• Cyberpunk 2077 2.0 Update Rebuilds Its Gameplay To Make A Fantastic RPG

    From Metal Guru@21:1/5 to All on Tue Sep 19 03:13:15 2023
    "To me, the sign of a great RPG is when you're excited to level up, and
    the 2.0 update definitely delivers on that front."

    https://www.gamespot.com/articles/cyberpunk-2077-2-0-update-rebuilds-its-gameplay-to-make-a-fantastic-rpg/1100-6517704/#comments-block-33609205

    Caveat emptor: it's GameSpot after all so needless to say you should
    take it with with a train of salt but I'm not gonna lie, I'm more
    excited for this patch than any other game so far this year.

    --
    M icro-penis
    A wareness
    G roup of
    A merica

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    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Werner P.@21:1/5 to All on Tue Sep 19 11:33:46 2023
    Am 19.09.23 um 09:13 schrieb Metal Guru:
    "To me, the sign of a great RPG is when you're excited to level up, and
    the 2.0 update definitely delivers on that front."

    https://www.gamespot.com/articles/cyberpunk-2077-2-0-update-rebuilds-its-gameplay-to-make-a-fantastic-rpg/1100-6517704/#comments-block-33609205

    Caveat emptor: it's GameSpot after all so needless to say you should
    take it with with a train of salt but I'm not gonna lie, I'm more
    excited for this patch than any other game so far this year.

    Yes you basically are bringing up the main point, lets wait for a
    credible source. IGN and Gamespot ... oh well

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Spalls Hurgenson@21:1/5 to All on Tue Sep 19 08:01:08 2023
    On Tue, 19 Sep 2023 03:13:15 -0400, Metal Guru <MetalGuru@IsItYou.com>
    wrote:

    "To me, the sign of a great RPG is when you're excited to level up, and
    the 2.0 update definitely delivers on that front."

    https://www.gamespot.com/articles/cyberpunk-2077-2-0-update-rebuilds-its-gameplay-to-make-a-fantastic-rpg/1100-6517704/#comments-block-33609205

    Caveat emptor: it's GameSpot after all so needless to say you should
    take it with with a train of salt but I'm not gonna lie, I'm more
    excited for this patch than any other game so far this year.

    Still, it is pretty much in line with what a lot of people have been
    saying about the patch, so neither is it worth discounting entirely.

    Having just finished "Cyberpunk 2070" a few months ago, I don't think
    I'll be immediately reinstalling the game just to see how the patches
    affect the gameplay (nor am I tempted by the $30 USD DLC), but I
    suppose that eventually I'll give the game another try. I will admit I
    am probably more interested in this /patch/ than any other /patch/ in
    recent history.

    (I'm trying to remember other game patches that had similar excitement associated with them. There was that one for "Unreal" (or was it
    "Unreal Tournament"?) which radically changed the menu interface and
    added hardware-rendering support. "Ultima 9" promised the world too
    (didn't actually deliver, but being a huge Ultima fan, I was being
    hopeful). And, of course, there was the patch for "Outpost" (actually
    mailed to registered users on a floppy disk!).

    But generally, patches aren't something I care too much about.
    Especially nowadays, when they are unexpectedly applied by Steam,
    they're more often seen as necessary annoyances than anything to get
    hyped up about.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Spalls Hurgenson@21:1/5 to All on Wed Sep 20 17:17:17 2023
    On Tue, 19 Sep 2023 03:13:15 -0400, Metal Guru <MetalGuru@IsItYou.com>
    wrote:

    "To me, the sign of a great RPG is when you're excited to level up, and
    the 2.0 update definitely delivers on that front."

    https://www.gamespot.com/articles/cyberpunk-2077-2-0-update-rebuilds-its-gameplay-to-make-a-fantastic-rpg/1100-6517704/#comments-block-33609205

    Caveat emptor: it's GameSpot after all so needless to say you should
    take it with with a train of salt but I'm not gonna lie, I'm more
    excited for this patch than any other game so far this year.


    Side note: CD Projekt RED made an announcement the other day* about
    how the patch is /so/ resource-consuming that you'd better make sure
    your PC's cooling system is up to snuff as it will "use all what you
    have".

