• Bug#874656: libegl1-mesa: Makes team fortress 2 crash the entire machin

    From Andreas Boll@21:1/5 to Antoine Le Gonidec on Fri Oct 13 10:50:01 2017
    XPost: linux.debian.bugs.dist

    Control: severity -1 important

    (Adding original bug reporter)

    On Tue, Oct 03, 2017 at 06:32:25AM +0200, Antoine Le Gonidec wrote:
    On Thu, 28 Sep 2017 23:15:27 +0200 Salvo Tomaselli <tiposchi@tiscali.it> wrote:
    I had downgraded my mesa. I wanted to try again but I can't upgrade it because of some llvm breakage at the moment.
    (…)
    I seguenti pacchetti hanno dipendenze non soddisfatte:
    libllvm5.0 : Rompe: libllvm5.0:i386 (!= 1:5.0-2) but 1:5.0-1 is to be installed
    libllvm5.0:i386 : Rompe: libllvm5.0 (!= 1:5.0-1) but 1:5.0-2 is installed

    You can still install these packages without waiting for the resolution
    of bug #876752 by forcing the highest common version for these two architectures:
    apt install libllvm5.0{,:i386}=1:5.0~+rc2-1

    You need to have the testing repositories in your APT sources or this
    won’t work.


    Hi Salvo,

    could you try to use llvm from testing?
    Does this issue affect other opengl apps (e.g. other (non-)steam games, amd64 games, ...) too?

    In the meantime I'm lowering the severity to important to let Mesa
    migrate to testing since it blocks lots of packages.

    Thanks,
    Andreas

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  • From Salvo Tomaselli@21:1/5 to All on Wed Oct 18 16:40:01 2017
    XPost: linux.debian.bugs.dist

    I just tried running the game again, on a fully upgraded unstable
    system. The issue is most certainly still present, but now it's in
    testing too…

    2017-10-13 10:45 GMT+02:00 Andreas Boll <andreas.boll.dev@gmail.com>:
    Control: severity -1 important

    (Adding original bug reporter)

    On Tue, Oct 03, 2017 at 06:32:25AM +0200, Antoine Le Gonidec wrote:
    On Thu, 28 Sep 2017 23:15:27 +0200 Salvo Tomaselli <tiposchi@tiscali.it>
    wrote:
    I had downgraded my mesa. I wanted to try again but I can't upgrade it
    because of some llvm breakage at the moment.
    (…)
    I seguenti pacchetti hanno dipendenze non soddisfatte:
    libllvm5.0 : Rompe: libllvm5.0:i386 (!= 1:5.0-2) but 1:5.0-1 is to be installed
    libllvm5.0:i386 : Rompe: libllvm5.0 (!= 1:5.0-1) but 1:5.0-2 is installed >>
    You can still install these packages without waiting for the resolution
    of bug #876752 by forcing the highest common version for these two
    architectures:
    apt install libllvm5.0{,:i386}=1:5.0~+rc2-1

    You need to have the testing repositories in your APT sources or this
    won’t work.


    Hi Salvo,

    could you try to use llvm from testing?
    Does this issue affect other opengl apps (e.g. other (non-)steam games, amd64 games, ...) too?

    In the meantime I'm lowering the severity to important to let Mesa
    migrate to testing since it blocks lots of packages.

    Thanks,
    Andreas



    --
    Salvo Tomaselli

    "Io non mi sento obbligato a credere che lo stesso Dio che ci ha dotato di senso, ragione ed intelletto intendesse che noi ne facessimo a meno."
    -- Galileo Galilei

    http://ltworf.github.io/ltworf/

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Andreas Boll@21:1/5 to Salvo Tomaselli on Wed Oct 18 22:40:02 2017
    XPost: linux.debian.bugs.dist

    On Wed, Oct 18, 2017 at 04:25:58PM +0200, Salvo Tomaselli wrote:
    I just tried running the game again, on a fully upgraded unstable
    system. The issue is most certainly still present, but now it's in
    testing too…

    Hi Salvo,

    could you try to use llvm from testing?
    Does this issue affect other opengl apps (e.g. other (non-)steam games, amd64
    games, ...) too?

    Hi,

    Now that you can reproduce the issue again
    does it affect other opengl apps too?

    Please report this issue upstream. Please follow the instructions at https://01.org/linuxgraphics/documentation/how-report-bugs and let us
    know the bug number for tracking.

    Thanks,
    Andreas

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  • From Salvo Tomaselli@21:1/5 to All on Wed Oct 18 23:40:02 2017
    XPost: linux.debian.bugs.dist

    cube desktop and wobbly windows of kwin work.

    See this https://bugs.archlinux.org/task/55578

    I tried with latest kernel compiled by myself and with default kernel.
    Same result.

    2017-10-18 22:29 GMT+02:00 Andreas Boll <andreas.boll.dev@gmail.com>:
    On Wed, Oct 18, 2017 at 04:25:58PM +0200, Salvo Tomaselli wrote:
    I just tried running the game again, on a fully upgraded unstable
    system. The issue is most certainly still present, but now it's in
    testing too…

    Hi Salvo,

    could you try to use llvm from testing?
    Does this issue affect other opengl apps (e.g. other (non-)steam games, amd64
    games, ...) too?

    Hi,

    Now that you can reproduce the issue again
    does it affect other opengl apps too?

    Please report this issue upstream. Please follow the instructions at https://01.org/linuxgraphics/documentation/how-report-bugs and let us
    know the bug number for tracking.

    Thanks,
    Andreas



    --
    Salvo Tomaselli

    "Io non mi sento obbligato a credere che lo stesso Dio che ci ha dotato di senso, ragione ed intelletto intendesse che noi ne facessimo a meno."
    -- Galileo Galilei

    http://ltworf.github.io/ltworf/

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)