• =?iso-8859-1?Q?[NEWS]_New_details_on_Netflix=3Fs_"Splinter_Cell"_anime?

    From Your Name@21:1/5 to All on Wed Mar 24 18:18:59 2021
    From ComingSoon.net ...


    Derek Kolstad offers new details on Netflix's Splinter Cell anime
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    Last summer saw the exciting announcement that Netflix had begun
    development on an anime series adaptation of Ubisoft's hit
    stealth shooter franchise Splinter Cell and now writer/executive
    producer Derek Kolstad has opened up with details regarding the
    highly-anticipated project.

    In a new interview with Collider for the upcoming action thriller 
    Nobody, which he penned, Kolstad confirmed that the first season
    will be eight episodes long and that he's in the process of
    "finishing up" the bible for the season before sending it off and
    diving head first into the writing process. While plot details
    are currently unknown for the series, Kolstad confirmed that the
    plan is to produce 16 episodes at the very least, which will all
    run for 20 to 30 minutes as he enjoys the idea of the shorter
    runtime.

    "I like the idea of following two different timelines, and being
    introduced to a character both upon inception and where he is
    now... [because] it just leaves the audience wanting more,"
    Kolstad said. "It'll be 12:40 at night and you're like, 'Ugh,
    I kind of want to watch another one. Oh, 24 minutes? Cool.' I just
    want to render it down to simplicity. And I know I'm a writer, and
    I'm supposed to say, 'you should really read my dialogue,' but
    I like the unspoken narrative. And [with] animation, it's
    incredibly powerful when you can do a sequence of events and just
    have music. And it's all character moments. And so Splinter Cell 
    has been a joy in that regard."

    Though the streaming platform has yet to announce the animation
    house behind the project, Kolstad promised that revelation would
    be "coming soon" and praising the format as "fucking cool" as it
    allows for more creative freedom in the look of the series
    live-action doesn't offer.

    "You send in a script and they make it," Kolstad said. "It isn't a
    matter of casting this, this, this, or that. It's like, 'What do
    you want to do, Derek?' 'I think this would be cool.' 'That would
    be cool!' We start it. Now, it takes forever because it's
    animation, but still, that kind of playtime is fun. They came to
    me with the animatics going, 'Hey, this is what we want to do.'
    I'm like, 'That's cool, let's play.'"

    In talking about when audiences can expect to see the series, the 
    John Wick creator opined that a 2021 debut is likely out of the
    question as "these things, from inception to execution" run
    roughly 18 months to two years and while he says the first two
    seasons will call for contained storylines, he revealed he is open
    to develop more if made sense from a creative standpoint.

    "Every season is going to be self-contained, outside of the
    evolution of the main character," Kolstad said. "I like having one
    big, bad, one overarching story and one background story, with the
    A/B of it all, and yet, I look at everything I do - well, almost
    everything - especially in film and TV, as the best Westerns. He
    rides off into the sunset because he's going to do the same
    fucking thing the next town over until he dies doing it. And with
    these characters that we get to have fun with, you want to see
    what their next step is. I remember back in the day, you see a
    sequel for something, you're like, 'Ugh, really?' And then you see
    it and you're like, 'Kind of think that's better than the last one.
    They took a little bit of a U-turn.' And I think that kind of
    stuff is fun."

    Featuring the official endorsement of bestselling military and
    espionage author Tom Clancy and inspired by Hideo Kojima's hit
    Metal Gear series, the Splinter Cell franchise was spawned in 2002
    with the game of the same name and received rave reviews from
    critics and gamers alike and was a major commercial success for
    Ubisoft. The stealth franchise, comprised of seven mainline titles
    and seven tie-in novels, centers on former U.S. Navy SEAL Sam
    Fisher as he is recruited by the NSA to work for the secretive
    sub-division Third Echelon and the various operations.

    A film adaptation of the flagship franchise has been in development
    for 15 years now, with Tom Hardy (Venom) signing on for the central
    role in 2012 and having been attached the project since, with
    various writers and directors attached including Eric Warren Singer
    (Top Gun: Maverick), Doug Liman (Edge of Tomorrow), Joseph Kahn
    (Detention) and Frank John Hughes (Justified), though sources
    report that project is considered to be inactive after three years
    of no movement.

    In addition to the John Wick franchise, Kolstad most recently
    co-wrote the Quibi action-comedy Die Hart starring Kevin Hart and
    John Travolta and contributed to the Disney+ Marvel Cinematic
    Universe series Falcon and the Winter Soldier and was signed by
    Square Enix to pen the long-in-development film adaptation of Just
    Cause, which will be helmed by Stuber director Michael Dowse.


    <https://www.comingsoon.net/tv/news/1167238-derek-kolstad-offers-new-details-on-netflixs-splinter-cell-anime>

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