• OT game : "the saboteur" (sean devlin) LUA modding - still have some of

    From R.Wieser@21:1/5 to All on Tue Aug 23 20:28:42 2022
    Hello all,

    A number of years ago I bought the game "The Saboteur" (for the PC), with
    the main character "Sean Devlin" running around in a WW2 France, blowing up stuff.

    At some point I extracted the LUA files and started to modify the "saboteur.lua" one. Over time I made a number of changes, but are still wondering what and how others made theirs.

    I found some info about a guy named "JoeCool" who posted that he was trying
    to do :

    --Identify code for controlling bicycle/zeppelins --Doesn't exist, must be created.
    --Alternatively create ability to control bicycle and zeppelin. (Likely impossible via Lua)
    --Create code for flying planes/jets (likely impossible via Lua) --Noclip/Flying
    --Identify button inputs for keyboard
    --Make characters drive around down in their vehicles, such as Skylar
    driving the Drake around town

    (never seen any reference to a bycicle)

    I've never been able to find any results. :-(

    While googeling I found some more stuff, but alas, /very/ little about LUA script changes.

    Personally I've been able to read the keyboard using LUA, which allows me to
    do all kinds of stuff. Like making Sean "fly" to wherever I want. It
    allowed me to look over the maps bottom an top borders, which shows an
    unused tunnel and a partial big rocket emplacement repectivily.

    Today I was able to finish a (very) basic "Skylar driving the Drake around town" bit of code, as well as some code in which she drove sean around sight-seeing (both just another car in traffic, making random turns).

    tl;dr:
    Does anyone remember "sean devlin" and stil has some LUA modding stuff ?

    Regards,
    Rudy Wieser

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