    Which is an odd boast to make. Yes, they want to point out that their
    engine will render cutting-edge visuals, but the whole, "hey, this
    game is so resource intensive it might make your PC crash" isn't
    really the humble-brag they think it is. Especially for an engine that
    was plagued with performance issues on its launch.

    Then again, CD PRojekt RED (and subsidiary GOG) have /always/ had
    problematic communications, with their odd sense of humor rarely
    resulting in the hoped-for effect.





    * https://gamerant.com/cyberpunk-2077-update-20-overheat-pc/

    --- SoupGate-Win32 v1.05
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  • From Zaghadka@21:1/5 to Spalls Hurgenson on Wed Sep 20 17:25:40 2023
    On Wed, 20 Sep 2023 17:17:17 -0400, in comp.sys.ibm.pc.games.action,
    Spalls Hurgenson wrote:

    On Tue, 19 Sep 2023 03:13:15 -0400, Metal Guru <MetalGuru@IsItYou.com>
    wrote:

    "To me, the sign of a great RPG is when you're excited to level up, and
    the 2.0 update definitely delivers on that front."
    https://www.gamespot.com/articles/cyberpunk-2077-2-0-update-rebuilds-its-gameplay-to-make-a-fantastic-rpg/1100-6517704/#comments-block-33609205

    Caveat emptor: it's GameSpot after all so needless to say you should
    take it with with a train of salt but I'm not gonna lie, I'm more
    excited for this patch than any other game so far this year.


    Side note: CD Projekt RED made an announcement the other day* about
    how the patch is /so/ resource-consuming that you'd better make sure
    your PC's cooling system is up to snuff as it will "use all what you
    have".

    Which is an odd boast to make. Yes, they want to point out that their
    engine will render cutting-edge visuals, but the whole, "hey, this
    game is so resource intensive it might make your PC crash" isn't
    really the humble-brag they think it is. Especially for an engine that
    was plagued with performance issues on its launch.

    Then again, CD PRojekt RED (and subsidiary GOG) have /always/ had
    problematic communications, with their odd sense of humor rarely
    resulting in the hoped-for effect.

    Yes. But can it run Crysis?

    --
    Zag

    No one ever said on their deathbed, 'Gee, I wish I had
    spent more time alone with my computer.' ~Dan(i) Bunten

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Werner P.@21:1/5 to All on Thu Sep 21 10:05:10 2023
    Am 21.09.23 um 00:25 schrieb Zaghadka:
    Yes. But can it run Crysis?
    Probably in one of the many in game screen terminals!

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From candycanearter07@21:1/5 to Werner P. on Thu Sep 21 03:08:41 2023
    On 9/21/23 03:05, Werner P. wrote:
    Am 21.09.23 um 00:25 schrieb Zaghadka:
    Yes. But can it run Crysis?
    Probably in one of the many in game screen terminals!


    Would be a pretty cool Easter egg.
    --
    --
    user <candycane> is generated from /dev/urandom

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From JAB@21:1/5 to Metal Guru on Thu Sep 21 10:11:39 2023
    On 19/09/2023 08:13, Metal Guru wrote:
    "To me, the sign of a great RPG is when you're excited to level up, and
    the 2.0 update definitely delivers on that front."

    https://www.gamespot.com/articles/cyberpunk-2077-2-0-update-rebuilds-its-gameplay-to-make-a-fantastic-rpg/1100-6517704/#comments-block-33609205

    Caveat emptor: it's GameSpot after all so needless to say you should
    take it with with a train of salt but I'm not gonna lie, I'm more
    excited for this patch than any other game so far this year.


    Unfortunately yes, it's never a straight forward task of picking apart
    articles from some of the big players in the games media to get a more
    accurate picture of what's really happening.

    Something that caught my eye, although this is a different issue, is
    this "To me, the sign of a great RPG is when you're excited to level up,
    and the 2.0 update definitely delivers on that front." Reviews from
    people who want something quite different out of games are often just
    not that useful. Steam is kinda littered with user reviews that are even
    worse as they are writing bad reviews based on what they wanted the game
    to be and not what the devs were trying to achieve.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Metal Guru@21:1/5 to Spalls Hurgenson on Thu Sep 21 19:34:54 2023
    On 9/20/2023 5:17 PM, Spalls Hurgenson wrote:
    On Tue, 19 Sep 2023 03:13:15 -0400, Metal Guru
    <MetalGuru@IsItYou.com> wrote:

    "To me, the sign of a great RPG is when you're excited to level
    up, and the 2.0 update definitely delivers on that front."

    https://www.gamespot.com/articles/cyberpunk-2077-2-0-update-rebuilds-its-gameplay-to-make-a-fantastic-rpg/1100-6517704/#comments-block-33609205

    Then again, CD PRojekt RED (and subsidiary GOG) have /always/ had
    problematic communications, with their odd sense of humor rarely
    resulting in the hoped-for effect.

