• [Dark Shadows] Episode 529: Missing Adventures (Gold Key comics recap)

    From Ubiquitous@21:1/5 to All on Wed Apr 27 12:44:13 2016
    XPost: alt.tv.dark.shadows, alt.tv.dark_shadows, rec.arts.tv

    “I must throw them off the track! The secrets which are
    mine must remain buried within me! Ahhh… darkness!”

    “I know this is going to sound incredible,” Maggie says to Joe, “but
    tonight, I saw a ghost!”

    Joe says, “Don’t you think you’re letting your imagination play
    tricks on you?” because Ron Sproat wrote the script today, and in
    Sproat’s world, characters never learn anything, or accumulate
    experiences in any way.

    It’s a recap-heavy show today, in a way that they haven’t really
    done in a while. Maggie and Joe cover the Dream Curse and
    Angelique’s portrait, and then we go over to Stokes’ place, where
    we get a lengthy recap of Adam’s entire storyline, in the form of a
    word association exercise.

    So, forget it. If Sproat’s not going to bother writing an actual
    episode today, then I’m going to go read the first issue of the
    Dark Shadows comic book.

    https://darkshadowseveryday.files.wordpress.com/2014/11/529-gold-key-issue-1-cover.jpg?w=604

    The Dark Shadows comic was published by Gold Key, an imprint of
    Western Publishing, which had a huge slate of licensed comics going
    back to 1940. As a comic book publisher, Western is best known for
    its partnership with Dell Comics, publishing all of Carl Barks’
    Donald Duck and Uncle Scrooge work, as well as Walt Disney’s Comics
    and Stories, the best-selling comic book of the 1950s.

    By the time Western broke with Dell and created the Gold Key imprint
    in 1962, they had a lock on pretty much every licensed cartoon
    character, including Bugs Bunny, The Flintstones, Popeye,
    Bullwinkle, Woody Woodpecker and The Pink Panther.

    In the mid-’60s, Gold Key broadened its focus to include teenagers,
    and produced a line of comics based on science-fiction and fantasy
    TV shows: Star Trek, The Twilight Zone, Land of the Giants, The Man
    from UNCLE and The Time Tunnel. They also started to make inroads
    on the old EC Comics horror territory, with Ripley’s Believe It or
    Not and Boris Karloff Tales of Mystery.

    So it was really only a matter of time before Gold Key started a
    Dark Shadows comic. The series ran for 35 issues, from 1969 through
    1976, which is pretty much right up to the point that Gold Key fell
    to pieces as a money-making enterprise.

    The first issue, “The Vampire’s Prey,” was written by Don Arneson,
    and drawn by Joe Certa. Certa also drew some Martian Manhunter
    comics in the ’60s and ’70s, but not any of the ones that people
    like. Arneson didn’t really do anything in particular.

    Issue #1 has a cover date of March 1969, which means it was probably
    on the racks around December 1968. This is a bit further than we’ve
    reached on the show, but this is where the story belongs,
    chronologically. Angelique is living at Collinwood and calling
    herself Cassandra, Julia and Willie are Barnabas’ loyal friends,
    and the story kicks off with a description of Barnabas chaining up
    Reverend Trask behind a brick wall.

    So there’s a big difference between this approach, and the other
    spin-off material we’ve looked at so far. Both the House of Dark
    Shadows movie and the revival series were remakes of the 1967
    storyline, and the Marilyn Ross romance novels created their own
    alternate timeline that drifted away from anything happening on the
    show.

    The comic book is following a different path, keeping more or less
    within the continuity of the TV show. This is basically a missing
    adventure for Barnabas, Angelique and Julia, taking place during
    some quiet moment when Adam and Nicholas are otherwise occupied.
    Gold Key knew that teenagers were passionate about Dark Shadows,
    and they would expect the comic to feel like an extension of the
    show.

    But an adaptation of Dark Shadows has its own unique problems,
    because it’s based on a soap opera rather than a weekly prime-time
    show. Star Trek and Land of the Giants had an essentially static
    premise, with a stable group of characters, and an episode structure
    that always returned to the status quo. But Dark Shadows, as a daily
    serial, would spin wildly away on tangents, so it was a bit of a
    moving target if you wanted to stay current with the story.

    So the comic is essentially an expression of what the audience
    considered to be the core elements of the show in mid-1968. It’s a
    sealed environment, where they can figure out what you need to
    preserve when you continue this story in a different medium.

    Well, for starters, you don’t need the Collins family. The one
    contemporary Collins in the issue is Elizabeth, and she only
    appears in the epilogue.

    Instead, the story introduces two generic college kids named Dave
    and Ed, who have sailed to Collinsport for a visit. Dave is the great-great-nephew of Reverend Trask, and he’s writing his thesis
    on his ancestor’s mysterious disappearance. I’m not sure which
    college is sponsoring a degree program in vanishing witch hunter
    studies, but I guess anything’s better than business school.

