• System Shock remake has a release date

    From Spalls Hurgenson@21:1/5 to All on Wed Mar 15 18:09:49 2023
    It's May 30th (of this year, which should be a given, except seeing
    how long this game has been under development, I guess it's worth
    being specific ;-)

    I'm not sure I care, though. I mean... remakes, amirite? And while I
    won't deny the original "System Shock" was a beloved game, I'm not
    sure it's really due all the reverence showered upon it. It wasn't a
    bad game... but I don't think it was an excellent one either. It
    wasn't really all that revolutionary either, and it was fairly clunky
    in design.

    As much as I regard Looking Glass games, "System Shock" always seemed
    one of their less exciting games. "Underworld" was more revolutionary
    in design and technology; "Thief" was more novel in concept, "Flight
    Unlimited" more visually impressive, "System Shock 2" more polished,
    "Terra Nova" more fun. But what really di the original "System Shock"
    bring to the table? Is it just that it's a cyberpunk game in an
    industry where that genre has traditionally been underserved?

    But we're getting the remake, and I guess some people will be happy
    about it. It will probably make money simply from the nostalgia value;
    I don't think that - barring its connection to the original - it would
    sell very well otherwise. Its combat (based on the demo) is still
    fairly clunky and the maps are still annoyingly maze-like. And despite
    being an improvement over the original, the visuals aren't all that
    impressive either. Despite the developers best efforts, the game still
    looks and feels old. I didn't see the point of the "Dead Space" remake
    either, but at least it played like a modern game.

    Of course, I'll get the game regardless; I'm entirely the sort of
    customer this game for whom this game was intended. I might not even
    wait until it reaches super-duper-double-discount bargin-bin prices
    and instead buy it when its only 50% off (that's extremely high praise
    from somebody like me ;-). But I certainly won't pre-purchase the game
    (what's the point?).

    Sadly, no news on a "System Shock 2" remake (now THERE'S a game that desperately needs a visual upgrade), and "System Shock 3" is dead in
    the water. Either of those I'd get behind with more enthusiasm.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From PW@21:1/5 to spallshurgenson@gmail.com on Wed Mar 15 20:30:00 2023
    On Wed, 15 Mar 2023 18:09:49 -0400, Spalls Hurgenson <spallshurgenson@gmail.com> wrote:

    It's May 30th (of this year, which should be a given, except seeing
    how long this game has been under development, I guess it's worth
    being specific ;-)

    I'm not sure I care, though. I mean... remakes, amirite? And while I
    won't deny the original "System Shock" was a beloved game, I'm not
    sure it's really due all the reverence showered upon it. It wasn't a
    bad game... but I don't think it was an excellent one either. It
    wasn't really all that revolutionary either, and it was fairly clunky
    in design.

    As much as I regard Looking Glass games, "System Shock" always seemed
    one of their less exciting games. "Underworld" was more revolutionary
    in design and technology; "Thief" was more novel in concept, "Flight >Unlimited" more visually impressive, "System Shock 2" more polished,
    "Terra Nova" more fun. But what really di the original "System Shock"
    bring to the table? Is it just that it's a cyberpunk game in an
    industry where that genre has traditionally been underserved?

    But we're getting the remake, and I guess some people will be happy
    about it. It will probably make money simply from the nostalgia value;
    I don't think that - barring its connection to the original - it would
    sell very well otherwise. Its combat (based on the demo) is still
    fairly clunky and the maps are still annoyingly maze-like. And despite
    being an improvement over the original, the visuals aren't all that >impressive either. Despite the developers best efforts, the game still
    looks and feels old. I didn't see the point of the "Dead Space" remake >either, but at least it played like a modern game.

    Of course, I'll get the game regardless; I'm entirely the sort of
    customer this game for whom this game was intended. I might not even
    wait until it reaches super-duper-double-discount bargin-bin prices
    and instead buy it when its only 50% off (that's extremely high praise
    from somebody like me ;-). But I certainly won't pre-purchase the game >(what's the point?).

    Sadly, no news on a "System Shock 2" remake (now THERE'S a game that >desperately needs a visual upgrade), and "System Shock 3" is dead in
    the water. Either of those I'd get behind with more enthusiasm.



    *--

    I am enjoying and am impressed so far with the Dead Space remake. Am
    curious about how System Shock is going to turn out.

    -pw

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From JAB@21:1/5 to Spalls Hurgenson on Thu Mar 16 11:37:49 2023
    On 15/03/2023 22:09, Spalls Hurgenson wrote:
    Sadly, no news on a "System Shock 2" remake (now THERE'S a game that desperately needs a visual upgrade), and "System Shock 3" is dead in
    the water. Either of those I'd get behind with more enthusiasm.

    SS:2 as a re-make I'd probably give a miss unless it was a Black Mesa
    type of remake where you still keep the essence of the game but update
    gameplay aspects knowing what worked and what didn't.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Xocyll@21:1/5 to All on Thu Mar 16 08:56:57 2023
    Spalls Hurgenson <spallshurgenson@gmail.com> looked up from reading the entrails of the porn spammer to utter "The Augury is good, the signs
    say:

    It's May 30th (of this year, which should be a given, except seeing
    how long this game has been under development, I guess it's worth
    being specific ;-)

    I'm not sure I care, though. I mean... remakes, amirite? And while I
    won't deny the original "System Shock" was a beloved game, I'm not
    sure it's really due all the reverence showered upon it. It wasn't a
    bad game... but I don't think it was an excellent one either. It
    wasn't really all that revolutionary either, and it was fairly clunky
    in design.

