• Shadow Gambit: The Cursed Crew

    From JAB@21:1/5 to All on Mon Aug 28 09:55:16 2023
    Well I've actually bought a full priced game but it was 'only' £30. This
    one is from Mimimi the makers of Shadow Tactics and Desperados 3 with
    the difference that it's self published. Are they breaking new ground in stealth tactics games, absolutely not and it sticks to the same formula
    of their previous games. So a group of enemies with various walking
    patterns and then you using the various skills of your characters
    (there's some really fun ones) to slowly eliminate and unlock the
    overlapping vision cones of enemies.

    Probably the two noticeable changes are firstly the mission structure is slightly more open so you get some freedom of which order you do them in instead of the just one after another. The real big difference is the
    setting, it's not just chuck in all the tropes of pirates (D3 was this
    but with the wild west) but make it supernatural as well. When I say supernatural I mean take the Flying Dutchman from Pirates of the
    Caribbean and dialling it up to eleven. It also seems to have slightly
    more of a story than the previous games.

    So far I'm really enjoying it but then again I'm a big fan of their
    other games. There's something quite stratifying about using the shadow
    mode which allows you to assign actions to each of your characters and
    then execute then all at once. Oh and if you like scum saving then
    you'll love this game. It's very much built into it and they even go so
    far as to call them memories which you take and can then recall.

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  • From rms@21:1/5 to All on Tue Aug 29 07:37:15 2023
    You'll be sad to hear :(
    https://www.mimimi.games/our-final-game/

    rms

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  • From JAB@21:1/5 to rms on Tue Aug 29 19:13:08 2023
    On 29/08/2023 14:37, rms wrote:
    You'll be sad to hear :(
    https://www.mimimi.games/our-final-game/


    Nooooooo!!!!

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  • From PW@21:1/5 to JAB on Tue Aug 29 20:24:50 2023
    On Mon, 28 Aug 2023 09:55:16 +0100, JAB <noway@nochance.com> wrote:

    Well I've actually bought a full priced game but it was 'only' £30. This
    one is from Mimimi the makers of Shadow Tactics and Desperados 3 with
    the difference that it's self published. Are they breaking new ground in >stealth tactics games, absolutely not and it sticks to the same formula
    of their previous games. So a group of enemies with various walking
    patterns and then you using the various skills of your characters
    (there's some really fun ones) to slowly eliminate and unlock the
    overlapping vision cones of enemies.

    Probably the two noticeable changes are firstly the mission structure is >slightly more open so you get some freedom of which order you do them in >instead of the just one after another. The real big difference is the >setting, it's not just chuck in all the tropes of pirates (D3 was this
    but with the wild west) but make it supernatural as well. When I say >supernatural I mean take the Flying Dutchman from Pirates of the
    Caribbean and dialling it up to eleven. It also seems to have slightly
    more of a story than the previous games.

    So far I'm really enjoying it but then again I'm a big fan of their
    other games. There's something quite stratifying about using the shadow
    mode which allows you to assign actions to each of your characters and
    then execute then all at once. Oh and if you like scum saving then
    you'll love this game. It's very much built into it and they even go so
    far as to call them memories which you take and can then recall.

    *--

    I keep losing my gal. Driving me up the wall! Where is the bar?

    -pw

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  • From JAB@21:1/5 to All on Wed Aug 30 09:03:57 2023
    On 30/08/2023 03:24, PW wrote:
    On Mon, 28 Aug 2023 09:55:16 +0100, JAB <noway@nochance.com> wrote:

    So far I'm really enjoying it but then again I'm a big fan of their
    other games. There's something quite stratifying about using the shadow
    mode which allows you to assign actions to each of your characters and
    then execute then all at once. Oh and if you like scum saving then
    you'll love this game. It's very much built into it and they even go so
    far as to call them memories which you take and can then recall.

    *--

    I keep losing my gal. Driving me up the wall! Where is the bar?


    If you press 'M' that should bring up the map showing where your
    objectives are. As for dying, the real key to understanding how to play
    the game is how you unlock groups of enemies. So study walking patterns
    and also use the RMB to see where their vision cones are. Then it's just
    a case of working out how you can slowly work though killing enemy after
    enemy until none are left. Some other things, the levels are quite
    deliberate in the way they are set-up so if for example there's some ivy
    you can climb it most likely is there for a reason; try not to become
    skill blind where you don't think about all the skills available to you
    and how they can use them in combinations - so set the teleport trap,
    use the bird song to bring a character towards the trap, activate the
    trap and you have a dead enemy; shadow mode can be really powerful (not
    to mention fun) as sometimes you just need to perfectly co-ordinate the
    actions of multiple characters; there are four difficult levels so if
    you're finding it frustrating then take it down a notch until you've
    become better.

    Failing all of that watch some things on YT which should help explain
    how it all fits together.

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