    "rarely" being the key word here, who could ever forget their closing of
    the GOG digital store prank as a "publicity stunt" that, as it turned
    out, worked pretty darn well proving once again that there's no such
    thing as bad publicity. All joking aside I'll be eternally grateful to
    them for having brought the Infinity engine games back from the dead, so
    to speak. Among many other classics, to be sure.

    I have just downloaded the CP2077 2.0 patch (PS5) and started a new
    playthrough as a female Nomad, the VA is so much better than the male
    one, thank goodness (I'm loving Cherami Leigh's voice) I really couldn't
    stand the male counterpart and the nomad start is incredibly well done I thought. I'm about 2 hours in and pleasantly surprised so far - driving
    feels good, no glitches of any kind yet and the gameplay in general
    seems smoother but maybe that's just me. I just wish there was a way to
    adjust the FOV, it should be absolutely mandatory in every 3D game - be
    it First or 3rd person.

    "All NPCs now scale to your level. Enemy difficulty is no longer
    dependent on what area of Night City you're in."

    Hmm, it's too early to tell but I'm probably not going to like this
    feature. Some (most? all?) of my favorite games (like Piranha Bytes') understandably don't have that - if the enemies just go up with you,
    what exactly is the point of leveling up?

    I'd been playing Immortals: Fenyx Rising (how's that for a stupid name?)
    off and on but that will have to wait for now even though I'm enjoying
    it a lot more than I expected from a Ubisoft title - the puzzles are
    solid (and some are pretty damn hard, I'll admit) and the gameplay is
    simple but fun with all the combo moves and whatnot. Next to AC:Origins
    and Ghost Recon Wildlands I find I:FR is the best Ubi open world I've
    ever played.

    But I digress, back to Night City :)

    --
    The fact that Nazis can walk through Florida without concern for their
    safety while trans people have to flee the state should tell you
    everything you need to know about today's RepubliQan Party.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Zaghadka@21:1/5 to Werner P. on Thu Sep 21 19:18:06 2023
    On Thu, 21 Sep 2023 10:05:10 +0200, in comp.sys.ibm.pc.games.action,
    Werner P. wrote:

    Am 21.09.23 um 00:25 schrieb Zaghadka:
    Yes. But can it run Crysis?
    Probably in one of the many in game screen terminals!

    That would make the 2.0 update worthwhile, IMO. It would be a great
    inside joke.

    --
    Zag

    No one ever said on their deathbed, 'Gee, I wish I had
    spent more time alone with my computer.' ~Dan(i) Bunten

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Justisaur@21:1/5 to Metal Guru on Fri Sep 22 07:37:09 2023
    On Thursday, September 21, 2023 at 4:34:59 PM UTC-7, Metal Guru wrote:
    On 9/20/2023 5:17 PM, Spalls Hurgenson wrote:
    On Tue, 19 Sep 2023 03:13:15 -0400, Metal Guru
    <Meta...@IsItYou.com> wrote:

    "To me, the sign of a great RPG is when you're excited to level
    up, and the 2.0 update definitely delivers on that front."

    https://www.gamespot.com/articles/cyberpunk-2077-2-0-update-rebuilds-its-gameplay-to-make-a-fantastic-rpg/1100-6517704/#comments-block-33609205

    Then again, CD PRojekt RED (and subsidiary GOG) have /always/ had problematic communications, with their odd sense of humor rarely
    resulting in the hoped-for effect.

    "rarely" being the key word here, who could ever forget their closing of
    the GOG digital store prank as a "publicity stunt" that, as it turned
    out, worked pretty darn well proving once again that there's no such
    thing as bad publicity. All joking aside I'll be eternally grateful to
    them for having brought the Infinity engine games back from the dead, so
    to speak. Among many other classics, to be sure.

