• In lighter news...

    From Spalls Hurgenson@21:1/5 to All on Mon Oct 10 14:30:27 2022
    I hope none of you were counting on playing all the exciting new games
    that were going to be created using Russia's 'national game engine'.
    The project was originally announced following sanctions placed on
    Russia after it started the war in Ukraine. Video game engines
    actually aren't on the restricted list, but a lot of tech companies
    decided to cut their ties with Russia in protest.

    So a "national video game engine was seen as 'important and urgent
    task' because, yeah, when your country goes to war that's obviously a
    priority, right? But now the Russian parliament decided it wasn't a
    wise use of national funds.* I guess they figured paying for /real
    tanks/ to replace their losses instead of video-game tanks was higher
    priority.

    The project isn't dead, since an unnamed investor has promised to keep
    it alive, but that transforms it from a 'national engine' to 'just
    another commercial engine that can be licensed to anyone who wants to
    use it'... although I suppose that it will still be limited to Russian developers who can only sell to the Russian market, so good luck to
    that investor recouping his expenses (more likely, it's just another
    method to grift that's too common a part of the Russian system).

    So it's a comical end to a comically pointless program in an otherwise
    tragic situation. Maybe had Russia focused on game engines instead of
    foreign aggression in the first place, the world might have been a
    better for it. But instead we got unnecessary death and Russian
    struggling software developers. So, yeah, the whole thing really isn't
    that funny, but can you blame me for trying to get my smiles where I
    can?



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    * https://www.pcgamer.com/russian-government-collides-with-reality-rejects-plans-to-fund-a-national-game-engine/

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