• Re: Video Games Are To Blame... Again

    From Dimensional Traveler@21:1/5 to Spalls Hurgenson on Tue May 17 17:42:23 2022
    On 5/17/2022 5:28 PM, Spalls Hurgenson wrote:

    I know, I'm just shouting into the wind here... but still, I wish
    they'd find some other excuse; that these murders are caused by
    global warming, or too much pollution in the waters, or a lack of
    adequate mental health care... whatever. Just leave video games out of
    it. I mean, really, what have they done to you that they deserve such
    abuse?

    I believe the answer to that question is in the Elden Ring thread.... :P

    --
    I've done good in this world. Now I'm tired and just want to be a cranky
    dirty old man.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Spalls Hurgenson@21:1/5 to All on Tue May 17 20:28:07 2022
    America has a gun problem. No surprise; there's not a week that goes
    by now - often not even a day - that there isn't a report of
    yet-another mass shooting in that country. It's a tragedy that
    Americans seem reluctant to face up to, much less do anything about.
    Instead, it's the usual nonsense gets trotted out again and again...
    like that all these mass shootings are because of violent video games.

    Yup, that old chestnut is being dragged out again*. I mean, given the
    source I shouldn't be surprised, but still. It's such a tired and
    frequently disproven theory, not least of which is that all the rest
    of the world is playing the same games as Americans, and yet aren't
    suffering the same effects. Although it is currently Fox pushing this
    theory, it isn't strictly right-wing nonsense; it's trotted out by
    liberals too (albeit not quite as often, as American conservatives
    seemingly fetishize gun ownership and need a scapegoat anytime
    anything suggests the there being more guns than people in America is
    anything but admirable). But even outside that beleagured nation,
    video games are often cited for acts of extreme violence.

    Still, I don't really want to get into USian politics (that's a mess I
    suspect even most Americans wish they could escape). I just wish the
    damn "it's all video games' fault" excuse - regardless of who uses it
    or in which country - finally dies. It's so pointlessly stupid, like
    insisting that the sun is made of oatmeal, and yet it keeps being
    dredged up whenever some asshole with a grievance and access to a
    deadly weapon does something stupid. It says more about the people
    making the excuse than anything - that they're out of touch, or are
    uneducated, or simply hypocritical - and it annoys me to hear it again
    and again.

    I know, I'm just shouting into the wind here... but still, I wish
    they'd find some other excuse; that these murders are caused by
    global warming, or too much pollution in the waters, or a lack of
    adequate mental health care... whatever. Just leave video games out of
    it. I mean, really, what have they done to you that they deserve such
    abuse?





    --------------------------
    * https://gamerant.com/fox-news-violent-video-games-buffalo-shooting/

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Idaho Homo Joe@21:1/5 to All on Tue May 17 20:33:02 2022
    I'm an angry motherfucker, been playing FPS games since
    the first Serious Sam game came out, and I ain't NEVER
    shot ANYONE! For real!

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Werner P.@21:1/5 to All on Wed May 18 09:09:47 2022
    Am 18.05.22 um 02:28 schrieb Spalls Hurgenson:
    I know, I'm just shouting into the wind here... but still, I wish
    they'd find some other excuse; that these murders are caused by
    global warming, or too much pollution in the waters, or a lack of
    adequate mental health care... whatever. Just leave video games out of
    it. I mean, really, what have they done to you that they deserve such
    abuse?

    Well the problem is a combination of things, as an outsider, but one of
    the cornerstones, not the only problem, in the US seems to be the easy
    access to weapons. Other cornerstones are and I think this is the
    biggest problem the social inequality. People become aggressive once
    they stand against the wall, thats how things work. Have enough people
    fight day 2 day for their income while others celebrate openly how they
    made millions of money by ripping off the poor and sucking it out of
    people who are slowly descending into poverty is the next corner stone
    of radicalisation.
    The third is simply constant stress people are in.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From JAB@21:1/5 to Spalls Hurgenson on Wed May 18 09:24:48 2022
    On 18/05/2022 01:28, Spalls Hurgenson wrote:
    America has a gun problem. No surprise; there's not a week that goes
    by now - often not even a day - that there isn't a report of
    yet-another mass shooting in that country. It's a tragedy that
    Americans seem reluctant to face up to, much less do anything about.
    Instead, it's the usual nonsense gets trotted out again and again...
    like that all these mass shootings are because of violent video games.

    Yup, that old chestnut is being dragged out again*. I mean, given the
    source I shouldn't be surprised, but still. It's such a tired and
    frequently disproven theory, not least of which is that all the rest
    of the world is playing the same games as Americans, and yet aren't
    suffering the same effects. Although it is currently Fox pushing this
    theory, it isn't strictly right-wing nonsense; it's trotted out by
    liberals too (albeit not quite as often, as American conservatives
    seemingly fetishize gun ownership and need a scapegoat anytime
    anything suggests the there being more guns than people in America is anything but admirable). But even outside that beleagured nation,
    video games are often cited for acts of extreme violence.

    Still, I don't really want to get into USian politics (that's a mess I suspect even most Americans wish they could escape). I just wish the
    damn "it's all video games' fault" excuse - regardless of who uses it
    or in which country - finally dies. It's so pointlessly stupid, like insisting that the sun is made of oatmeal, and yet it keeps being
    dredged up whenever some asshole with a grievance and access to a
    deadly weapon does something stupid. It says more about the people
    making the excuse than anything - that they're out of touch, or are uneducated, or simply hypocritical - and it annoys me to hear it again
    and again.

    I know, I'm just shouting into the wind here... but still, I wish
    they'd find some other excuse; that these murders are caused by
    global warming, or too much pollution in the waters, or a lack of
    adequate mental health care... whatever. Just leave video games out of
    it. I mean, really, what have they done to you that they deserve such
    abuse?


    I won't get into the politics but yeh people do like their scapegoats
    and 'easy' solutions, at least it's not D&D any more.

    I've yet to see any credible studies that link violent video games to
    actual violence beyond one that did show some link. The problem was it
    lasted something like twenty minutes after they finished playing.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Geoff May@21:1/5 to Spalls Hurgenson on Wed May 18 17:56:44 2022
    On 18/05/2022 01:28, Spalls Hurgenson wrote:
    [snipped] I just wish the
    damn "it's all video games' fault" excuse - regardless of who uses it
    or in which country - finally dies. [snipped]
    Every technological advance gets painted with the same brush by the same arseholes who are incapable of original thought. I know these people are arseholes because the only thing that comes out of them is shit but I do
    wish they would not try spreading it all over the place.

    When I was younger, TV would cause all children to be fat and unhealthy.

    When I got a little older, video games would cause all children to be
    fat and unhealthy.

    When I got old enough to consider having kids, computer games would
    cause all children to be fat and unhealthy.

    I'm now old enough to realise that I made a good decision in not having children but now the problem is that smart phones will cause all
    children to be fat and unhealthy.

    And, in all above instances, there were the dark mumblings about adverse influences.

    The main problems I have with these irrational outbursts is not their inaccuracy but that these people making these statements appear to think
    that I and everyone else using this technology should care about someone
    else's children. Isn't that the parents' job?

    Cheers

    Geoff

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Spalls Hurgenson@21:1/5 to JAB on Wed May 18 14:35:41 2022
    On Wed, 18 May 2022 09:24:48 +0100, JAB <noway@nochance.com> wrote:

    On 18/05/2022 01:28, Spalls Hurgenson wrote:

    I won't get into the politics but yeh people do like their scapegoats
    and 'easy' solutions, at least it's not D&D any more.

    Actually, it still is, although its not anywhere near as common. I
    STILL occassionally hear parents worry about the Satanic (or otherwise unhealthy) influences of the game.