    I have just downloaded the CP2077 2.0 patch (PS5) and started a new playthrough as a female Nomad, the VA is so much better than the male
    one, thank goodness (I'm loving Cherami Leigh's voice) I really couldn't stand the male counterpart and the nomad start is incredibly well done I thought.

    Strong agree on that. I played all three origins, and both male and female.
    I didn't play a female nomad, but female voice is infinitely better, and
    nomad is by far my favorite origin. The only downside to the female
    is no romancing the Panam.

    I'm about 2 hours in and pleasantly surprised so far - driving
    feels good, no glitches of any kind yet and the gameplay in general
    seems smoother but maybe that's just me. I just wish there was a way to adjust the FOV, it should be absolutely mandatory in every 3D game - be
    it First or 3rd person.

    If they made driving good that's a huge improvement. Even with mods,
    and having played it only a few months ago driving was garbage.


    "All NPCs now scale to your level. Enemy difficulty is no longer
    dependent on what area of Night City you're in."

    Hmm, it's too early to tell but I'm probably not going to like this
    feature. Some (most? all?) of my favorite games (like Piranha Bytes') understandably don't have that - if the enemies just go up with you,
    what exactly is the point of leveling up?

    Ugh, yeah. I don't care for that. Witcher 3 has the option to do that if you want. If they just make it an option like their other game, then that's fine, but by default, no.

    Still you do, or at least used to get relatively significantly more powerful the
    more levels you had.

    But I digress, back to Night City :)

    Too wrapped up in Baldurs' Gate 3 right now. I do very much want to do a
    new playthrough of CP2077 with the new patch though. It's interesting,
    I read my old review of it, and mentioned really capturing me in the feels.
    BG 3 has only one instance where that happened so far and was very
    brief, and I've been through half the game. In general the quality and
    number of NPCs is far superior in BG 3, but CP's got a lot more higher
    highs, but also probably too much barely interesting drek, where BG 3 is
    more consistently good, but also consistently bad in non-rp ways.

    At least it seems like the bugs are getting fixed in bg3 quickly. The two worst ones I experienced seem to be gone or at least greatly reduced,
    even on the same save game where I was experiencing them.

    Yeah sorry, I brought it round to BG 3 again.

    - Justisaur

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From candycanearter07@21:1/5 to Zaghadka on Fri Sep 22 09:29:14 2023
    On 9/21/23 19:18, Zaghadka wrote:
    On Thu, 21 Sep 2023 10:05:10 +0200, in comp.sys.ibm.pc.games.action,
    Werner P. wrote:

    Am 21.09.23 um 00:25 schrieb Zaghadka:
    Yes. But can it run Crysis?
    Probably in one of the many in game screen terminals!

    That would make the 2.0 update worthwhile, IMO. It would be a great
    inside joke.


    Is it really an "inside joke" at this point?
    --
    --
    user <candycane> is generated from /dev/urandom

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Dimensional Traveler@21:1/5 to All on Fri Sep 22 08:03:34 2023
    On 9/22/2023 7:29 AM, candycanearter07 wrote:
    On 9/21/23 19:18, Zaghadka wrote:
    On Thu, 21 Sep 2023 10:05:10 +0200, in comp.sys.ibm.pc.games.action,
    Werner P. wrote:

    Am 21.09.23 um 00:25 schrieb Zaghadka:
    Yes. But can it run Crysis?
    Probably in one of the many in game screen terminals!

    That would make the 2.0 update worthwhile, IMO. It would be a great
    inside joke.


    Is it really an "inside joke" at this point?

    It would be a joke inside the game, so, yes.

    --
    buy them buy them buy them buy them buy them buy them buy them buy them
    buy them buy them

    I've done good in this world. Now I'm tired and just want to be a cranky
    dirty old man.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Werner P.@21:1/5 to All on Fri Sep 22 17:06:29 2023
    Am 22.09.23 um 16:37 schrieb Justisaur:
    Too wrapped up in Baldurs' Gate 3 right now. I do very much want to do a
    new playthrough of CP2077 with the new patch though.
    Speaking of, BG Patch 3, a big one is coming today.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Mark P. Nelson@21:1/5 to Justisaur on Fri Sep 22 16:00:47 2023
    Justisaur <justisaur@gmail.com> wrote in news:0d2048ee-a534-4e9f-b5b1-be0557656661n@googlegroups.com:

    Strong agree on that. I played all three origins, and both male and
    female. I didn't play a female nomad, but female voice is infinitely
    better, and nomad is by far my favorite origin. The only downside to
    the female is no romancing the Panam.

