• Duke Nukem Forever... the original one

    From Spalls Hurgenson@21:1/5 to All on Tue May 10 20:57:50 2022
    Remember "Duke Nukem Forever"? No, not that awful POS game released by
    Gearbox ten years ago... the /original/ "Duke Nukem Forever", touted
    by Apogee a decade before that. The one that had us drooling at the
    screenshots and excited about - what was then - the innovative
    gameplay. That one, remember?

    You can play it now, if you want.

    Well, sort of play. A pre-release build was leaked out to the public
    (and is available here: https://archive.org/details/1652058670472).
    You can install it on your computer (tips for getting it running here: https://www.reddit.com/r/pcgaming/comments/umexnl/duke_nukem_forever_2001_has_released/).
    Supposedly a more complete version is expected sometime next month,
    but the current leak is still quite interesting.

    It's not a full game; it's a very rough partial game. It's mostly a
    test-build designed to showcase some of the game's features and allow screenshots. It is glitchy as hell and really not worth the effort to
    get running (I wasn't successful myself, but I didn't try very hard).
    You're probably better off just watching a youtube video of someone
    else playing it (like this one: https://www.youtube.com/watch?time_continue=326&v=qC6rLI_hF-A&feature=emb_title).

    Still, it's easy to see why so many people - myself included - were
    excited about this game at the time. Had it released in 2001, DNF
    would have been... well, maybe not a ground-breaking game, but
    certainly a satisfyingly fun one. It looks gorgeous understanding that
    the game is 20 years old), the gunplay looks fairly solid, and the
    disturbingly over-the-top crassness of the 2011 game seems
    significantly toned down. It's like Apogee were trying to make a game
    that would stand on its own merits, and not because its protagonist
    had a potty-mouth.

    Myself, I mostly remember the 2001 version for its cops, which had an
    amazingly (for the time) detailed model; I couldn't believe games
    could look so good. They looked photo-real... and then they shot
    tentacles from their mouth. It had huge levels, vehicles, unbelievably
    large explosions... it may not have been revolutionary like its
    predecessor, but it certainly was a welcome evolution; a harbinger of
    what we expected of 'modern' FPS games in the early 2000s.

    I wish I could have gotten this build to run, but I'm not too
    disappointed; anyway, I expect I'll put more effort into it when the
    more complete version releases in June. It really speaks to the
    incompetence of both Brussaud - and later Gearbox - that with such a
    solid foundation available to them they never released an enjoyable
    version of the game.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Shinnokxz@21:1/5 to Spalls Hurgenson on Tue May 10 22:39:39 2022
    On Tuesday, May 10, 2022 at 6:58:02 PM UTC-6, Spalls Hurgenson wrote:
    Remember "Duke Nukem Forever"? No, not that awful POS game released by Gearbox ten years ago... the /original/ "Duke Nukem Forever", touted
    by Apogee a decade before that. The one that had us drooling at the screenshots and excited about - what was then - the innovative
    gameplay. That one, remember?

    You can play it now, if you want.

    Well, sort of play. A pre-release build was leaked out to the public
    (and is available here: https://archive.org/details/1652058670472).
    You can install it on your computer (tips for getting it running here: https://www.reddit.com/r/pcgaming/comments/umexnl/duke_nukem_forever_2001_has_released/).
    Supposedly a more complete version is expected sometime next month,
    but the current leak is still quite interesting.

    It's not a full game; it's a very rough partial game. It's mostly a test-build designed to showcase some of the game's features and allow screenshots. It is glitchy as hell and really not worth the effort to
    get running (I wasn't successful myself, but I didn't try very hard).
    You're probably better off just watching a youtube video of someone
    else playing it (like this one: https://www.youtube.com/watch?time_continue=326&v=qC6rLI_hF-A&feature=emb_title).

    Still, it's easy to see why so many people - myself included - were
    excited about this game at the time. Had it released in 2001, DNF
    would have been... well, maybe not a ground-breaking game, but
    certainly a satisfyingly fun one. It looks gorgeous understanding that
    the game is 20 years old), the gunplay looks fairly solid, and the disturbingly over-the-top crassness of the 2011 game seems
    significantly toned down. It's like Apogee were trying to make a game
    that would stand on its own merits, and not because its protagonist
    had a potty-mouth.

    Myself, I mostly remember the 2001 version for its cops, which had an amazingly (for the time) detailed model; I couldn't believe games
    could look so good. They looked photo-real... and then they shot
    tentacles from their mouth. It had huge levels, vehicles, unbelievably
    large explosions... it may not have been revolutionary like its
    predecessor, but it certainly was a welcome evolution; a harbinger of
    what we expected of 'modern' FPS games in the early 2000s.

