• Remedy's "Control" is getting a sequel

    From Spalls Hurgenson@21:1/5 to All on Sun Nov 13 15:14:51 2022
    "Control", the 2019 action game, wasn't a great game, but it was still
    pretty good. It had some impressive physics-based destruction, and
    it's weird-supernatural world was enthralling. It failed a bit on the
    gameplay; the minute-to-minute gunplay was entertaining enough but the
    game lacked in variety and novelty in its mechanics. It will never end
    up on my "must play if you are any sort of gamer" list, but I had fun
    with the title.

    So I'm not entirely upset to see the game is getting a sequel.* This
    might be surprising given my general disdain for sequels - we're
    drowning in the things! - but I think the world of "Control" is big
    enough and imaginative enough that it can support another game.
    Hopefully it won't be a direct continuation of the story - especially
    since the first game's protagonist was a bit of a drag with regards to
    her personality, and a bit of a Mary Sue with regards to her position
    in the world - but I wouldn't mind revisiting the game's universe and
    fighting off its SCP-inspired monsters again. Especially since
    Remedy's games were already being pulled into their own cinematic
    (gamematic?) universe of sorts. Maybe we'd even run into Max Payne at
    one point.

    I'd still rather an entirely new IP, of course. But I'm not entirely
    unhappy with a sequel. There's plenty of room to be creative within
    the existing framework of the franchise that I don't think we'd have
    to worry about the sequel being the sort of drivel Activision or
    Ubisoft pumps out on a yearly basis.

    I want "Alan Wake 2" first, though. I /liked/ Alan Wake (the
    character) and the last game left him in a cliffhanger, and I really
    want to see how he gets out of it. ;-)



    -----------------------------
    * official announcement here: https://investors.remedygames.com/announcements/remedy-entertainment-signs-a-co-development-and-co-publishing-agreement-with-505-games-for-control-2/

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Werner P.@21:1/5 to All on Mon Nov 21 08:51:10 2022
    Am 13.11.22 um 21:14 schrieb Spalls Hurgenson:
    "Control", the 2019 action game, wasn't a great game, but it was still
    pretty good. It had some impressive physics-based destruction, and
    it's weird-supernatural world was enthralling. It failed a bit on the gameplay; the minute-to-minute gunplay was entertaining enough but the
    game lacked in variety and novelty in its mechanics. It will never end
    up on my "must play if you are any sort of gamer" list, but I had fun
    with the title.
    Makes sense, given Remedy has built up a franchise by giving the game
    away through so many channels shortly after the release because sales
    did not pick up. Tons of people have played the game by now, who
    otherwise never would have played it.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Spalls Hurgenson@21:1/5 to Werner P. on Mon Nov 21 11:12:56 2022
    On Mon, 21 Nov 2022 08:51:10 +0100, "Werner P." <werpu@gmx.at> wrote:

    Am 13.11.22 um 21:14 schrieb Spalls Hurgenson:
    "Control", the 2019 action game, wasn't a great game, but it was still
    pretty good. It had some impressive physics-based destruction, and
    it's weird-supernatural world was enthralling. It failed a bit on the
    gameplay; the minute-to-minute gunplay was entertaining enough but the
    game lacked in variety and novelty in its mechanics. It will never end
    up on my "must play if you are any sort of gamer" list, but I had fun
    with the title.
    Makes sense, given Remedy has built up a franchise by giving the game
    away through so many channels shortly after the release because sales
    did not pick up. Tons of people have played the game by now, who
    otherwise never would have played it.

    The original was a poster-boy for ray-traced gaming and high-end
    graphics in general. I didn't think the first game was all that
    impressive, personally; it has some sharp textures, sure, but other
    than that I can't remember it being any better than its
    contemporaries. But that might be because its maps were so drab;
    regardless of how realistic you make it all work, brutalist
    architecture isn't particularly impressive.

    But "Control" isn't the only game they've been generous with; both
    "Alan Wake" games have been offered as freebies too. Not "Quantum
    Break", though, but that might be because its streaming component
    requires the cooperation of Microsoft.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)