    I've yet to see any credible studies that link violent video games to
    actual violence beyond one that did show some link. The problem was it
    lasted something like twenty minutes after they finished playing.

    Its the adrenalin. Video games can get you pumped up and excited, and
    until you calm down, those hormones can affect your decision-making
    ability. However, the effect isn't any more telling from video-games
    than it is from watching a movie or playing an intense game of {insert
    sports game here}.

    More studies have shown that there is no correlation between
    video-game play and violence (some suggest there might be a positive
    benefit with the games acting as a catharsis, but the evidence is
    quite shaky). The most important fact is that - even as our video
    games have gotten more and more graphically violent - actual criminal
    violence has decreased dramatically (by more than half in the last 30
    years). Even in America - where a tiny group of misguided individuals
    daily perform their attrocities on a daily schedule - violent crime is incredibly low and won't affect most people's lives.

    Which is why blaming games just strikes me as so stupid; it's like
    people still blaming D&D, or rock & roll, or TV, or comic books, or
    dancing, or macaroni hats. It's so blatantly ridiculous that its
    almost painful to hear it get dredged up again and again. If Americans
    want to scapegoat something for their problems, well... it's not the
    best solution, but it's understandable. It's human; every person of
    every nation does something similar. Just don't use such a moronic,
    easily disproven, and out-of-touch excuse as blaming video games. Is
    that too much to ask? ;-)

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From JAB@21:1/5 to Spalls Hurgenson on Thu May 19 09:08:22 2022
    On 18/05/2022 19:35, Spalls Hurgenson wrote:
    On Wed, 18 May 2022 09:24:48 +0100, JAB <noway@nochance.com> wrote:

    On 18/05/2022 01:28, Spalls Hurgenson wrote:

    I won't get into the politics but yeh people do like their scapegoats
    and 'easy' solutions, at least it's not D&D any more.

    Actually, it still is, although its not anywhere near as common. I
    STILL occassionally hear parents worry about the Satanic (or otherwise unhealthy) influences of the game.


    I have read some RPG horror stories where the issue came up. My
    favourite one was the player who insisted that only one true god can
    exist in the world and magic isn't allowed.

    Saying that I do have a tiny little bit of sympathy as I've found for a
    lot of people they just don't get what an RPG involves.

    I've yet to see any credible studies that link violent video games to
    actual violence beyond one that did show some link. The problem was it
    lasted something like twenty minutes after they finished playing.

    Its the adrenalin. Video games can get you pumped up and excited, and
    until you calm down, those hormones can affect your decision-making
    ability. However, the effect isn't any more telling from video-games
    than it is from watching a movie or playing an intense game of {insert
    sports game here}.

    More studies have shown that there is no correlation between
    video-game play and violence (some suggest there might be a positive
    benefit with the games acting as a catharsis, but the evidence is
    quite shaky). The most important fact is that - even as our video
    games have gotten more and more graphically violent - actual criminal violence has decreased dramatically (by more than half in the last 30
    years). Even in America - where a tiny group of misguided individuals
    daily perform their attrocities on a daily schedule - violent crime is incredibly low and won't affect most people's lives.
    Which is why blaming games just strikes me as so stupid; it's like
    people still blaming D&D, or rock & roll, or TV, or comic books, or
    dancing, or macaroni hats. It's so blatantly ridiculous that its
    almost painful to hear it get dredged up again and again. If Americans
    want to scapegoat something for their problems, well... it's not the
    best solution, but it's understandable. It's human; every person of
    every nation does something similar. Just don't use such a moronic,
    easily disproven, and out-of-touch excuse as blaming video games. Is
    that too much to ask? ;-)


    I think there is a level of stupidity but also ignorance of what is in
    these games besides something that someone said on Facewank. I'd also
    add that I think it's quite patronising as there's this assumption that children are so braindead that they're incapable of realising that they
    are not playing a game. I played cops and robbers when I was younger but
    it doesn't mean I now take a sawn-off into banks and shout nobody move,
    this is a robbery.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Justisaur@21:1/5 to Geoff May on Thu May 19 06:03:17 2022
    On Wednesday, May 18, 2022 at 9:56:46 AM UTC-7, Geoff May wrote:
    On 18/05/2022 01:28, Spalls Hurgenson wrote:
    [snipped] I just wish the
    damn "it's all video games' fault" excuse - regardless of who uses it
    or in which country - finally dies. [snipped]
    Every technological advance gets painted with the same brush by the same arseholes who are incapable of original thought. I know these people are arseholes because the only thing that comes out of them is shit but I do
    wish they would not try spreading it all over the place.

    When I was younger, TV would cause all children to be fat and unhealthy.

    When I got a little older, video games would cause all children to be
    fat and unhealthy.

    When I got old enough to consider having kids, computer games would
    cause all children to be fat and unhealthy.

    I'm now old enough to realise that I made a good decision in not having children but now the problem is that smart phones will cause all
    children to be fat and unhealthy.

    And, in all above instances, there were the dark mumblings about adverse influences.

    The main problems I have with these irrational outbursts is not their inaccuracy but that these people making these statements appear to think
    that I and everyone else using this technology should care about someone else's children. Isn't that the parents' job?


    At least there's a couple positive studies.

    https://www.studyfinds.org/video-games-child-intelligence/ https://www.reuters.com/article/us-surgery-games/surgeons-who-play-video-games-more-skilled-study-idUSN2J30397820070219

    The short - good for fine motor skills and IQ.

    - Justisaur

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Dimensional Traveler@21:1/5 to Justisaur on Thu May 19 07:42:31 2022
    On 5/19/2022 6:03 AM, Justisaur wrote:
    On Wednesday, May 18, 2022 at 9:56:46 AM UTC-7, Geoff May wrote:
    On 18/05/2022 01:28, Spalls Hurgenson wrote:
    [snipped] I just wish the
    damn "it's all video games' fault" excuse - regardless of who uses it
    or in which country - finally dies. [snipped]
    Every technological advance gets painted with the same brush by the same
    arseholes who are incapable of original thought. I know these people are
    arseholes because the only thing that comes out of them is shit but I do
    wish they would not try spreading it all over the place.

    When I was younger, TV would cause all children to be fat and unhealthy.

    When I got a little older, video games would cause all children to be
    fat and unhealthy.

    When I got old enough to consider having kids, computer games would
    cause all children to be fat and unhealthy.

    I'm now old enough to realise that I made a good decision in not having
    children but now the problem is that smart phones will cause all
    children to be fat and unhealthy.

    And, in all above instances, there were the dark mumblings about adverse
    influences.

    The main problems I have with these irrational outbursts is not their
    inaccuracy but that these people making these statements appear to think
    that I and everyone else using this technology should care about someone
    else's children. Isn't that the parents' job?


    At least there's a couple positive studies.

    https://www.studyfinds.org/video-games-child-intelligence/ https://www.reuters.com/article/us-surgery-games/surgeons-who-play-video-games-more-skilled-study-idUSN2J30397820070219

    The short - good for fine motor skills and IQ.

    And studies regarding D&D showed it improved social skills and working together. Back In The Day a grade school across the street from the
    local community college asked some of the college students who played
    D&D to run/oversee D&D games for their kids. :D


    --
    I've done good in this world. Now I'm tired and just want to be a cranky
    dirty old man.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Justisaur@21:1/5 to Dimensional Traveler on Thu May 19 18:54:11 2022
    On Thursday, May 19, 2022 at 7:42:12 AM UTC-7, Dimensional Traveler wrote:
    And studies regarding D&D showed it improved social skills and working together. Back In The Day a grade school across the street from the
    local community college asked some of the college students who played
    D&D to run/oversee D&D games for their kids. :D

    It sure improved my math skills (or was that Champions?!). I hate to think what a hermit I'd be without D&D. I sure turned into one during the lockdowns. :/

    - Justisaur

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From JAB@21:1/5 to Dimensional Traveler on Sun May 22 11:20:27 2022
    On 19/05/2022 15:42, Dimensional Traveler wrote:
    And studies regarding D&D showed it improved social skills and working together.  Back In The Day a grade school across the street from the
    local community college asked some of the college students who played
    D&D to run/oversee D&D games for their kids.  :D


    I can see that but I did once play in an AD&D group where cooperation
    was considered a dirty word and it was considered quite ok to attack
    another character if they didn't give you an item of theirs you wanted.
    It also didn't help that we took turns in being the DM and most of the
    group approached that as a how can I kill the players scenario
    especially if they'd been 'wronged' in a previous session.

