• What Have You Bene Playing... IN MAY 2022?

    From Spalls Hurgenson@21:1/5 to All on Wed Jun 1 12:56:58 2022
    Why is it that we get a new month after every 30* days? That seems an irresponsible management of our limited supply of months. I mean, what
    are we gonna do when we run out of Januaries? Plus, it means I have to
    keep making these posts, and that's work... horrible, horrible work!
    But, I guess that if I must, I must. So let's see what we've all been
    playing, videogame-wise, during the month of May.


    A Nice, Short List**
    ------------------------------
    - Tomb Raider 11: Rise of the Tomb Raider


    Endlessly Going On (and On and On...) About It ---------------------------------------
    - Tomb Raider 11: Rise of the Tomb Raider

    In the rebooted-reboot series of the Tomb Raider franchise, the second
    game - "Rise of the Tomb Raider" - is rarely the one most people point
    to as their favorite. That honor usually falls either to the first
    ("Tomb Raider") for its novelty, or to the third ("Shadow of the Tomb
    Raider") for its more polished gameplay. But of course, I just have to
    be the contrary one; of the three games, it is the middle one I enjoy
    the most.

    A large part of this, I think, is due to its setting; I love tramping
    through ice-covered northern environments more than I enjoy jungles,
    and "Rise" has the former in abundance. "Rise" does ice and snow
    really well; not just in the visuals, but also in the gameplay. Snow
    can bog you down and ice can be slippery... but its never used so
    often as to become annoying; it's just another tool in the toolchest
    for the designers. Protagonist Lara Croft's ability to easily shake
    off those frequent dips into ice-chilled water does somewhat distract
    from any attempt at realism, though...

    The game is an uneven mix of linear corridor progression and
    open-world meandering. The former bits are - unsurprisingly - heavily
    scripted and lack replayability. In fact, you often are blocked from
    returning to those sequences after completing them the first time by conveniently placed rockfalls or unscalable walls. Meanwhile the
    open-world bits often suffer in pacing due to the aimless exploration.
    It doesn't help that the open-world is also cluttered with rather
    pointless (but fortunately optional) challenges, such as shooting
    randomly placed targets. Both modes are well developed and the game
    benefits from the variety, but the balance between the two - and the
    often jarring shifts between linear and open-world progression -
    result in a game design that seems less polished and more unfocused
    than it needed be.

    On the other hand, there's a better balance between the exploration
    and combat mechanics in "Rise" than there was in its predecessor.
    There's less actual fighting in this game, but the fights feel more
    intense, with improved variety in enemy types. There's little
    interaction between the two modes, though; while you can platform
    during the firefights, there's little incentive to do so; the added
    verticality is rarely beneficial to Lara, and clambering her up to a
    higher position is just an opportunity for the enemy to take potshots
    at you. It's better just to run around in circles shooting at the bad
    guys, as is typical for the franchise. There's a fairly weak stealth
    mechanic as well. It is somewhat useful in taking out the odd
    straggler and getting into a good starting position before the gunplay
    begins - but, as the enemies never go out of alert once triggered, I
    rarely made much use of it. There are a few quicktime events - the
    bane of the series - but these are much less common; in fact, except
    for a couple annoying sequences at the start of the game and right at
    its end, they are barely noticeable.

    The story is the usual nonsense the franchise is famous for. Lara's
    parental issues - "Mommy died early and Daddy cared more about his
    research than me!" - remain a prime focus to her character arc, and
    are no more convincing in this iteration than the last ten times it
    played out. The new villain - the dreaded Trinity organization - is cartoonishly evil and come so out of left-field as to be more comical
    than threatening. Lara herself still tries to straddle the idea of
    being a innocent waif unwillingly thrust into events beyond her
    control, while at the same time being a tough-as-nails adventurer who
    happily mows down hundreds of people in her monomaniacal quest for
    treasure. It doesn't work and the protagonist is almost unlikable
    because of this schizophrenic depiction.

    Still, the storyline of the "Tomb Raider" franchise has never been its
    most enticing feature. The platforming, on the other hand, is
    satisfyingly solid, if a bit too directed. You're never really left
    wondering where to go or how to get there. Nonetheless, there are a
    good number of tools available to you to navigate the world, and while
    the challenge level isn't too high, the running-n-jumping have an
    intensity to them that I found quite enjoyable.

    I don't think I can argue that "Rise of the Tomb Raider" is a great
    game, and were you to point out its flaws, I don't think I could argue
    with you (after all, I pointed out a number of them here myself).
    Still, between its pleasing visuals and unoffensive gameplay, "Rise"
    found a balance that I found pleasing enough to play to the end.


    ------------------------------

    So, yeah, that's all for me this month. It's not that "Rise" took me
    so long to finish - I got about 30 hours out of it - as I just didn't
    have the interest in playing more games than that this month. I'm very disappointed with myself.

    Hopefully, your playlists will be longer. So let's find out:

    What Have You Been Playing... IN MAY 2022?













    ------------------------------
    * or 28/29/31 days, depending on the month
    ** but is it really a list with only one game?

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Justisaur@21:1/5 to Spalls Hurgenson on Wed Jun 1 14:05:19 2022
    On Wednesday, June 1, 2022 at 9:57:12 AM UTC-7, Spalls Hurgenson wrote:

    A Nice, Short List**
    ------------------------------
    - Tomb Raider 11: Rise of the Tomb Raider

    Hopefully, your playlists will be longer. So let's find out:

    What Have You Been Playing... IN MAY 2022?

    **** Elden Ring
    *** Jedi: Fallen Order
    *** Beat Saber

    **** Elden Ring is finished. I felt post game completed malaise for about a day.
    I still look at Elden Ring's memes and videos, but don't want to go back to it.
    I still think DS3 is a better game, which I would go back to, if not for the fact
    the PC severs are still down. At least the dev is saying they're working on it now.

    I can see trying out the other Fromsoft games like Bloodborne and Sekiro,
    too, but there's a few games I want to try first, Guardians of the Galaxy, Cyberpunk 2077 maybe. I've also been having a bit of a Fallout Hankering,
    but which one?

    *** Jedi: Fallen Order. I had tried to play this before Elden ring, but it was beyond my video card. Since I now have a decent video card I'm playing it.
    The first 'tutorial' level is utter garbage, hated it, and almost put it down, but
    preserved. It gets better after that, but combat is kind of meh especially coming off of Elden Ring. I initially put my difficulty on Jedi Master (3rd difficulty) as I figured it would feel too easy without doing that, eventually I realized I'm not *that* much of a masochist and put it down to Jedi Knight. (2nd difficulty) which is managable, though I'm stuck somewhere near
    the end of the game (I guess) fighting an ex-Jedi. It doesn't seem
    like either dodging or parrying work on some of his moves, even when he
    doesn't have the red aura that indicates he's charging a non-parryable
    move.

    The game itself is beautiful, and feels very Star Wars. However it also
    feels far more puzzle platformer than anything else which is not my favorite. Actually some of the things Spalls said about Tomb Raider seems to
    apply to this game as well.

    At a couple points I tried to look up solutions to things, and didn't find any and discovered that there were bugs that were preventing me from
    continuing (but also not found anywhere I looked that's what they were.) Fortunately they resolved and I was able to do things after shutting it down and starting it back up. This also happened in combat twice, where I couldn't even pull out my lightsaber. Unfortunately you lose all your progress from
    the last 'meditation point' (i.e. bonfire/grace stolen from DS) if you quit out.

    I also had a really hard time wanting to go back to places. There was one point I could see I could progress through after I learned a new power,
    but for the life of me I could not find a way back there, in fact I fell through
    the floor 3 times when I got back on the path I thought went there. I eventually gave up on that and just got on with it.

    I really don't like the game trope of having to go back to the same place
    over and over after you unlock ways of progressing, and this has a
    lot of that. I went to the 2nd world 3 times so far and there's still
    stuff I don't have a way to get past at least the game map shows those
    in red, so I don't have to beat my head against them.

    Don't get me wrong, this is a good game, it's just got it's flaws and it's really the wrong genre for me.

    I also have a feeling I'm going to be done with it soon even though
    I only started it last week. A big difference between it and Elden
    Ring which I've played a couple months now. Well, at least I got
    it for free, so I can't really complain about the short game.

    *** Beat Saber - Well I've waned a bit too much on this, I was trying
    to get 20-60 minutes a day for exercise, but I'm bored of it now.
    I'm probably down to about 2x 20 minutes a week. It's still better
    than exercise on a treadmill or something though. I've also
    started having trouble with it - or the oculus, not sure. It places
    where I'm suppose to be near the left edge of the play area. I
    haven't found any fixes for this, and it always does it now.
    Rebooted the Oculus, switch types of guardian, move rooms, changed
    a bunch of settings, etc. The problem being is I lose visibility/have
    the annoying grid come up when I have to lean or step left to break
    blocks on that side.