    There's a mod for that!

    --
    Clotho, Lachesis, Atropos -- the only sysadmins that matter

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Spalls Hurgenson@21:1/5 to All on Fri Sep 22 12:01:48 2023
    On Thu, 21 Sep 2023 19:34:54 -0400, Metal Guru <MetalGuru@IsItYou.com>
    wrote:

    On 9/20/2023 5:17 PM, Spalls Hurgenson wrote:
    On Tue, 19 Sep 2023 03:13:15 -0400, Metal Guru
    <MetalGuru@IsItYou.com> wrote:

    "To me, the sign of a great RPG is when you're excited to level
    up, and the 2.0 update definitely delivers on that front."

    https://www.gamespot.com/articles/cyberpunk-2077-2-0-update-rebuilds-its-gameplay-to-make-a-fantastic-rpg/1100-6517704/#comments-block-33609205

    Then again, CD PRojekt RED (and subsidiary GOG) have /always/ had
    problematic communications, with their odd sense of humor rarely
    resulting in the hoped-for effect.

    "rarely" being the key word here, who could ever forget their closing of
    the GOG digital store prank as a "publicity stunt" that, as it turned
    out, worked pretty darn well proving once again that there's no such
    thing as bad publicity.

    Yeah, that's one of the big ones. But even when they aren't trying to
    prank their customers, their marketing and PR generally hasn't been up
    to snuff. I don't know if this is just because they are a Polish
    company and there's something getting lost in translation, but the
    company really needs to work on its communications. It's even in
    little things, like not disclosing what the price/discount of a game
    is when they send you an email voucher until AFTER you claim it. It
    seems endemic in the corporation.


    "All NPCs now scale to your level. Enemy difficulty is no longer
    dependent on what area of Night City you're in."

    Hmm, it's too early to tell but I'm probably not going to like this
    feature. Some (most? all?) of my favorite games (like Piranha Bytes') >understandably don't have that - if the enemies just go up with you,
    what exactly is the point of leveling up?


    Yuck. How annoying. I generally find scaling enemies quite annoying,
    because they destroy both any sense of accomplishment and any sense of immersion. With scaling enemies, even after I've fought and scrabbled
    to upgrade all my skills and equipment until they are the best
    available, those street punks in the alley still present me with the
    same difficulty? It's an awful mechanic and usually a way for
    developers to cheat their way out of creating actually challenging
    foes and situations.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Metal Guru@21:1/5 to Justisaur on Fri Sep 22 14:21:45 2023
    On 9/22/2023 10:37 AM, Justisaur wrote:
    On Thursday, September 21, 2023 at 4:34:59 PM UTC-7, Metal Guru
    wrote:

    I have just downloaded the CP2077 2.0 patch (PS5) and started a new
    playthrough as a female Nomad, the VA is so much better than the
    male one, thank goodness (I'm loving Cherami Leigh's voice) I
    really couldn't stand the male counterpart and the nomad start is
    incredibly well done I thought.

    Strong agree on that. I played all three origins, and both male and
    female. I didn't play a female nomad, but female voice is infinitely
    better, and nomad is by far my favorite origin. The only downside
    to the female is no romancing the Panam.

    True that, but I liked Judy better in my first playthrough anyway so I'm
    hoping to get into her pants as a female V at some point :)

    If they made driving good that's a huge improvement. Even with mods,
    and having played it only a few months ago driving was garbage.

    Can't mod on PS5 :( I thought the driving was fine before as well, it
    was just a matter of getting the hang of the very peculiar physics of
    the engine. I got used to it rather quickly, though. I don't drive in
    first person (cockpit view), by the way - third (overhead) is not only
    better but quite enjoyable.

    "All NPCs now scale to your level. Enemy difficulty is no longer
    dependent on what area of Night City you're in."

