• Flashback 2

    From Spalls Hurgenson@21:1/5 to All on Thu Jun 9 20:08:23 2022
    Anybody else remember "Flashback", that early 90s action/platformer
    created by the same devs beyond the (much better known) "Another
    World" (a.k.a. "Out of This World"). It isn't as well remembered as
    its forebear - largely because it lacked the novelty and innovation of
    the early games, instead following in their well-tread footsteps - but
    it was a solid experience nonetheless. Sure, its gameplay was just
    'more of the same', but "Flashback" offered solid platforming,
    colorful visuals and an interesting universe. It wasn't a game that
    was going to change the industry, but you could have a lot of fun
    playing it.

    "Flashback" has largely been relegated to history, though. There was a
    sequel ("Fade to Black") released in 1995 that had an awful control
    scheme and was plagued by that era's primitive 3D graphics, and a
    remake of the original was released in 2013 that - while a bit too
    excessive in upscaling the graphics - still wasn't so bad as to
    overwhelm that nostalgic itch, but on the whole the world moved on.
    "Flashback" wasn't a game that needed a sequel; it was fun for its
    time, but it was otherwise a flash-in-the-pan production.

    (You know where I'm going with this, right?)

    So of course they've gone and made a sequel.

    There's a trailer here if you're interested: https://www.youtube.com/watch?v=K7XIkFb86zQ but it doesn't really show
    much (which is itself rather telling, I think). Its developers -as far
    as I can tell- have nothing to do with the original team; this is just
    another game designed to milk older gamers of their hard-earned cash
    (and you know how I feel about THAT ;-). Otherwise it doesn't seem to
    have any reason for existing (it also invalidates "Fade to Black" as a
    sequel, which is a shame because that game /was/ made by the original
    devs). From the little in-game gameplay we could see, it seems to
    mimic the original's fairly well, which is good (the original, as
    mentioned, was a pretty good game); it's just that it doesn't do
    anything more with it. "Flashback" wasn't a game that was crying out
    for a continuation.

    (And yes, I say this well knowing the original ended on a cliffhanger
    with the hero drifting through space in an escape pod).

    I'm just not a fan of publishers mining old IPs simply to make money.
    Microids (which incidentally has little to do with the company of the
    same name from the 80s and 90s, other than owning their IP and using
    their name) has - as far as I can tell - had claim to the "Flashback"
    license for close to a decade and haven't done anything with it until
    now; this wasn't a developer that eagerly wanted to make a new
    "Flashback" game just because the original had been so influential on
    them. It's a calculated move to take advantage of the nostalgia for
    older games, and that just leaves me sour: not only is it crassly
    commercial, it also prevents resources from being used to create new,
    equally interesting properties. I loved the old games... but I want
    new ones too.

    Doubtlessly "Flashback 2" will make money; the gaming market is large
    enough (and the production costs of a retro-platformer low enough)
    that even if only a tiny percentage of gamers buy this title, Microids
    will make its money back. And I have to admit, my love of the original
    is enough that even I am tempted to get it (although I'll try to
    resist that urge out of principle ;-). I just wish the industry wasn't
    so... openly obvious with its scummy tactics sometimes.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Ant@21:1/5 to Spalls Hurgenson on Thu Jun 9 20:56:27 2022
    I remember that game, but wasn't into it that much.


    Spalls Hurgenson <spallshurgenson@gmail.com> wrote:

    Anybody else remember "Flashback", that early 90s action/platformer
    created by the same devs beyond the (much better known) "Another
    World" (a.k.a. "Out of This World"). It isn't as well remembered as
    its forebear - largely because it lacked the novelty and innovation of
    the early games, instead following in their well-tread footsteps - but
    it was a solid experience nonetheless. Sure, its gameplay was just
    'more of the same', but "Flashback" offered solid platforming,
    colorful visuals and an interesting universe. It wasn't a game that
    was going to change the industry, but you could have a lot of fun
    playing it.

    "Flashback" has largely been relegated to history, though. There was a
    sequel ("Fade to Black") released in 1995 that had an awful control
    scheme and was plagued by that era's primitive 3D graphics, and a
    remake of the original was released in 2013 that - while a bit too
    excessive in upscaling the graphics - still wasn't so bad as to
    overwhelm that nostalgic itch, but on the whole the world moved on. "Flashback" wasn't a game that needed a sequel; it was fun for its
    time, but it was otherwise a flash-in-the-pan production.

    (You know where I'm going with this, right?)

    So of course they've gone and made a sequel.

    There's a trailer here if you're interested: https://www.youtube.com/watch?v=K7XIkFb86zQ but it doesn't really show
    much (which is itself rather telling, I think). Its developers -as far
    as I can tell- have nothing to do with the original team; this is just another game designed to milk older gamers of their hard-earned cash
    (and you know how I feel about THAT ;-). Otherwise it doesn't seem to
    have any reason for existing (it also invalidates "Fade to Black" as a sequel, which is a shame because that game /was/ made by the original
    devs). From the little in-game gameplay we could see, it seems to
    mimic the original's fairly well, which is good (the original, as
    mentioned, was a pretty good game); it's just that it doesn't do
    anything more with it. "Flashback" wasn't a game that was crying out
    for a continuation.