    I can’t say a lot of good things about the art, which looked dated
    even in 1968. At the time, John Romita was doing beautiful things on
    Amazing Spider-Man, and Neal Adams was just getting started on
    Batman and Superman. There was an attention to detail at Marvel and
    DC in the late ’60s, raising the baseline quality of comic book art,
    and setting a tone that would carry them through the next five
    decades.

    Meanwhile, the characters in the Dark Shadows comic look flattened
    and stiff, posing in front of static backgrounds. The likenesses
    change from one panel to another, all of them registering various
    iterations of ugly. Overall, there’s a crushing sense of “that’ll
    do,” because Gold Key knew that kids would buy a Dark Shadows comic
    even if it looked awful.

    In the short-term, they were correct, so hooray for low standards,
    but in the long-term, this is why we don’t have a Gold Key Cinematic
    Universe.

    Meanwhile, in the background, the settings look like absolutely
    nothing on this Earth. There’s just a random set of objects and
    architectural features, arranged haphazardly behind the characters
    with no specific plan. There are several panels where you can’t
    actually tell whether the characters are supposed to be inside or
    outside.

    The dialogue’s not winning any prizes, either. It’s functional
    rather than decorative, and the characters all say each other’s
    names at least once every page. Ed is especially devoted to this
    practice. Sample lines include: “Come on, Dave! You make it sound
    as if I don’t want to find him… and I do!” and “I’ve got the feeling
    it’s going to be weird, Dave… whatever it is!”

    Hearing that the boys are at the Blue Whale asking questions about
    Reverend Trask, Barnabas rushes downtown to put them off the scent.
    He does this rather comprehensively, spending four hours telling
    them every lie that he can think of.

    After this marathon gab session, Barnabas realizes that dawn is
    breaking, and he turns into a bat to fly home. He’s spotted by a
    blonde girl on the docks, who says “EEEEEEEE EEEEE.”

    Now, the real mystery of this story is who the hell this girl is
    supposed to be. Presumably, she’s a resident of Collinsport, but
    nobody seems to be responsible for her in any way. The boys find
    her passed out on the street, and they basically adopt her, taking
    her to their boat to recover from her terrifying bat-witnessing
    ordeal. There’s no explanation for what she was doing walking
    around on the docks at the crack of dawn.

    But this is standard operating procedure for characters in
    action/adventure stories; you only give them the characteristics
    that they absolutely need in order to get to the next plot point.
    Dave and Ed are curious college students who own a boat. Jane is a
    pretty girl. There is nothing else that you need to know about them.

    We finally get to Angelique, who suddenly turns up in the middle of
    a page, saying, “Well, well, Barnabas! How are you, dear Barnabas?”
    This is my favorite line in the comic, and I’m planning to use it
    as a greeting the next time someone comes over to my house.

    There’s no explanation for why the witch is living at Collinwood.
    In her first panel, Barnabas refers to her as Cassandra, but she
    calls herself Angelique on the next page, and that’s what everybody
    calls her from then on. Her face is about thirty percent eyebrow-
    related.

    The blonde girl — whose name is Jane, not that it matters — has told
    the boys that she saw a guy with a cape turn into a bat, which has
    the potential to go badly for Barnabas if anyone cares, which on the
    whole they don’t.

    But Angelique is concerned that Barnabas might be exposed, so she
    invites the guys over, and tells them a cockamamie story about
    Reverend Trask drowning in a boat accident.

    “Then we’ll dive for the sunken ship!” Dave says. “Maybe there are
    papers, diaries… anything that might give us a clue!” Nobody points
    out that diaries that have been underwater for two hundred years
    aren’t usually very helpful. You just can’t talk to some people.

    This leads into a six-page scuba-diving sequence, apparently because
    the artist wanted to draw somebody scuba-diving.

    Dave, Ed and Jane sail their boat out to the spot where Angelique
    told them Trask’s ship went down, and we get a little generic “Dave
    and Jane are attracted to each other” action. As the third wheel in
    the romance subplot, Ed has nothing better to do but strap on his
    scuba gear and go looking for treasure.

    As it turns out, there actually is a chest under the water, just
    where Angelique said it would be. As Ed struggles to pick up the
    chest, the lid opens, and —

    https://darkshadowseveryday.files.wordpress.com/2014/11/529-dark-shadows-cassandra-eeeeee.jpg?w=604

    So this panel is basically the entire explanation for why Gold Key
    ran out of steam in the mid-70s.

    As far as I can figure, Mr. Arneson and Mr. Certa, two comic book professionals, put their heads together and said, Dark Shadows has
    suddenly become a national sensation, thrilling housewives and
    teenagers with its unique blend of romance, intrigue and suspense.
    What can we, as two comic book professionals, offer to the reading
    public that would enhance the audience’s enjoyment of the ongoing
    story?

    After careful consideration, they came up with the idea that
    Angelique would protect Barnabas’ secret by crouching inside an old
    box, and then popping out and saying “EEEEE EEEEEEEEEE EEEE.”