    The final straw that really killed the group (for me anyway) was that
    because of our age a lot of the social pecking order between the various players seeped into the group. We had one player in particular who
    really just couldn't get his head around the idea that being 'top dog'
    in real life doesn't mean that happens at the table.

    The positive was that it gave me the incentive to join another group
    with an entirely different group of friends.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Dimensional Traveler@21:1/5 to JAB on Sun May 22 09:16:17 2022
    On 5/22/2022 3:20 AM, JAB wrote:
    On 19/05/2022 15:42, Dimensional Traveler wrote:
    And studies regarding D&D showed it improved social skills and working
    together.  Back In The Day a grade school across the street from the
    local community college asked some of the college students who played
    D&D to run/oversee D&D games for their kids.  :D


    I can see that but I did once play in an AD&D group where cooperation
    was considered a dirty word and it was considered quite ok to attack
    another character if they didn't give you an item of theirs you wanted.
    It also didn't help that we took turns in being the DM and most of the
    group approached that as a how can I kill the players scenario
    especially if they'd been 'wronged' in a previous session.

    The final straw that really killed the group (for me anyway) was that
    because of our age a lot of the social pecking order between the various players seeped into the group. We had one player in particular who
    really just couldn't get his head around the idea that being 'top dog'
    in real life doesn't mean that happens at the table.

    The positive was that it gave me the incentive to join another group
    with an entirely different group of friends.

    I get that. In the group I did most of my gaming with there was one who thought his job as GM was to kill the player characters. He was also
    the one who complained the most when his latest "invincible" character
    got taken down a peg by reality. (One example of that, he once made a
    hound master character in a GURPS game. Then got pissed off when a NPC
    hit one of his dogs the first time he sent them into battle because "no
    one can hit a charging dog!" I was the GM in that game and the NPC
    rolled effectively a critical hit, which he saw me roll.)

    --
    I've done good in this world. Now I'm tired and just want to be a cranky
    dirty old man.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Spalls Hurgenson@21:1/5 to JAB on Sun May 22 12:19:47 2022
    On Sun, 22 May 2022 11:20:27 +0100, JAB <noway@nochance.com> wrote:

    On 19/05/2022 15:42, Dimensional Traveler wrote:
    And studies regarding D&D showed it improved social skills and working
    together. Back In The Day a grade school across the street from the
    local community college asked some of the college students who played
    D&D to run/oversee D&D games for their kids. :D

    I can see that but I did once play in an AD&D group where cooperation
    was considered a dirty word and it was considered quite ok to attack
    another character if they didn't give you an item of theirs you wanted.
    It also didn't help that we took turns in being the DM and most of the
    group approached that as a how can I kill the players scenario
    especially if they'd been 'wronged' in a previous session.

    The final straw that really killed the group (for me anyway) was that
    because of our age a lot of the social pecking order between the various >players seeped into the group. We had one player in particular who
    really just couldn't get his head around the idea that being 'top dog'
    in real life doesn't mean that happens at the table.

    The positive was that it gave me the incentive to join another group
    with an entirely different group of friends.

    If there is, arguably, a 'wrong way' to play an pen-n-paper RPG, I
    think you just described it. ;-)

    Still, its not /that/ uncommon to see games like this, though usually
    this happens amongst new or very young players. The latter of course
    have the excuse of a lack of maturity (not to mention an overdose of
    hormones) that leads them towards rebelliousness and experimentation.
    Many new players also have a hard time comprehending a 'game' where
    the outcome isn't for one person to win and all the others to lose.

    Usually such behavior can be worked around if there are enough
    conscientious players in the group (and especially the GM) who can
    provide a good example to the rest; usually there's just one really
    disruptive player, and the others are just following his (or her)
    example. You can work these 'bad apples' back into the campaign (often
    their behavior is a result of low self-esteem, the idea that nobody
    would listen to their ideas if they weren't outrageous and disruptive,
    but - especially for younger players and people who use the game
    primarily as entertainment and not as a form of social rehabilitation
    - it's often more trouble than it is worth.

    The best option is, as you did, often to just walk away. Fortunately
    (at least in my experience) there are more people interested in
    fostering a good time for all than being jerks... it's just that the
    jerks are so LOUD its often hard to remember that.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From JAB@21:1/5 to Dimensional Traveler on Mon May 23 09:48:43 2022
    On 22/05/2022 17:16, Dimensional Traveler wrote:
    On 5/22/2022 3:20 AM, JAB wrote:
    On 19/05/2022 15:42, Dimensional Traveler wrote:
    And studies regarding D&D showed it improved social skills and
    working together.  Back In The Day a grade school across the street
    from the local community college asked some of the college students
    who played D&D to run/oversee D&D games for their kids.  :D


    I can see that but I did once play in an AD&D group where cooperation
    was considered a dirty word and it was considered quite ok to attack
    another character if they didn't give you an item of theirs you
    wanted. It also didn't help that we took turns in being the DM and
    most of the group approached that as a how can I kill the players
    scenario especially if they'd been 'wronged' in a previous session.

    The final straw that really killed the group (for me anyway) was that
    because of our age a lot of the social pecking order between the
    various players seeped into the group. We had one player in particular
    who really just couldn't get his head around the idea that being 'top
    dog' in real life doesn't mean that happens at the table.

    The positive was that it gave me the incentive to join another group
    with an entirely different group of friends.

    I get that.  In the group I did most of my gaming with there was one who thought his job as GM was to kill the player characters.  He was also
    the one who complained the most when his latest "invincible" character
    got taken down a peg by reality.  (One example of that, he once made a
    hound master character in a GURPS game.  Then got pissed off when a NPC
    hit one of his dogs the first time he sent them into battle because "no
    one can hit a charging dog!"  I was the GM in that game and the NPC
    rolled effectively a critical hit, which he saw me roll.)


    We once had a DM who later admitted that they had a kill quota for
    sessions and he'd actively try to meet it. We also had one introduced a
    type of death character which would random appear attack a member of the
    party, quite possible killing them, and then disappear. Now you might
    think that an interesting plot hook, oh no that was just something that
    they added for their 'fun'.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From JAB@21:1/5 to Spalls Hurgenson on Mon May 23 10:00:24 2022
    On 22/05/2022 17:19, Spalls Hurgenson wrote:
    On Sun, 22 May 2022 11:20:27 +0100, JAB <noway@nochance.com> wrote:

    On 19/05/2022 15:42, Dimensional Traveler wrote:
    And studies regarding D&D showed it improved social skills and working
    together.  Back In The Day a grade school across the street from the
    local community college asked some of the college students who played
    D&D to run/oversee D&D games for their kids.  :D

    I can see that but I did once play in an AD&D group where cooperation
    was considered a dirty word and it was considered quite ok to attack
    another character if they didn't give you an item of theirs you wanted.
    It also didn't help that we took turns in being the DM and most of the
    group approached that as a how can I kill the players scenario
    especially if they'd been 'wronged' in a previous session.

    The final straw that really killed the group (for me anyway) was that
    because of our age a lot of the social pecking order between the various
    players seeped into the group. We had one player in particular who
    really just couldn't get his head around the idea that being 'top dog'
    in real life doesn't mean that happens at the table.