    - Justisaur

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Ant@21:1/5 to Spalls Hurgenson on Wed Jun 1 16:49:50 2022
    Yep, time flies. Finally downloaded Black Mesa to get flashbacks from
    Half-Life 1. I'm half-way done. It's pretty.


    Spalls Hurgenson <spallshurgenson@gmail.com> wrote:

    Why is it that we get a new month after every 30* days? That seems an irresponsible management of our limited supply of months. I mean, what
    are we gonna do when we run out of Januaries? Plus, it means I have to
    keep making these posts, and that's work... horrible, horrible work!
    But, I guess that if I must, I must. So let's see what we've all been playing, videogame-wise, during the month of May.
    ...
    So, yeah, that's all for me this month. It's not that "Rise" took me
    so long to finish - I got about 30 hours out of it - as I just didn't
    have the interest in playing more games than that this month. I'm very disappointed with myself.

    Hopefully, your playlists will be longer. So let's find out:

    What Have You Been Playing... IN MAY 2022?
    ...
    --
    It's June & hump day! Dang illnesses like cancers (another 1 bites the dust again), allergies, & COVID-19s! :(
    Note: A fixed width font (Courier, Monospace, etc.) is required to see this signature correctly.
    /\___/\ Ant(Dude) @ http://aqfl.net & http://antfarm.home.dhs.org.
    / /\ /\ \ Please nuke ANT if replying by e-mail.
    | |o o| |
    \ _ /
    ( )

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Spalls Hurgenson@21:1/5 to justisaur@gmail.com on Wed Jun 1 22:21:14 2022
    On Wed, 1 Jun 2022 14:05:19 -0700 (PDT), Justisaur
    <justisaur@gmail.com> wrote:

    *** Jedi: Fallen Order.
    The game itself is beautiful, and feels very Star Wars. However it also >feels far more puzzle platformer than anything else which is not my favorite. >Don't get me wrong, this is a good game, it's just got it's flaws and it's >really the wrong genre for me.

    Pretty much my opinion of the game. It's a well-polished title that
    wonderfully captures the look and feel of the Star Wars universe, but
    as a game it only achieves adequacy. It borrows a lot from "Dark
    Souls", although its difficulty level has been reduced to make it more palatable to the average Star Wars fan; it's not what I would
    necessarily call an easy game, but it's less brutal and with a
    smoother difficulty curve. It's also influenced as much - if not more
    - from action/adventure/3D-platformers like "Uncharted". What it
    doesn't do is bring anything new to the genre; it's gameplay is
    completely derivative.

    It's a very enjoyable Star Wars experience but at best it can offer a moderately fun game play, and - other than its license - isnt' very
    memorable. "Star Wars" fanatics (like myself) will love it, others
    will find it passable but not exceptional, and nothing to rush out and
    buy.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From rms@21:1/5 to All on Wed Jun 1 20:46:10 2022
    What Have You Been Playing... IN MAY 2022?

    Just Elden Ring! A sword, board, & magic mostly undirected journey
    through a large tolkien-esque world, with lots of random monsters to fight,
    and upgrade paths to choose. I finished it some days ago and am still hungover. I've started 13 Sentinels on the console, hopefully that will
    wean me off ER.

    rms

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Spalls Hurgenson@21:1/5 to Ant on Wed Jun 1 22:30:36 2022
    On Wed, 01 Jun 2022 16:49:50 -0500, ant@zimage.comANT (Ant) wrote:
    Spalls Hurgenson <spallshurgenson@gmail.com> wrote:

    What Have You Been Playing... IN MAY 2022?

    Yep, time flies. Finally downloaded Black Mesa to get flashbacks from >Half-Life 1. I'm half-way done. It's pretty.

    I'm assuming you haven't gotten to the revamped Xen levels?

    I always thought that Xen in the original "Half Life" got a bad rap.
    It was definitely the weakest part of the game, but I really
    appreciated what Valve was trying to do: they wanted to shake up the
    player's experience. Up to that point, the game had been all about
    running and gunning through an Earthlike environment against largely predictable enemies. Xen was meant to feel alien, both in its
    appearance and its gameplay; the player was supposed to be
    discomfited. It didn't quite work as Valve hoped, but the idea was
    great and there were moments of brilliance that still shone through
    and - even if it wasn't my favorite part of the game - I still enjoyed
    the original Xen's levels.

    But I absolutely despised the Black Mesa Xen levels. Oh, they were
    absolutely gorgeous and quite often captured that unnerving and
    surreal feel that Valve was shooting for back in 1999... but the
    gameplay was just more of the same, and the whole Xen section far,
    far, FAR overstayed its welcome (Xen was maybe 20% of the original
    "Half Life"; it's closer to half of "Black Mesa's" length). I intend
    to play "Black Mesa" again some time in the future, but I'm pretty
    sure I'll stop after Gordon Freeman jumps into the teleporter...

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From JAB@21:1/5 to Ant on Thu Jun 2 10:33:25 2022
    On 01/06/2022 22:49, Ant wrote:
    Yep, time flies. Finally downloaded Black Mesa to get flashbacks from Half-Life 1. I'm half-way done. It's pretty.


    I did get it sometime ago but that was before Xen was complete. I think
    it's really good as it keeps the overall feel of HL:1 but streamlines it
    down into the type of game you think HL:1 should have been in particular
    some of the more annoying parts that tested your level of frustration
    have been removed.

    Hope you enjoy it as much as I did.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From JAB@21:1/5 to All on Thu Jun 2 10:29:38 2022
    Partisans 1941
    --------------

    I really did try to like this one but but the clunkiness lead to
    frustration. It's annoying really as I I do like the game concept but
    the implementation just doesn't match it. It has lead me to slightly
    update my rules for when I get a new game to play one for ten hours
    unless it's just not a good game.

    Stillness of The Wind
    ---------------------

    This was a freebie on Amazon and it's a interesting but short (maybe
    four hours) game. The basic premise is you play as an old woman living
    alone in a farmhouse. The basic day is doing your chores such as milking
    the goats, collecting eggs and making cheese. In between that there's
    little backstory snippets to read. It's enjoyable in the sense of how it
    tries to get that experience of loneliness and the mundane of day-to-day
    life but that's it really. I glad I played it but I don't see a lot of replayability in it as there really isn't a different approach you can
    take to a replay.

    Infra
    -----

    Bit of a mixed bag this one. The game is part walking sim part puzzle
    game. Go to a run down building and work out how to fix things and take pictures of broken items. The problem I'm finding with it that it kinda
    feels like what game you get if you take the shooting out of HL:1/2 and
    just leave the puzzles and jumping in, oh and the flashlight that hardly
    lasts.

    The game design also feels like it comes from the same era in that a lot
    of the time it's not clear what your actually supposed to be doing to
    progress and that I think will be especially true if you've never played HL:1/2. It's not that it does an awful job (many of the clues are notes)
    but instead that it doesn't do an overly good job. The other problem I
    find is that whereas some of the puzzles feel natural quite a few of
    them feel really, really forced. As an example to open one of the doors
    you have to line up a number of knobs on a control panel to in a certain pattern. Why would you have a control panel like that?

    I have tried to avoid looking at walk-throughs (only once so far) as I
    find it easy to slip into the mindset of as soon as you get stuck go
    straight to one which kinda defeats the point of playing the game.
    Saying all that I'm still enjoying it besides what I see as its flaws.

    On the plus side though I did get a Steam trading card which sells for
    about 90p. Why that price considering that most of the ones a have don't
    even get to double digits, who knows.

    Numenera - RPG
    --------------

    So the campaign continues and we have another player joining us for our
    next session. The system is a bit different but overall I like it and
    the setting.

    What's make it really enjoyable is we're trying to make it more of a
    co-op story telling game instead of a work your way through a
    pre-defined story arc game. It's an interesting approach if you've got
    the right group.

    Hitch Hikers Guide to The Galaxy - Book
    ---------------------------------------

    Well I was going to just read the first book but I was enjoying it so
    much I read the next two as well and I'm still none the wiser as to
    whether I've read any of them before as the first two books are pretty
    much the same as the TV series!

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Anssi Saari@21:1/5 to Spalls Hurgenson on Thu Jun 2 16:58:24 2022
    Spalls Hurgenson <spallshurgenson@gmail.com> writes:

    What Have You Been Playing... IN MAY 2022?

    I managed a little Cyberpunk 2077. Finally in the final mission, maybe
    half of it still to go.

    Damn, it seems I lost most of May to something not gaming. A little
    gardening, work, started on a running program.

