What Have You Been Playing... IN SEPTEMBER 2022?
Spalls Hurgenson <spallshurgenson@gmail.com> writes:
What Have You Been Playing... IN SEPTEMBER 2022?
I don't know where September went but it's a short month...
I played a little of old C&C remaster but it just sucks so hard or, erm, >shows its age as far as the game mechanics go. I thought I'd try to make
it to the GDI commando mission but really it's such a slog. Maybe in
October?
I also got started on System Shock 2. Modding it took more time than >installing it but now it's all modded up and ready to go. We'll see how
it goes, I think it's been at least 15 years since I last played.
Trying
to get hacking early with PSI from the training since PSI is cheap that
way. Playing on easy for now.
So, my starter PSI stuff is decent with hacking supporting PSI cyb
affinity but I have zero technical or weapons skills. So I'll need a
bunch of cyber modules quickly for hacking and shooting and looks like
the first deck should provide enough so I can hack the turrets in >Engineering. Well, at least that starter freeze spray or cryo-whatsit
puts the pipe hybrids down easily. My inability to dodge their pipe
attacks is a bit of a bother though. I'll need to practice a little I
think. And remember to enable the PSI agility thingy I got too.
=====================
* southern hemispherians need not apply
What Have You Been Playing... IN SEPTEMBER 2022?
Spalls Hurgenson <spallshurgenson@gmail.com> writes:
What Have You Been Playing... IN SEPTEMBER 2022?
I don't know where September went but it's a short month...
I played a little of old C&C remaster but it just sucks so hard or, erm, shows its age as far as the game mechanics go. I thought I'd try to make
it to the GDI commando mission but really it's such a slog. Maybe in
October?
Anssi Saari <as@sci.fi> wrote:
Spalls Hurgenson <spallshurgenson@gmail.com> writes:
What Have You Been Playing... IN SEPTEMBER 2022?
I don't know where September went but it's a short month...
I played a little of old C&C remaster but it just sucks so hard or, erm,
shows its age as far as the game mechanics go. I thought I'd try to make
it to the GDI commando mission but really it's such a slog. Maybe in
October?
Heh, yeah it's so primitive but Dune 2 was even worse when I tried to replay it! :(
Look Mum, A List!
------------------------------
* Terminator: Resistance - The DLC (new)
* Transformers: War for Cybertron (replay)
* Transformers: Fall of Cybertron (replay)
* Metro Exodus (replay)
* Doom Eternal (replay)
* Generation Zero (new)
* Master of Magic (replay)
My daughter has been talking about being a pilot when she grows up. So I >bought Microsoft Flight Simulator X: Steam Edition for a few dollars.
We have been playing with mouse and keyboard but she showed enough
interest that I invested in a;
Thrustmaster t.16000m GCS H.O.T.A.S
We're working through the tutorials and lessons now. I told her once she
can fly a Cessna 172 in Realistic mode and can route plan and use GPS.
I'll consider upgrading to a more modern sim.
Any recommendation the next sim for a budding pilot?
* Generation Zero (new)
(I posted my impressions on this game five days ago so I won't make
you re-read them here, even though nobody actually commented on that
post and don't think I didn't notice and shed a few tears at all that
wasted effort. Usenet can be so cruel! So instead, in the name of
brevity, I offer the following:)
* Master of Magic (replay)
(perhaps not a surprise, given recent posts)
Still, by one means or the other, "Master of Magic" sat there on my
desktop, patiently waiting in a DOSBox window and before I knew it, I
was building up my cities, sending out units to explore, and
researching spells. I'd often described the game as "Civilization"
crossed with "Master of Magic" but it's probably closer to say it is
"Heroes of Might and Magic" using the "Civilization" tileset.
It
doesn't feel as feature-complete or polished as either of its
originators, though. It didn't have the variety of monsters of the
former, for instance, and its city-building felt shallow compared to
the Civ-games. I think the spell mechanics were supposed to be the
final piece to the puzzle, but between the limited mana pool and
clumsy casting mechanics, I used magic far less than might be expected
from a game that has it in its title.
None of which should imply I don't think the game is a solid
4X-strategy experience; it very much is. It's just not the strongest
of Microprose's efforts. But it's still head-and-shoulders above most
of its competitors (even modern ones), which is a pretty good legacy
for a 28-year old game.
What Have You Been Playing... IN SEPTEMBER 2022?
More Skyrim slowly. I did play free weekends:
Superhot (almost done!) -- awesome!
SpiderHeck -- pretty, but controls are annoying!
Civilization VI -- pretty, but tedious grinding. I'd rather play Age of Empires.
