• Epic Reviews

    From Spalls Hurgenson@21:1/5 to All on Thu Jun 23 20:20:52 2022
    So, when getting those free games this week... didja notice Epic has
    reviews now? Well, no, me neither but apparently that's something they
    do now.*

    Actually, it's not so much 'reviews' as 'ratings', and it is
    apparently not something players can initiate on their own. Instead,
    after playing a game the client will pop-up a little window asking the
    player to rate the game, or offer a brief survey question (e.g.,
    something along the lines of "Is this game a) too easy, b) easy, c)
    average, d) challenging, e) hard, f) fucking hard") and all answers
    will be compiled into an overall "player ratings score". They're
    already showing up on some game's store pages.

    The lack of reviews on Epic's store was one of my major complaints
    about the service. I know a lot of people complain about user reviews
    (waah, the reviews are stupid, the 'woke' use them to review bomb, its
    all astroturf, etc.) and while some of these complaints have merit on
    the whole I find user reviews more useful than not. At the very least,
    they're an alternative to the only-positive marketing-speak you'd
    otherwise be stuck with; you'll never read store-page telling you
    "this game crashes all the time", after all. There's always some cruft
    in user reviews, but a lot of them can be quite insightful as well.**

    On the whole, most users like user-reviews too; they're one of the
    first things people usually check; they're far more important to
    selling a game on Steam, for instance, than the actual marketing copy
    provided by the publisher (almost nobody reads that stuff). Look at
    the categorization tags, watch some gameplay footage, read the
    user-reviews... that's the order for the bulk of gamers. That they
    were missing on Epic was telling.

    Because, important as they are, the publishers themselves /aren't/
    crazy about user reviews. After all, it means they aren't controlling
    the message; they aren't the only ones telling you about the game.
    Having a bad user review in-your-face on the store page does far, far
    more to discourage gamers from pushing that "add to cart" button than
    any bad review in a magazine or on youtube; it's an immediate reminder
    that the purchase you are about to make MAY not be the wisest thing
    you've done. So of course they hate it. Epic knew that; the lack of
    reviews was actually seen as a positive by many publishers, as much as
    the exclusivity deals or lower revenue cut.

    Which is why Epic's take on user reviews is so wishy-washy and weak;
    it does as much as it can to prevent users from saying anything
    negative about the game. There's going to be no survey that lets you
    key in "This game crashes all the time", and even if a game asks
    "would you recommend this game to a friend?" and everybody answers
    "FUCK NO!", that's still no problem; you just don't show the compiled
    results to that question. It's designed to only show the positives
    without allowing the customer to ever make a game look less than
    perfect and potentially harm sales.

    So congratulations Epic on finally allowing customers to have some
    feedback on the products you sell... but fuck you for doing it in a
    way that completely negates its usefulness to anyone other than the
    publishers.





    ---------------------- *https://store.epicgames.com/en-US/news/the-epic-games-store-ratings-and-polls-update
    ** I /may/ be a bit biased on this topic 'cause, well, you know ;-)

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From JAB@21:1/5 to Spalls Hurgenson on Sat Jun 25 10:45:13 2022
    On 24/06/2022 01:20, Spalls Hurgenson wrote:

    So, when getting those free games this week... didja notice Epic has
    reviews now? Well, no, me neither but apparently that's something they
    do now.*

    Actually, it's not so much 'reviews' as 'ratings', and it is
    apparently not something players can initiate on their own. Instead,
    after playing a game the client will pop-up a little window asking the
    player to rate the game, or offer a brief survey question (e.g.,
    something along the lines of "Is this game a) too easy, b) easy, c)
    average, d) challenging, e) hard, f) fucking hard") and all answers
    will be compiled into an overall "player ratings score". They're
    already showing up on some game's store pages.

    The lack of reviews on Epic's store was one of my major complaints
    about the service. I know a lot of people complain about user reviews
    (waah, the reviews are stupid, the 'woke' use them to review bomb, its
    all astroturf, etc.) and while some of these complaints have merit on
    the whole I find user reviews more useful than not. At the very least, they're an alternative to the only-positive marketing-speak you'd
    otherwise be stuck with; you'll never read store-page telling you
    "this game crashes all the time", after all. There's always some cruft
    in user reviews, but a lot of them can be quite insightful as well.**

    On the whole, most users like user-reviews too; they're one of the
    first things people usually check; they're far more important to
    selling a game on Steam, for instance, than the actual marketing copy provided by the publisher (almost nobody reads that stuff). Look at
    the categorization tags, watch some gameplay footage, read the user-reviews... that's the order for the bulk of gamers. That they
    were missing on Epic was telling.


    The two that get me to click on the store-page are does it look like my
    type of game and are the user reviews at least mixed. Then I'll have a
    look at the screen shots (I would also include videos if it wasn't for
    the fact that the majority tell you almost nothing about how the game
    plays) and then have a scan though some positive, and just as
    importantly, negative user reviews. From there it tends to be buy/not buy/wishlist.

    Of course that doesn't mean there aren't problems with user reviews but
    for me the positives far outweigh the negatives.

    Because, important as they are, the publishers themselves /aren't/
    crazy about user reviews. After all, it means they aren't controlling
    the message; they aren't the only ones telling you about the game.
    Having a bad user review in-your-face on the store page does far, far
    more to discourage gamers from pushing that "add to cart" button than
    any bad review in a magazine or on youtube; it's an immediate reminder
    that the purchase you are about to make MAY not be the wisest thing
    you've done. So of course they hate it. Epic knew that; the lack of
    reviews was actually seen as a positive by many publishers, as much as
    the exclusivity deals or lower revenue cut.

    Which is why Epic's take on user reviews is so wishy-washy and weak;
    it does as much as it can to prevent users from saying anything
    negative about the game. There's going to be no survey that lets you
    key in "This game crashes all the time", and even if a game asks
    "would you recommend this game to a friend?" and everybody answers
    "FUCK NO!", that's still no problem; you just don't show the compiled
    results to that question. It's designed to only show the positives
    without allowing the customer to ever make a game look less than
    perfect and potentially harm sales.

    So congratulations Epic on finally allowing customers to have some
    feedback on the products you sell... but fuck you for doing it in a
    way that completely negates its usefulness to anyone other than the publishers.


    Good old Epic for having the best interest of gamers at their heart as
    always!

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)