    In computerland, fiddled with my little file server, I actually tried to
    add a serial port to it but it turns out this is harder to do than one
    would think. PCI express x1 cards in low profile are for sale but
    my attempts to buy one are starting to seem a little comical.

    First card I ordered, order cancelled. I guess they didn't have stock
    after all. Second card (second vendor too), they sent the wrong card, it
    has a parallel port. Third card looks OK but kills my ethernet (weird)
    and reports no serial ports present, only a parallel port (doubly
    weird). Fourth order was cancelled. Apparently my address is bad
    now. Sheesh, how hard is it to just say "we don't ship outside whatever countries we do ship in?"

    Oh well, maybe fifth time's the charm?

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Justisaur@21:1/5 to Anssi Saari on Thu Jun 2 07:09:35 2022
    On Thursday, June 2, 2022 at 6:58:26 AM UTC-7, Anssi Saari wrote:
    Spalls Hurgenson <spallsh...@gmail.com> writes:

    What Have You Been Playing... IN MAY 2022?
    I managed a little Cyberpunk 2077. Finally in the final mission, maybe
    half of it still to go.

    Damn, it seems I lost most of May to something not gaming. A little gardening, work, started on a running program.

    In computerland, fiddled with my little file server, I actually tried to
    add a serial port to it but it turns out this is harder to do than one
    would think. PCI express x1 cards in low profile are for sale but
    my attempts to buy one are starting to seem a little comical.

    First card I ordered, order cancelled. I guess they didn't have stock
    after all. Second card (second vendor too), they sent the wrong card, it
    has a parallel port. Third card looks OK but kills my ethernet (weird)
    and reports no serial ports present, only a parallel port (doubly
    weird). Fourth order was cancelled. Apparently my address is bad
    now. Sheesh, how hard is it to just say "we don't ship outside whatever countries we do ship in?"

    Oh well, maybe fifth time's the charm?

    Get/Use a USB serial bus. USB is serial to begin with :) I've read better things about using USB for that, though I haven't done it myself. I
    certainly had much better luck with the USB dvd than any internal ones
    I've ever had.

    - Justisaur

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Anssi Saari@21:1/5 to Justisaur on Thu Jun 2 16:58:34 2022
    Justisaur <justisaur@gmail.com> writes:

    I can see trying out the other Fromsoft games like Bloodborne and Sekiro, too, but there's a few games I want to try first, Guardians of the Galaxy, Cyberpunk 2077 maybe.

    I've also been having a bit of a Fallout Hankering, but which one?

    Isn't that the question? I've liked all the modern Fallouts a lot,
    despite the bugs and stupid design and bad writing. Somehow it manages
    to have an appeal. I actually heard a podcast recently where a
    countrywomen who actually works for Bethesda was interviewed. Apparently
    all she does is item design for the game worlds. Weird job and she
    seemed pretty weird in the interview when she talked about liking the
    meta-game of making Fallout or Skyrim run with 400+ mods but I guess it
    takes all kinds. I never really got into just hanging around or
    decorating a home base although both NV and FO4 provide decent
    frameworks for that. Interesting since I did (eventually) like collecting
    stuff and prepping for big fights in the old GTA games.

    But as to playing Fallout again, I don't know. I went through FO4 with a sneaker character and it was fun, especially with a legendary bot
    killing plasma gun. So if I could sneak up on a bot I could pretty much
    one shot it. But grinding up the levels to get all the skills I wanted
    was pretty tedious and mostly the addition of the legendaries seemed
    like a waste. Skipping almost all of the base building and the
    whole Minuteman thing was a good decision for me. I can't say I'd want
    to go back to FO3 and I played NV quite a lot, enough to be sick of it.

    *** Jedi: Fallen Order.
    The game itself is beautiful, and feels very Star Wars. However it also feels far more puzzle platformer than anything else which is not my favorite. Actually some of the things Spalls said about Tomb Raider seems to
    apply to this game as well.

    I tried to play this but got stuck in a cave, second planet. I tried for
    some time to figure out (and look up) how to get the eff out of there
    but lost interest. I kinda like the approach to loot in that you don't
    have to bother, all loot is cosmetic and there's no upgrading the light
    saber for damage or anything. OTOH, having to slice and dice almost
    everyone got a little tedious already. Likewise the jumping and the
    puzzles. Oh and the skill bush. I'd like some cool and common Jedi
    powers of push and pull, not the acrobatics. Too bad it's usually the
    dark side that gets all the good roasting and choking powers.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From rms@21:1/5 to All on Thu Jun 2 07:29:17 2022
    Infra

    I was intrigued by this game, and by some enthusiastic fans on discord, enough to buy it some time ago. Still haven't fired it up!

    rms

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Justisaur@21:1/5 to Anssi Saari on Thu Jun 2 07:21:05 2022
    On Thursday, June 2, 2022 at 6:58:36 AM UTC-7, Anssi Saari wrote:
    Justisaur <just...@gmail.com> writes:

    I can see trying out the other Fromsoft games like Bloodborne and Sekiro, too, but there's a few games I want to try first, Guardians of the Galaxy, Cyberpunk 2077 maybe.

    I've also been having a bit of a Fallout Hankering, but which one?
    Isn't that the question? I've liked all the modern Fallouts a lot,
    despite the bugs and stupid design and bad writing. Somehow it manages
    to have an appeal. I actually heard a podcast recently where a
    countrywomen who actually works for Bethesda was interviewed. Apparently
    all she does is item design for the game worlds. Weird job and she
    seemed pretty weird in the interview when she talked about liking the meta-game of making Fallout or Skyrim run with 400+ mods but I guess it
    takes all kinds. I never really got into just hanging around or
    decorating a home base although both NV and FO4 provide decent
    frameworks for that. Interesting since I did (eventually) like collecting stuff and prepping for big fights in the old GTA games.

    I'm thinking maybe NV as it left a bad taste and everyone seems to love it. Maybe with the right mods. I did finish it but tried to play a second character on the hardest as a demolition expert and it was not in the
    least bit viable at that difficulty. Took too much damage from explosives
    to kill things and left me without anything I could use to kill things.


    *** Jedi: Fallen Order.
    The game itself is beautiful, and feels very Star Wars. However it also feels far more puzzle platformer than anything else which is not my favorite.
    Actually some of the things Spalls said about Tomb Raider seems to
    apply to this game as well.
    I tried to play this but got stuck in a cave, second planet. I tried for
    some time to figure out (and look up) how to get the eff out of there
    but lost interest. I kinda like the approach to loot in that you don't
    have to bother, all loot is cosmetic and there's no upgrading the light
    saber for damage or anything. OTOH, having to slice and dice almost
    everyone got a little tedious already. Likewise the jumping and the
    puzzles. Oh and the skill bush. I'd like some cool and common Jedi
    powers of push and pull, not the acrobatics. Too bad it's usually the
    dark side that gets all the good roasting and choking powers.

    There are one or two lightsaber upgrades that don't come from the
    'bush'. They aren't actually upgrades, but more side grades though.

    I actually did quit for about half a day from being frustrated with the convoluted levels. I almost quit during the tutorial level too.

    I did finish it yesterday, very short. I'd also downgrade it to 2 stars
    due to the ending.

    **** SPOILER ****
    .
    .
    .
    .
    .
    .
    .
    .
    .
    .
    .
    .
    .
    .
    .
    .
    .
    .
    .
    .
    The ending just throws away everything you did the whole
    game. I felt like the character would've been better off if they
    never even started the journey. They hint at reasons near the end,
    and yeah it makes sense. But it feels like the trite "The journey is
    about the friends you make along the way." Only all the friends
    seem barely if at all friends, and more like a totally dysfunctional
    family that barely keep off each other throats, none of them
    are likable, and the main character feels very punchable to me too.

    I definitely can't recommend it at this point.

    - Justisaur

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Spalls Hurgenson@21:1/5 to JAB on Thu Jun 2 10:40:59 2022
    On Thu, 2 Jun 2022 10:29:38 +0100, JAB <noway@nochance.com> wrote:

    Infra
    -----
    Bit of a mixed bag this one. The game is part walking sim part puzzle
    game. Go to a run down building and work out how to fix things and take >pictures of broken items. The problem I'm finding with it that it kinda
    feels like what game you get if you take the shooting out of HL:1/2 and
    just leave the puzzles and jumping in, oh and the flashlight that hardly >lasts.

    The game design also feels like it comes from the same era in that a lot
    of the time it's not clear what your actually supposed to be doing to >progress and that I think will be especially true if you've never played >HL:1/2. It's not that it does an awful job (many of the clues are notes)
    but instead that it doesn't do an overly good job. The other problem I
    find is that whereas some of the puzzles feel natural quite a few of
    them feel really, really forced. As an example to open one of the doors
    you have to line up a number of knobs on a control panel to in a certain >pattern. Why would you have a control panel like that?

