The factions in New York City have gone nuclear! Only the real Powernaut of 1995 can clean that up! Racer Girl knows how to wake him up for that. But it's
time for a medical truce on the battlefield, and that might not go where Racer
Girl wishes... Maximum Extremity 1995 continues!
http://eilertech.com/stories/powernaut/1995b.htm#15
On 10/2/23 2:12 AM, Scott Eiler wrote:
The factions in New York City have gone nuclear! Only the real
Powernaut of 1995 can clean that up! Racer Girl knows how to wake him
up for that. But it's time for a medical truce on the battlefield,
and that might not go where Racer Girl wishes... Maximum Extremity
1995 continues!
http://eilertech.com/stories/powernaut/1995b.htm#15
Good job with the nuke, Powernaut 1992! I didn't expect to see you back
so soon after that. X>
Drew "very powerful indeed" Nilium
On 2023-10-02 15:08, Drew Nilium wrote:<snip>
On 10/2/23 2:12 AM, Scott Eiler wrote:
Good job with the nuke, Powernaut 1992! I didn't expect to see you back so >> soon after that. X>
Drew "very powerful indeed" Nilium
heh, was he going to stick around to watch the nuke blow up at close range? We
can presume Megaphone made it back also.
The whole nuke thing was an idea from one of the characters in my role-playing
campaign at the time: Total Conversion. Megaphone had come from the future,
and he got annoyed when the U.S. cracked down on superhumans. So he started broadcasting to aliens to come invade the Earth - and he built his own nuke. I
had to admit, he could do that. But I made him face the consequences in the campaign. Hence, the nuke and the alien invasion the Powernaut has had to deal
with.
I'm *still* not sure how that ends with the Powernaut around.
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