    Ugh, yeah. I don't care for that. Witcher 3 has the option to do
    that if you want. If they just make it an option like their other
    game, then that's fine, but by default, no.

    I can't think of a single game I've played with level scaling, but I'm
    sure that have been quite a few over the years. Didn't know W3 had an
    option for that, I'm planning to play the DLC's after I'm done with CP2077.

    --
    Florida schools will begin using Clarence Thomas as an example of a
    black man who developed great wealth and social standing as a result of
    being owned by rich white men.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Dimensional Traveler@21:1/5 to Mark P. Nelson on Fri Sep 22 11:59:55 2023
    On 9/22/2023 9:00 AM, Mark P. Nelson wrote:
    Justisaur <justisaur@gmail.com> wrote in news:0d2048ee-a534-4e9f-b5b1-be0557656661n@googlegroups.com:

    Strong agree on that. I played all three origins, and both male and
    female. I didn't play a female nomad, but female voice is infinitely
    better, and nomad is by far my favorite origin. The only downside to
    the female is no romancing the Panam.

    There's a mod for that!

    There is ALWAYS a mod for "that", whatever "that" is.

    --
    buy them buy them buy them buy them buy them buy them buy them buy them
    buy them buy them

    I've done good in this world. Now I'm tired and just want to be a cranky
    dirty old man.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Zaghadka@21:1/5 to All on Fri Sep 22 14:51:16 2023
    On Fri, 22 Sep 2023 09:29:14 -0500, in comp.sys.ibm.pc.games.action, candycanearter07 wrote:

    On 9/21/23 19:18, Zaghadka wrote:
    On Thu, 21 Sep 2023 10:05:10 +0200, in comp.sys.ibm.pc.games.action,
    Werner P. wrote:

    Am 21.09.23 um 00:25 schrieb Zaghadka:
    Yes. But can it run Crysis?
    Probably in one of the many in game screen terminals!

    That would make the 2.0 update worthwhile, IMO. It would be a great
    inside joke.


    Is it really an "inside joke" at this point?

    Yes. It's only recognizable by older gamers who were around for the
    Crysis "gag."

    --
    Zag

    No one ever said on their deathbed, 'Gee, I wish I had
    spent more time alone with my computer.' ~Dan(i) Bunten

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Justisaur@21:1/5 to Metal Guru on Sat Sep 23 13:53:36 2023
    On Friday, September 22, 2023 at 11:21:49 AM UTC-7, Metal Guru wrote:
    On 9/22/2023 10:37 AM, Justisaur wrote:
    On Thursday, September 21, 2023 at 4:34:59 PM UTC-7, Metal Guru
    wrote:

    If they made driving good that's a huge improvement. Even with mods,
    and having played it only a few months ago driving was garbage.

    Can't mod on PS5 :( I thought the driving was fine before as well, it
    was just a matter of getting the hang of the very peculiar physics of
    the engine. I got used to it rather quickly, though. I don't drive in
    first person (cockpit view), by the way - third (overhead) is not only better but quite enjoyable.

    Oh no, definitely not in 1st person. I was able to complete the car
    missions but they were just so bad, maybe it worked better on
    console. I eventually did get a car I liked fairly well, one of the nomad ones, but it was toward the end of the game and with the driving
    improvement mod I used.

    "All NPCs now scale to your level. Enemy difficulty is no longer
    dependent on what area of Night City you're in."

    Ugh, yeah. I don't care for that. Witcher 3 has the option to do
    that if you want. If they just make it an option like their other
    game, then that's fine, but by default, no.

    I can't think of a single game I've played with level scaling, but I'm
    sure that have been quite a few over the years. Didn't know W3 had an
    option for that, I'm planning to play the DLC's after I'm done with CP2077.

    Most of the newer Bethesda games enemies scale. Oblivion, Skyrim, to
    a lesser extent Morrowind. Fallout 4 somewhat, even Fallout 3 in a way.

    - Justisaur

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Justisaur@21:1/5 to Mark P. Nelson on Sat Sep 23 13:40:22 2023
    On Friday, September 22, 2023 at 9:00:51 AM UTC-7, Mark P. Nelson wrote:
    Justisaur <just...@gmail.com> wrote in news:0d2048ee-a534-4e9f...@googlegroups.com:
    Strong agree on that. I played all three origins, and both male and female. I didn't play a female nomad, but female voice is infinitely better, and nomad is by far my favorite origin. The only downside to
    the female is no romancing the Panam.
    There's a mod for that!