    Infra starts strongly but became less interesting as it progresses. I
    liked the idea of a game where the goal wasn't to shoot people but to
    spot the failing infrastructrure. It fell into that nice spot between
    a traditional FPS and the (too-often) pointless wandering of walking
    sims.

    But - as you pointed out - the game was lousy in providing pointers as
    to where to go next, resulting in a lot of unnecessary wandering. And
    I hate first-person platforming, especially if it also involves a lot
    of box-stacking, both of which started to become much more common as
    the game progressed.

    Worst of all, the story shifted from a simple "find the rebar" to some
    weird plot about mushrooms and homeless people and underground lairs.
    The narrative wandered even worse than the level design; it didn't
    feel cohesive, as if the developer was making it up as he went.

    Not a game I'd recommend.

    Hitch Hikers Guide to The Galaxy - Book >---------------------------------------

    Well I was going to just read the first book but I was enjoying it so
    much I read the next two as well and I'm still none the wiser as to
    whether I've read any of them before as the first two books are pretty
    much the same as the TV series!

    The Hitchhiker's Guide is why I never leave home without a towel.
    'Cause you never know...

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Justisaur@21:1/5 to JAB on Thu Jun 2 07:43:18 2022
    On Thursday, June 2, 2022 at 2:29:43 AM UTC-7, JAB wrote:

    Numenera - RPG
    --------------

    So the campaign continues and we have another player joining us for our
    next session. The system is a bit different but overall I like it and
    the setting.

    What's make it really enjoyable is we're trying to make it more of a
    co-op story telling game instead of a work your way through a
    pre-defined story arc game. It's an interesting approach if you've got
    the right group.

    I like the co-op idea. There's a bit of that in some other long lived
    obscure systems like Fate/Fudge (never played but read both a
    few times.) The force system in the newer Star Wars system is also
    similar in a way though it uses dice to influence that. That system I found otherwise far too overburdened with rules and character building for
    a tabletop, would be fine for a CRPG, but the force influence co-op world building obviously wouldn't work there.

    I'm trying to make characters for 2e AD&D and see if I can do some solo
    but 2e just has too many options for my taste as a player. I loved to
    DM it in the 90's though, my favorite campaigns were in it, with the exception of the last 3.0e campaign I ran, which was heavily house ruled and only
    had 3 of my favorite players and no one else. (Other campaigns I ran in 3.0e didn't work out very well, and none of mine in 3.5e, or 4e.) I actually did have a couple online 5e campaigns I enjoyed, but they didn't last long
    only around 5th level.

    Hitch Hikers Guide to The Galaxy - Book ---------------------------------------

    Well I was going to just read the first book but I was enjoying it so
    much I read the next two as well and I'm still none the wiser as to
    whether I've read any of them before as the first two books are pretty
    much the same as the TV series!

    I love the BBC series. The newer movie is just o.k. I never could
    get through the first book. I think the BBC series just does so good
    a job that it felt inferior.

    - Justisaur

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Justisaur@21:1/5 to Spalls Hurgenson on Thu Jun 2 08:05:15 2022
    On Thursday, June 2, 2022 at 7:44:32 AM UTC-7, Spalls Hurgenson wrote:
    On Thu, 2 Jun 2022 07:09:35 -0700 (PDT), Justisaur
    <just...@gmail.com> wrote:

    Get/Use a USB serial bus. USB is serial to begin with :) I've read better >things about using USB for that, though I haven't done it myself. I >certainly had much better luck with the USB dvd than any internal ones
    I've ever had.
    You can order a USB serial bus if you get some money from the ATM
    machine by punching in your personal PIN identification number ;-)


    I'm talking about a Universal Serial Bus to (Non-Universal) Serial
    Bus, which isn't called Non-Universal Serial Bus because it predated
    Universal.

    Also sorry, I think it's funny to be the straight man.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Spalls Hurgenson@21:1/5 to justisaur@gmail.com on Thu Jun 2 10:44:17 2022
    On Thu, 2 Jun 2022 07:09:35 -0700 (PDT), Justisaur
    <justisaur@gmail.com> wrote:

    Get/Use a USB serial bus. USB is serial to begin with :) I've read better >things about using USB for that, though I haven't done it myself. I >certainly had much better luck with the USB dvd than any internal ones
    I've ever had.


    You can order a USB serial bus if you get some money from the ATM
    machine by punching in your personal PIN identification number ;-)




    (sorry ;-)

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Ross Ridge@21:1/5 to Anssi Saari on Thu Jun 2 15:27:07 2022
    Anssi Saari wrote:
    In computerland, fiddled with my little file server, I actually tried to
    add a serial port to it but it turns out this is harder to do than one
    would think. PCI express x1 cards in low profile are for sale but
    my attempts to buy one are starting to seem a little comical.

    Justisaur <justisaur@gmail.com> wrote:
    Get/Use a USB serial bus. USB is serial to begin with :)

    This may be the best solution, but PCI Express is also a serial bus and physically behaves slightly more like RS232 than USB.

    Another long shot option is to check to see if the server's motherboard
    happens have a serial (COM) header, as some still do.

    --
    l/ // Ross Ridge -- The Great HTMU
    [oo][oo] rridge@csclub.uwaterloo.ca
    -()-/()/ http://www.csclub.uwaterloo.ca:11068/
    db //

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Ant@21:1/5 to JAB on Thu Jun 2 17:03:54 2022
    JAB <noway@nochance.com> wrote:
    On 01/06/2022 22:49, Ant wrote:
    Yep, time flies. Finally downloaded Black Mesa to get flashbacks from Half-Life 1. I'm half-way done. It's pretty.


    I did get it sometime ago but that was before Xen was complete. I think
    it's really good as it keeps the overall feel of HL:1 but streamlines it
    down into the type of game you think HL:1 should have been in particular
    some of the more annoying parts that tested your level of frustration
    have been removed.

    There are still annoying parts like jump puzzle with the conveyors.
    Also, some of human enemies are still hard like in HL1 even on easy.


    Hope you enjoy it as much as I did.

    I am!
    --
    Slammy Thursday and Friday? GSW must sweep Boston Celtics! Dang illnesses like cancers (another 1 bites da dust again yesterday like on May Day -- a pattern now?), allergies, & COVID19s! :(
    Note: A fixed width font (Courier, Monospace, etc.) is required to see this signature correctly.
    /\___/\ Ant(Dude) @ http://aqfl.net & http://antfarm.home.dhs.org.
    / /\ /\ \ Please nuke ANT if replying by e-mail.
    | |o o| |
    \ _ /
    ( )

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Ant@21:1/5 to JAB on Thu Jun 2 17:00:32 2022
    JAB <noway@nochance.com> wrote:
    On 01/06/2022 22:49, Ant wrote:
    Yep, time flies. Finally downloaded Black Mesa to get flashbacks from Half-Life 1. I'm half-way done. It's pretty.

    I did get it sometime ago but that was before Xen was complete. I think
    it's really good as it keeps the overall feel of HL:1 but streamlines it
    down into the type of game you think HL:1 should have been in particular
    some of the more annoying parts that tested your level of frustration
    have been removed.

    I didn't bother to play until it was done and stable. I still ran into
    weird minor issues in it. Ha.


    Hope you enjoy it as much as I did.

    I am so far, but can't play for a while due to busy life. :(
    --
    Slammy Thursday and Friday? GSW must sweep Boston Celtics! Dang illnesses like cancers (another 1 bites da dust again yesterday like on May Day -- a pattern now?), allergies, & COVID19s! :(
    Note: A fixed width font (Courier, Monospace, etc.) is required to see this signature correctly.
    /\___/\ Ant(Dude) @ http://aqfl.net & http://antfarm.home.dhs.org.
    / /\ /\ \ Please nuke ANT if replying by e-mail.
    | |o o| |
    \ _ /
    ( )

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Ant@21:1/5 to Spalls Hurgenson on Thu Jun 2 16:58:38 2022
    Spalls Hurgenson <spallshurgenson@gmail.com> wrote:
    On Wed, 01 Jun 2022 16:49:50 -0500, ant@zimage.comANT (Ant) wrote:
    Spalls Hurgenson <spallshurgenson@gmail.com> wrote:

    What Have You Been Playing... IN MAY 2022?

    Yep, time flies. Finally downloaded Black Mesa to get flashbacks from >Half-Life 1. I'm half-way done. It's pretty.

    I'm assuming you haven't gotten to the revamped Xen levels?