    The positive was that it gave me the incentive to join another group
    with an entirely different group of friends.

    If there is, arguably, a 'wrong way' to play an pen-n-paper RPG, I
    think you just described it. ;-)

    Still, its not /that/ uncommon to see games like this, though usually
    this happens amongst new or very young players. The latter of course
    have the excuse of a lack of maturity (not to mention an overdose of hormones) that leads them towards rebelliousness and experimentation.
    Many new players also have a hard time comprehending a 'game' where
    the outcome isn't for one person to win and all the others to lose.

    Usually such behavior can be worked around if there are enough
    conscientious players in the group (and especially the GM) who can
    provide a good example to the rest; usually there's just one really disruptive player, and the others are just following his (or her)
    example. You can work these 'bad apples' back into the campaign (often
    their behavior is a result of low self-esteem, the idea that nobody
    would listen to their ideas if they weren't outrageous and disruptive,
    but - especially for younger players and people who use the game
    primarily as entertainment and not as a form of social rehabilitation
    - it's often more trouble than it is worth.

    The best option is, as you did, often to just walk away. Fortunately
    (at least in my experience) there are more people interested in
    fostering a good time for all than being jerks... it's just that the
    jerks are so LOUD its often hard to remember that.


    Whenever I've tried to explain what a TT RPG is too my friends they two
    biggest hurdles I see are there is no winning, or indeed losing, in the
    same way there is with a traditional game. The second is that you're
    trying to play a role and sometimes that means you will do things that
    you personally know aren't a good idea.

    Admittedly for the latter it's perfectly possible to enjoy the game
    playing an 'extension' of yourself but I'm the type of player who really
    likes to throw themselves into the character which is one reason I
    choose one not only that I'd like to play but I think I can play.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Spalls Hurgenson@21:1/5 to JAB on Mon May 23 12:46:11 2022
    On Mon, 23 May 2022 10:00:24 +0100, JAB <noway@nochance.com> wrote:

    On 22/05/2022 17:19, Spalls Hurgenson wrote:
    On Sun, 22 May 2022 11:20:27 +0100, JAB <noway@nochance.com> wrote:

    On 19/05/2022 15:42, Dimensional Traveler wrote:
    And studies regarding D&D showed it improved social skills and working >>>> together. Back In The Day a grade school across the street from the
    local community college asked some of the college students who played
    D&D to run/oversee D&D games for their kids. :D

    I can see that but I did once play in an AD&D group where cooperation
    was considered a dirty word and it was considered quite ok to attack
    another character if they didn't give you an item of theirs you wanted.
    It also didn't help that we took turns in being the DM and most of the
    group approached that as a how can I kill the players scenario
    especially if they'd been 'wronged' in a previous session.

    The final straw that really killed the group (for me anyway) was that
    because of our age a lot of the social pecking order between the various >>> players seeped into the group. We had one player in particular who
    really just couldn't get his head around the idea that being 'top dog'
    in real life doesn't mean that happens at the table.

    The positive was that it gave me the incentive to join another group
    with an entirely different group of friends.

    If there is, arguably, a 'wrong way' to play an pen-n-paper RPG, I
    think you just described it. ;-)

    Still, its not /that/ uncommon to see games like this, though usually
    this happens amongst new or very young players. The latter of course
    have the excuse of a lack of maturity (not to mention an overdose of
    hormones) that leads them towards rebelliousness and experimentation.
    Many new players also have a hard time comprehending a 'game' where
    the outcome isn't for one person to win and all the others to lose.

    Usually such behavior can be worked around if there are enough
    conscientious players in the group (and especially the GM) who can
    provide a good example to the rest; usually there's just one really
    disruptive player, and the others are just following his (or her)
    example. You can work these 'bad apples' back into the campaign (often
    their behavior is a result of low self-esteem, the idea that nobody
    would listen to their ideas if they weren't outrageous and disruptive,
    but - especially for younger players and people who use the game
    primarily as entertainment and not as a form of social rehabilitation
    - it's often more trouble than it is worth.

    The best option is, as you did, often to just walk away. Fortunately
    (at least in my experience) there are more people interested in
    fostering a good time for all than being jerks... it's just that the
    jerks are so LOUD its often hard to remember that.

    Whenever I've tried to explain what a TT RPG is too my friends they two >biggest hurdles I see are there is no winning, or indeed losing, in the
    same way there is with a traditional game. The second is that you're
    trying to play a role and sometimes that means you will do things that
    you personally know aren't a good idea.

    Admittedly for the latter it's perfectly possible to enjoy the game
    playing an 'extension' of yourself but I'm the type of player who really >likes to throw themselves into the character which is one reason I
    choose one not only that I'd like to play but I think I can play.

    Those are always fun, although - at least in my case - it's always led
    to some inconsistencies in behavior, as I bobble between 'what would
    /I/ do' and 'what would /PC/ do' modes, often not noticing the switch.
    But I've thrown many a GM for a loop by doing something that I - the
    player - know is a self-destructive act just because the character
    doesn't know it, or has an entirely different opinion on the matter.
    ;-)

    RPG is just 'playing pretend'... with the rules in place to keep any
    one player from dominating the experience, and the dice to add some
    necessary chaos. At least in my opinion, treating an RPG as a game -
    something that can be 'won' or with mechanics that can be manipulated
    to your benefit - defeats the whole purpose of the experience. But
    there are some people who like that sort of thing too, so the tricky
    part is finding a group that agrees with your philosophy more than
    theirs ;-)

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From JAB@21:1/5 to Spalls Hurgenson on Tue May 24 08:08:17 2022
    On 23/05/2022 17:46, Spalls Hurgenson wrote:
    On Mon, 23 May 2022 10:00:24 +0100, JAB <noway@nochance.com> wrote:

    On 22/05/2022 17:19, Spalls Hurgenson wrote:
    On Sun, 22 May 2022 11:20:27 +0100, JAB <noway@nochance.com> wrote:

    On 19/05/2022 15:42, Dimensional Traveler wrote:
    And studies regarding D&D showed it improved social skills and working >>>>> together.  Back In The Day a grade school across the street from the >>>>> local community college asked some of the college students who played >>>>> D&D to run/oversee D&D games for their kids.  :D

    I can see that but I did once play in an AD&D group where cooperation
    was considered a dirty word and it was considered quite ok to attack
    another character if they didn't give you an item of theirs you wanted. >>>> It also didn't help that we took turns in being the DM and most of the >>>> group approached that as a how can I kill the players scenario
    especially if they'd been 'wronged' in a previous session.

    The final straw that really killed the group (for me anyway) was that
    because of our age a lot of the social pecking order between the various >>>> players seeped into the group. We had one player in particular who
    really just couldn't get his head around the idea that being 'top dog' >>>> in real life doesn't mean that happens at the table.

    The positive was that it gave me the incentive to join another group
    with an entirely different group of friends.

    If there is, arguably, a 'wrong way' to play an pen-n-paper RPG, I
    think you just described it. ;-)

    Still, its not /that/ uncommon to see games like this, though usually
    this happens amongst new or very young players. The latter of course
    have the excuse of a lack of maturity (not to mention an overdose of
    hormones) that leads them towards rebelliousness and experimentation.
    Many new players also have a hard time comprehending a 'game' where
    the outcome isn't for one person to win and all the others to lose.

    Usually such behavior can be worked around if there are enough
    conscientious players in the group (and especially the GM) who can
    provide a good example to the rest; usually there's just one really
    disruptive player, and the others are just following his (or her)
    example. You can work these 'bad apples' back into the campaign (often
    their behavior is a result of low self-esteem, the idea that nobody
    would listen to their ideas if they weren't outrageous and disruptive,
    but - especially for younger players and people who use the game
    primarily as entertainment and not as a form of social rehabilitation
    - it's often more trouble than it is worth.

