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The latest give away on gaming.amazon.com is Baldur's Gate (the original) >Enhanced Edition.
If you want to replay BG, this is the way to do it. Either that or
EasyTUTU.
On Tue, 07 Mar 2023 12:15:21 -0600, Zaghadka <zaghadka@hotmail.com>
wrote:
The latest give away on gaming.amazon.com is Baldur's Gate (the original) >>Enhanced Edition.
If you want to replay BG, this is the way to do it. Either that or >>EasyTUTU.
EasyTUTU was the very first mod for a game I ever used. There was no
way it was going to work I said. I was wrong. I have been hooked on
modding my games ever since.
And yes, I play BG via the EE now but EasyTUTU is the next best way.
On Tue, 07 Mar 2023 12:15:21 -0600, Zaghadka <zaghadka@hotmail.com>
wrote:
The latest give away on gaming.amazon.com is Baldur's Gate (the original)
Enhanced Edition.
If you want to replay BG, this is the way to do it. Either that or
EasyTUTU.
EasyTUTU was the very first mod for a game I ever used. There was no
way it was going to work I said. I was wrong. I have been hooked on
modding my games ever since.
And yes, I play BG via the EE now but EasyTUTU is the next best way.
I have, I think, all the EE versions except Icewind Dale. I have the
original but I always found the story lacking and I didn't like the idea
of playing six blank slate characters instead of the normal main
character (with backstory) and companions you could meet.
On Thu, 9 Mar 2023 09:09:00 +0000, JAB <noway@nochance.com> wrote:
I have, I think, all the EE versions except Icewind Dale. I have the
original but I always found the story lacking and I didn't like the idea
of playing six blank slate characters instead of the normal main
character (with backstory) and companions you could meet.
Baldur's Gate 2 improves just about everything over the original. It
is a classic for a reason. But if you did not like the first one, I
wouldn't bother with it. Icewind Dale is a very combat heavy RPG and
so I do not think you will like that either.
Icewind Dale I can kinda see where they were going with creating
creating something that may be like a style of TT D&D but just not my
cup of tea as story is the core to me an combat I look on more as a
change of pace than anything else.
Oh sorry, I played BG:1 a lot and BG:2 nearly as much and I ended up
getting both their EE versions as it saves a of mucking around with
multiple discs or installing mods. BG:1 is my favourite of the two as
even though I think 2 is the more polished game 1 has the advantage of I >really hadn't played a game like it before or a least one with that
level of graphics.
On Fri, 10 Mar 2023 09:32:15 +0000, JAB <noway@nochance.com> wrote:
Oh sorry, I played BG:1 a lot and BG:2 nearly as much and I ended up >>getting both their EE versions as it saves a of mucking around with >>multiple discs or installing mods. BG:1 is my favourite of the two as
even though I think 2 is the more polished game 1 has the advantage of I >>really hadn't played a game like it before or a least one with that
level of graphics.
I prefer the first BG as well for my own reasons (you touched on one
here, it was new and fresh for me) but I recognize the sequel is the
better game. So I completely understand what you are saying here.
On Fri, 10 Mar 2023 09:32:15 +0000, in comp.sys.ibm.pc.games.action, JAB >wrote:
Icewind Dale I can kinda see where they were going with creating
creating something that may be like a style of TT D&D but just not my
cup of tea as story is the core to me an combat I look on more as a
change of pace than anything else.
Icewind Dale is the Fallout Tactics of the series, in theme not quality.
You have to really love the combat as its focus is more on tactical
action.
I enjoyed the heck out of it and IWD2 but, unlike the Baldur's Gate
series, wouldn't want to replay them.
I prefer the first BG as well for my own reasons (you touched on oneYou're not the only one.
here, it was new and fresh for me) but I recognize the sequel is the
better game. So I completely understand what you are saying here.
I've a variety of reasons for this. Mostly they revolve around the
fact that - IMHO, YMMV, etc - D&D works better at low levels; the
rules are generally intended for skirmish battles and the fun and
challenge of these battles diminishes as the players become more
powerful. This is especially true for computer versions of the game
where the combat is much more central to the game.
Related to that, I really dislike how magic-heavy D&D is, and this
starts becoming more noticeable as players level up. D&D magic is
extremely utilitarian and common, yet the settings almost never
reflect this; instead, the magic is a glaze set atop a generic
medieval world, and it doesn't stand up to scrutiny. At lower levels -
when the PCs are less likely to have or encounter much magic - this discrepancy is less noticeable.
On Fri, 10 Mar 2023 09:32:15 +0000, in comp.sys.ibm.pc.games.action, JAB wrote:
Icewind Dale I can kinda see where they were going with creating
creating something that may be like a style of TT D&D but just not my
cup of tea as story is the core to me an combat I look on more as a
change of pace than anything else.
Icewind Dale is the Fallout Tactics of the series, in theme not quality.
You have to really love the combat as its focus is more on tactical
action.
I enjoyed the heck out of it and IWD2 but, unlike the Baldur's Gate
series, wouldn't want to replay them.
On 10/03/2023 14:54, Zaghadka wrote:
On Fri, 10 Mar 2023 09:32:15 +0000, in comp.sys.ibm.pc.games.action, JAB
wrote:
Icewind Dale I can kinda see where they were going with creating
creating something that may be like a style of TT D&D but just not my
cup of tea as story is the core to me an combat I look on more as a
change of pace than anything else.
Icewind Dale is the Fallout Tactics of the series, in theme not quality.
You have to really love the combat as its focus is more on tactical
action.
I enjoyed the heck out of it and IWD2 but, unlike the Baldur's Gate
series, wouldn't want to replay them.
Yeh, one of the problems I had with it was although I like both tactical >combat games and RPG's I prefer that a game is either one or the other
and not a mish-mash of tactical combat and RPG. I t something that put
me off Divinity: Original Sin.
Another series of games in that category is Total War, am I playing a >tactical wargame or a grand strategy game.
Another series of games in that category is Total War, am I playing aEven though I've always preferred 4X games over tactical combat games,
tactical wargame or a grand strategy game.
the drama of those huge armies smashing into each other was always the biggest draw of the Total War. I didn't like actually fighting the
battles but watching them? Yes please. Which is why I was always
disappointed that the games never offered a way to auto-fight the
battles in real-time.
Oh sure, you could click the "auto-resolve" battle, but then all you
got was a summary of how many units on either side got the axe. But
they never SHOWED any of it happening, which I always felt was a
missed opportunity, both to rope-in 4X grognards like myself, and to
showcase the game's battle AI.
(Actually, I haven't bothered with the Total War franchise in a while
so maybe this is something they added in the interim. If it is, I may
give the series another chance. The 4X strategy aspect of the series
actually was fairly weak, but I can tolerate it if I get to see my
enemies giant armies ripped to pieces by a cunning flanking attack 😉
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