There... if that subject line doesn't get you to click, I don't know
what will!
But I'll be honest; it's pure click-bait. It isn't exactly inaccurate
but it leads you to assumptions that aren't true.
So, the story is that Trip Hawkins is looking into creating "Web3"
games.* Trip Hawkins was the founder of Electronic Arts way back in
the early 80s, but he hasn't had anything to do with the company
since. In fact, his resume since then has been extremely spotty. He
was behind the 3DO, and head such illustrious gaming companies as
"NativeX" and "Digital Chocolate". Haven't heard of any of those? I
rest my case.
So the fact that he's getting involved with "Web3" isn't really all
that exciting. ("Web3" is the less controversial - and less recognized
- name for blockchain-enabled online activities, but it's still
basically just NFTs).
Says Reuters: "Interest for Web3 gaming has risen over the past year
as it is touted to attract more cryptocurrency users. Players can own,
sell, and trade in-game goods in such games." Which is clickbaity too; arguably there's more interest in the technology today than there was
a year ago, but that's mostly because there is more awareness of it.
Gamers as a whole have loudly rejected the idea. It's only people
looking for a way to make quick money that are looking seriously at
it.
Anyway, Hawkins is joining forces with Animoca Brands (there's
another name I'm sure we're familiar with. No? Hmmm...). I'm sure this
will work out just as well as his last few business ventures. Says
Hawkins, ""Web3 is the bridge to the metaverse," Hawkins said on
Thursday. "And if we're going to make a metaverse, the economy of the metaverse has to be more like the real world." Because everybody is desperately waiting for the arrival of the metaverse, right?
All in all, I got a chuckle out of this story. Trip Hawkins may have a recognizable name in the gaming industry, but he hasn't much
influence, so this story is - to quote one of my younger relatives - a 'nothing-burger'. This is just a flash-in-the-pan attempt to make it
big on a current fad before people come to their senses and realizes
Web3, like NFTs and cryptcoins - are valueless garbage. Subject-line
aside, Electronic Arts isn't getting in NFTs (at least, not in any way they've announced publicly).
But it sure makes for fun click-bait.
On 27/02/2023 19:52, Spalls Hurgenson wrote:
Trip Hawkins was the founder of Electronic Arts way back in
the early 80s, but he hasn't had anything to do with the company
since.
Hawkins split with EA entirely in the 3do days.
Not sure what drives him, but it does not really have anything to do
with EA.
Btw. not the first one, Gariott also wanted to get big into the NFT -
Games area that was 2 years ago!
I remember lusting after the 3DO after it was announced. I knew I was
never going to get one; aside from the fact that it was a game
console, it was just too damn expensive!
Am 01.03.23 um 16:28 schrieb Spalls Hurgenson:
I remember lusting after the 3DO after it was announced. I knew I was
never going to get one; aside from the fact that it was a game
console, it was just too damn expensive!
You basically named the main reason why the thing bombed as it did...
No one bought it because it was too darn expensive for what it was.
As for Gariott this guy is a category of his own... his game designs
have been how to milk the cows for ages now.
If you are in for a cringe session, just check out this video:
https://www.youtube.com/watch?v=4V2PbH1GU0c
oh how much fun...
Ohhh, that video - it's really painful. Not to the same scale but Peter Molyneux has also blotted his copy book with Godus. Raise a ton of cash
from Kickstarter (you have to wonder why he needed to do this), release
the game as early access on Steam and then forget about it to
concentrate on mobile version. To make it worse it's still listed on
Steam even though it's been made fairly clear that the PC version is effectively dead.
Am 01.03.23 um 16:28 schrieb Spalls Hurgenson:
I remember lusting after the 3DO after it was announced. I knew I was
never going to get one; aside from the fact that it was a game
console, it was just too damn expensive!
You basically named the main reason why the thing bombed as it did...
No one bought it because it was too darn expensive for what it was.
Had the 3DO livedNeoGEO was way earlier and was at the peak of 2d technology when it came
up to all its hype, it might have survived, even as a niche platform.
It worked for the similarly-priced NeoGeo, after all.
Sorry I meant "milking the whales"
3do, they might have survived a few years earlier, but probably also
only if they would have priced the games in a similar area as NeoGeo,
and only during the timeframe the NeoGeo was around!
Once 3d took off the change was too rapid to pull such a business model
off. It might work nowadays again however, but again, 3d is so advanced nowadays that you cannot really pull anything off which is so much
better than what a good pc can deliver with low game prices!
That time is over!
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