    I'll try to remember that. I didn't find the romance options when you
    played female v appealing. Really weird, because I usually like techy
    girls.

    I'm very tempted to get the DLC and start playing CP again now, and
    not wait to finish BG3.

    - Justisaur

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From JAB@21:1/5 to Justisaur on Sun Sep 24 09:07:55 2023
    On 23/09/2023 21:53, Justisaur wrote:
    I can't think of a single game I've played with level scaling, but I'm
    sure that have been quite a few over the years. Didn't know W3 had an
    option for that, I'm planning to play the DLC's after I'm done with CP2077.
    Most of the newer Bethesda games enemies scale. Oblivion, Skyrim, to
    a lesser extent Morrowind. Fallout 4 somewhat, even Fallout 3 in a way.

    The only one I really remember where I overly noticed it to the point of thinking this is silly was Oblivion. Oh you remember those bears you
    sometimes encounter when out in the wilderness, well as you've become relatively powerful we've upped their stats to match you . For me that
    breaks the immersion. Skyrim as far as I remember more used a system I
    didn't mind where it changes the enemies you face in response to what
    level you are.

    A system a rather liked was Pillars Of Eternity II. In that as how you
    progress through the various maps/areas is relatively open it places a challenge rating above each area so you don't blunder into something
    where the outcome will be bad luck you're dead.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Metal Guru@21:1/5 to Justisaur on Mon Sep 25 20:58:16 2023
    On 9/23/2023 4:53 PM, Justisaur wrote:
    On Friday, September 22, 2023, Metal Guru wrote:

    I can't think of a single game I've played with level scaling, but
    I'm sure that have been quite a few over the years. Didn't know W3
    had an option for that, I'm planning to play the DLC's after I'm
    done with CP2077.

    Most of the newer Bethesda games enemies scale. Oblivion, Skyrim,
    to a lesser extent Morrowind. Fallout 4 somewhat, even Fallout 3 in
    a way.

    I think you're on to something here, I've always wondered why Bethesda
    games have never grabbed me - this may be the reason, even if
    subconsciously.

    The last one I've played and actually liked was RedGuard, believe it or
    not, but it was mostly an adventure game with almost no RPG elements
    that I can remember (it's been a minute).

    Skipped Daggerfall for some reason - I think the idea of procedurally
    generated maps put me off at the time - and I liked Morrowind when it
    first came out but stopped playing it at some point due to a major bug
    and just never went back. I couldn't get into Oblivion and Skyrim
    despite many, many tries and several different mods. Fallout 3 was okay
    for a while but something shinier came along (GTA IV I think) and that
    was that. Put in about 10 hours into F4 recently (for the second time!)
    and it was even worse than I remembered.

    Needless to say I won't be buying Starfield even on a deep sale, the
    gameplay videos I've watched since release have done nothing but confirm
    my deep rooted dislike for Bethesda titles.

    ¯\_(ツ)_/¯

    --
    I'm thrilled to have my taxes go toward anyone's education because the
    fewer stupid motherfuckers the better.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Justisaur@21:1/5 to Metal Guru on Tue Sep 26 07:19:40 2023
    On Monday, September 25, 2023 at 5:58:21 PM UTC-7, Metal Guru wrote:
    On 9/23/2023 4:53 PM, Justisaur wrote:
    On Friday, September 22, 2023, Metal Guru wrote:

    I can't think of a single game I've played with level scaling, but
    I'm sure that have been quite a few over the years. Didn't know W3
    had an option for that, I'm planning to play the DLC's after I'm
    done with CP2077.

    Most of the newer Bethesda games enemies scale. Oblivion, Skyrim,
    to a lesser extent Morrowind. Fallout 4 somewhat, even Fallout 3 in
    a way.
    I think you're on to something here, I've always wondered why Bethesda
    games have never grabbed me - this may be the reason, even if subconsciously.

    The last one I've played and actually liked was RedGuard, believe it or
    not, but it was mostly an adventure game with almost no RPG elements
    that I can remember (it's been a minute).