    The best option is, as you did, often to just walk away. Fortunately
    (at least in my experience) there are more people interested in
    fostering a good time for all than being jerks... it's just that the
    jerks are so LOUD its often hard to remember that.

    Whenever I've tried to explain what a TT RPG is too my friends they two
    biggest hurdles I see are there is no winning, or indeed losing, in the
    same way there is with a traditional game. The second is that you're
    trying to play a role and sometimes that means you will do things that
    you personally know aren't a good idea.

    Admittedly for the latter it's perfectly possible to enjoy the game
    playing an 'extension' of yourself but I'm the type of player who really
    likes to throw themselves into the character which is one reason I
    choose one not only that I'd like to play but I think I can play.

    Those are always fun, although - at least in my case - it's always led
    to some inconsistencies in behavior, as I bobble between 'what would
    /I/ do' and 'what would /PC/ do' modes, often not noticing the switch.
    But I've thrown many a GM for a loop by doing something that I - the
    player - know is a self-destructive act just because the character
    doesn't know it, or has an entirely different opinion on the matter.
    ;-)


    I do try and stick to the what would my character do mode but there is a
    fine line between doing that and being disruptive to the group. To put
    it simply I won't play the that's what my character would do card if the
    action would be overly detrimental.

    RPG is just 'playing pretend'... with the rules in place to keep any
    one player from dominating the experience, and the dice to add some
    necessary chaos. At least in my opinion, treating an RPG as a game - something that can be 'won' or with mechanics that can be manipulated
    to your benefit - defeats the whole purpose of the experience. But
    there are some people who like that sort of thing too, so the tricky
    part is finding a group that agrees with your philosophy more than
    theirs ;-)


    I tend to agree, I can see the enjoyment of playing a character that is
    an extension of yourself but if you move to the idea that your character
    is a bunch of stats just to be used then, as you say what's the point.
    There's loads of games that really are bettered suited to that type of play-style.

    Also, as you said, the trick is that realistically a group is going to
    have a spectrum of play-styles and it's up to the group to get them to
    work together but I think there's some where you just can't do that.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Spalls Hurgenson@21:1/5 to spallshurgenson@gmail.com on Wed May 25 20:49:05 2022
    On Tue, 17 May 2022 20:28:07 -0400, Spalls Hurgenson <spallshurgenson@gmail.com> wrote:

    America has a gun problem. No surprise; there's not a week that goes
    by now - often not even a day - that there isn't a report of
    yet-another mass shooting in that country. It's a tragedy that
    Americans seem reluctant to face up to, much less do anything about.
    Instead, it's the usual nonsense gets trotted out again and again...
    like that all these mass shootings are because of violent video games.

    Yay? Another week, another shooting, another twenty people dead... but
    this time it isn't ONLY video games that are at fault. It's rap music
    too!* Certainly this latest attrocity has nothing to do with the
    completely obvious elephant in the room, no sir. "Guns? What do guns
    have to do with it? It's the rap music!"

    Jesus-fucking-Christ, America, get your head out of your ass already.
    For a country that coined the phrase, "think of the children!" you
    sure are willing to sacrifice your kids on the altars of Colt and
    Remington.




    -------------------
    * https://boingboing.net/2022/05/25/texas-rep-jackson-says-its-unfortunate-media-blames-shootings-on-guns-when-rap-and-video-games-are-the-culprit-video.html

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Dimensional Traveler@21:1/5 to Spalls Hurgenson on Wed May 25 20:21:16 2022
    On 5/25/2022 5:49 PM, Spalls Hurgenson wrote:
    On Tue, 17 May 2022 20:28:07 -0400, Spalls Hurgenson <spallshurgenson@gmail.com> wrote:

    America has a gun problem. No surprise; there's not a week that goes
    by now - often not even a day - that there isn't a report of
    yet-another mass shooting in that country. It's a tragedy that
    Americans seem reluctant to face up to, much less do anything about.
    Instead, it's the usual nonsense gets trotted out again and again...
    like that all these mass shootings are because of violent video games.

    Yay? Another week, another shooting, another twenty people dead... but
    this time it isn't ONLY video games that are at fault. It's rap music
    too!* Certainly this latest attrocity has nothing to do with the
    completely obvious elephant in the room, no sir. "Guns? What do guns
    have to do with it? It's the rap music!"

    Jesus-fucking-Christ, America, get your head out of your ass already.
    For a country that coined the phrase, "think of the children!" you
    sure are willing to sacrifice your kids on the altars of Colt and
    Remington.

    -------------------
    * https://boingboing.net/2022/05/25/texas-rep-jackson-says-its-unfortunate-media-blames-shootings-on-guns-when-rap-and-video-games-are-the-culprit-video.html

    Oh, that's nothing. The Governor of Texas, who slashed some 200 million
    from the state agency in charge of mental health care in the state,
    blamed it on insufficient care for the mentally ill.

    O_o

    --
    I've done good in this world. Now I'm tired and just want to be a cranky
    dirty old man.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From JAB@21:1/5 to Dimensional Traveler on Thu May 26 09:28:43 2022
    On 26/05/2022 04:21, Dimensional Traveler wrote:
    On 5/25/2022 5:49 PM, Spalls Hurgenson wrote:
    On Tue, 17 May 2022 20:28:07 -0400, Spalls Hurgenson
    <spallshurgenson@gmail.com> wrote:

    America has a gun problem. No surprise; there's not a week that goes
    by now - often not even a day - that there isn't a report of
    yet-another mass shooting in that country. It's a tragedy that
    Americans seem reluctant to face up to, much less do anything about.
    Instead, it's the usual nonsense gets trotted out again and again...
    like that all these mass shootings are because of violent video games.

    Yay? Another week, another shooting, another twenty people dead... but
    this time it isn't ONLY video games that are at fault. It's rap music
    too!* Certainly this latest attrocity has nothing to do with the
    completely obvious elephant in the room, no sir. "Guns? What do guns
    have to do with it? It's the rap music!"

    Jesus-fucking-Christ, America, get your head out of your ass already.
    For a country that coined the phrase, "think of the children!" you
    sure are willing to sacrifice your kids on the altars of Colt and
    Remington.

    -------------------
    *
    https://boingboing.net/2022/05/25/texas-rep-jackson-says-its-unfortunate-media-blames-shootings-on-guns-when-rap-and-video-games-are-the-culprit-video.html


    Oh, that's nothing.  The Governor of Texas, who slashed some 200 million from the state agency in charge of mental health care in the state,
    blamed it on insufficient care for the mentally ill.

    O_o


    It just amazes me how many people there are in the US that regardless of
    the problems they have with guns still consider almost any type of
    control as an infringement of their civil liberties.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Dimensional Traveler@21:1/5 to JAB on Thu May 26 08:01:41 2022
    On 5/26/2022 1:28 AM, JAB wrote:
    On 26/05/2022 04:21, Dimensional Traveler wrote:
    On 5/25/2022 5:49 PM, Spalls Hurgenson wrote:
    On Tue, 17 May 2022 20:28:07 -0400, Spalls Hurgenson
    <spallshurgenson@gmail.com> wrote:

    America has a gun problem. No surprise; there's not a week that goes
    by now - often not even a day - that there isn't a report of
    yet-another mass shooting in that country. It's a tragedy that
    Americans seem reluctant to face up to, much less do anything about.
    Instead, it's the usual nonsense gets trotted out again and again...
    like that all these mass shootings are because of violent video games.

    Yay? Another week, another shooting, another twenty people dead... but
    this time it isn't ONLY video games that are at fault. It's rap music
    too!* Certainly this latest attrocity has nothing to do with the
    completely obvious elephant in the room, no sir. "Guns? What do guns
    have to do with it? It's the rap music!"

