the 'source'.
Subsequent ones can also be lesser (or greater) than each previous
echo.
geoff
Whatever the nomenclature, you'll find that it takes two adjustments
to make
it sound right each time the desired feedback percent is changed.
** Still hell bent on going down swingin' - right ?
YOU are exactly like the guy I mention with the Yamaha digital delay.
I've done many experiments and provided proof here.
I admit that I can't know the behavior of Geoff's plugin. I was rather hoping to prod him into doing a test and proving me wrong.
I took a snare hit and manipulated the amplitude of the first delay,
and of subsequent iterations, both up and down wrt the prior.
Pretty much all of the stock presets operated similarly - I couldn't
find any with the first delay 'echo' being the same amplitude as the 'trigger' impulse - but I didn't check them all though.
Can't imagine other delays aren't similarly configurable.
I took a snare hit and manipulated the amplitude of the first delay,
and of subsequent iterations, both up and down wrt the prior.
They way you describe this still sounds like you are making two
adjustments.
Pretty much all of the stock presets operated similarly - I couldn't
find any with the first delay 'echo' being the same amplitude as the
'trigger' impulse - but I didn't check them all though.
Can't imagine other delays aren't similarly configurable.
Any of the delays you tried free or low cost?
Any of the delays you tried free or low cost?
If 'free' is you criteria, then download a dozen or so and try them
out. As I can achieve it easily with stock plugins from over a decade
ago, I really can't be bothered to look harder on your behalf.
Any of the delays you tried free or low cost?
If 'free' is you criteria, then download a dozen or so and try them
out. As I can achieve it easily with stock plugins from over a decade
ago, I really can't be bothered to look harder on your behalf.
I wasn't asking you to look. I just wanted to know if any
of the plugins you tried were available would be available to me.
I've been using Reaper.
On 22/12/2021 8:04 am, Tobiah wrote:
Any of the delays you tried free or low cost?
If 'free' is you criteria, then download a dozen or so and try them
out. As I can achieve it easily with stock plugins from over a decade
ago, I really can't be bothered to look harder on your behalf.
I wasn't asking you to look. I just wanted to know if any
of the plugins you tried were available would be available to me.
I've been using Reaper.
OK, just did it in Reaper with the stock DX plugin 'DX:Multi-Tap Delay'.
I had a snare hit, with the first echo at -50%, and subsequent ones
going up and down in level wrt the original dry hit.
FWIW Reaper was originally based on, or inspired by, SonicFoundry-cum-Sony-cum-Magix Vegas Pro, and has ended up like a combination of this plus SF/Sony/Magix Acid Pro, plus additional
features that have developed over the more-than-ten years.
Check it out here: https://www.dropbox.com/sh/g7c0jejmacnxw39/AAAS23G9Y6WDWZl0mg9GDhI_a?dl=0
geoff
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