Golf Gang -- not bad, but controls ugh.
I've given up on modding SS2. The game is so old - and its engine was
behind the curve even when it was new - that the mods don't really
improve the experience much. Short of a complete makeover, the mods
tend to be 'lipstick on a pig'; you're still going to be seeing more
blemish than improvement.
Well, except for changing the weapon degradation rate, because @$%#
that shit. Seriously, I could do another rant/CRAP poll just about
weapon degradation. I turn that nonsense right off in System Shock 2
so I don't gotta bother with it.
On Saturday, October 1, 2022 at 9:03:35 AM UTC-7, Spalls Hurgenson wrote:
* Master of Magic (replay)
Still, by one means or the other, "Master of Magic" sat there on my
desktop, patiently waiting in a DOSBox window and before I knew it, I
was building up my cities, sending out units to explore, and
researching spells. I'd often described the game as "Civilization"
crossed with "Master of Magic" but it's probably closer to say it is
"Heroes of Might and Magic" using the "Civilization" tileset.
I kept wondering what games you were talking about being combined
to make it. So Heroes of Might and Magic makes sense. I only played
one once, and rather enjoyed, I've often meant to go play the rest
from the beginning, but haven't ever been able to quite push myself
over that edge. They're really old, and my luck with replaying old
games I have no nostalgia for hasn't worked out well.
I can barely see civilization, and maybe a bit of moo. But it's zoomed
in a lot from civ and moo, I like the more tactical aspect of it much
better and the visuals too. Civ is a bit too abstracted for me.
*** Titanfall 2 - 3rd person guns/platformer with a bit of Mech
play. I already posted on this one before. Wall running is
stupid and puts me off, not enough time in the Mech which is
the best part. Otherwise a great if rather short game. At
least it's not a huge time investment, and I'd give it a
recommendation if you can get it cheap.
*** Hades: diablo & rogue-lite with ton of story.Hades has gotten a lot of good press and every now and then I consider
On Sun, 2 Oct 2022 14:50:31 -0700 (PDT), Justisaur
<just...@gmail.com> wrote:
On Saturday, October 1, 2022 at 9:03:35 AM UTC-7, Spalls Hurgenson wrote:
*** Hades: diablo & rogue-lite with ton of story.
Hades has gotten a lot of good press and every now and then I consider
giving it a try... except it's made by Supergiant Games, and their
previous titles - Bastion and Transitor - never really clicked for me
and it makes me think Hades won't either. They're just too
combat-focusd for my liking. Hades is also fairly repetitive if you
want to see the full story, and I've little interest in any games that
want me to tread and retread the same levels over and over. It looks
like a solid title with good mechanics... just not one I've much
interest in playing.
I remember I did that and lowered the respawning quite a lot too but
haven't bothered this time, not yet anyways. There should be enough >maintenance tools to get by but it could still get tedious.
I kept wondering what games you were talking about being combined
to make it. So Heroes of Might and Magic makes sense. I only played
one once, and rather enjoyed, I've often meant to go play the rest
from the beginning, but haven't ever been able to quite push myself
over that edge. They're really old, and my luck with replaying old
games I have no nostalgia for hasn't worked out well.
I can barely see civilization, and maybe a bit of moo. But it's zoomed
in a lot from civ and moo, I like the more tactical aspect of it much
better and the visuals too. Civ is a bit too abstracted for me.
I'd also add in it feels a lot like they took Magic: The Gathering
for the spells and magic in general, but I wonder as M:tG was
released only a year earlier, seems like a pretty short development
cycle.
* Terminator: Resistance - The DLC (new)I did enjoy the base game, and when this dlc drops in price more I'd like
* Metro Exodus (replay)For me a good amount of the enjoyment came from recognizing characters
I so want to like this game.
* Doom Eternal (replay)I'm just impressed you made it through this game. I tried and failed,
* Terminator: Resistance - The DLC (new)I did enjoy the base game, and when this dlc drops in price more I'd like
to play it, some fun comfort food
* Metro Exodus (replay)For me a good amount of the enjoyment came from recognizing characters
I so want to like this game.
from the book series. And you mention politics -- that is in fact a large >component of this series (you'll recall the Nazi/Communist battles from I >think the first game?) both in the books and the games, and the third book >spends much time agonizing over keeping the population isolated and 'safe'
in the tunnels vs opening up and exploring the world outside. Indeed the >isolation vs freedom conflict is a clear metaphor for modern russia
* Doom Eternal (replay)I'm just impressed you made it through this game. I tried and failed,
the quick button presses needed confused me. More time practicing the >mechanics is needed I guess.
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