    That's like 3/4th in IIRC. Yeah, not there. I revisited the labs with
    those lasers, cutters, etc. :)


    I always thought that Xen in the original "Half Life" got a bad rap.
    It was definitely the weakest part of the game, but I really
    appreciated what Valve was trying to do: they wanted to shake up the
    player's experience. Up to that point, the game had been all about
    running and gunning through an Earthlike environment against largely predictable enemies. Xen was meant to feel alien, both in its
    appearance and its gameplay; the player was supposed to be
    discomfited. It didn't quite work as Valve hoped, but the idea was
    great and there were moments of brilliance that still shone through
    and - even if it wasn't my favorite part of the game - I still enjoyed
    the original Xen's levels.

    But I absolutely despised the Black Mesa Xen levels. Oh, they were
    absolutely gorgeous and quite often captured that unnerving and
    surreal feel that Valve was shooting for back in 1999... but the
    gameplay was just more of the same, and the whole Xen section far,
    far, FAR overstayed its welcome (Xen was maybe 20% of the original
    "Half Life"; it's closer to half of "Black Mesa's" length). I intend
    to play "Black Mesa" again some time in the future, but I'm pretty
    sure I'll stop after Gordon Freeman jumps into the teleporter...

    So, BM's Xen levels were worse in terms of gameplays? :( I hope its
    jumping puzzles are better at least. That bugged me in the original.
    --
    Slammy Thursday and Friday? GSW must sweep Boston Celtics! Dang illnesses like cancers (another 1 bites da dust again yesterday like on May Day -- a pattern now?), allergies, & COVID19s! :(
    Note: A fixed width font (Courier, Monospace, etc.) is required to see this signature correctly.
    /\___/\ Ant(Dude) @ http://aqfl.net & http://antfarm.home.dhs.org.
    / /\ /\ \ Please nuke ANT if replying by e-mail.
    | |o o| |
    \ _ /
    ( )

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Spalls Hurgenson@21:1/5 to Ant on Thu Jun 2 18:53:40 2022
    On Thu, 02 Jun 2022 16:58:38 -0500, ant@zimage.comANT (Ant) wrote:

    Spalls Hurgenson <spallshurgenson@gmail.com> wrote:
    On Wed, 01 Jun 2022 16:49:50 -0500, ant@zimage.comANT (Ant) wrote:
    Spalls Hurgenson <spallshurgenson@gmail.com> wrote:

    What Have You Been Playing... IN MAY 2022?

    Yep, time flies. Finally downloaded Black Mesa to get flashbacks from
    Half-Life 1. I'm half-way done. It's pretty.

    I'm assuming you haven't gotten to the revamped Xen levels?

    That's like 3/4th in IIRC. Yeah, not there. I revisited the labs with
    those lasers, cutters, etc. :)


    I always thought that Xen in the original "Half Life" got a bad rap.
    It was definitely the weakest part of the game, but I really
    appreciated what Valve was trying to do: they wanted to shake up the
    player's experience. Up to that point, the game had been all about
    running and gunning through an Earthlike environment against largely
    predictable enemies. Xen was meant to feel alien, both in its
    appearance and its gameplay; the player was supposed to be
    discomfited. It didn't quite work as Valve hoped, but the idea was
    great and there were moments of brilliance that still shone through
    and - even if it wasn't my favorite part of the game - I still enjoyed
    the original Xen's levels.

    But I absolutely despised the Black Mesa Xen levels. Oh, they were
    absolutely gorgeous and quite often captured that unnerving and
    surreal feel that Valve was shooting for back in 1999... but the
    gameplay was just more of the same, and the whole Xen section far,
    far, FAR overstayed its welcome (Xen was maybe 20% of the original
    "Half Life"; it's closer to half of "Black Mesa's" length). I intend
    to play "Black Mesa" again some time in the future, but I'm pretty
    sure I'll stop after Gordon Freeman jumps into the teleporter...

    So, BM's Xen levels were worse in terms of gameplays? :( I hope its
    jumping puzzles are better at least. That bugged me in the original.

    It's really more that they overstayed their welcome. I had particular
    dislike for the Gonarch levels, which streteched - I think - five or
    six levels to the original's 3 - and the final boss (Nihilanth?),
    which was just so over-the-top in its attacks that it was almost
    comical and immersion-breaking.

    In truth, the actual gameplay itself was fine, except that it didn't
    feel fresh compared to everything we'd already seen. I don't really
    recall too much of a problem - or even emphasis - on platforming. It
    was everything else that bothered me. The gunplay wasn't exciting, and
    there was a lot more reliance on puzzle-solving (of the 'push the plug
    into the socket' variety and other simple tasks) than in the original.
    The whole experience felt stretched out and it broke the pacing. The
    level design also lacked a lot of the clear sign-posting that ensured
    the player always knew where to go. It all just seemed to lack the
    polish of the earlier Black Mesa levels.

    I should note that I played Xen shortly after its intial release; its
    possible that in the intervening years the developers may have tweaked
    the gameplay and tightned the pacing. It is quite possible your
    experience was not the same as mine (but then again, maybe it was and
    you'll have a different opinion regardless). I just felt that -
    despite how much work had evidently been put into the revamped Xen
    levels - the last bit of the game was by far the worst part of the
    game, and much less sastisfying even than Valve's attempt to bring the Borderworlds to life.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Dimensional Traveler@21:1/5 to Ant on Thu Jun 2 19:38:52 2022
    On 6/2/2022 2:58 PM, Ant wrote:
    Spalls Hurgenson <spallshurgenson@gmail.com> wrote:
    On Wed, 01 Jun 2022 16:49:50 -0500, ant@zimage.comANT (Ant) wrote:
    Spalls Hurgenson <spallshurgenson@gmail.com> wrote:

    What Have You Been Playing... IN MAY 2022?

    Yep, time flies. Finally downloaded Black Mesa to get flashbacks from
    Half-Life 1. I'm half-way done. It's pretty.

    I'm assuming you haven't gotten to the revamped Xen levels?

    That's like 3/4th in IIRC. Yeah, not there. I revisited the labs with
    those lasers, cutters, etc. :)

    "No Mr. Ant, I expect you to die!"


    --
    I've done good in this world. Now I'm tired and just want to be a cranky
    dirty old man.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Ant@21:1/5 to Dimensional Traveler on Thu Jun 2 22:34:14 2022
    Dimensional Traveler <dtravel@sonic.net> wrote:
    On 6/2/2022 2:58 PM, Ant wrote:
    Spalls Hurgenson <spallshurgenson@gmail.com> wrote:
    On Wed, 01 Jun 2022 16:49:50 -0500, ant@zimage.comANT (Ant) wrote:
    Spalls Hurgenson <spallshurgenson@gmail.com> wrote:

    What Have You Been Playing... IN MAY 2022?

    Yep, time flies. Finally downloaded Black Mesa to get flashbacks from
    Half-Life 1. I'm half-way done. It's pretty.

    I'm assuming you haven't gotten to the revamped Xen levels?

    That's like 3/4th in IIRC. Yeah, not there. I revisited the labs with
    those lasers, cutters, etc. :)

    "No Mr. Ant, I expect you to die!"

    Too bad. I escaped! ;)
    --
    Slammy Thursday and Friday? GSW must sweep Boston Celtics! Dang illnesses like cancers (another 1 bites da dust again yesterday like on May Day -- a pattern now?), allergies, & COVID19s! :(
    Note: A fixed width font (Courier, Monospace, etc.) is required to see this signature correctly.
    /\___/\ Ant(Dude) @ http://aqfl.net & http://antfarm.home.dhs.org.
    / /\ /\ \ Please nuke ANT if replying by e-mail.
    | |o o| |
    \ _ /
    ( )

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Dimensional Traveler@21:1/5 to Ant on Thu Jun 2 20:41:55 2022
    On 6/2/2022 8:34 PM, Ant wrote:
    Dimensional Traveler <dtravel@sonic.net> wrote:
    On 6/2/2022 2:58 PM, Ant wrote:
    Spalls Hurgenson <spallshurgenson@gmail.com> wrote:
    On Wed, 01 Jun 2022 16:49:50 -0500, ant@zimage.comANT (Ant) wrote:
    Spalls Hurgenson <spallshurgenson@gmail.com> wrote:

    What Have You Been Playing... IN MAY 2022?

    Yep, time flies. Finally downloaded Black Mesa to get flashbacks from >>>>> Half-Life 1. I'm half-way done. It's pretty.

    I'm assuming you haven't gotten to the revamped Xen levels?

    That's like 3/4th in IIRC. Yeah, not there. I revisited the labs with
    those lasers, cutters, etc. :)

    "No Mr. Ant, I expect you to die!"

    Too bad. I escaped! ;)

    Or were replaced by one of the couple thousand exact duplicates you keep around. :P

    --
    I've done good in this world. Now I'm tired and just want to be a cranky
    dirty old man.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From PW@21:1/5 to Ant on Thu Jun 2 21:50:32 2022
    On Wed, 01 Jun 2022 16:49:50 -0500, ant@zimage.comANT (Ant) wrote:

    Yep, time flies. Finally downloaded Black Mesa to get flashbacks from >Half-Life 1. I'm half-way done. It's pretty.