    (And yes, I say this well knowing the original ended on a cliffhanger
    with the hero drifting through space in an escape pod).

    I'm just not a fan of publishers mining old IPs simply to make money. Microids (which incidentally has little to do with the company of the
    same name from the 80s and 90s, other than owning their IP and using
    their name) has - as far as I can tell - had claim to the "Flashback"
    license for close to a decade and haven't done anything with it until
    now; this wasn't a developer that eagerly wanted to make a new
    "Flashback" game just because the original had been so influential on
    them. It's a calculated move to take advantage of the nostalgia for
    older games, and that just leaves me sour: not only is it crassly
    commercial, it also prevents resources from being used to create new,
    equally interesting properties. I loved the old games... but I want
    new ones too.

    Doubtlessly "Flashback 2" will make money; the gaming market is large
    enough (and the production costs of a retro-platformer low enough)
    that even if only a tiny percentage of gamers buy this title, Microids
    will make its money back. And I have to admit, my love of the original
    is enough that even I am tempted to get it (although I'll try to
    resist that urge out of principle ;-). I just wish the industry wasn't
    so... openly obvious with its scummy tactics sometimes.





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    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From JAB@21:1/5 to Spalls Hurgenson on Fri Jun 10 10:02:26 2022
    On 10/06/2022 01:08, Spalls Hurgenson wrote:

    Anybody else remember "Flashback", that early 90s action/platformer
    created by the same devs beyond the (much better known) "Another
    World" (a.k.a. "Out of This World"). It isn't as well remembered as
    its forebear - largely because it lacked the novelty and innovation of
    the early games, instead following in their well-tread footsteps - but
    it was a solid experience nonetheless. Sure, its gameplay was just
    'more of the same', but "Flashback" offered solid platforming,
    colorful visuals and an interesting universe. It wasn't a game that
    was going to change the industry, but you could have a lot of fun
    playing it.

    "Flashback" has largely been relegated to history, though. There was a
    sequel ("Fade to Black") released in 1995 that had an awful control
    scheme and was plagued by that era's primitive 3D graphics, and a
    remake of the original was released in 2013 that - while a bit too
    excessive in upscaling the graphics - still wasn't so bad as to
    overwhelm that nostalgic itch, but on the whole the world moved on. "Flashback" wasn't a game that needed a sequel; it was fun for its
    time, but it was otherwise a flash-in-the-pan production.

    (You know where I'm going with this, right?)

    So of course they've gone and made a sequel.

    There's a trailer here if you're interested: https://www.youtube.com/watch?v=K7XIkFb86zQ but it doesn't really show
    much (which is itself rather telling, I think). Its developers -as far
    as I can tell- have nothing to do with the original team; this is just another game designed to milk older gamers of their hard-earned cash
    (and you know how I feel about THAT ;-). Otherwise it doesn't seem to
    have any reason for existing (it also invalidates "Fade to Black" as a sequel, which is a shame because that game /was/ made by the original
    devs). From the little in-game gameplay we could see, it seems to
    mimic the original's fairly well, which is good (the original, as
    mentioned, was a pretty good game); it's just that it doesn't do
    anything more with it. "Flashback" wasn't a game that was crying out
    for a continuation.

    (And yes, I say this well knowing the original ended on a cliffhanger
    with the hero drifting through space in an escape pod).

    I'm just not a fan of publishers mining old IPs simply to make money. Microids (which incidentally has little to do with the company of the
    same name from the 80s and 90s, other than owning their IP and using
    their name) has - as far as I can tell - had claim to the "Flashback"
    license for close to a decade and haven't done anything with it until
    now; this wasn't a developer that eagerly wanted to make a new
    "Flashback" game just because the original had been so influential on
    them. It's a calculated move to take advantage of the nostalgia for
    older games, and that just leaves me sour: not only is it crassly
    commercial, it also prevents resources from being used to create new,
    equally interesting properties. I loved the old games... but I want
    new ones too.

    Doubtlessly "Flashback 2" will make money; the gaming market is large
    enough (and the production costs of a retro-platformer low enough)
    that even if only a tiny percentage of gamers buy this title, Microids
    will make its money back. And I have to admit, my love of the original
    is enough that even I am tempted to get it (although I'll try to
    resist that urge out of principle ;-). I just wish the industry wasn't
    so... openly obvious with its scummy tactics sometimes.


    Can't say I've heard of the original, let alone played it. On the
    subject of bringing back old IP, well like you say it depends. I have no problem if it's a labour of love to bring a game to a new audience or if
    the core gameplay has stood the test of time. This I don't fits into
    either category.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Anssi Saari@21:1/5 to Spalls Hurgenson on Fri Jun 10 13:33:34 2022
    Spalls Hurgenson <spallshurgenson@gmail.com> writes:

    Anybody else remember "Flashback", that early 90s action/platformer
    created by the same devs beyond the (much better known) "Another
    World" (a.k.a. "Out of This World").

    Vaguely. It's been 30 years after all... I remember the 2D action and
    shooting and fluid animations but as to what it was actually about
    (other than shooting), nothing. Well, I do remember I liked it but it
    was a single and fairly short game.

    Oh well, looks like a Christmas release or later. Wouldn't mind playing
    it now.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)