While this is the action group, it still is the one read most. I foundThe entire video left out a few things, like for instance how NC soft
an interesting documentary on SOTA, basically some series die with a
bang others with a blimp, Ultima died with... fraud deceive and
ignorance and greed but we probably can consider it dead by now:
https://www.youtube.com/watch?v=EMxjwtxn6NI
I basically gave finally up mentally on the series when SOTA basically instantly made a shift a few weeks after the kickstarter towards MMRPG
and later moved towards an overpriced asset shop with a bad game
attached to it.
RIP Ultima!
Am 03.08.23 um 23:13 schrieb Werner P.:
While this is the action group, it still is the one read most. I found
an interesting documentary on SOTA, basically some series die with a
bang others with a blimp, Ultima died with... fraud deceive and
ignorance and greed but we probably can consider it dead by now:
https://www.youtube.com/watch?v=EMxjwtxn6NI
I basically gave finally up mentally on the series when SOTA basically
instantly made a shift a few weeks after the kickstarter towards MMRPG
and later moved towards an overpriced asset shop with a bad game
attached to it.
RIP Ultima!
The entire video left out a few things, like for instance how NC soft
dropped him during the Tabula Rasa launch because he preferred to go
into space instead and he basically sued the sum he spent on his space >tourism out of NCSoft afterwards.
Also it missed the disgrace of a game Ultimate Collector was:
(heavy cringe warning: https://www.youtube.com/watch?v=4V2PbH1GU0c)
It also missed to some degree on how the promises during the SOTA
kickstarter were very different to what happened in the end, and that
the game 3 weeks after the kickstarter ended was announced to be the
next attempt at MMORPGs from his side and after that how it ended up to
be an Ultima Collector with an attached game! (Whale fishing was
basically the business model and hence the player numbers never really
took off)
That and the cash grab from EA with the Ultima mobile game which
explained within the first 10 minutes how you could raise your chance of >getting good loot from boxes by buying keys from their store basically
was the final death nail for this beloved series.
To mock EAS attempt on Ultima (Ultima Forever) may, Lady British rest in >peace (They used Lady British because Gariott had the right to use Lord >British)
With "Ultima 8" and beyond, almost everything that made the Ultima
franchise so memorable was scrapped and the series never recovered.
With "Ultima 8" and beyond, almost everything that made the UltimaI beg to differ here I would say UO was Ultimas downfall and also
franchise so memorable was scrapped and the series never recovered.
Despite some impressive-for-the-time production values, "Ultima IX"
was a travesty in gameplay and story. Meanwhile, "Ultima Online" was
really its own thing that really had little to do with the series
except in the broadest strokes. And everything beyond that - the
abysmal EA mobile games, "Shroud of the Avatar", and the others - come
off as cash-ins on the name rather than games worthy of being played
for their own merits.
On Fri, 04 Aug 2023 11:47:46 -0400, Spalls Hurgenson <spallshurgenson@gmail.com> wrote:Shroud of the avatar basically at least for me killed the last glimmer
With "Ultima 8" and beyond, almost everything that made the Ultima
franchise so memorable was scrapped and the series never recovered.
I agree completely. Shroud of the Avatar had nothing to do with the
death of Ultima. It happened with Ultima 8. Ultima 9 sealed the deal.
Am 03.08.23 um 23:13 schrieb Werner P.:
While this is the action group, it still is the one read most. I found
an interesting documentary on SOTA, basically some series die with a
bang others with a blimp, Ultima died with... fraud deceive and
ignorance and greed but we probably can consider it dead by now:
https://www.youtube.com/watch?v=EMxjwtxn6NI
I basically gave finally up mentally on the series when SOTA basically instantly made a shift a few weeks after the kickstarter towards MMRPG
and later moved towards an overpriced asset shop with a bad game
attached to it.
RIP Ultima!The entire video left out a few things, like for instance how NC soft dropped him during the Tabula Rasa launch because he preferred to go
into space instead and he basically sued the sum he spent on his space tourism out of NCSoft afterwards.
Also it missed the disgrace of a game Ultimate Collector was:
(heavy cringe warning: https://www.youtube.com/watch?v=4V2PbH1GU0c)
It also missed to some degree on how the promises during the SOTA kickstarter were very different to what happened in the end, and that
the game 3 weeks after the kickstarter ended was announced to be the
next attempt at MMORPGs from his side and after that how it ended up to
be an Ultima Collector with an attached game! (Whale fishing was
basically the business model and hence the player numbers never really
took off)
That and the cash grab from EA with the Ultima mobile game which
explained within the first 10 minutes how you could raise your chance of getting good loot from boxes by buying keys from their store basically
was the final death nail for this beloved series.