    I just looked at my Steam library. The last time I played it was July
    18th. Almost a year ago! And just 43 minutes!

    I think I need to get back to it!!

    -pw

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From JAB@21:1/5 to rms on Fri Jun 3 08:55:06 2022
    On 02/06/2022 14:29, rms wrote:
    Infra

      I was intrigued by this game, and by some enthusiastic fans on
    discord, enough to buy it some time ago.  Still haven't fired it up!


    Honestly I don't think you're missing much because of the problems that
    myself and Spalls have highlighted. It's frustrating really as I think
    the core concept is good but the end product just isn't.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From JAB@21:1/5 to Justisaur on Fri Jun 3 09:15:05 2022
    On 02/06/2022 15:43, Justisaur wrote:
    On Thursday, June 2, 2022 at 2:29:43 AM UTC-7, JAB wrote:

    Numenera - RPG
    --------------

    So the campaign continues and we have another player joining us for our
    next session. The system is a bit different but overall I like it and
    the setting.

    What's make it really enjoyable is we're trying to make it more of a
    co-op story telling game instead of a work your way through a
    pre-defined story arc game. It's an interesting approach if you've got
    the right group.

    I like the co-op idea. There's a bit of that in some other long lived obscure systems like Fate/Fudge (never played but read both a
    few times.) The force system in the newer Star Wars system is also
    similar in a way though it uses dice to influence that. That system I found otherwise far too overburdened with rules and character building for
    a tabletop, would be fine for a CRPG, but the force influence co-op world building obviously wouldn't work there.


    Numenera does support co-op through its mechanics using something called
    an intrusion. So that can be the GM giving a player exp. but accepting something bad or a player spending it and getting something good of
    their choosing with the GM's agreement.

    We also trying and have a wrap-up after each session to talk about what
    we're intending to do next and ideas for plot hooks which means that
    players are more in charge of the overall story than normally.

    I've even gone to the effort of adding some sections to my character
    sheet to record my characters current thoughts and also possible
    directions I may take the character which the GM can use as they wish.

    I don't think it's a playstyle that fits all systems though so for
    example Call of Cthulhu. That's just based too much around investigation
    I think to make it workable in general. You probably could do it with
    the right GM but I feel that puts a tremendous load on them to be able
    to make-up coherent interlocking scenes on the fly and keep a track on
    what's happened.

    I'm trying to make characters for 2e AD&D and see if I can do some solo
    but 2e just has too many options for my taste as a player. I loved to
    DM it in the 90's though, my favorite campaigns were in it, with the exception
    of the last 3.0e campaign I ran, which was heavily house ruled and only
    had 3 of my favorite players and no one else. (Other campaigns I ran in 3.0e didn't work out very well, and none of mine in 3.5e, or 4e.) I actually did have a couple online 5e campaigns I enjoyed, but they didn't last long
    only around 5th level.


    I've not played since AD&D but my understanding is that level
    advancement is much more rapid than before. I'm not sure that's
    something I like as I always thought there was the achievement of when
    you finally got to the next level. Admittedly you could just do what one
    of my players did and add another level yourself. It took me I think
    about an hour before I realised what they'd done. That was an
    interesting conversation to have.

    Hitch Hikers Guide to The Galaxy - Book
    ---------------------------------------

    Well I was going to just read the first book but I was enjoying it so
    much I read the next two as well and I'm still none the wiser as to
    whether I've read any of them before as the first two books are pretty
    much the same as the TV series!

    I love the BBC series. The newer movie is just o.k. I never could
    get through the first book. I think the BBC series just does so good
    a job that it felt inferior.


    The TV series is really good but I agree the film is just ok. Then again
    I didn't have high expectations for it but it was better than the Dirk
    Gentley TV series. If you haven't watched that I wouldn't bother.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From JAB@21:1/5 to Ant on Fri Jun 3 11:20:25 2022
    On 02/06/2022 23:03, Ant wrote:
    JAB <noway@nochance.com> wrote:
    On 01/06/2022 22:49, Ant wrote:
    Yep, time flies. Finally downloaded Black Mesa to get flashbacks from
    Half-Life 1. I'm half-way done. It's pretty.


    I did get it sometime ago but that was before Xen was complete. I think
    it's really good as it keeps the overall feel of HL:1 but streamlines it
    down into the type of game you think HL:1 should have been in particular
    some of the more annoying parts that tested your level of frustration
    have been removed.

    There are still annoying parts like jump puzzle with the conveyors.
    Also, some of human enemies are still hard like in HL1 even on easy.


    Hope you enjoy it as much as I did.

    I am!

    The HL series are some of the few games I've actually replayed and even
    now I do occasionally set aside a week a week to play HL:2 + the
    episodes. Part of the thing I've always liked about them is how they
    change up the levels so you don't get that feeling of you're just doing
    the same thing over and over again. We Don't Go to Ravenholm still has
    the ability to feel me with dread when I hear the sound of something
    climbing up a drain pipe.

    Part of me would love to see a HL:3 but really I think it was good that
    they left the series on a high.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Spalls Hurgenson@21:1/5 to Ant on Fri Jun 3 15:28:34 2022
    On Thu, 02 Jun 2022 22:34:14 -0500, ant@zimage.comANT (Ant) wrote:

    Dimensional Traveler <dtravel@sonic.net> wrote:
    On 6/2/2022 2:58 PM, Ant wrote:
    Spalls Hurgenson <spallshurgenson@gmail.com> wrote:
    On Wed, 01 Jun 2022 16:49:50 -0500, ant@zimage.comANT (Ant) wrote:
    Spalls Hurgenson <spallshurgenson@gmail.com> wrote:

    What Have You Been Playing... IN MAY 2022?

    Yep, time flies. Finally downloaded Black Mesa to get flashbacks from
    Half-Life 1. I'm half-way done. It's pretty.

    I'm assuming you haven't gotten to the revamped Xen levels?

    That's like 3/4th in IIRC. Yeah, not there. I revisited the labs with
    those lasers, cutters, etc. :)


    Just as an aside: I really did quite enjoy the Black Mesa levels. Its
    just the Xen levels that disappointed me. But up to that
    extra-dimensional jump, I thought it was an excellent game.

    I'm not sure it's how I would recommend first-time players to
    experience Half-Life... but then again, I'm equally unsure if the
    original is the better experience. Personally, I think there's
    something to be said for the old-school purity and originality of the
    1998 game, but because of its age, the roughness of its visuals and
    some aspects of its gameplay may put off modern gamers. Ultimately, I
    think 'true' gamers should play both versions at least once, but I'm
    rather ambivalent about the order ;-)

    You know, now that I think of it... if you jumped right to Half-Life's
    infamous tram-sequence end-game after jumping into the dimensional
    portal, it really wouldn't change the franchise's overall story arc,
    and probably make for a better experience overall, regardless of the
    version. Whether playing 1998 "Half Life" or 2020's "Black Mesa", the
    Xen sequence was overall an inconsequential aside given the direction
    the series went with "Half Life 2" and "Alyx". Given its issues,
    ignoring the Xen levels entirely is probably the best choice ;-)

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Ant@21:1/5 to Dimensional Traveler on Fri Jun 3 17:25:36 2022
    Dimensional Traveler <dtravel@sonic.net> wrote:
    On 6/2/2022 8:34 PM, Ant wrote:
    Dimensional Traveler <dtravel@sonic.net> wrote:
    On 6/2/2022 2:58 PM, Ant wrote:
    Spalls Hurgenson <spallshurgenson@gmail.com> wrote:
    On Wed, 01 Jun 2022 16:49:50 -0500, ant@zimage.comANT (Ant) wrote:
    Spalls Hurgenson <spallshurgenson@gmail.com> wrote:

    What Have You Been Playing... IN MAY 2022?

    Yep, time flies. Finally downloaded Black Mesa to get flashbacks from >>>>> Half-Life 1. I'm half-way done. It's pretty.

    I'm assuming you haven't gotten to the revamped Xen levels?

    That's like 3/4th in IIRC. Yeah, not there. I revisited the labs with
    those lasers, cutters, etc. :)

    "No Mr. Ant, I expect you to die!"