    Oh it was clunky for sure, but it pushed the boundaries of what was
    possible in so many ways.

    A shooter, with actual 3d environments, inventory controls, character
    upgrades (cyber modules,) going into "cyberspace" to access certain
    stuff, and so on.
    Plus it had the greatest video game villain of all time: SHODAN

    As much as I regard Looking Glass games, "System Shock" always seemed
    one of their less exciting games. "Underworld" was more revolutionary
    in design and technology; "Thief" was more novel in concept, "Flight >Unlimited" more visually impressive, "System Shock 2" more polished,
    "Terra Nova" more fun. But what really di the original "System Shock"
    bring to the table? Is it just that it's a cyberpunk game in an
    industry where that genre has traditionally been underserved?

    Never played Terra Nova (or it was so unmemorable I forgot.)
    And SS2 had that horrible wear rate and respawn at first until they told
    us how to edit those down.

    Bang, bang, break is not good for a gun wear rate, especially when the
    whole level respawns in 5 minutes.
    Still liked SS2 once that was corrected.

    I think technically you'd have to classify System Shock as a
    cyberpunk/survival horror fusion (with a dash of bond villain mocking
    your progress)

    Look at you hacker, a pathetic creature of meat and bone...

    But we're getting the remake, and I guess some people will be happy
    about it. It will probably make money simply from the nostalgia value;
    I don't think that - barring its connection to the original - it would
    sell very well otherwise. Its combat (based on the demo) is still
    fairly clunky and the maps are still annoyingly maze-like. And despite
    being an improvement over the original, the visuals aren't all that >impressive either. Despite the developers best efforts, the game still
    looks and feels old. I didn't see the point of the "Dead Space" remake >either, but at least it played like a modern game.

    I guess it depends how old it looks.

    A lot of the older games I loved are just unplayable now since the
    graphics are so horribly bad and low resolution and my eyes are not what
    they once were. In this regard a modern engine remake/reboot is just
    what the doctor ordered, except when they do the tomb raider thing and
    go full retard gimmicks/QTEs.

    Of course, I'll get the game regardless; I'm entirely the sort of
    customer this game for whom this game was intended. I might not even
    wait until it reaches super-duper-double-discount bargin-bin prices
    and instead buy it when its only 50% off (that's extremely high praise
    from somebody like me ;-). But I certainly won't pre-purchase the game >(what's the point?).

    Sadly, no news on a "System Shock 2" remake (now THERE'S a game that >desperately needs a visual upgrade), and "System Shock 3" is dead in
    the water. Either of those I'd get behind with more enthusiasm.

    Maybe, if this remake is successful it will inspire those to be done
    too.

    Of course if a major studio did make SS3 it would probably be online
    only (even as a single player game,) and have more microtransactions
    than enemies. Hell they'd probably turn SHODAN into a shill.

    SHILLDAN: Look at you hacker in that pathetic outfit, visit the
    glamour-pod now to update your look. How can you hope to challenge a
    perfect immortal machine looking like a vagabond?

    Xocyll
    --
    I don't particularly want you to FOAD, myself. You'll be more of
    a cautionary example if you'll FO And Get Chronically, Incurably,
    Painfully, Progressively, Expensively, Debilitatingly Ill. So
    FOAGCIPPEDI. -- Mike Andrews responding to an idiot in asr

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Mike S.@21:1/5 to spallshurgenson@gmail.com on Thu Mar 16 09:41:06 2023
    On Wed, 15 Mar 2023 18:09:49 -0400, Spalls Hurgenson <spallshurgenson@gmail.com> wrote:

    I'm not sure I care, though. I mean... remakes, amirite? And while I
    won't deny the original "System Shock" was a beloved game, I'm not
    sure it's really due all the reverence showered upon it. It wasn't a
    bad game... but I don't think it was an excellent one either. It
    wasn't really all that revolutionary either, and it was fairly clunky
    in design.

    I love remakes, bring them on.

    As for System Shock, I generally agree with you. I liked it, but I
    vastly preferred the sequel.

    With that said, if the reviews are good, I will definitely be getting
    this one.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From rms@21:1/5 to All on Thu Mar 16 09:37:26 2023
    I'm not sure I care, though. I mean... remakes, amirite?

    I'm of the same opinion, but for different reasons: I backed this
    project instantly on kickstarter 40-some-odd years ago, and with each delay I've become more jaded about the eventual release. The original game
    charmed me with its quirky difficult-to-learn control scheme, pixelated graphics and lighting effects that left plenty room for the imagination, and amazing soundtrack (who can forget the elevator music?). This new version
    will be so massaged-by-committee and console-friendly as to blend without remark into the stew that is a modern fps.

    Well, that's my completely negative expectation, having carefully avoided
    any demos and most of the media for it. I'll be happily surprised to be
    proved wrong! Wouldn't mind replaying the original now, either (though with the modern control scheme from the remaster): I'm hankering for the balm of calming elevator music in the midst of the space horror.

    rms

    --- SoupGate-Win32 v1.05
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