• XIII finally gets a decent remake?

    From Spalls Hurgenson@21:1/5 to All on Wed Sep 14 20:35:04 2022
    "XIII" was never a game I enjoyed. The 2003 FPS was artistically and technically interesting, but its gameplay was underwhelming. It's been
    over a decade since I played it last, but I mostly remember it as a
    game with instant-death jumps over bottomless pits, instant-fail
    stealth missions, annoying bosses and escort missions. Its
    moment-to-moment gunplay was fine, but its mission design was
    basically a list of all the worst things you could do in an FPS.

    Still... you just gotta love that art design, right? It was one of the
    first 3D games to use cel-shaded visuals (so much I was upset when "Borderlands" - released six years later - stole its thunder for doing
    the exact same thing!), and its unique picture-in-picture
    comic-book-panel offsets and sound effects were stylish and neat. And
    while it's narrative wasn't particularly unique (ever read any of the
    Jason Bourne novels? Then you know the story already) it moved forward
    smartly enough to keep me interested to the end.

    (I could have done without David Duchovny's
    just-in-it-for-the-paycheck voice-acting, though).

    Still, I wasn't too excited when they announced a remake of the game
    in 2020, and less so when that remake actually was released. Gone were
    all the interesting bits from the original game - most notably the
    cel-shading and all the comic-book trappings - leaving only a very generic-looking FPS with the same flawed mission design that was so
    plaguesome 17 years prior.

    Well, I dunno if they've fixed the bottomless pits or stealth
    missions, but at least the game's sense of style is back, thanks to a
    free update. An announcement on the game's Steam page* revealed its
    refreshed graphics and other improvements to AI and sound design. It
    still doesn't quite match the original (the levels still look a bit
    dull) but it doesn't seem quite as generic**.

    Will this be enough to save this game? I don't know; my memories of
    the original still make me wary of giving the remake a shot. But, on
    the other hand, it could be I'm remembering it more harshly than it
    deserves, and - now that some of the game's uniqueness has returned -
    maybe I should give it another try.


    ======================
    * announcement: https://store.steampowered.com/news/app/1154790/view/3319737966744767712
    ** video: https://www.youtube.com/watch?v=AGice-hnKZs

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From PW@21:1/5 to spallshurgenson@gmail.com on Wed Sep 14 21:59:04 2022
    On Wed, 14 Sep 2022 20:35:04 -0400, Spalls Hurgenson <spallshurgenson@gmail.com> wrote:


    "XIII" was never a game I enjoyed. The 2003 FPS was artistically and >technically interesting, but its gameplay was underwhelming. It's been
    over a decade since I played it last, but I mostly remember it as a
    game with instant-death jumps over bottomless pits, instant-fail
    stealth missions, annoying bosses and escort missions. Its
    moment-to-moment gunplay was fine, but its mission design was
    basically a list of all the worst things you could do in an FPS.

    Still... you just gotta love that art design, right? It was one of the
    first 3D games to use cel-shaded visuals (so much I was upset when >"Borderlands" - released six years later - stole its thunder for doing
    the exact same thing!), and its unique picture-in-picture
    comic-book-panel offsets and sound effects were stylish and neat. And
    while it's narrative wasn't particularly unique (ever read any of the
    Jason Bourne novels? Then you know the story already) it moved forward >smartly enough to keep me interested to the end.

    (I could have done without David Duchovny's
    just-in-it-for-the-paycheck voice-acting, though).

    Still, I wasn't too excited when they announced a remake of the game
    in 2020, and less so when that remake actually was released. Gone were
    all the interesting bits from the original game - most notably the >cel-shading and all the comic-book trappings - leaving only a very >generic-looking FPS with the same flawed mission design that was so >plaguesome 17 years prior.

    Well, I dunno if they've fixed the bottomless pits or stealth
    missions, but at least the game's sense of style is back, thanks to a
    free update. An announcement on the game's Steam page* revealed its
    refreshed graphics and other improvements to AI and sound design. It
    still doesn't quite match the original (the levels still look a bit
    dull) but it doesn't seem quite as generic**.

    Will this be enough to save this game? I don't know; my memories of
    the original still make me wary of giving the remake a shot. But, on
    the other hand, it could be I'm remembering it more harshly than it
    deserves, and - now that some of the game's uniqueness has returned -
    maybe I should give it another try.


    ======================
    * announcement: >https://store.steampowered.com/news/app/1154790/view/3319737966744767712
    ** video: https://www.youtube.com/watch?v=AGice-hnKZs



    *--

    Never heard of it.

    -pw

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Mike S.@21:1/5 to iamnotusingonewithAgent@notinuse.co on Thu Sep 15 07:23:01 2022
    On Wed, 14 Sep 2022 21:59:04 -0600, PW
    <iamnotusingonewithAgent@notinuse.com> wrote:

    Never heard of it.

    -pw

    Me neither.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From rms@21:1/5 to All on Thu Sep 15 08:39:36 2022
    Never heard of it.
    Me neither.

    Here's my review from some 10yrs?! ago. Remember this is a 20yrold title
    now, but due to the cell-shading looks bright and colorful:

    "I'd been curious about this cell-shaded FPS title for awhile, and as it had been sitting in my GOG account for ages, fired it up on Easy mode.