To mock EAS attempt on Ultima (Ultima Forever) may, Lady British rest in peace (They used Lady British because Gariott had the right to use Lord British)
Are Ultima and Tabula Rasa related? I would have bought it if I knew that.
Am 04.08.23 um 17:47 schrieb Spalls Hurgenson:
I beg to differ here I would say UO was Ultimas downfall and also
pinnacle. Playerwise it finally produced the success Garriott was after
for such a long time, but on its road it killed basically several
franchises because all teams were axed and pulled into UO.
The crusader part 3 was never developed with it, Ultima 9s original
project team which wanted to do a top down 3d successor in a style
similar to Ultima 7 was scrapped mid way to help out on UO and the end
result was basically that after a few years of hiatus another team was >assembled and we got the stripped down U9 with a way worse plot than the >original idea.
Am 04.08.23 um 19:47 schrieb Mike S.:
I agree completely. Shroud of the Avatar had nothing to do with the
death of Ultima. It happened with Ultima 8. Ultima 9 sealed the deal.
Shroud of the avatar basically at least for me killed the last glimmer
of hope to see a decent Ultima ever again. Others are carrying the torch >forward nowadays, but Ultima as a franchise is basically dead
It's not that I don't think a skilled team /could/ revitalize the
series. With enough talent and money, there's enough to explore
thematically that you could create a really exciting game.
I just don't see the necessity of it, beyond nostalgia. As much as a
part of me would love to play the role of The Avatar again, I think,
on the whole, I would much rather explore something entirely new.
On Friday, August 4, 2023 at 6:22:08?PM UTC-5, Spalls Hurgenson wrote:
I just don't see the necessity of it, beyond nostalgia. As much as a
part of me would love to play the role of The Avatar again, I think,
on the whole, I would much rather explore something entirely new.
I bet that it would revitalize Ultima if they sold it on Steam.
Everyone holds out but eventually everything shows up on Steam.
I beg to differ here I would say UO was Ultimas downfall and also
pinnacle.
While this is the action group, it still is the one read most. I found
an interesting documentary on SOTA, basically some series die with a
bang others with a blimp, Ultima died with... fraud deceive and
ignorance and greed but we probably can consider it dead by now:
https://www.youtube.com/watch?v=EMxjwtxn6NI
I basically gave finally up mentally on the series when SOTA basically >instantly made a shift a few weeks after the kickstarter towards MMRPG
and later moved towards an overpriced asset shop with a bad game
attached to it.
RIP Ultima!
Ultima essentially died with "Ultima 8". I'd argue it was already on >life-support with "Ultima 7 Part II: Serpent Isle", which was a good
game, but was incredibly buggy and rushed.
I bet that it would revitalize Ultima if they sold it on Steam. Everyone holds out but eventually everything shows up on Steam.The only company who really could revitalize it ATM probably is Larian,
Self-taught in an era when you could writeI agree here fully, but there is one aspect about him, which makes him unbearable and I think he might be kind of a narcissist. If you follow
games single-handedly, he has repeatedly shown that he does not have
the necessary skill set to lead larger teams that develop the much
more complicated games we expect today.
Are Ultima and Tabula Rasa related? I would have bought it if I knew that.Both are Gariotts babies. Also since UO Gariott has been chasing his
While this is the action group, it still is the one read most. I foundSpeaking of the end of Ultima, I am atm playing Baldurs Gate 3, thats
an interesting documentary on SOTA, basically some series die with a
bang others with a blimp, Ultima died with... fraud deceive and
ignorance and greed but we probably can consider it dead by now:
https://www.youtube.com/watch?v=EMxjwtxn6NI
I basically gave finally up mentally on the series when SOTA basically instantly made a shift a few weeks after the kickstarter towards MMRPG
and later moved towards an overpriced asset shop with a bad game
attached to it.
RIP Ultima!
Am 03.08.23 um 23:13 schrieb Werner P.:
While this is the action group, it still is the one read most. I foundSpeaking of the end of Ultima, I am atm playing Baldurs Gate 3, thats
an interesting documentary on SOTA, basically some series die with a
bang others with a blimp, Ultima died with... fraud deceive and
ignorance and greed but we probably can consider it dead by now:
https://www.youtube.com/watch?v=EMxjwtxn6NI
I basically gave finally up mentally on the series when SOTA basically
instantly made a shift a few weeks after the kickstarter towards MMRPG
and later moved towards an overpriced asset shop with a bad game
attached to it.