    I wish I could have gotten this build to run, but I'm not too
    disappointed; anyway, I expect I'll put more effort into it when the
    more complete version releases in June. It really speaks to the
    incompetence of both Brussaud - and later Gearbox - that with such a
    solid foundation available to them they never released an enjoyable
    version of the game.

    https://www.youtube.com/watch?v=TDlB2P1leRM

    I wonder if this is the same build. Doesn't seem like it.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Spalls Hurgenson@21:1/5 to shinnokxz@gmail.com on Wed May 11 13:53:15 2022
    On Tue, 10 May 2022 22:39:39 -0700 (PDT), Shinnokxz
    <shinnokxz@gmail.com> wrote:
    On Tuesday, May 10, 2022 at 6:58:02 PM UTC-6, Spalls Hurgenson wrote:

    I wish I could have gotten this build to run, but I'm not too
    disappointed; anyway, I expect I'll put more effort into it when the
    more complete version releases in June. It really speaks to the
    incompetence of both Brussaud - and later Gearbox - that with such a
    solid foundation available to them they never released an enjoyable
    version of the game.

    https://www.youtube.com/watch?v=TDlB2P1leRM
    I wonder if this is the same build. Doesn't seem like it.

    Supposedly it is (give or take a few minor revisions, perhaps)
    You can see the resemblance more clearly here: https://www.youtube.com/watch?v=VLJwLSAvSYc

    Obviously the official 2001 trailer was edited to make it look better,
    but the underlying tech is the same.

    Meanwhile, there is a fun shit-fest starting between Apogee head
    George Broussard and co-owner Scott Miller. The latter made some
    interesting comments about the game's development* (they were
    understaffed, no developmental roadmap, etc.); the former took it
    personally and accused Miller of being a 'clueless narcissist'.**
    Given what we already knew of the game's troubled history (and that
    Miller didn't namecheck anyone in his original post), it seems like
    Broussard is projecting.

    But you know me; I always enjoy watching management types talk
    themselves into trouble that could have been entirely avoided if they
    just acted like rational, empathic humans, so I'm here chompin' down
    some popcorn and enjoying the show. ;-)



    Side note: I'm glad somebody saw this post. My NNTP provider for some
    reason seems to be swallowing some of my posts; when I refresh the
    newsgroup, they don't show up on my end. But apparently they are
    propagating out. Weird.





    ----------------------
    * https://www.apogeeent.com/devblog/dnf-truth
    ** https://www.shacknews.com/article/130277/george-broussard-blames-apogees-scott-miller-for-the-loss-of-duke-ip

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From PW@21:1/5 to spallshurgenson@gmail.com on Wed May 11 15:46:10 2022
    On Tue, 10 May 2022 20:57:50 -0400, Spalls Hurgenson <spallshurgenson@gmail.com> wrote:


    Remember "Duke Nukem Forever"? No, not that awful POS game released by >Gearbox ten years ago... the /original/ "Duke Nukem Forever", touted
    by Apogee a decade before that. The one that had us drooling at the >screenshots and excited about - what was then - the innovative
    gameplay. That one, remember?

    You can play it now, if you want.

    Well, sort of play. A pre-release build was leaked out to the public
    (and is available here: https://archive.org/details/1652058670472).
    You can install it on your computer (tips for getting it running here: >https://www.reddit.com/r/pcgaming/comments/umexnl/duke_nukem_forever_2001_has_released/).
    Supposedly a more complete version is expected sometime next month,
    but the current leak is still quite interesting.

    It's not a full game; it's a very rough partial game. It's mostly a >test-build designed to showcase some of the game's features and allow >screenshots. It is glitchy as hell and really not worth the effort to
    get running (I wasn't successful myself, but I didn't try very hard).
    You're probably better off just watching a youtube video of someone
    else playing it (like this one: >https://www.youtube.com/watch?time_continue=326&v=qC6rLI_hF-A&feature=emb_title).

    Still, it's easy to see why so many people - myself included - were
    excited about this game at the time. Had it released in 2001, DNF
    would have been... well, maybe not a ground-breaking game, but
    certainly a satisfyingly fun one. It looks gorgeous understanding that
    the game is 20 years old), the gunplay looks fairly solid, and the >disturbingly over-the-top crassness of the 2011 game seems
    significantly toned down. It's like Apogee were trying to make a game
    that would stand on its own merits, and not because its protagonist
    had a potty-mouth.