    Skipped Daggerfall for some reason - I think the idea of procedurally generated maps put me off at the time - and I liked Morrowind when it
    first came out but stopped playing it at some point due to a major bug
    and just never went back. I couldn't get into Oblivion and Skyrim
    despite many, many tries and several different mods. Fallout 3 was okay
    for a while but something shinier came along (GTA IV I think) and that
    was that. Put in about 10 hours into F4 recently (for the second time!)
    and it was even worse than I remembered.

    Needless to say I won't be buying Starfield even on a deep sale, the gameplay videos I've watched since release have done nothing but confirm
    my deep rooted dislike for Bethesda titles.

    You can kind of make sense of it if you try - Oblivion, maybe the monsters
    are all becoming a bit more demonic as time goes on or something. It's
    harder in a sci-fi like Fallout or CP2077 though. More FEV I guess in Fallout, but that doesn't make a lot of sense in 3+ as they're further from FEV
    point zero in both time and distance, and only getting further.

    - Justisaur

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From JAB@21:1/5 to Metal Guru on Wed Sep 27 10:10:01 2023
    On 26/09/2023 01:58, Metal Guru wrote:
    Skipped Daggerfall for some reason - I think the idea of procedurally generated maps put me off at the time - and I liked Morrowind when it
    first came out but stopped playing it at some point due to a major bug
    and just never went back. I couldn't get into Oblivion and Skyrim
    despite many, many tries and several different mods. Fallout 3 was okay
    for a while but something shinier came along (GTA IV I think) and that
    was that. Put in about 10 hours into F4 recently (for the second time!)
    and it was even worse than I remembered.

    I only played Daggerfall many years after it had been released and the graphics, well they put me off somewhat. Oblivion, not a fan of as the
    main story just felt repetitive and too much of the content was
    procedurally generated and ended up as go here kill everything and grab
    the loot. Skyrim is the one that gave me lots of playtime and I only
    stopped after I stupidly installed a bunch of mods. that broke the game
    and then realised that it wasn't just a case of uninstall the mods and
    carry on. Will we ever see a VI, probably but I expect that it will be
    stuffed with MTX and everything that made Skyrim great will be forgotten
    about.

    FO:3/NV, I loved both of them and spent many hours playing them even to completion which is a rarity for me. FO:4, that was one of the few games
    I bought on release and boy did I regret it. Compared to FO:NV in
    particular the content in general just seemed bland and I even remember
    doing a series of quests for a faction before realising that they were
    just kill and fetch with no attached story. Even just wandering out into
    the wasteland didn't have though moments when you came across something interesting to explore. Fallout:76, never played it and never want to.
    It's a case study in how to ruin an IP.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From JAB@21:1/5 to Metal Guru on Wed Sep 27 10:09:49 2023
    On 26/09/2023 01:58, Metal Guru wrote:
    Skipped Daggerfall for some reason - I think the idea of procedurally generated maps put me off at the time - and I liked Morrowind when it
    first came out but stopped playing it at some point due to a major bug
    and just never went back. I couldn't get into Oblivion and Skyrim
    despite many, many tries and several different mods. Fallout 3 was okay
    for a while but something shinier came along (GTA IV I think) and that
    was that. Put in about 10 hours into F4 recently (for the second time!)
    and it was even worse than I remembered.

    I only played Daggerfall many years after it had been released and the graphics, well they put me off somewhat. Oblivion, not a fan of as the
    main story just felt repetitive and too much of the content was
    procedurally generated and ended up as go here kill everything and grab
    the loot. Skyrim is the one that gave me lots of playtime and I only
    stopped after I stupidly installed a bunch of mods. that broke the game
    and then realised that it wasn't just a case of uninstall the mods and
    carry on. Will we ever see a VI, probably but I expect that it will be
    stuffed with MTX and everything that made Skyrim great will be forgotten
    about.

    FO:3/NV, I loved both of them and spent many hours playing them even to completion which is a rarity for me. FO:4, that was one of the few games
    I bought on release and boy did I regret it. Compared to FO:NV in
    particular the content in general just seemed bland and I even remember
    doing a series of quests for a faction before realising that they were
    just kill and fetch with no attached story. Even just wandering out into
    the wasteland didn't have though moments when you came across something interesting to explore. Fallout:76, never played it and never want to.
    It's a case study in how to ruin an IP.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)