On Thu, 28 Sep 2017 23:15:27 +0200 Salvo Tomaselli <tiposchi@tiscali.it> wrote:
I had downgraded my mesa. I wanted to try again but I can't upgrade it because of some llvm breakage at the moment.
(…)
I seguenti pacchetti hanno dipendenze non soddisfatte:
libllvm5.0 : Rompe: libllvm5.0:i386 (!= 1:5.0-2) but 1:5.0-1 is to be installed
libllvm5.0:i386 : Rompe: libllvm5.0 (!= 1:5.0-1) but 1:5.0-2 is installed
You can still install these packages without waiting for the resolution
of bug #876752 by forcing the highest common version for these two architectures:
apt install libllvm5.0{,:i386}=1:5.0~+rc2-1
You need to have the testing repositories in your APT sources or this
won’t work.
Control: severity -1 important
(Adding original bug reporter)
On Tue, Oct 03, 2017 at 06:32:25AM +0200, Antoine Le Gonidec wrote:
On Thu, 28 Sep 2017 23:15:27 +0200 Salvo Tomaselli <tiposchi@tiscali.it>
wrote:
I had downgraded my mesa. I wanted to try again but I can't upgrade itYou can still install these packages without waiting for the resolution
because of some llvm breakage at the moment.
(…)
I seguenti pacchetti hanno dipendenze non soddisfatte:
libllvm5.0 : Rompe: libllvm5.0:i386 (!= 1:5.0-2) but 1:5.0-1 is to be installed
libllvm5.0:i386 : Rompe: libllvm5.0 (!= 1:5.0-1) but 1:5.0-2 is installed >>
of bug #876752 by forcing the highest common version for these two
architectures:
apt install libllvm5.0{,:i386}=1:5.0~+rc2-1
You need to have the testing repositories in your APT sources or this
won’t work.
Hi Salvo,
could you try to use llvm from testing?
Does this issue affect other opengl apps (e.g. other (non-)steam games, amd64 games, ...) too?
In the meantime I'm lowering the severity to important to let Mesa
migrate to testing since it blocks lots of packages.
Thanks,
Andreas
I just tried running the game again, on a fully upgraded unstable
system. The issue is most certainly still present, but now it's in
testing too…
Hi Salvo,
could you try to use llvm from testing?
Does this issue affect other opengl apps (e.g. other (non-)steam games, amd64
games, ...) too?
On Wed, Oct 18, 2017 at 04:25:58PM +0200, Salvo Tomaselli wrote:
I just tried running the game again, on a fully upgraded unstable
system. The issue is most certainly still present, but now it's in
testing too…
Hi Salvo,
could you try to use llvm from testing?
Does this issue affect other opengl apps (e.g. other (non-)steam games, amd64
games, ...) too?
Hi,
Now that you can reproduce the issue again
does it affect other opengl apps too?
Please report this issue upstream. Please follow the instructions at https://01.org/linuxgraphics/documentation/how-report-bugs and let us
know the bug number for tracking.
Thanks,
Andreas
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