    Jesus-fucking-Christ, America, get your head out of your ass already.
    For a country that coined the phrase, "think of the children!" you
    sure are willing to sacrifice your kids on the altars of Colt and
    Remington.

    -------------------
    *
    https://boingboing.net/2022/05/25/texas-rep-jackson-says-its-unfortunate-media-blames-shootings-on-guns-when-rap-and-video-games-are-the-culprit-video.html


    Oh, that's nothing.  The Governor of Texas, who slashed some 200
    million from the state agency in charge of mental health care in the
    state, blamed it on insufficient care for the mentally ill.

    O_o


    It just amazes me how many people there are in the US that regardless of
    the problems they have with guns still consider almost any type of
    control as an infringement of their civil liberties.

    As an American I can't really explain it. Even the ones who believe
    that can't explain it in a manner I can understand. A large part of the problem is a (probably deliberate) mis-reading of the Second Amendment
    to our Constitution. For those not aware and interested here is the
    entirety of said Amendment.

    "A well regulated Militia, being necessary to the security of a free
    State, the right of the people to keep and bear Arms, shall not be
    infringed."

    Far too many ignore the first half of it and the context in which it was written. It was assumed that the US would have little if any standing
    army because militias would be called up as needed to defend the
    country. (We almost didn't have any navy either.) So the population
    had to have access to arms to serve. Problem is that even at the time
    that really didn't work, as the Whiskey Rebellion showed. Well, we
    don't rely on militia to defend the country anymore so frankly the
    Amendment is seriously out of date.

    And forget the myth that all American households at the time had a
    musket or two. Historical records show that only a small fraction did
    and most of those were non-functional display pieces only.

    Another argument you will hear is that the population has to be armed so
    it can overthrow the government if it goes too far. There's really
    nothing I can say to even attempt to explain that.

    --
    I've done good in this world. Now I'm tired and just want to be a cranky
    dirty old man.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Spalls Hurgenson@21:1/5 to dtravel@sonic.net on Thu May 26 14:05:59 2022
    On Thu, 26 May 2022 08:01:41 -0700, Dimensional Traveler
    <dtravel@sonic.net> wrote:
    On 5/25/2022 5:49 PM, Spalls Hurgenson wrote:

    Yay? Another week, another shooting, another twenty people dead... but >>>> this time it isn't ONLY video games that are at fault. It's rap music
    too!* Certainly this latest attrocity has nothing to do with the
    completely obvious elephant in the room, no sir. "Guns? What do guns
    have to do with it? It's the rap music!"


    https://boingboing.net/2022/05/25/texas-rep-jackson-says-its-unfortunate-media-blames-shootings-on-guns-when-rap-and-video-games-are-the-culprit-video.html

    Oh, that's nothing. The Governor of Texas, who slashed some 200
    million from the state agency in charge of mental health care in the
    state, blamed it on insufficient care for the mentally ill.

    While the American right wing party is absolutely despicable in their
    beliefs (for God's sake, they're now suggesting they arm teachers
    rather than take the more obvious solution), the American left wing
    party doesn't inspire much confidence either. I particularly "enjoyed"
    the American president standing on a podium all but crying, "We need
    somebody to do something!", seemingly forgetting he's the one in the
    best position to get the ball rolling if he cared for anything but
    votes. The poor Americans apparently have a choice between the "I want
    your children to die!" party and the "I don't want them to die, but I
    won't raise a finger to stop it" party.


    It just amazes me how many people there are in the US that regardless of
    the problems they have with guns still consider almost any type of
    control as an infringement of their civil liberties.

    And forget the myth that all American households at the time had a
    musket or two. Historical records show that only a small fraction did
    and most of those were non-functional display pieces only.

    And what guns people were usually tools that were used more
    responsibly too, and not just deadly toys and security blankets.

    Another argument you will hear is that the population has to be armed so
    it can overthrow the government if it goes too far. There's really
    nothing I can say to even attempt to explain that.

    Honestly, I'm a supporter of that idea /in concept/. A government
    SHOULD be afraid of its people (and yes, an armed insurrection CAN
    destroy a government, even if the one side has only rifles and the
    other has tanks because even if the government wins, they're still
    killing their citizens and destroying their own infrastructure. Such
    actions can bring down governments, especially those that nominally
    depend on the consent of the governed). Such action - revolution -
    should always be a last resort for the people - because 99 times out
    of a 100, after a revolution any 'new' government is going to be far
    worse than the one you started with - but I do support the idea of a constitutionally-insured promise that the citizenry cannot be entirely disarmed. It ensures a balance of powers between the governing and the
    governed that I think is necessary. But neither does that require
    making the entire country a free-fire zone that a some Americans
    insist upon. Finding the balance between the two extremes is something
    beyond my ability, though... and apparently beyond that of Americans
    too, who have seemingly given up on the whole matter.



    Of course, the sheer number of guns (400 million civilian-owned guns
    in a population of 330 million) isn't really the problem in and of
    itself. I'm hesitant to simply point my finger at the atrocious state
    of medical care in the US, since that stigmatizes the mentally ill as
    being dangerous simply because they have an illness.

    Instead, I think the violence has a lot more to do with culturally
    sponsored attitude: a refusal to take any personal- and
    civil-responsibilities, a personal laziness resulting in always
    seeking the 'easy way out', an impatience for any solution doesn't
    have immediate favorable results, a promotion of self-aggrandizement
    as an end-goal, a lack of self-reflection and generally poor
    problem-solving, and a socially-encouraged attitude towards violence
    as the ultimate problem-solver. You can throw in various the racial
    tensions and declining finances that plague the country too. These are
    the CAUSES of the violence; the guns just make the violence
    worse.Taking guns out of the equation won't solve the problems, but it
    will limit the extent of the damage they cause and are an obvious and
    necessary first step. Once you stop (or at least limit) the killing,
    then you can work on the underlying causes that push people into such
    actions. But that means taking guns off the street.

    But of course, Americans won't allow this.

    (Or rather, a tiny minority of Americans are dead set against the
    idea; the majority of Americans SUPPORT gun control laws. But it's
    that tiny majority that are holding the rest hostage, and rather than
    step up to them, the rest of America prefers to turn a blind eye...
    making them complicit in the carnage.)

    I know, I know, this topic really doesn't belong in a gaming newsgroup
    (not even with some spur-of-the-moment comment blaming video games for
    the violence). But it's hard to remain silent watching Americans
    killing so many of their kids and then turning a blind eye to the
    problem. Maybe by thrusting it in their face rather than politely
    ignoring it like they do, they'll finally face up to it rather than
    letting it pass until the next mass-murder.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Dimensional Traveler@21:1/5 to Spalls Hurgenson on Thu May 26 13:08:35 2022
    On 5/26/2022 11:05 AM, Spalls Hurgenson wrote:
    On Thu, 26 May 2022 08:01:41 -0700, Dimensional Traveler
    <dtravel@sonic.net> wrote:
    On 5/25/2022 5:49 PM, Spalls Hurgenson wrote:

    Yay? Another week, another shooting, another twenty people dead... but >>>>> this time it isn't ONLY video games that are at fault. It's rap music >>>>> too!* Certainly this latest attrocity has nothing to do with the
    completely obvious elephant in the room, no sir. "Guns? What do guns >>>>> have to do with it? It's the rap music!"


    https://boingboing.net/2022/05/25/texas-rep-jackson-says-its-unfortunate-media-blames-shootings-on-guns-when-rap-and-video-games-are-the-culprit-video.html

    Oh, that's nothing.  The Governor of Texas, who slashed some 200
    million from the state agency in charge of mental health care in the
    state, blamed it on insufficient care for the mentally ill.