    Too bad. I escaped! ;)

    Or were replaced by one of the couple thousand exact duplicates you keep around. :P

    Clone army. ;)
    --
    Slammy Thurs. GSW failed to beat Boston Celtics in game #1! Will da 1st PCR test result B negative like da home test results?
    Note: A fixed width font (Courier, Monospace, etc.) is required to see this signature correctly.
    /\___/\ Ant(Dude) @ http://aqfl.net & http://antfarm.home.dhs.org.
    / /\ /\ \ Please nuke ANT if replying by e-mail.
    | |o o| |
    \ _ /
    ( )

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Ant@21:1/5 to iamnotusingonewithAgent@notinuse.co on Fri Jun 3 17:53:43 2022
    PW <iamnotusingonewithAgent@notinuse.com> wrote:
    On Wed, 01 Jun 2022 16:49:50 -0500, ant@zimage.comANT (Ant) wrote:

    Yep, time flies. Finally downloaded Black Mesa to get flashbacks from >Half-Life 1. I'm half-way done. It's pretty.



    I just looked at my Steam library. The last time I played it was July
    18th. Almost a year ago! And just 43 minutes!

    I think I need to get back to it!!

    Why did you stop and where in the game did you leave off? :P
    --
    Slammy Thurs. GSW failed to beat Boston Celtics in game #1! Will da 1st PCR test result B negative like da home test results?
    Note: A fixed width font (Courier, Monospace, etc.) is required to see this signature correctly.
    /\___/\ Ant(Dude) @ http://aqfl.net & http://antfarm.home.dhs.org.
    / /\ /\ \ Please nuke ANT if replying by e-mail.
    | |o o| |
    \ _ /
    ( )

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From PW@21:1/5 to Anssi Saari on Fri Jun 3 16:18:45 2022
    On Thu, 02 Jun 2022 16:58:24 +0300, Anssi Saari <as@sci.fi> wrote:

    Spalls Hurgenson <spallshurgenson@gmail.com> writes:

    What Have You Been Playing... IN MAY 2022?

    I managed a little Cyberpunk 2077. Finally in the final mission, maybe
    half of it still to go.



    Cyberpunk is back to full original price $60 at Steam!

    Heck, Rage 2 is $35!!

    I am still going to hold off on Cyberpunk until it is $20 or so.

    -pw

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From PW@21:1/5 to Ant on Fri Jun 3 20:12:09 2022
    On Fri, 03 Jun 2022 17:53:43 -0500, ant@zimage.comANT (Ant) wrote:

    PW <iamnotusingonewithAgent@notinuse.com> wrote:
    On Wed, 01 Jun 2022 16:49:50 -0500, ant@zimage.comANT (Ant) wrote:

    Yep, time flies. Finally downloaded Black Mesa to get flashbacks from
    Half-Life 1. I'm half-way done. It's pretty.



    I just looked at my Steam library. The last time I played it was July
    18th. Almost a year ago! And just 43 minutes!

    I think I need to get back to it!!

    Why did you stop and where in the game did you leave off? :P


    *-

    Hi Ant,

    In my Steam Library yesterday, the game said something like syncronization/connection problem.

    Now I just started it and there isn't a continue option and am
    starting from the beginning.

    So, I have no idea where I was. Same computer. But I am starting all
    over now.

    So I have no idea where I was and why I am starting all over!

    -pw

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From JAB@21:1/5 to Spalls Hurgenson on Sat Jun 4 11:07:47 2022
    On 03/06/2022 20:28, Spalls Hurgenson wrote:
    On Thu, 02 Jun 2022 22:34:14 -0500, ant@zimage.comANT (Ant) wrote:

    Dimensional Traveler <dtravel@sonic.net> wrote:
    On 6/2/2022 2:58 PM, Ant wrote:
    Spalls Hurgenson <spallshurgenson@gmail.com> wrote:
    On Wed, 01 Jun 2022 16:49:50 -0500, ant@zimage.comANT (Ant) wrote:
    Spalls Hurgenson <spallshurgenson@gmail.com> wrote:

    What Have You Been Playing... IN MAY 2022?

    Yep, time flies. Finally downloaded Black Mesa to get flashbacks from >>>>>> Half-Life 1. I'm half-way done. It's pretty.

    I'm assuming you haven't gotten to the revamped Xen levels?

    That's like 3/4th in IIRC. Yeah, not there. I revisited the labs with
    those lasers, cutters, etc. :)


    Just as an aside: I really did quite enjoy the Black Mesa levels. Its
    just the Xen levels that disappointed me. But up to that
    extra-dimensional jump, I thought it was an excellent game.


    I've only played partway through Xen in the original and although I can appreciate what they were doing (creating an other worldly environment)
    I just didn't felt it worked very well in the actual gameplay
    department. It's the reason I've never finished HL:1 and even though
    I've replayed it a few times over the years I always 'finish' the game
    when I get to Xen.

    If I was being cynical it feels like the release of the game was more
    important than adding the polish that had been applied to other levels.

    I'm not sure it's how I would recommend first-time players to
    experience Half-Life... but then again, I'm equally unsure if the
    original is the better experience. Personally, I think there's
    something to be said for the old-school purity and originality of the
    1998 game, but because of its age, the roughness of its visuals and
    some aspects of its gameplay may put off modern gamers. Ultimately, I
    think 'true' gamers should play both versions at least once, but I'm
    rather ambivalent about the order ;-)


    As you say, I think it depends on what you want to play it for. If you
    want to get the full on original atmosphere or instead a more modern
    twist on it.

    You know, now that I think of it... if you jumped right to Half-Life's infamous tram-sequence end-game after jumping into the dimensional
    portal, it really wouldn't change the franchise's overall story arc,
    and probably make for a better experience overall, regardless of the
    version. Whether playing 1998 "Half Life" or 2020's "Black Mesa", the
    Xen sequence was overall an inconsequential aside given the direction
    the series went with "Half Life 2" and "Alyx". Given its issues,
    ignoring the Xen levels entirely is probably the best choice ;-)


    Very much agree, HL:2 I thought had a really good ending. G-man appears
    makes his speech, giving an end to the story, and then fade to black.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Anssi Saari@21:1/5 to Justisaur on Sat Jun 4 23:43:04 2022
    Justisaur <justisaur@gmail.com> writes:

    Get/Use a USB serial bus. USB is serial to begin with :) I've read better things about using USB for that, though I haven't done it myself.

    Well, I actually need a serial port in the server computer that software
    there (meaning Grub bootloader and Linux tty driver) can talk to and
    then I need to connect that serial port to another computer with a
    display and keyboard. It can be USB, but USB is host to device and my
    computers have zero USB device ports.

    As I understand it, the common USB-to-serial converters could work if I
    use two. Then I could connect their serial connectors together and their
    USB connectors to different PCs. Messier than I like though, that's why
    I thought a PCIe card would be simpler. And it could be, if I could buy
    a working one.

    Anyways, before trying to order more cards I want to check out some
    things with the card I have, like what PCI ID it actually reports. The
    card's based on a Chinese WCH-382 chip but the chip supports different
    configs, like 2xserial + 1 parallel, just 2xserial or just 1xparallel
    and reports a different ID for each configuration. If it's misconfigured
    I might be able to fix it.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Ross Ridge@21:1/5 to as@sci.fi on Mon Jun 6 01:17:39 2022
    Anssi Saari <as@sci.fi> wrote:
    As I understand it, the common USB-to-serial converters could work if I
    use two. Then I could connect their serial connectors together and their
    USB connectors to different PCs. Messier than I like though, that's why
    I thought a PCIe card would be simpler. And it could be, if I could buy
    a working one.

    You don't have to use two. If the other computer that you want to connect
    your server to via an RS232 serial connection already has an RS232 serial
    port you'd only need to use one. Connect the USB serial adapter to the
    server, connect a 9-pin female to 9-pin female null modem (crossover)
    RS232 serial cable to the USB adapter and your other PC's serial port.

    The null modem part is important with whatever you end up using, as
    a straight through cable meant for connecting a PC to a modem won't work.
    You need a crossover cable for connecting two PCs together.

    --
    l/ // Ross Ridge -- The Great HTMU
    [oo][oo] rridge@csclub.uwaterloo.ca
    -()-/()/ http://www.csclub.uwaterloo.ca:11068/
    db //

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Anizawa@21:1/5 to Spalls Hurgenson on Sun Jun 5 20:37:27 2022
    On Wednesday, June 1, 2022 at 9:57:12 AM UTC-7, Spalls Hurgenson wrote:

    A Nice, Short List**
    ------------------------------
    - Tomb Raider 11: Rise of the Tomb Raider

    Hopefully, your playlists will be longer. So let's find out:

    What Have You Been Playing... IN MAY 2022?

    I got this cool new Half-Life mod that's called Field Intensity... you should check it out if you like throwbacks.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From PW@21:1/5 to All on Mon Jun 6 15:46:19 2022
    Hey Spalls!

    Aren't you a big fan of The Stanley Parable or was it someone else
    here?

    Have you tried the remake that just came out "The Stanley Parable:
    Ultra Deluxe?

    I haven't spent much time with the original but the review of it in
    this month's PC Gamesr (88) looks tempting.