    Myself, I mostly remember the 2001 version for its cops, which had an >amazingly (for the time) detailed model; I couldn't believe games
    could look so good. They looked photo-real... and then they shot
    tentacles from their mouth. It had huge levels, vehicles, unbelievably
    large explosions... it may not have been revolutionary like its
    predecessor, but it certainly was a welcome evolution; a harbinger of
    what we expected of 'modern' FPS games in the early 2000s.

    I wish I could have gotten this build to run, but I'm not too
    disappointed; anyway, I expect I'll put more effort into it when the
    more complete version releases in June. It really speaks to the
    incompetence of both Brussaud - and later Gearbox - that with such a
    solid foundation available to them they never released an enjoyable
    version of the game.



    *--

    I will wait until it finished :-)

    For real this time.

    I have that unfinished hybrid via Steam, but also they have Duke Nukem
    3D: 20th Anniversary World Tour but it is $20 for a 6 year old game!

    Meanwhile, there is Serious Sam but probably not raunchy enough for
    some :-)

    -pw

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From JAB@21:1/5 to Spalls Hurgenson on Fri May 13 09:19:52 2022
    On 11/05/2022 01:57, Spalls Hurgenson wrote:

    Remember "Duke Nukem Forever"? No, not that awful POS game released by Gearbox ten years ago... the /original/ "Duke Nukem Forever", touted
    by Apogee a decade before that. The one that had us drooling at the screenshots and excited about - what was then - the innovative
    gameplay. That one, remember?


    That is another game title that has its place in gaming history that
    I've never played. See also Wolfenstein and Doom. I have played Quake II
    even though I quickly got bored of it. So I just run around and shoot
    lots of things and that's it.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Ant@21:1/5 to JAB on Fri May 13 09:41:36 2022
    JAB <noway@nochance.com> wrote:
    On 11/05/2022 01:57, Spalls Hurgenson wrote:

    Remember "Duke Nukem Forever"? No, not that awful POS game released by Gearbox ten years ago... the /original/ "Duke Nukem Forever", touted
    by Apogee a decade before that. The one that had us drooling at the screenshots and excited about - what was then - the innovative
    gameplay. That one, remember?


    That is another game title that has its place in gaming history that
    I've never played. See also Wolfenstein and Doom. I have played Quake II
    even though I quickly got bored of it. So I just run around and shoot
    lots of things and that's it.

    That's my genre.
    --
    A little slammy last night and still managed to sleep more and better overnight with two quick wake ups. Will Friday the 13th eve was similiar to yesterday's.
    Note: A fixed width font (Courier, Monospace, etc.) is required to see this signature correctly.
    /\___/\ Ant(Dude) @ http://aqfl.net & http://antfarm.home.dhs.org.
    / /\ /\ \ Please nuke ANT if replying by e-mail.
    | |o o| |
    \ _ /
    ( )

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From PW@21:1/5 to Ant on Fri May 13 11:31:44 2022
    On Fri, 13 May 2022 09:41:36 -0500, ant@zimage.comANT (Ant) wrote:

    JAB <noway@nochance.com> wrote:
    On 11/05/2022 01:57, Spalls Hurgenson wrote:

    Remember "Duke Nukem Forever"? No, not that awful POS game released by
    Gearbox ten years ago... the /original/ "Duke Nukem Forever", touted
    by Apogee a decade before that. The one that had us drooling at the
    screenshots and excited about - what was then - the innovative
    gameplay. That one, remember?


    That is another game title that has its place in gaming history that
    I've never played. See also Wolfenstein and Doom. I have played Quake II
    even though I quickly got bored of it. So I just run around and shoot
    lots of things and that's it.

    That's my genre.

    Then Ant, Serious Sam should be right up your alley!

    -pw

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Ant@21:1/5 to iamnotusingonewithAgent@notinuse.co on Fri May 13 16:01:00 2022
    PW <iamnotusingonewithAgent@notinuse.com> wrote:
    On Fri, 13 May 2022 09:41:36 -0500, ant@zimage.comANT (Ant) wrote:

    JAB <noway@nochance.com> wrote:
    On 11/05/2022 01:57, Spalls Hurgenson wrote:

    Remember "Duke Nukem Forever"? No, not that awful POS game released by >> > Gearbox ten years ago... the /original/ "Duke Nukem Forever", touted
    by Apogee a decade before that. The one that had us drooling at the
    screenshots and excited about - what was then - the innovative
    gameplay. That one, remember?