    While the American right wing party is absolutely despicable in their
    beliefs (for God's sake, they're now suggesting they arm teachers
    rather than take the more obvious solution), the American left wing
    party doesn't inspire much confidence either. I particularly "enjoyed"
    the American president standing on a podium all but crying, "We need
    somebody to do something!", seemingly forgetting he's the one in the
    best position to get the ball rolling if he cared for anything but
    votes. The poor Americans apparently have a choice between the "I want
    your children to die!" party and the "I don't want them to die, but I
    won't raise a finger to stop it" party.


    It just amazes me how many people there are in the US that regardless of >>> the problems they have with guns still consider almost any type of
    control as an infringement of their civil liberties.

    And forget the myth that all American households at the time had a
    musket or two. Historical records show that only a small fraction did
    and most of those were non-functional display pieces only.

    And what guns people were usually tools that were used more
    responsibly too, and not just deadly toys and security blankets.

    Another argument you will hear is that the population has to be armed so
    it can overthrow the government if it goes too far. There's really
    nothing I can say to even attempt to explain that.

    Honestly, I'm a supporter of that idea /in concept/. A government
    SHOULD be afraid of its people (and yes, an armed insurrection CAN
    destroy a government, even if the one side has only rifles and the
    other has tanks because even if the government wins, they're still
    killing their citizens and destroying their own infrastructure. Such
    actions can bring down governments, especially those that nominally
    depend on the consent of the governed). Such action - revolution -
    should always be a last resort for the people - because 99 times out
    of a 100, after a revolution any 'new' government is going to be far
    worse than the one you started with - but I do support the idea of a constitutionally-insured promise that the citizenry cannot be entirely disarmed. It ensures a balance of powers between the governing and the governed that I think is necessary. But neither does that require
    making the entire country a free-fire zone that a some Americans
    insist upon. Finding the balance between the two extremes is something
    beyond my ability, though... and apparently beyond that of Americans
    too, who have seemingly given up on the whole matter.



    Of course, the sheer number of guns (400 million civilian-owned guns
    in a population of 330 million) isn't really the problem in and of
    itself. I'm hesitant to simply point my finger at the atrocious state
    of medical care in the US, since that stigmatizes the mentally ill as
    being dangerous simply because they have an illness.

    Instead, I think the violence has a lot more to do with culturally
    sponsored attitude: a refusal to take any personal- and civil-responsibilities, a personal laziness resulting in always
    seeking the 'easy way out', an impatience for any solution doesn't
    have immediate favorable results, a promotion of self-aggrandizement
    as an end-goal, a lack of self-reflection and generally poor
    problem-solving, and a socially-encouraged attitude towards violence
    as the ultimate problem-solver. You can throw in various the racial
    tensions and declining finances that plague the country too. These are
    the CAUSES of the violence; the guns just make the violence
    worse.Taking guns out of the equation won't solve the problems, but it
    will limit the extent of the damage they cause and are an obvious and necessary first step. Once you stop (or at least limit) the killing,
    then you can work on the underlying causes that push people into such actions. But that means taking guns off the street.

    But of course, Americans won't allow this.

    (Or rather, a tiny minority of Americans are dead set against the
    idea; the majority of Americans SUPPORT gun control laws. But it's
    that tiny majority that are holding the rest hostage, and rather than
    step up to them, the rest of America prefers to turn a blind eye...
    making them complicit in the carnage.)

    I know, I know, this topic really doesn't belong in a gaming newsgroup
    (not even with some spur-of-the-moment comment blaming video games for
    the violence). But it's hard to remain silent watching Americans
    killing so many of their kids and then turning a blind eye to the
    problem. Maybe by thrusting it in their face rather than politely
    ignoring it like they do, they'll finally face up to it rather than
    letting it pass until the next mass-murder.

    There is a lot to say about what is wrong in the US. And there is a
    huge number of us in this country who have not given up or are ignoring
    the problem. But here's an example what we are facing in trying to
    reign in the violence:

    "Stephen Colbert noted that gun control has widespread bipartisan
    popularity, with 90% of voters supporting background checks.

    “The only thing more popular than background checks is Dolly Parton
    riding a corgi bringing you free ice cream,” he cracked, and even
    offered up an image:

    “And birthday sex,” he added. “With free ice cream.”

    Yet, Republican lawmakers are doing everything they can to block any
    attempt to restrict firearms, and they’re offering some absurd
    justifications for doing so in the wake of this week’s mass shooting at
    a Texas elementary school.

    “We can’t stop bad people from doing bad things,” Texas Attorney General Ken Paxton said. “They’re going to violate murder laws, they’re not
    going to follow gun laws, I’ve never understood that argument.”

    That left Colbert scratching his head.

    “I gotta say: ‘Laws are pointless’ is a bold position for the attorney general,” Colbert said. “I think he just announced ‘The Purge.’”"

    https://www.yahoo.com/entertainment/stephen-colbert-rips-dumbest-possible-080133368.html


    --
    I've done good in this world. Now I'm tired and just want to be a cranky
    dirty old man.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From JAB@21:1/5 to Dimensional Traveler on Fri May 27 10:13:32 2022
    On 26/05/2022 21:08, Dimensional Traveler wrote:

    There is a lot to say about what is wrong in the US.  And there is a
    huge number of us in this country who have not given up or are ignoring
    the problem.  But here's an example what we are facing in trying to
    reign in the violence:

    "Stephen Colbert noted that gun control has widespread bipartisan
    popularity, with 90% of voters supporting background checks.

    “The only thing more popular than background checks is Dolly Parton
    riding a corgi bringing you free ice cream,” he cracked, and even
    offered up an image:

    “And birthday sex,” he added. “With free ice cream.”

    Yet, Republican lawmakers are doing everything they can to block any
    attempt to restrict firearms, and they’re offering some absurd justifications for doing so in the wake of this week’s mass shooting at
    a Texas elementary school.

    “We can’t stop bad people from doing bad things,” Texas Attorney General
    Ken Paxton said. “They’re going to violate murder laws, they’re not going to follow gun laws, I’ve never understood that argument.”

    That left Colbert scratching his head.

    “I gotta say: ‘Laws are pointless’ is a bold position for the attorney general,” Colbert said. “I think he just announced ‘The Purge.’”"

    https://www.yahoo.com/entertainment/stephen-colbert-rips-dumbest-possible-080133368.html


    I did see that one and just thought well that's a good point. If you
    don't have any laws then the crime rate will be non-existent. Maybe have
    a half-way house where no one is sent to gaol as that clearly doesn't
    stop people doing bad things!

    Another one I would have found amusing if it wasn't over such a tragic situation was Ted Cruz being asked by a reporter from Sky News about the
    issue. The basic response was to try and dodge the question, walk off,
    then become aggressive and finally basically say if it's so bad why do
    so many people want to come to the US.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Dimensional Traveler@21:1/5 to JAB on Fri May 27 07:37:05 2022
    On 5/27/2022 2:13 AM, JAB wrote:
    On 26/05/2022 21:08, Dimensional Traveler wrote:

    There is a lot to say about what is wrong in the US.  And there is a
    huge number of us in this country who have not given up or are
    ignoring the problem.  But here's an example what we are facing in
    trying to reign in the violence:

    "Stephen Colbert noted that gun control has widespread bipartisan
    popularity, with 90% of voters supporting background checks.

    “The only thing more popular than background checks is Dolly Parton
    riding a corgi bringing you free ice cream,” he cracked, and even
    offered up an image:

    “And birthday sex,” he added. “With free ice cream.”

    Yet, Republican lawmakers are doing everything they can to block any
    attempt to restrict firearms, and they’re offering some absurd
    justifications for doing so in the wake of this week’s mass shooting
    at a Texas elementary school.

    “We can’t stop bad people from doing bad things,” Texas Attorney
    General Ken Paxton said. “They’re going to violate murder laws,
    they’re not going to follow gun laws, I’ve never understood that
    argument.”