    Compatibility issues first -- XIII works well in widescreen modes, simply follow the instructions here http://www.wsgf.org/dr/xiii
    3/4 of the way through I hit a gamebreaking bug, where framerate goes to
    zero and the cpu is pegged. This appears to be sound-related, and the only
    fix that worked is to set UseSound=False in xiii.ini for the remainder of
    the level, then set it back; I had no further issues for the remainder of
    the game. You might need to set XP compatibility for the shortcut. Save
    often, BTW, as XIII has no autosaves.

    The big draw of XIII is its art style: the comicbook presentation and
    brightly colored cell-shaded graphics still look gorgeous, even on a big monitor at 1900x1200. Too bad this did not carry over to the muddy low-resolution cutscenes, ah well. I disabled music early on, but the soundtrack is supposed to be pretty good.

    The conspiracy-themed 007 plot complements the art well, while the James Bond-ish FPS gameplay does not detract: The mix of stealth ability and straight-forward shooting offer the player some variety, and are kept from becoming tedious by the fairly small levels and frequent change of venue,
    but I'd definitely play on Easy to keep moving forward quickly.

    I'll give it a B+ grade. For a 10 year-old game, XIII looks and sounds
    great. Older FPS can get very tedious, shooting the same nazi sprite over
    and over, but XIII avoids this with way above average plot, art, and
    gameplay variety. A modern gamer might prefer to watch youtube gameplay
    videos instead of buying XIII, but it's definitely worth a look."

    rms

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Spalls Hurgenson@21:1/5 to rsquiresMOO@MOOflashMOO.net on Thu Sep 15 11:20:26 2022
    On Thu, 15 Sep 2022 08:39:36 -0600, "rms"
    <rsquiresMOO@MOOflashMOO.net> wrote:

    Never heard of it.
    Me neither.

    Here's my review from some 10yrs?! ago. Remember this is a 20yrold title >now, but due to the cell-shading looks bright and colorful:

    (note: the 10-year old GOG version referenced here is not the remake,
    but the original game with some compatibility updates. The remake is
    now also available on GOG, and will receive the update)

    Save often, BTW, as XIII has no autosaves.

    Argh. I remember that. It's probably a major reason why I found the
    jumping and stealth so tedious.

    I'll give it a B+ grade. For a 10 year-old game, XIII looks and sounds
    great. Older FPS can get very tedious, shooting the same nazi sprite over
    and over, but XIII avoids this with way above average plot, art, and
    gameplay variety. A modern gamer might prefer to watch youtube gameplay >videos instead of buying XIII, but it's definitely worth a look."

    You seemed to have a better time of it than I did. It's one of the
    reasons I'm sort of tempted by the remake, to see if it really was as
    bad as I remember, or if maybe I was just having a bad week when I was
    playing it. I don't expect it to be a great game (as you say, old FPS
    games lack the polished gameplay that we expect from modern titles)
    but surely it can't be as bad as I recall?

    But is it worth paying 34.95 to find out? I don't think it is. Maybe
    after the game drops in price (or, more likely, is added to one of the inevitable give-aways) but until then my curiosity will remain
    unsated.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From PW@21:1/5 to rsquiresMOO@MOOflashMOO.net on Thu Sep 15 10:07:52 2022
    On Thu, 15 Sep 2022 08:39:36 -0600, "rms"
    <rsquiresMOO@MOOflashMOO.net> wrote:

    Never heard of it.
    Me neither.

    Here's my review from some 10yrs?! ago. Remember this is a 20yrold title >now, but due to the cell-shading looks bright and colorful:

    "I'd been curious about this cell-shaded FPS title for awhile, and as it had >been sitting in my GOG account for ages, fired it up on Easy mode.

    Compatibility issues first -- XIII works well in widescreen modes, simply >follow the instructions here http://www.wsgf.org/dr/xiii
    3/4 of the way through I hit a gamebreaking bug, where framerate goes to
    zero and the cpu is pegged. This appears to be sound-related, and the only >fix that worked is to set UseSound=False in xiii.ini for the remainder of
    the level, then set it back; I had no further issues for the remainder of
    the game. You might need to set XP compatibility for the shortcut. Save >often, BTW, as XIII has no autosaves.

    The big draw of XIII is its art style: the comicbook presentation and >brightly colored cell-shaded graphics still look gorgeous, even on a big >monitor at 1900x1200. Too bad this did not carry over to the muddy >low-resolution cutscenes, ah well. I disabled music early on, but the >soundtrack is supposed to be pretty good.

    The conspiracy-themed 007 plot complements the art well, while the James >Bond-ish FPS gameplay does not detract: The mix of stealth ability and >straight-forward shooting offer the player some variety, and are kept from >becoming tedious by the fairly small levels and frequent change of venue,
    but I'd definitely play on Easy to keep moving forward quickly.

    I'll give it a B+ grade. For a 10 year-old game, XIII looks and sounds
    great. Older FPS can get very tedious, shooting the same nazi sprite over
    and over, but XIII avoids this with way above average plot, art, and
    gameplay variety. A modern gamer might prefer to watch youtube gameplay >videos instead of buying XIII, but it's definitely worth a look."

    rms

    *-

    Not interested in comic book looking games or anything like that.
    Borderlands 1 and 2 were enough for me but very interesting looking
    and fun for a while. And funny.

    -pw

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)