• Is it time for Left4Dead to go?

    From Spalls Hurgenson@21:1/5 to All on Wed Sep 14 14:34:53 2022
    "Left4Dead" has - ever since it's release waaaay back in 2008 - been
    one of my 'go-to games'; something I'd fire up and play a brief match
    when I couldn't think of what else to play. It's maintained a place on
    my hard-disk (multiple disks, actually, with all the upgrades) ever
    since I first got the game. Even its sequel couldn't displace it. It's
    outlived pretty much every other game I own - even "Skyrim"! - in the
    longevity of its install.

    Yet... it's been running through my head more and more over the past
    year: maybe it's time to hit uninstall?

    I mean, technically there's no reason for me to do so. I have
    terabytes of disk space and the paltry 6GB that "Left4Dead" uses is
    nothing compared to the vast emptiness that is most of my "gaming"
    drive. A less obsessive person wouldn't even consider it; why not
    leave it installed? It's doing no harm where it is.

    But I am not that sort of person. My roots lie in the floppy-disk era,
    when every kilobyte counted and if you didn't need it, you got rid of
    it (floppy disks weren't cheap). Logic says 'keep it, who knows what
    the future may hold', but my heart says, "it's using 6 billion bytes
    that might be used for something else". Plus, the uninstall is a
    satisfying conclusion to a game; a quiet agreement that I've seen what
    the game has to offer, and - whether my experience was satisfactory or
    not - it's the end-point of that experience. Maybe one day I'll return
    to the game, but then it will be as a new adventure, seen through
    different eyes focused through the lens of the intervening time.

    And anyway, it's been maybe a year since last I played "Left4Dead".

    Still, it's been there so long, even if I never play it again, it's
    absence will be noted; it will be like how you toss that keepsake
    that's sat on your shelf for years, the void where it once almost
    becomes more noticeable than the gimcrack ever was. How long before I
    stop seeing it missing from my "installed steam games" list, I wonder?

    No, I'll keep it. It's not taking up any room I can't easily spare.

    Or maybe I won't. There's no reason to do so if I'm not playing it,
    and it's unnecessary clutter.

    Round and round I go. I'll make a decision about it, one of these
    days.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Ant@21:1/5 to Spalls Hurgenson on Wed Sep 14 22:32:07 2022
    I am pondering to uninstall Pulsar Lost Colony game. I haven't played it for years.

    Spalls Hurgenson <spallshurgenson@gmail.com> wrote:

    "Left4Dead" has - ever since it's release waaaay back in 2008 - been
    one of my 'go-to games'; something I'd fire up and play a brief match
    when I couldn't think of what else to play. It's maintained a place on
    my hard-disk (multiple disks, actually, with all the upgrades) ever
    since I first got the game. Even its sequel couldn't displace it. It's outlived pretty much every other game I own - even "Skyrim"! - in the longevity of its install.

    Yet... it's been running through my head more and more over the past
    year: maybe it's time to hit uninstall?

    I mean, technically there's no reason for me to do so. I have
    terabytes of disk space and the paltry 6GB that "Left4Dead" uses is
    nothing compared to the vast emptiness that is most of my "gaming"
    drive. A less obsessive person wouldn't even consider it; why not
    leave it installed? It's doing no harm where it is.

    But I am not that sort of person. My roots lie in the floppy-disk era,
    when every kilobyte counted and if you didn't need it, you got rid of
    it (floppy disks weren't cheap). Logic says 'keep it, who knows what
    the future may hold', but my heart says, "it's using 6 billion bytes
    that might be used for something else". Plus, the uninstall is a
    satisfying conclusion to a game; a quiet agreement that I've seen what
    the game has to offer, and - whether my experience was satisfactory or
    not - it's the end-point of that experience. Maybe one day I'll return
    to the game, but then it will be as a new adventure, seen through
    different eyes focused through the lens of the intervening time.

    And anyway, it's been maybe a year since last I played "Left4Dead".

    Still, it's been there so long, even if I never play it again, it's
    absence will be noted; it will be like how you toss that keepsake
    that's sat on your shelf for years, the void where it once almost
    becomes more noticeable than the gimcrack ever was. How long before I
    stop seeing it missing from my "installed steam games" list, I wonder?

    No, I'll keep it. It's not taking up any room I can't easily spare.

    Or maybe I won't. There's no reason to do so if I'm not playing it,
    and it's unnecessary clutter.

