For historical interest, here's his correspondence to me (actually he contacted me, rather than the other way round - I had forgotten that detail):Hello Chris
===
Hi mate - about a year ago you posted this thread: http://www.iconbar.com/forums/viewthread.php?threadid=10008
I realise it was a long time ago, but I just googled and came across
it.
In your list you have the game:
Gorm v1.40 (1994)(Archimedes World)
Well.. I wrote that :) As Arc World distributed it, they officially
held
the copyright, but they are no more. Not sure legally how it stands,
but I
have no objection with you distributing it if you want.
Do you have a copy? Would be fascinating to see what my programming
was
like 14 years ago!
Kind regards
Chris
===
I replied, telling him I loved Gorm. He responded once again:
===
Hi Jason,
Thats cool - didn't realise anyone really got into the game, glad to
hear
it was fun! All programmed with good old BBC BASIC.. Don't know if you
ever saw the full 2-part solution in Archimedes World that I wrote, I
don't think I have those back issues any more, and the electronic
version
has long since been lost :(
I'm in London now, working as a developer for a web agency, but I long
for
the days I used to be able to work away on little projects and get
them
onto cover disks! Though the pay back then wasn't so good - Arc World
gave
me the not-so-generous sum of £40 for the entire game and complained
that
the game was getting too big - the reason behind the pictures being
simple
black & white I seem to remember!
Making me feel all nostalgic :)
Cheers
Chris
===
On Thursday, 27 September 2012 at 20:55:54 UTC+1, Jason Togneri wrote:and mapping the whole maze conventionally I am at a bit of an impasse. I have got as far as obtaining the wand from the bar-maid and giving it to the wizard together with the potion. However the old man and the vicar remain obstinately unresponsive.
For historical interest, here's his correspondence to me (actually he contacted me, rather than the other way round - I had forgotten that detail):
===
Hi mate - about a year ago you posted this thread: http://www.iconbar.com/forums/viewthread.php?threadid=10008
I realise it was a long time ago, but I just googled and came across
it.
In your list you have the game:
Gorm v1.40 (1994)(Archimedes World)
Well.. I wrote that :) As Arc World distributed it, they officially
held
the copyright, but they are no more. Not sure legally how it stands,
but I
have no objection with you distributing it if you want.
Do you have a copy? Would be fascinating to see what my programming
was
like 14 years ago!
Kind regards
Chris
===
I replied, telling him I loved Gorm. He responded once again:
===
Hi Jason,
Thats cool - didn't realise anyone really got into the game, glad to
hear
it was fun! All programmed with good old BBC BASIC.. Don't know if you ever saw the full 2-part solution in Archimedes World that I wrote, I don't think I have those back issues any more, and the electronic
version
has long since been lost :(
I'm in London now, working as a developer for a web agency, but I long
for
the days I used to be able to work away on little projects and get
them
onto cover disks! Though the pay back then wasn't so good - Arc World
gave
me the not-so-generous sum of £40 for the entire game and complained
that
the game was getting too big - the reason behind the pictures being
simple
black & white I seem to remember!
Making me feel all nostalgic :)
Cheers
ChrisHello Chris
===
I don't know if you are still reading thus but if so I have a question. What is the correct way through the maze? I can move South from the flight of stairs through the magic wall then S, E and N through more magic walls where I find a key. Beyond this
Regards
Roger Durrant
Roger DuI have, true to form managed to escape from the maze after sending my question in. The maze is as tricky as any ever compiled by the Phoenix crowd; the walls are magic and it takes a lot of mapping and dying (annoyingly the policeman recognises you
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