    That is another game title that has its place in gaming history that
    I've never played. See also Wolfenstein and Doom. I have played Quake II >> even though I quickly got bored of it. So I just run around and shoot
    lots of things and that's it.

    That's my genre.

    Then Ant, Serious Sam should be right up your alley!

    Yup, I enjoyed its original game. ;)
    --
    Friday the 13th! :O Will it be quiet too? So far, it is even though getting hot. Still aching like the left foot with its ankle.
    Note: A fixed width font (Courier, Monospace, etc.) is required to see this signature correctly.
    /\___/\ Ant(Dude) @ http://aqfl.net & http://antfarm.home.dhs.org.
    / /\ /\ \ Please nuke ANT if replying by e-mail.
    | |o o| |
    \ _ /
    ( )

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Spalls Hurgenson@21:1/5 to JAB on Fri May 13 19:07:54 2022
    On Fri, 13 May 2022 09:19:52 +0100, JAB <noway@nochance.com> wrote:
    On 11/05/2022 01:57, Spalls Hurgenson wrote:

    Remember "Duke Nukem Forever"? No, not that awful POS game released by
    Gearbox ten years ago... the /original/ "Duke Nukem Forever", touted
    by Apogee a decade before that. The one that had us drooling at the
    screenshots and excited about - what was then - the innovative
    gameplay. That one, remember?

    That is another game title that has its place in gaming history that
    I've never played. See also Wolfenstein and Doom. I have played Quake II
    even though I quickly got bored of it. So I just run around and shoot
    lots of things and that's it.

    To be fair, there really isn't much more to Doom (and Wolf3D, and
    Duke3D, and Quake, etc.) beyond "run around and shoot lots of things".
    They're excellent games, but fairly simplistic in their mechanics.

    Still... not having played Doom? It boggles the mind. Of the games
    mentioned above, it's the one I think stands the test of time the
    best. "Wolf3D" is just /too/ simplistic, and its level design is
    attrocious. "Duke3D" was a marvel for its time, but its attempts at
    'realistic level design' (not to mention its puerile humor) hasn't
    aged well. "Quake" is... well, it's brown, its got ugly and obvious
    polygons, and has no story and unexciting weapons.

    But "Doom" hits that sweet spot where it's still stylized enough that
    its level design isn't annoyingly mazelike and /just/ realistic enough
    you can see what the designers were imagining it to be. Its weapons
    are beefy, its soundtrack is rocking, and the monsters are at that
    right level of stupidly tenacious that every kill is satisfying. Its a
    game that balances itself perfectly between the arcade and modern
    shooters, and takes the best from both genres.

    Seriously, give the game a try; even after almost 3 decades, it holds
    up really well. I'd recommend finding a Doom port, if only because it
    will smooth out the graphics and offer proper mouse-look (the original
    DOS versions controls were hand-cramping). Personally, I love the
    "Brutal Doom" mod, just because the over-the-top blood effects are so ridiculously excessive I can't help but giggle as I paint a room red
    with demon-gore. It's a game I return to often... not for long, but
    just enough to fill my need for brainless violence.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From PW@21:1/5 to Ant on Fri May 13 21:49:34 2022
    On Fri, 13 May 2022 16:01:00 -0500, ant@zimage.comANT (Ant) wrote:

    PW <iamnotusingonewithAgent@notinuse.com> wrote:
    On Fri, 13 May 2022 09:41:36 -0500, ant@zimage.comANT (Ant) wrote:

    JAB <noway@nochance.com> wrote:
    On 11/05/2022 01:57, Spalls Hurgenson wrote:

    Remember "Duke Nukem Forever"? No, not that awful POS game released by >> >> > Gearbox ten years ago... the /original/ "Duke Nukem Forever", touted
    by Apogee a decade before that. The one that had us drooling at the
    screenshots and excited about - what was then - the innovative
    gameplay. That one, remember?


    That is another game title that has its place in gaming history that
    I've never played. See also Wolfenstein and Doom. I have played Quake II >> >> even though I quickly got bored of it. So I just run around and shoot
    lots of things and that's it.

    That's my genre.

    Then Ant, Serious Sam should be right up your alley!

    Yup, I enjoyed its original game. ;)

    * *--

    Shoot, if you didn't bring it up I wouldn't have known the date!

    I am messing around with SS4. It is fun and a riot.

    And the Syberian one.

