OT game : "the saboteur" (sean devlin) LUA modding - still have some of
From
R.Wieser@21:1/5 to
All on Tue Aug 23 20:28:42 2022
Hello all,
A number of years ago I bought the game "The Saboteur" (for the PC), with
the main character "Sean Devlin" running around in a WW2 France, blowing up stuff.
At some point I extracted the LUA files and started to modify the "saboteur.lua" one. Over time I made a number of changes, but are still wondering what and how others made theirs.
I found some info about a guy named "JoeCool" who posted that he was trying
to do :
--Identify code for controlling bicycle/zeppelins --Doesn't exist, must be created.
--Alternatively create ability to control bicycle and zeppelin. (Likely impossible via Lua)
--Create code for flying planes/jets (likely impossible via Lua) --Noclip/Flying
--Identify button inputs for keyboard
--Make characters drive around down in their vehicles, such as Skylar
driving the Drake around town
(never seen any reference to a bycicle)
I've never been able to find any results. :-(
While googeling I found some more stuff, but alas, /very/ little about LUA script changes.
Personally I've been able to read the keyboard using LUA, which allows me to
do all kinds of stuff. Like making Sean "fly" to wherever I want. It
allowed me to look over the maps bottom an top borders, which shows an
unused tunnel and a partial big rocket emplacement repectivily.
Today I was able to finish a (very) basic "Skylar driving the Drake around town" bit of code, as well as some code in which she drove sean around sight-seeing (both just another car in traffic, making random turns).
tl;dr:
Does anyone remember "sean devlin" and stil has some LUA modding stuff ?
Regards,
Rudy Wieser
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