RIP Ultima!
how a modern Ultima could look like. Man I love this game!
Absolut insane effort by Larian, no wonder all the other devs are scared
that this would become a new baseline for RPGs!
On 09/08/2023 21:01, Werner P. wrote:
Speaking of the end of Ultima, I am atm playing Baldurs Gate 3, thats
how a modern Ultima could look like. Man I love this game!
Absolut insane effort by Larian, no wonder all the other devs are scared
that this would become a new baseline for RPGs!
When I first read some of the comments being made I thought they were >reasonable as I assumed what they were saying was this shouldn't be the >standard you judge CRPG's on from small/medium sized developers. Then it >dawned on what they actually meant was from triple-A games with their
massive budgets. It's a sad reflection on the games industry that a
number of big companies think it's perfectly acceptable to release games
that aren't really finished, are bug fests and lock away content behind >paywalls. Oh, you want a full game for £50, don't be silly, you have to
pay even more for that. Oh and we've made it easier to buy a battle pass
by putting it in the position you're likely to press and removed any >confirmation button!
I'm almost tempted to buy BG3 just to show my support.
On 09/08/2023 21:01, Werner P. wrote:
Am 03.08.23 um 23:13 schrieb Werner P.:
While this is the action group, it still is the one read most. I foundSpeaking of the end of Ultima, I am atm playing Baldurs Gate 3, thats
an interesting documentary on SOTA, basically some series die with a
bang others with a blimp, Ultima died with... fraud deceive and
ignorance and greed but we probably can consider it dead by now:
https://www.youtube.com/watch?v=EMxjwtxn6NI
I basically gave finally up mentally on the series when SOTA basically
instantly made a shift a few weeks after the kickstarter towards MMRPG
and later moved towards an overpriced asset shop with a bad game
attached to it.
RIP Ultima!
how a modern Ultima could look like. Man I love this game!
Absolut insane effort by Larian, no wonder all the other devs are scared
that this would become a new baseline for RPGs!
When I first read some of the comments being made I thought they were >reasonable as I assumed what they were saying was this shouldn't be the >standard you judge CRPG's on from small/medium sized developers. Then it >dawned on what they actually meant was from triple-A games with their
massive budgets. It's a sad reflection on the games industry that a
number of big companies think it's perfectly acceptable to release games
that aren't really finished, are bug fests and lock away content behind >paywalls. Oh, you want a full game for £50, don't be silly, you have to
pay even more for that. Oh and we've made it easier to buy a battle pass
by putting it in the position you're likely to press and removed any >confirmation button!
I'm almost tempted to buy BG3 just to show my support.
On Thu, 10 Aug 2023 10:03:26 +0100, JAB <noway@nochance.com> wrote:
On 09/08/2023 21:01, Werner P. wrote:
Speaking of the end of Ultima, I am atm playing Baldurs Gate 3, thats
how a modern Ultima could look like. Man I love this game!
Absolut insane effort by Larian, no wonder all the other devs are scared >>> that this would become a new baseline for RPGs!
When I first read some of the comments being made I thought they were
reasonable as I assumed what they were saying was this shouldn't be the
standard you judge CRPG's on from small/medium sized developers. Then it
dawned on what they actually meant was from triple-A games with their
massive budgets. It's a sad reflection on the games industry that a
number of big companies think it's perfectly acceptable to release games
that aren't really finished, are bug fests and lock away content behind
paywalls. Oh, you want a full game for £50, don't be silly, you have to
pay even more for that. Oh and we've made it easier to buy a battle pass
by putting it in the position you're likely to press and removed any
confirmation button!
I'm almost tempted to buy BG3 just to show my support.
The amount of praise BG3 is getting is insane. Every gaming website
has dozens of articles on the topic. Not to dismiss the game itself,
but although I'd like to believe all the excitement is earnest, the
cynical part of me reminds me how easily people fall into the cycle of
hype, and it's only later that a product is critically viewed.
I mean, while I can easily accept the game is well made, and I /want/
to believe that the game is all that people claim, is "Baldur's Gate
3" really the second coming of RPGs that it's being made out to be?
Probably not.