    -pw

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From JAB@21:1/5 to Ant on Sat May 14 10:18:12 2022
    On 13/05/2022 15:41, Ant wrote:
    JAB <noway@nochance.com> wrote:
    On 11/05/2022 01:57, Spalls Hurgenson wrote:

    Remember "Duke Nukem Forever"? No, not that awful POS game released by
    Gearbox ten years ago... the /original/ "Duke Nukem Forever", touted
    by Apogee a decade before that. The one that had us drooling at the
    screenshots and excited about - what was then - the innovative
    gameplay. That one, remember?


    That is another game title that has its place in gaming history that
    I've never played. See also Wolfenstein and Doom. I have played Quake II
    even though I quickly got bored of it. So I just run around and shoot
    lots of things and that's it.

    That's my genre.

    Strangely enough I liked both Medal of Honour and Call of Duty and
    they're only a slight step of from run around and shoot everything.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Ant@21:1/5 to JAB on Sat May 14 18:25:53 2022
    JAB <noway@nochance.com> wrote:
    On 13/05/2022 15:41, Ant wrote:
    JAB <noway@nochance.com> wrote:
    On 11/05/2022 01:57, Spalls Hurgenson wrote:

    Remember "Duke Nukem Forever"? No, not that awful POS game released by >>> Gearbox ten years ago... the /original/ "Duke Nukem Forever", touted
    by Apogee a decade before that. The one that had us drooling at the
    screenshots and excited about - what was then - the innovative
    gameplay. That one, remember?


    That is another game title that has its place in gaming history that
    I've never played. See also Wolfenstein and Doom. I have played Quake II >> even though I quickly got bored of it. So I just run around and shoot
    lots of things and that's it.

    That's my genre.

    Strangely enough I liked both Medal of Honour and Call of Duty and
    they're only a slight step of from run around and shoot everything.

    I enjoyed those too!
    --
    It looks like it will be a quiet hot Caturday like Friday, the 13th! Dang scary false city alerts. Still aching like the left foot with its ankle.
    Note: A fixed width font (Courier, Monospace, etc.) is required to see this signature correctly.
    /\___/\ Ant(Dude) @ http://aqfl.net & http://antfarm.home.dhs.org.
    / /\ /\ \ Please nuke ANT if replying by e-mail.
    | |o o| |
    \ _ /
    ( )

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From PW@21:1/5 to JAB on Sat May 14 17:50:36 2022
    On Sat, 14 May 2022 10:18:12 +0100, JAB <noway@nochance.com> wrote:

    On 13/05/2022 15:41, Ant wrote:
    JAB <noway@nochance.com> wrote:
    On 11/05/2022 01:57, Spalls Hurgenson wrote:

    Remember "Duke Nukem Forever"? No, not that awful POS game released by >>>> Gearbox ten years ago... the /original/ "Duke Nukem Forever", touted
    by Apogee a decade before that. The one that had us drooling at the
    screenshots and excited about - what was then - the innovative
    gameplay. That one, remember?


    That is another game title that has its place in gaming history that
    I've never played. See also Wolfenstein and Doom. I have played Quake II >>> even though I quickly got bored of it. So I just run around and shoot
    lots of things and that's it.

    That's my genre.

    Strangely enough I liked both Medal of Honour and Call of Duty and
    they're only a slight step of from run around and shoot everything.


    *--

    I have some of those installed but I think I liked the Battlefield
    series better. It's been a while.

    -pw

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Spalls Hurgenson@21:1/5 to JAB on Sat May 14 20:04:22 2022
    On Sat, 14 May 2022 10:18:12 +0100, JAB <noway@nochance.com> wrote:
    JAB <noway@nochance.com> wrote:

    That is another game title that has its place in gaming history that
    I've never played. See also Wolfenstein and Doom. I have played Quake II >>> even though I quickly got bored of it. So I just run around and shoot
    lots of things and that's it.

    Strangely enough I liked both Medal of Honour and Call of Duty and
    they're only a slight step of from run around and shoot everything.

    "Medal of Honor: Allied Assault" was an amazing experience when it
    first released; it was one of the first 3D first-person shooters that convincingly 'recreated reality', rather than the usual stylistic
    level design. Fighting your way across the beach in the Normandy
    assault was as 'true-to-life' as any first-person game made up to
    then.

