This is something that's always bugged me with Steam Tags, users seem to
add almost anything which diminishes the use of them. So I'm playing
Shadow Gambit at the moment and some of the tags are, RPG - well you
play a set of characters so kinda; RTS - nope it's has almost nothing in >common with Total Annihilation; Dark Fantasy - it's got supernatural
pirates but hamming them up for humour hardly seems dark; Character >Customisation - I'm not sure I'd count the ability to upgrade a single
skill for each character as much of a customisation.
I could go on but won't as I think that's enough to get a mini rant out
of my system!
This is something that's always bugged me with Steam Tags, users seem to
add almost anything which diminishes the use of them. So I'm playing
Shadow Gambit at the moment and some of the tags are, RPG - well you
play a set of characters so kinda; RTS - nope it's has almost nothing in >common with Total Annihilation; Dark Fantasy - it's got supernatural
pirates but hamming them up for humour hardly seems dark; Character >Customisation - I'm not sure I'd count the ability to upgrade a single
skill for each character as much of a customisation.
I could go on but won't as I think that's enough to get a mini rant out
of my system!
What, exactly, makes an RPG?
Is it character stats? Inventory management? The ability...
Yeah. That's crowdsourcing gone mad. Valve should only include tags that, >say, 100 users apply to the game. Something like that. If they want to be >this lazy that is.
Personally, I'd prefer a system were the publisher could pick up to
three tags for their games, and these tags were completely segregated
from the user defined tags. Right now publishers can only pick a single user-defined tag.
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