More likely, all this excitement is just a reaction to actually
getting a GOOD game after years of AAA-pabulum being foisted upon us;
a reminder that not every game has to be a tired remake, a grindy
'live services' experience, or filled with microtransactions.
And for that, I too am tempted to buy the game.
I mean, not quite $60 USD-tempted... but tempted nonetheless. ;-)
It has also received absolutely glowing reviews from the residentThe game is really good, is it perfect, hell no, is it bugfree, also
Forgotten Realms fanboy who sits at my Wednesday night 5e table. He is *really* impressed. If you're a fan of that setting, get in.
Oh, you want a full game for £50, don't be silly, you have to pay evenThats basically parts of it, and yes probably the AAA management of
more for that. Oh and we've made it easier to buy a battle pass by
putting it in the position you're likely to press and removed any confirmation button!
Am 10.08.23 um 17:11 schrieb Zaghadka:
It has also received absolutely glowing reviews from the residentThe game is really good, is it perfect, hell no, is it bugfree, also
Forgotten Realms fanboy who sits at my Wednesday night 5e table. He is
*really* impressed. If you're a fan of that setting, get in.
hell no. The camera controls for instance could be better, but the
polish which went into freedom on how you approach everything is
absolutely insane, add to that the typical heavy simulation aspects of
Larian games which stem directly from Ultima 7s ideas on how to approach
an RPG world and you know what I am talking about. The game feels a lot
like Dragon Age 1, but it is just better in pretty much every aspect!
The aspect I dislike most, but that is basically caused by the
underlying AD&D rules are the constant dice rolls you have to perform
on many actions!
But I'm loving it. As for a wish list, I just want the skill dice rolls
to stop with that excessive animation. It makes them take a*lot* more
time than they need to. Do you know of an option to turn it off?
Am 11.08.23 um 15:26 schrieb Zaghadka:
But I'm loving it. As for a wish list, I just want the skill dice rolls
to stop with that excessive animation. It makes them take a*lot* more
time than they need to. Do you know of an option to turn it off?
Unfortunately no, maybe we can put a hint towards Larian, to make the
dice rolls removable visually and yes it is annoying a simple indication >would suffice. I guess Wizards of the Coast insisted on that. The 20
sided dices are the bread and butter marker for AD&D they introduced them!
But I'm loving it. As for a wish list, I just want the skill dice rolls
to stop with that excessive animation. It makes them take a *lot* more
time than they need to. Do you know of an option to turn it off?
Am 10.08.23 um 11:03 schrieb JAB:
Oh, you want a full game for £50, don't be silly, you have to pay evenThats basically parts of it, and yes probably the AAA management of
more for that. Oh and we've made it easier to buy a battle pass by
putting it in the position you're likely to press and removed any
confirmation button!
several companies was pretty shocked, how they would dare to release a complete game without monetarysation and rake in a success.
But the there is a second thing, basically Larian is not a small company anymore, they had 400 people working on the game and run their own specialized engine. But they are not spending half the budget on
marketing instead they just release a playable first act, get the player feedback and improve on it.
But the third thing is, this game is basically insane with its freedom
on how to do things, you can see left and right that 400 people worked
for seven years only on that game, and thats also an aspect why the big
AAA executives are scared, they do not want to replicate this love
effort Larian has done on D&D within their bugets given that they spend
often more on marketing than development!
On Sat, 12 Aug 2023 09:36:58 +0200, in comp.sys.ibm.pc.games.action,
Werner P. wrote:
Am 11.08.23 um 15:26 schrieb Zaghadka:
But I'm loving it. As for a wish list, I just want the skill dice rolls >> to stop with that excessive animation. It makes them take a*lot* more
time than they need to. Do you know of an option to turn it off?
Unfortunately no, maybe we can put a hint towards Larian, to make the
dice rolls removable visually and yes it is annoying a simple indication >would suffice. I guess Wizards of the Coast insisted on that. The 20
sided dices are the bread and butter marker for AD&D they introduced them! It also shows the DC, which I should *not* know.
Ok thanks to the hint that you just have to press space bar.Oof. Both of those sound like they would get annoying pretty fast.Unfortunately no, maybe we can put a hint towards Larian, to make the
dice rolls removable visually and yes it is annoying a simple indication >>> would suffice. I guess Wizards of the Coast insisted on that. The 20
sided dices are the bread and butter marker for AD&D they introduced them! >> It also shows the DC, which I should*not* know.
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