• [NEWS] Apple terminates Epic Games? App Store account

    From Richard L. Hamilton@21:1/5 to Unbreakable Disease on Mon May 10 10:29:41 2021
    XPost: comp.sys.mac.games.misc

    In article <rtq4od$vf3$1@dont-email.me>,
    Unbreakable Disease <unbreakable@secmail.pro> writes:
    [...]
    That's why we need to develop a new mobile operating system, preferably cross-platform so it's the similar experience on phones, tablets,
    laptops, desktop computers, TVs and watches. If people want to play the
    game, let them play. After more than 30 years of using Apple computers, goodbye! My current Macintosh will be the last one.

    As for Epic's games, I didn't like Unreal Tournament and played Quake
    III. I don't understand Fortnite maybe I'm too old.



    Granted that any company that wants to stay in business is motivated by
    profit (although perhaps not ONLY by profit), there are counter-arguments
    to what you've said:

    * desktops, laptops, tablets, phones, TVs, and watches are only similar
    to a limited degree. The input devices vary WIDELY, as does the available screen real estate, and unless one makes very awkward tradeoffs, that
    limits how similar they can appear or be interacted with. I think Apple does
    a quite good job balancing that; and I understand that the new Apple Silicon Macs can also run quite a few iPad apps.

    * desktops and laptops are general purpose devices, and to the extent they're locked down, the administrator at least is free to reduce the lockdown to
    what serves their purposes. Phones and watches and TVs are less general
    purpose (tablets started out like phones, but are kind of in the middle now). Special purpose devices IMO _should_ be locked down and/or curated, not
    forcing parental controls on adults, but having standards of what can be
    put on them. You can still put your own code on an iDevice, but only with
    the $200/yr (last I checked) certificate can you distribute it independently and without regard to App Store rules, and then only to your own employees
    (or perhaps partners) that have installed the profile that allows it; and
    if Apple revokes certificates used for defacto competing app stores that distribute their profiles more widely than the agreemenet allows, I just
    don't see the problem.

    I COULD see that the rate they charge for in-app purchases that don't
    compete with them for media or services and dont significantly burden
    Apple's infrastructure, could be reduced, not to zero, but perhaps by
    1/2 to 2/3; they've done 1/2 for small developers (< $1 million/yr, I think
    it was). But that's a business choice IMO (with plausible arguments pro
    at least as much as con), and not something that should be forced on them.
    But other terms for the App Store, esp, relating to privacy, security,
    required notifications, permitted interfaces, use of location data,
    etc seem perfectly reasonable, and likely to uphold user privacy and
    device stability.

    The last of those is a particular deal with special purpose devices. Yes,
    you can add apps, but in the final analysis, a phone needs to do its communications tasks, and a TV is a video display for fairly mindless uses, needing to be reliable for those who never could figure out how to get their VCR to stop blinking 12:00. And connected devices like phones, in their
    vast numbers, if subverted into 'bots, could be a nightmare seldom seen before.

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  • From Richard L. Hamilton@21:1/5 to peter-koehlmann@t-online.de on Mon May 10 10:35:54 2021
    XPost: comp.sys.mac.games.misc

    In article <rts419$8rc$1@dont-email.me>,
    =?UTF-8?Q?Peter_K=c3=b6hlmann?= <peter-koehlmann@t-online.de> writes:
    Am 15.01.21 um 13:53 schrieb Savageduck:
    On Jan 15, 2021 at 4:26:07 AM PST, "Peter Köhlmann"
    <peter-koehlmann@t-online.de> wrote:

    Am 15.01.21 um 12:56 schrieb Savageduck:
    On Jan 15, 2021 at 3:15:27 AM PST, "Peter Köhlmann"
    <peter-koehlmann@t-online.de> wrote:

    Am 15.01.21 um 04:43 schrieb Savageduck:
    On Aug 30, 2020 at 10:49:09 PM PDT, "Your Name" <YourName@YourISP.com>
    wrote:


    This is from Macworld.co.uk, but the news has been on various wesbites
    over the last few days.


    Apple terminates Epic Games' App Store account
    ----------------------------------------------
    You can no longer download any app made by Epic on Apple devices.

    ...and this is a problem?


    Yes.

    Not for me it isn’t. I have never had a desire, or need to download any app
    made by Epic. As a matter of fact I couldn't name a single app made by Epic.
    So I have yet to identify a problem.


    I see. Not enough brains to see the general problem

    Nope! Enough brain to not need the distraction of infantile games to get
    through the day.


    Exactly like I said. Not enough brains. A game is not the general problem.

    No, the general problem is those who want NO rules, or want to do in-app purchases with little or no cut to Apple. They're like anarchists, a riot waiting to happen, or parasites. Vermin should be stepped on until they splat.

    You want a platform that lets anyone do anything, make your own platform.
    Good luck with that, even if you can sell it, it'll be broken all the time.

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  • From Richard L. Hamilton@21:1/5 to Lewis on Mon May 10 10:32:33 2021
    XPost: comp.sys.mac.games.misc

    In article <slrns028ti.2hr2.g.kreme@m1mini.local>,
    Lewis <g.kreme@kreme.dont-email.me> writes:
    [sig]
    With excitement like this, who is needing enemas?

    I must've been reading too fast, I thought the last word was "emacs"
    (an editor that some people use to do everything in, but not universally loved). :-)

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