    -pw

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Spalls Hurgenson@21:1/5 to iamnotusingonewithAgent@notinuse.co on Mon Jun 6 18:56:21 2022
    On Mon, 06 Jun 2022 15:46:19 -0600, PW
    <iamnotusingonewithAgent@notinuse.com> wrote:

    Hey Spalls!

    Aren't you a big fan of The Stanley Parable or was it someone else
    here?

    Have you tried the remake that just came out "The Stanley Parable:
    Ultra Deluxe?

    To answer your questions in order, yes and no.
    To answer your questions out of order, no and yes.
    To answer your questions nonsensically: blue and wibble.
    And finally, to answer your questions in my usually overly-long
    format...

    I quite enjoyed "Parable"; it's one of the games I hold up as an
    example of a walking-sim 'done right'. I quite enjoyed its dry,
    offbeat (and, dare I say, British?) humor and how it played around
    with the players expectations. It used some clever programming tricks
    to pull it all off too, and had a lot of cunningly hidden secrets and
    easter eggs.

    That said, I still haven't played the deluxe version.

    In part, this is because a part of me balks at the idea of having to
    buy the game a second time, especially since they aren't even offering
    a discount to people who bought the original. But its also because the
    game isn't so good when it comes to replayability (especially if
    you've seen all the endings in the original); when your game is all
    about the unexpected, repetition is its worse enemy. I've tried
    replaying the game, and it wasn't anywhere near as fresh and fun the
    second (or third) time. While the deluxe version may add some new
    voice lines and a few new endings, at its core the game is still 90%
    the same as what I already played... and I'm not sure my fourth
    attempt would fare any better than attempts two or three.

    And given the aforementioned lack of a discount, that just doesn't
    seem a wise use of my money, to buy a game I know ahead of time will
    be more disappointing than entertaining.

    Maybe in a few years, as age steals away more of my memories, the
    Deluxe version will seem more appealing (presumably by then it will
    have dropped in price too)... but for now, I'll give it a pass.

    Unless... you know... there's a discount? 'Cause I'm a big fan of
    discounts. No? Oh well, I'll check again next year.


    I haven't spent much time with the original but the review of it in
    this month's PC Gamesr (88) looks tempting.

    If you've never played the original, and you like dry humor, I'd
    heartily recommend the game, in any of its versions (but why not go
    for the Deluxe since its the newest?). If you're not sure if the humor
    is for you, try the demo first
    (https://archive.org/details/StanleyDemo); its a unique set of levels
    and 'puzzles' that give you an idea what the game is like, without
    actually giving you any of the game.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From JAB@21:1/5 to Spalls Hurgenson on Tue Jun 7 10:54:43 2022
    On 06/06/2022 23:56, Spalls Hurgenson wrote:
    On Mon, 06 Jun 2022 15:46:19 -0600, PW
    <iamnotusingonewithAgent@notinuse.com> wrote:

    Hey Spalls!

    Aren't you a big fan of The Stanley Parable or was it someone else
    here?

    Have you tried the remake that just came out "The Stanley Parable:
    Ultra Deluxe?

    To answer your questions in order, yes and no.
    To answer your questions out of order, no and yes.
    To answer your questions nonsensically: blue and wibble.
    And finally, to answer your questions in my usually overly-long
    format...

    I quite enjoyed "Parable"; it's one of the games I hold up as an
    example of a walking-sim 'done right'. I quite enjoyed its dry,
    offbeat (and, dare I say, British?) humor and how it played around
    with the players expectations. It used some clever programming tricks
    to pull it all off too, and had a lot of cunningly hidden secrets and
    easter eggs.

    That said, I still haven't played the deluxe version.

    In part, this is because a part of me balks at the idea of having to
    buy the game a second time, especially since they aren't even offering
    a discount to people who bought the original. But its also because the
    game isn't so good when it comes to replayability (especially if
    you've seen all the endings in the original); when your game is all
    about the unexpected, repetition is its worse enemy. I've tried
    replaying the game, and it wasn't anywhere near as fresh and fun the
    second (or third) time. While the deluxe version may add some new
    voice lines and a few new endings, at its core the game is still 90%
    the same as what I already played... and I'm not sure my fourth
    attempt would fare any better than attempts two or three.

    And given the aforementioned lack of a discount, that just doesn't
    seem a wise use of my money, to buy a game I know ahead of time will
    be more disappointing than entertaining.

    Maybe in a few years, as age steals away more of my memories, the
    Deluxe version will seem more appealing (presumably by then it will
    have dropped in price too)... but for now, I'll give it a pass.

    Unless... you know... there's a discount? 'Cause I'm a big fan of
    discounts. No? Oh well, I'll check again next year.


    I haven't spent much time with the original but the review of it in
    this month's PC Gamesr (88) looks tempting.

    If you've never played the original, and you like dry humor, I'd
    heartily recommend the game, in any of its versions (but why not go
    for the Deluxe since its the newest?). If you're not sure if the humor
    is for you, try the demo first
    (https://archive.org/details/StanleyDemo); its a unique set of levels
    and 'puzzles' that give you an idea what the game is like, without
    actually giving you any of the game.


    I have played it and I thought it was ok but not deserving of the
    reviews it got. I did see the new version and my first reaction was
    you're asking £20 for what is effectively a DLC. That seems a bit cheeky
    to me.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From PW@21:1/5 to spallshurgenson@gmail.com on Tue Jun 7 11:27:29 2022
    On Mon, 06 Jun 2022 18:56:21 -0400, Spalls Hurgenson <spallshurgenson@gmail.com> wrote:

    On Mon, 06 Jun 2022 15:46:19 -0600, PW
    <iamnotusingonewithAgent@notinuse.com> wrote:

    Hey Spalls!

    Aren't you a big fan of The Stanley Parable or was it someone else
    here?

    Have you tried the remake that just came out "The Stanley Parable:
    Ultra Deluxe?

    To answer your questions in order, yes and no.
    To answer your questions out of order, no and yes.
    To answer your questions nonsensically: blue and wibble.
    And finally, to answer your questions in my usually overly-long
    format...

    I quite enjoyed "Parable"; it's one of the games I hold up as an
    example of a walking-sim 'done right'. I quite enjoyed its dry,
    offbeat (and, dare I say, British?) humor and how it played around
    with the players expectations. It used some clever programming tricks
    to pull it all off too, and had a lot of cunningly hidden secrets and
    easter eggs.

    That said, I still haven't played the deluxe version.

    In part, this is because a part of me balks at the idea of having to
    buy the game a second time, especially since they aren't even offering
    a discount to people who bought the original. But its also because the
    game isn't so good when it comes to replayability (especially if
    you've seen all the endings in the original); when your game is all
    about the unexpected, repetition is its worse enemy. I've tried
    replaying the game, and it wasn't anywhere near as fresh and fun the
    second (or third) time. While the deluxe version may add some new
    voice lines and a few new endings, at its core the game is still 90%
    the same as what I already played... and I'm not sure my fourth
    attempt would fare any better than attempts two or three.

    And given the aforementioned lack of a discount, that just doesn't
    seem a wise use of my money, to buy a game I know ahead of time will
    be more disappointing than entertaining.

    Maybe in a few years, as age steals away more of my memories, the
    Deluxe version will seem more appealing (presumably by then it will
    have dropped in price too)... but for now, I'll give it a pass.

    Unless... you know... there's a discount? 'Cause I'm a big fan of
    discounts. No? Oh well, I'll check again next year.


    I haven't spent much time with the original but the review of it in
    this month's PC Gamesr (88) looks tempting.

    If you've never played the original, and you like dry humor, I'd
    heartily recommend the game, in any of its versions (but why not go
    for the Deluxe since its the newest?). If you're not sure if the humor
    is for you, try the demo first
    (https://archive.org/details/StanleyDemo); its a unique set of levels
    and 'puzzles' that give you an idea what the game is like, without
    actually giving you any of the game.


    *--

    Thanks Spalls. I have the original but only played it for a little
    while. I think I liked it.

    I put the new one on my wishlist.

    -pw

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Anssi Saari@21:1/5 to Ross Ridge on Tue Jun 7 16:30:33 2022
    rridge@csclub.uwaterloo.ca (Ross Ridge) writes:

    You don't have to use two. If the other computer that you want to connect your server to via an RS232 serial connection already has an RS232 serial port you'd only need to use one.

    You're right of course, it's just that RS232 ports are rather scarce
    these days. I have all of one in my computers, in my router. It's kinda
    in use but I tried it and it worked. Come to think of it, I could setup
    a Raspberry Pi to serve as a serial port box since I have a couple that
    aren't doing anything.

    Anyways, I'd really prefer an internal solution so RS232 card #5 is on
    the way :)

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)