    I mean, it works. Obviously, it works; it’s a foolproof plan. But
    what does it accomplish, exactly?

    https://darkshadowseveryday.files.wordpress.com/2014/11/529-dark-shadows-barnabas-julia-perspective.jpg?w=604

    Okay, cut to Barnabas and Julia, who are standing around in one of
    those rooms that’s basically like a hallway, except it has couches
    along the walls, and a fireplace, and wall-to-wall carpeting, and
    occasional tables, and a vase, and a clock, and what appears to be
    a life-size bronze casting of Li’l Sebastian.

    I’ve just spent several minutes looking at this panel, and honestly,
    I can’t recommend it highly enough. It’s like a window into an
    entirely different world. All you have to do is pick any two objects
    in the room, and then try to figure out how gravity works. Go ahead,
    give it a spin. It’s crazy, right?

    Anyway, it turns out that Ed drowned in the scuba-diving scene, and
    Dave and Jane were vaguely injured in some way that makes them lie
    around in hospital beds and take up space.

    Ed’s ghost shows up — totally pissed off about how this all went
    down — and he wants revenge on Barnabas, although technically what
    happened wasn’t really Barnabas’ fault at all.

    Ed’s still in his bathing suit, by the way. Apparently that’s what
    happens when you die, you just keep on wearing your bathing suit
    forever.

    Ed’s vow of revenge kicks off a seven-page sequence where Barnabas
    just runs back and forth, and has absolutely no idea what’s going
    on.

    He knows that he needs to silence Jane, but Ed’s ghost wakes her up,
    and sends her down to the docks. It’s not clear whether Jane is
    currently injured, or sick, or just sleepy, or whatever. She’s a
    pretty girl, so she basically does whatever she’s told.

    Then Ed’s ghost embarks on a complicated Ocean’s Eleven scheme. He
    leaves a note that says that Jane’s at the boat, and then he calls
    the police and tells them that a girl is about to be attacked on the
    dock.

    Now, you might ask why a ghost has to use a pay phone. You might
    also ask why he needs to get Barnabas, Jane and the police down to
    the docks at the exact same time, instead of just staging the whole
    thing at the hospital, which would be more convenient for everybody.
    The answer to both of these questions is that I don’t know.

    So Barnabas runs from Collinwood to the hospital, and then to the
    docks, while everyone else basically ignores him. Barnabas doesn’t
    do a single productive thing in this entire story, which is
    remarkably faithful to the source material.

    Then Angelique’s spirit enters Jane’s body and takes control. I’m
    not one hundred percent sure why she does this. After her first
    scene showing the map to Dave and Ed, Angelique only appears in
    ghost form for the rest of the story. I’d tell you more about this,
    but it makes my head hurt, and I have other things to do.

    Now, here’s where things start to get a little complex. Angelique’s
    plan is to interfere with Ed’s plan, by inhabiting Jane’s body and
    getting strangled by Barnabas just before the police arrive. The
    problem that I have, reading-comprehension-wise, is that Angelique’s
    plan sounds exactly the same as Ed’s plan.

    At one point, Angelique says, “The police! I’ll make sure they’re
    NOT close when YOU find me, Barnabas!” which is kind of a hard
    concept to get your mind around.

    Anyway, Barnabas locates Jane, and says, “I must still her voice,”
    and then he just goes ahead and kills her. So that’s in a comic book
    now.

    The implication is that this is how the audience sees Barnabas’
    character at this point in the series. If you’re looking for the
    moment when we’re all supposed to think that Barnabas is a
    sympathetic character looking out for the best interests of the
    Collins family, then clearly that has not kicked in yet.

    Jane is picked up by an ambulance, and she’s pronounced dead on the
    way to the hospital. But then Angelique’s spirit leaves the girl’s
    body, which brings her back to life somehow.

    This leaves us exactly where we were ten pages ago, when Julia said
    that she could give Jane a shot that would make her forget about
    seeing Barnabas. The second half of the issue is basically just a
    runaround, keeping everybody moving while they’re waiting for Julia
    to show up and save the day.

    So Dave and Jane sail away together, leaving the restless spirit of
    Ed just standing around in his invisible underwear.

    Dave never found out what happened to Reverend Trask — they forgot
    all about Trask, halfway through the story — so it’s not clear what
    Dave’s going to do about his thesis. But he’s alive, and he’s got a
    groovy new chick, and maybe he can get an extension or something.


    Footnote:

    The Gold Key Dark Shadows comics are available digitally through
    the Comixology app — The Complete Series, in very affordable
    bundles. At current writing, Volume 1 is $11.99, for the first 7
    issues in flawless color. For this post, I was scanning from a print
    copy, but as of my post about issue #2 (“Halfway“), I’m reading
    these and taking screenshots on the Comixology app for my iPad Mini.
    I recommend it very highly.

    https://darkshadowseveryday.com/2014/11/23/episode-529/

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