• RIP, E3.

    From Ant@21:1/5 to All on Thu Mar 30 23:46:40 2023
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  • From Spalls Hurgenson@21:1/5 to All on Fri Mar 31 11:00:20 2023
    On Thu, 30 Mar 2023 23:46:40 +0000, ant@zimage.comANT (Ant) wrote:

    Wow. Such terseness. I'm impressed. It's a talent I'll never be able
    to emulate.

    I've no real opinion on the death of E3. I've never been a fan of
    conventions to begin with, and the scale of E3 never made it an
    attractive destination to me. So it wasn't like I was ever intending
    to go there. But I know some people loved that sort of thing, and
    change is always unnerving. So overall, I'm ambivalent.

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  • From Justisaur@21:1/5 to Ant on Fri Mar 31 08:27:07 2023
    On Thursday, March 30, 2023 at 4:46:51 PM UTC-7, Ant wrote:


    Oh noes! Where will the media get their AAA not yet released
    and overpromised and hyped game footage?!

    Could there be some other convention that will pick up the
    hype?

    I don't know and don't care, I never paid attention to such
    things.

    - Justisaur

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  • From Ross Ridge@21:1/5 to justisaur@gmail.com on Sat Apr 1 18:50:45 2023
    Justisaur <justisaur@gmail.com> wrote:
    Could there be some other convention that will pick up the
    hype?

    The game console manufacturers and big publishers are having their
    own events now. So for AAA games, nothing much has changed, but I
    think this may make it more difficult for second-tier games without big publishers to grab some attention. E3 was a relic of the past though,
    so even for games like those it may not make much difference, but there
    will probably be at least a game or two that would have caught the eye
    of a reporter that will now go unmentioned on the video game websites.

    --
    l/ // Ross Ridge -- The Great HTMU
    [oo][oo] rridge@csclub.uwaterloo.ca
    -()-/()/ http://www.csclub.uwaterloo.ca:11068/
    db //

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  • From Spalls Hurgenson@21:1/5 to Ross Ridge on Sat Apr 1 15:24:35 2023
    On Sat, 1 Apr 2023 18:50:45 -0000 (UTC), rridge@csclub.uwaterloo.ca
    (Ross Ridge) wrote:

    Justisaur <justisaur@gmail.com> wrote:
    Could there be some other convention that will pick up the
    hype?

    The game console manufacturers and big publishers are having their
    own events now. So for AAA games, nothing much has changed, but I
    think this may make it more difficult for second-tier games without big >publishers to grab some attention. E3 was a relic of the past though,
    so even for games like those it may not make much difference, but there
    will probably be at least a game or two that would have caught the eye
    of a reporter that will now go unmentioned on the video game websites.

    More, E3 was necessary because the publishing arm of the game-industry
    - trade magazines and later game websites - were a necessary part of
    getting word about new titles out to gamers. They were the ones who
    pushed the hype, and the easiest way to hype up the journalists was to
    get them all in one spot and then fete them for a day or three in a
    massive over-the-top convention.

    But nowadays, between digital marketplaces and Twitch/YouTube
    streamers, game publishers have a much more direct connection to their customers. You simply don't need a convention when you have ten or
    twenty YouTubers pushing your message on a daily basis for months on
    end. This also feels more intimate and 'real' to your audience then
    any marketing pushed through a magazine or website, and thus is far
    more effective. Conventions can't match that; even if not filtered
    through a third-party (e.g., if the gmaer goes to the convention
    themselves) they are too infrequent and too obviously marketing
    blitzes to have the same effect.

    Still, a part of me will miss conventions, if only because their
    schedules forced developers to time their announcements to specific
    points on the calendar, rather than the endless dribble of information
    we get now. The current methodology means games can be released
    piecemeal, staying in beta 'early release' for years rather than us
    getting a final product. Of course, the other way had problems too -
    crunch time, rushed-to-market releases, etc. - but there was a certain attractiveness to the scheduled hype.

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  • From Shinnokxz@21:1/5 to All on Sat Apr 8 02:30:43 2023
    The concept of a convention like E3 just doesn't fit into video game marketing dynamics anymore. As others have said simply sponsoring a Twitch streamer that has 4k viewers for two hours is enough to plant a seed for any small independent publisher.

    I sort of lost track of paying attention to E3 in the very early 00s when it turned into sort of a boozy wanna-be rock concert and despite how obviously corny it was, the magazine nerds ate it all up. To be less frivolous, that was also around the time
    when the big 'showstopper' games would routinely disappoint year in and year out but still get to hog all the megaphones and magazine covers (think Daikatana and all of Romero's stunts)

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