* Unsolved Case: Murderous Script (Amazon)
Another hidden-object game, where discovering
all the concealed items unlocks the next bit of story.
I never got the point of these; it's like someone
took the most aggravating part of old-school
adventures (scouring the screen looking for the item
you needed) and said, "yeah, let's make a game based
on that". Then again, David Cage has made a career
out of stringing together quick-time events, so I guess
there's no accounting for the taste of gamers.
On 2023-10-10, Spalls Hurgenson <spallshurgenson@gmail.com> wrote:
* Unsolved Case: Murderous Script (Amazon)
Another hidden-object game, where discovering
all the concealed items unlocks the next bit of story.
I never got the point of these; it's like someone
took the most aggravating part of old-school
adventures (scouring the screen looking for the item
you needed) and said, "yeah, let's make a game based
on that". Then again, David Cage has made a career
out of stringing together quick-time events, so I guess
there's no accounting for the taste of gamers.
I also dislike pixel hunters, eventually it becomes a game were you move
the mouse left and right across the screen until the mouse pointer
change. Yuck!
Anyone here can explain the attraction?
On 2023-10-10, Spalls Hurgenson <spallshurgenson@gmail.com> wrote:
I also dislike pixel hunters, eventually it becomes a game were you
move the mouse left and right across the screen until the mouse
pointer change. Yuck!
It's been three weeks since the last update on Amazon Prime games.
I'm sure in that interval Amazon has added plenty of awesome games,
right? Let's find out.
* Ghostwire Tokyo (EPIC)
* Grunnd (Amazon) A 'dark and gritty' adventure game. Solve the
mystery of the surreal, twisted town. It's got a unique art style and atmosphere, but gameplay is reportedly slow and the game doesn't do
much to innovate. Probably for adventure-game aficionados only.
* Unsolved Case: Murderous Script (Amazon)
Geeknix <usenet@apple.geeknix135.net> looked up from reading the
entrails of the porn spammer to utter "The Augury is good, the signs
say:
On 2023-10-10, Spalls Hurgenson <spallshurgenson@gmail.com> wrote:
* Unsolved Case: Murderous Script (Amazon)
Another hidden-object game, where discovering
all the concealed items unlocks the next bit of story.
I never got the point of these; it's like someone
took the most aggravating part of old-school
adventures (scouring the screen looking for the item
you needed) and said, "yeah, let's make a game based
on that". Then again, David Cage has made a career
out of stringing together quick-time events, so I guess
there's no accounting for the taste of gamers.
I also dislike pixel hunters, eventually it becomes a game were you move
the mouse left and right across the screen until the mouse pointer
change. Yuck!
Anyone here can explain the attraction?
Masochism!
Anyone here can explain the attraction?
Unless it happens to be a mobile game, where you will run out of
"energy" for interactions and it will offer to buy more energy or wait
until the next day. With no option to just buy the whole game and play
it on your own terms.
On 10/11/23 04:28, H1M3M wrote:
Unless it happens to be a mobile game, where you will run out of
"energy" for interactions and it will offer to buy more energy or wait
until the next day. With no option to just buy the whole game and play
it on your own terms.
Wait, there are point and click mobile games? That seems odd.
On 10/11/2023 9:21 AM, candycanearter07 wrote:
Wait, there are point and click mobile games? That seems odd.
Isn't that what touchscreens were made for?
On 10/11/2023 5:31 PM, candycanearter07 wrote:
Seems like it would be harder to fill with ads.
Smaller screen makes it easier to cover over the entire game with ads.
On 10/11/23 13:42, Dimensional Traveler wrote:
On 10/11/2023 9:21 AM, candycanearter07 wrote:
Wait, there are point and click mobile games? That seems odd.
Isn't that what touchscreens were made for?
Seems like it would be harder to fill with ads.
On 10/11/23 19:56, Dimensional Traveler wrote:
On 10/11/2023 5:31 PM, candycanearter07 wrote:
Seems like it would be harder to fill with ads.
Smaller screen makes it easier to cover over the entire game with ads.
Then there is no game.
There is an illusion of a game, that's all that's required. Plus they
save the expense of actually making a working game.
On 10/11/23 22:03, Dimensional Traveler wrote:
There is an illusion of a game, that's all that's required. Plus they
save the expense of actually making a working game.
Seems some console devs have this philosophy too.
On 10/11/2023 10:06 PM, candycanearter07 wrote:
On 10/11/23 22:03, Dimensional Traveler wrote:
There is an illusion of a game, that's all that's required. Plus
they save the expense of actually making a working game.
Seems some console devs have this philosophy too.
I don't do consoles.
Anyone here can explain the attraction?
I've played one of these, and rather enjoyed it! Part simple puzzle,
part HOG, with a nancy drew level of mystery/ghostly happenings. I found it relaxing and engaging in a quiet way; no quick reflexes nor a great amount
of keyboard dexterity or mechanics learning curve required.
https://store.steampowered.com/app/209230/Sherlock_Holmes_and_The_Hound_of_The_Baskervilles/
Geeknix wrote:
On 2023-10-10, Spalls Hurgenson <spallshurgenson@gmail.com> wrote:
I also dislike pixel hunters, eventually it becomes a game were you
move the mouse left and right across the screen until the mouse
pointer change. Yuck!
Some old adventure games don't change the cursor when moving over
objects (Maniac mansion for PC will not tell you what you are hovering
over unless you use the "What is" verb. Simon The Sorcerer II has a key
for illuminating objects that can be interacted). But In this kind of
games, you can get penalized if you click spam by lowering the score...
On 10/11/23 04:28, H1M3M wrote:I mean hidden object games. I know it's not technically correct, but I
Wait, there are point and click mobile games? That seems odd.
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