    That left Colbert scratching his head.

    “I gotta say: ‘Laws are pointless’ is a bold position for the attorney >> general,” Colbert said. “I think he just announced ‘The Purge.’”" >>
    https://www.yahoo.com/entertainment/stephen-colbert-rips-dumbest-possible-080133368.html


    I did see that one and just thought well that's a good point. If you
    don't have any laws then the crime rate will be non-existent. Maybe have
    a half-way house where no one is sent to gaol as that clearly doesn't
    stop people doing bad things!

    Another one I would have found amusing if it wasn't over such a tragic situation was Ted Cruz being asked by a reporter from Sky News about the issue. The basic response was to try and dodge the question, walk off,
    then become aggressive and finally basically say if it's so bad why do
    so many people want to come to the US.

    And Cruz walked off was because the reporter was asking him, a
    politician, a political question. *eyeroll*

    As for why they come to the US, because at least here they can earn a
    little more money and have a slightly higher chance of surviving being
    shot by a roving drug cartel hit squad or civil war militia.


    --
    I've done good in this world. Now I'm tired and just want to be a cranky
    dirty old man.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Spalls Hurgenson@21:1/5 to dtravel@sonic.net on Fri May 27 13:19:32 2022
    On Fri, 27 May 2022 07:37:05 -0700, Dimensional Traveler
    <dtravel@sonic.net> wrote:

    On 5/27/2022 2:13 AM, JAB wrote:
    On 26/05/2022 21:08, Dimensional Traveler wrote:

    There is a lot to say about what is wrong in the US. And there is a
    huge number of us in this country who have not given up or are
    ignoring the problem. But here's an example what we are facing in
    trying to reign in the violence:

    "Stephen Colbert noted that gun control has widespread bipartisan
    popularity, with 90% of voters supporting background checks.

    The only thing more popular than background checks is Dolly Parton
    riding a corgi bringing you free ice cream, he cracked, and even
    offered up an image:

    And birthday sex, he added. With free ice cream.

    Yet, Republican lawmakers are doing everything they can to block any
    attempt to restrict firearms, and theyre offering some absurd
    justifications for doing so in the wake of this weeks mass shooting
    at a Texas elementary school.

    We cant stop bad people from doing bad things, Texas Attorney
    General Ken Paxton said. Theyre going to violate murder laws,
    theyre not going to follow gun laws, Ive never understood that
    argument.

    That left Colbert scratching his head.

    I gotta say: Laws are pointless is a bold position for the attorney
    general, Colbert said. I think he just announced The Purge."

    https://www.yahoo.com/entertainment/stephen-colbert-rips-dumbest-possible-080133368.html

    I did see that one and just thought well that's a good point. If you
    don't have any laws then the crime rate will be non-existent. Maybe have
    a half-way house where no one is sent to gaol as that clearly doesn't
    stop people doing bad things!

    Another one I would have found amusing if it wasn't over such a tragic
    situation was Ted Cruz being asked by a reporter from Sky News about the
    issue. The basic response was to try and dodge the question, walk off,
    then become aggressive and finally basically say if it's so bad why do
    so many people want to come to the US.

    As for why they come to the US, because at least here they can earn a
    little more money and have a slightly higher chance of surviving being
    shot by a roving drug cartel hit squad or civil war militia.

    While the American right-wing party is despicable, their (so-called) left-wingers aren't much better, seeing as they have (nominal) control
    of the Congress and - despite this - decided the best thing to do
    following the tragedy was have a recess.

    Mind you, if you really wanted to get support for gun control in
    America, just start arming black Americans en masse. It's why
    California enacted such strict gun control laws in the 70s. Even the
    American rifle association was behind stricter gun control laws after
    the Black Panthers started legally carrying guns. Start buying any
    black person from Ohio - a licenseless open-carry state - a free
    assault rifle and see how quickly all those people insisting on the 'unbreachable, constitutionally-protected right to bear arms' start
    demanding a more 'nuanced' take on the law.

    (It's not a tactic I'd recommend, though, seeing as how poorly
    trained, racist and violent are American police... but it is a viable
    strategy if you don't care about lives lost).

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Dimensional Traveler@21:1/5 to Spalls Hurgenson on Fri May 27 15:32:06 2022
    On 5/27/2022 10:19 AM, Spalls Hurgenson wrote:
    On Fri, 27 May 2022 07:37:05 -0700, Dimensional Traveler
    <dtravel@sonic.net> wrote:

    On 5/27/2022 2:13 AM, JAB wrote:
    On 26/05/2022 21:08, Dimensional Traveler wrote:

    There is a lot to say about what is wrong in the US.  And there is a
    huge number of us in this country who have not given up or are
    ignoring the problem.  But here's an example what we are facing in
    trying to reign in the violence:

    "Stephen Colbert noted that gun control has widespread bipartisan
    popularity, with 90% of voters supporting background checks.

    “The only thing more popular than background checks is Dolly Parton
    riding a corgi bringing you free ice cream,” he cracked, and even
    offered up an image:

    “And birthday sex,” he added. “With free ice cream.”

    Yet, Republican lawmakers are doing everything they can to block any
    attempt to restrict firearms, and they’re offering some absurd
    justifications for doing so in the wake of this week’s mass shooting >>>> at a Texas elementary school.

    “We can’t stop bad people from doing bad things,” Texas Attorney >>>> General Ken Paxton said. “They’re going to violate murder laws,
    they’re not going to follow gun laws, I’ve never understood that
    argument.”

    That left Colbert scratching his head.

    “I gotta say: ‘Laws are pointless’ is a bold position for the attorney
    general,” Colbert said. “I think he just announced ‘The Purge.’”"

    https://www.yahoo.com/entertainment/stephen-colbert-rips-dumbest-possible-080133368.html

    I did see that one and just thought well that's a good point. If you
    don't have any laws then the crime rate will be non-existent. Maybe have >>> a half-way house where no one is sent to gaol as that clearly doesn't
    stop people doing bad things!

    Another one I would have found amusing if it wasn't over such a tragic
    situation was Ted Cruz being asked by a reporter from Sky News about the >>> issue. The basic response was to try and dodge the question, walk off,
    then become aggressive and finally basically say if it's so bad why do
    so many people want to come to the US.

    As for why they come to the US, because at least here they can earn a
    little more money and have a slightly higher chance of surviving being
    shot by a roving drug cartel hit squad or civil war militia.

    While the American right-wing party is despicable, their (so-called) left-wingers aren't much better, seeing as they have (nominal) control
    of the Congress and - despite this - decided the best thing to do
    following the tragedy was have a recess.

    Mind you, if you really wanted to get support for gun control in
    America, just start arming black Americans en masse. It's why
    California enacted such strict gun control laws in the 70s. Even the
    American rifle association was behind stricter gun control laws after
    the Black Panthers started legally carrying guns. Start buying any
    black person from Ohio - a licenseless open-carry state - a free
    assault rifle and see how quickly all those people insisting on the 'unbreachable, constitutionally-protected right to bear arms' start
    demanding a more 'nuanced' take on the law.

    (It's not a tactic I'd recommend, though, seeing as how poorly
    trained, racist and violent are American police... but it is a viable strategy if you don't care about lives lost).

    Texas would be a better place to do that.

    As for "the liberals" controlling the government, ya, not really. Their control of the Senate is in theory only and not real because of the
    current Filibuster Rule. I'm not going to try to explain it, if you are curious there are plenty of places on the web that will explain it. A
    few of them might even do so accurately.

    As for recess, those are regularly scheduled, actually do have good
    reason for existing and what would be the point of cancelling it when
    everyone already knows nothing will get done?

    --
    I've done good in this world. Now I'm tired and just want to be a cranky
    dirty old man.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)