Ray tracing was added to Elden Ring today in patch 1.09. I'm not noticing a huge difference, but the character models do look better when you turn on your lamp. It always bumped me slightly that without the ray tracing you just
sort of glowed all over. Now it looks like the light is possibly coming from somewhere around where it hangs on your belt. It does look to make
shadows look a lot sharper in general too. I'm not sure that's good lore wise
as the world is supposedly lit by the giant glowing erd tree when outside though.
I think things look a bit clearer too? It's not a huge difference in any case
other than the lamp. It's hard to say as I just bumped my resolution back up to 1080p after my new CPU.
Speaking of that, all the general slowdowns and bad connections I had with >co-op completely disappeared
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