    Round and round I go. I'll make a decision about it, one of these
    days.







    --
    Hump day gets quieter already after this week started with its outings, software updates, colony, etc. Dang health and deaths. :(
    Note: A fixed width font (Courier, Monospace, etc.) is required to see this signature correctly.
    /\___/\ Ant(Dude) @ http://aqfl.net & http://antfarm.home.dhs.org.
    / /\ /\ \ Please nuke ANT if replying by e-mail.
    | |o o| |
    \ _ /
    ( )

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  • From PW@21:1/5 to All on Wed Sep 14 22:02:40 2022
    Or Unreal Tournament 2004! I still play it with my brother after how
    many years?

    I need to fire up LFD and LFD2 so see if people are still playing it
    on-line.

    -pw

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  • From PW@21:1/5 to All on Wed Sep 14 21:55:56 2022
    Never!!! One or two!!

    -pw

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    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Spalls Hurgenson@21:1/5 to iamnotusingonewithAgent@notinuse.co on Fri Sep 16 21:29:34 2022
    On Wed, 14 Sep 2022 22:02:40 -0600, PW
    <iamnotusingonewithAgent@notinuse.com> wrote:

    I need to fire up LFD and LFD2 so see if people are still playing it
    on-line.

    At least the last few times I tried it with the original "Left4Dead"
    (more than a year ago), there were still quite a few servers, but a
    lot of the players seemed to be didn't seem very interested in playing
    with randoms, instead pairing off with friends and going off on their
    own. Which I suppose is understandable - especially since there often
    was a language difference; it seems a lot of Russians were playing? -
    but it was a far cry from the almost instinctive cooperation of the
    game in its heyday. A lot of the servers were running the competitive
    versus mode rather than the co-op mode I preferred. Which, again,
    isn't really a problem if that's what people like, but it made the
    game's online aspect a lot less appealing to me.

    So I tended to stick with offline-vs-bots, which isn't the best way to
    play the game but was better than the alternative. Anyway, I usually
    was just in the mood for a quick match to kill some time, so it was
    'good enough'.

    (Playertracker shows there the average to be about 500 people active
    in Sept 2022 for L4D1, and about 15,000 for L4D2. Not surprising since
    the latter now includes all the maps of the former, but I enjoyed the
    simpler, purer gameplay - with its fewer monsters and weapons - of the original)

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From rms@21:1/5 to All on Sat Sep 17 17:16:35 2022
    I only played the co-op L4D1&2, but was pretty addicted to them and
    uninstalled just to move on!

    rms

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From PW@21:1/5 to spallshurgenson@gmail.com on Wed Sep 21 21:43:15 2022
    On Fri, 16 Sep 2022 21:29:34 -0400, Spalls Hurgenson <spallshurgenson@gmail.com> wrote:

    On Wed, 14 Sep 2022 22:02:40 -0600, PW
    <iamnotusingonewithAgent@notinuse.com> wrote:

    I need to fire up LFD and LFD2 so see if people are still playing it >>on-line.

    At least the last few times I tried it with the original "Left4Dead"
    (more than a year ago), there were still quite a few servers, but a
    lot of the players seemed to be didn't seem very interested in playing
    with randoms, instead pairing off with friends and going off on their
    own. Which I suppose is understandable - especially since there often
    was a language difference; it seems a lot of Russians were playing? -
    but it was a far cry from the almost instinctive cooperation of the
    game in its heyday. A lot of the servers were running the competitive
    versus mode rather than the co-op mode I preferred. Which, again,
    isn't really a problem if that's what people like, but it made the
    game's online aspect a lot less appealing to me.

    So I tended to stick with offline-vs-bots, which isn't the best way to
    play the game but was better than the alternative. Anyway, I usually
    was just in the mood for a quick match to kill some time, so it was
    'good enough'.

    (Playertracker shows there the average to be about 500 people active
    in Sept 2022 for L4D1, and about 15,000 for L4D2. Not surprising since
    the latter now includes all the maps of the former, but I enjoyed the >simpler, purer gameplay - with its fewer monsters and weapons - of the >original)


    *--

    Both of them play great off-line in single player mode! As good or
    better than on-line from what I remember.

    I have been planning on trying them again, at least LFD2. One of the
    scariest games I ever played for sure. Talk about nerveracking!

    -pw

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