• How to get going with interactive fiction?

    From groovee@cyberdude.com@21:1/5 to All on Tue Oct 30 04:44:41 2018
    Hi,
    I'm new to this world, played some adventure games when I was a kid, enjoyed them a lot, and would like to learn more about how they were made. What software should I start with? (has to be free, and available either on browser OR Linux, cause I'm not
    sure I wanna spend money just, dipping my toe in the water, ya know...?) What I'm curious about, is what kind of *computer science* I'd need to learn before I try making any int-fiction - any good books you guys'd care to recommend on the subject (which
    may not necessarily be Comp Sci textbooks)....? Any good web guides or pages on the subject, for that matter?


    Thanks a lot, hope to be hanging here often :)

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  • From jpsanders64@gmail.com@21:1/5 to All on Tue Oct 30 06:10:10 2018
    The best place for IF discussion these days is: https:intfiction.org/forum

    Good luck!

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  • From Andy Leighton@21:1/5 to groovee@cyberdude.com on Wed Oct 31 06:27:24 2018
    On Tue, 30 Oct 2018 04:44:41 -0700 (PDT),
    groovee@cyberdude.com <groovee@cyberdude.com> wrote:
    Hi,
    I'm new to this world, played some adventure games when I was a
    kid, enjoyed them a lot, and would like to learn more about how
    they were made. What software should I start with? (has to be free,
    and available either on browser OR Linux, cause I'm not sure I wanna
    spend money just, dipping my toe in the water, ya know...?) What I'm
    curious about, is what kind of *computer science* I'd need to learn
    before I try making any int-fiction - any good books you guys'd care
    to recommend on the subject (which may not necessarily be Comp Sci textbooks)....? Any good web guides or pages on the subject, for
    that matter?


    Thanks a lot, hope to be hanging here often :)

    As I am sure others will tell you a lot of the discussion about
    IF has moved away from here on to webforums - see www.intfiction.org

    However generally you are well set.

    There are a number of types of games - those with a parser, and
    CYOA types (which often play in a browser). You should first
    familiarise yourself with a few games - a sort of survey of the
    field if you like.

    Then you should be set for writing your own. Skill set differs
    a bit depending on what type of game, and what tools you use.

    One good thing is that most IF runs on Linux with free
    interpreters. The majority of dev systems also run on Linux.

    --
    Andy Leighton => andyl@azaal.plus.com
    "We demand rigidly defined areas of doubt and uncertainty!"
    - Douglas Adams

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  • From josemanuel@21:1/5 to groovee on Sun Nov 4 21:15:01 2018
    El Tue, 30 Oct 2018 04:44:41 -0700, groovee wrote:

    I'm new to this world, played some adventure games when I was a kid,
    enjoyed them a lot, and would like to learn more about how they were
    made. What software should I start with? (has to be free, and available either on browser OR Linux, cause I'm not sure I wanna spend money just, dipping my toe in the water, ya know...?) What I'm curious about, is
    what kind of *computer science* I'd need to learn before I try making
    any int-fiction - any good books you guys'd care to recommend on the
    subject (which may not necessarily be Comp Sci textbooks)....? Any good
    web guides or pages on the subject, for that matter?

    My favorite learning resource (for Inform only, though) is Inform's
    Beginner's Manual (a.k.a. IBG), available from

    http://www.firthworks.com/roger/IBG.html.

    As for what kind of computer science you need, well, that depends. I've
    seen the source code for several fine games and some looked like they
    were written by a schizophrenic monkey. Then again, the games themselves
    were fine.

    I would recommend downloading at the very least Frotz and Glulxe (as interpreters) and Inform (I prefer version 6, but I'm an old-timer. You
    might like 7 better) as compiler and library.

    Thanks a lot, hope to be hanging here often :)

    Welcome. I hope you do, too.

    --
    José Manuel García-Patos
    Madrid

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  • From Pabst Blue Ribbon@21:1/5 to jpsanders64@gmail.com on Sun Nov 25 19:25:28 2018
    <jpsanders64@gmail.com> wrote:
    The best place for IF discussion these days is: https:intfiction.org/forum

    True, but if I were them I would seriously consider mirroring rec.arts.int-fiction and rec.games.int-fiction. Some forum engines allow
    that out of the box, the rest, unfortunately, will require custom written
    code, but it's doable.

    Good luck!


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  • From David Griffith@21:1/5 to groovee@cyberdude.com on Wed Nov 28 11:14:01 2018
    groovee@cyberdude.com wrote:
    Hi,

    I'm new to this world, played some adventure games when I was a kid,
    enjoyed them a lot, and would like to learn more about how they were
    made. What software should I start with? (has to be free, and
    available either on browser OR Linux, cause I'm not sure I wanna spend
    money just, dipping my toe in the water, ya know...?) What I'm curious
    about, is what kind of *computer science* I'd need to learn before I
    try making any int-fiction - any good books you guys'd care to
    recommend on the subject (which may not necessarily be Comp Sci textbooks)....? Any good web guides or pages on the subject, for that
    matter?

    Thanks a lot, hope to be hanging here often :)

    How well up are you on computer science? Inform6 is generally similar
    to the C, C++, and Perl languages. I maintain both the Inform6 package
    for Unix machines and Frotz for Unix. Both are packaged up for pretty
    much every Linux and BSD distribution. Usually it's more desirable to
    install them from source. They're at https://gitlab.com/DavidGriffith/inform6unix and https://gitlab.com/DavidGriffith/frotz


    --
    David Griffith
    davidmylastname@acm.org <--- Put my last name where it belongs

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