    Unfortunately, the game aged /really/ poorly, not only with its
    visuals but with its brain-dead AI and level design. "Call of Duty"
    survived the years much better since it relied less on its AI and more
    on scripted set-pieces. I still consider "United Offensive" (the
    add-on level-pack for the original "Call of Duty") one of the better
    FPS experiences... assuming you enjoy cinematic, scripted shooters, of
    course.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Ant@21:1/5 to iamnotusingonewithAgent@notinuse.co on Sat May 14 21:12:13 2022
    PW <iamnotusingonewithAgent@notinuse.com> wrote:
    On Sat, 14 May 2022 10:18:12 +0100, JAB <noway@nochance.com> wrote:

    On 13/05/2022 15:41, Ant wrote:
    JAB <noway@nochance.com> wrote:
    On 11/05/2022 01:57, Spalls Hurgenson wrote:

    Remember "Duke Nukem Forever"? No, not that awful POS game released by >>>> Gearbox ten years ago... the /original/ "Duke Nukem Forever", touted >>>> by Apogee a decade before that. The one that had us drooling at the
    screenshots and excited about - what was then - the innovative
    gameplay. That one, remember?


    That is another game title that has its place in gaming history that
    I've never played. See also Wolfenstein and Doom. I have played Quake II >>> even though I quickly got bored of it. So I just run around and shoot
    lots of things and that's it.

    That's my genre.

    Strangely enough I liked both Medal of Honour and Call of Duty and
    they're only a slight step of from run around and shoot everything.


    *--

    I have some of those installed but I think I liked the Battlefield
    series better. It's been a while.

    Ditto. I like BF's open area for multiplayer gaming.
    --
    It looks like it will be a quiet hot Caturday like Friday, the 13th! Dang scary false city alerts. Still aching like the left foot with its ankle.
    Note: A fixed width font (Courier, Monospace, etc.) is required to see this signature correctly.
    /\___/\ Ant(Dude) @ http://aqfl.net & http://antfarm.home.dhs.org.
    / /\ /\ \ Please nuke ANT if replying by e-mail.
    | |o o| |
    \ _ /
    ( )

    --- SoupGate-Win32 v1.05
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  • From JAB@21:1/5 to Spalls Hurgenson on Sun May 15 11:43:44 2022
    On 15/05/2022 01:04, Spalls Hurgenson wrote:
    On Sat, 14 May 2022 10:18:12 +0100, JAB <noway@nochance.com> wrote:
    JAB <noway@nochance.com> wrote:

    That is another game title that has its place in gaming history that
    I've never played. See also Wolfenstein and Doom. I have played Quake II >>>> even though I quickly got bored of it. So I just run around and shoot
    lots of things and that's it.

    Strangely enough I liked both Medal of Honour and Call of Duty and
    they're only a slight step of from run around and shoot everything.

    "Medal of Honor: Allied Assault" was an amazing experience when it
    first released; it was one of the first 3D first-person shooters that convincingly 'recreated reality', rather than the usual stylistic
    level design. Fighting your way across the beach in the Normandy
    assault was as 'true-to-life' as any first-person game made up to
    then.

    Unfortunately, the game aged /really/ poorly, not only with its
    visuals but with its brain-dead AI and level design. "Call of Duty"
    survived the years much better since it relied less on its AI and more
    on scripted set-pieces. I still consider "United Offensive" (the
    add-on level-pack for the original "Call of Duty") one of the better
    FPS experiences... assuming you enjoy cinematic, scripted shooters, of course.


    I did enjoy MoH at the time but I honestly don't remember much about it
    expect you got to shoot Nazis. CoD + the expansion, that was certain fun
    as was CoD2 but by the time I got to CoD:MW the cracks in game design
    had for my started to show. It's part of the reason I think I feel out
    of love with FPS'es in general. Yes you had new shiny graphics and
    settings but it just felt like you were playing the same game regardless.

    It was nice, but short lived, to see the likes of STALKER and Brothers
    In Arms as they at least were trying to do something a bit different.

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  • From PW@21:1/5 to Ant on Sun May 15 21:55:27 2022
    On Sat, 14 May 2022 21:12:13 -0500, ant@zimage.comANT (Ant) wrote:

    PW <iamnotusingonewithAgent@notinuse.com> wrote:
    On Sat, 14 May 2022 10:18:12 +0100, JAB <noway@nochance.com> wrote:

    On 13/05/2022 15:41, Ant wrote:
    JAB <noway@nochance.com> wrote:
    On 11/05/2022 01:57, Spalls Hurgenson wrote:

    Remember "Duke Nukem Forever"? No, not that awful POS game released by >> >>>> Gearbox ten years ago... the /original/ "Duke Nukem Forever", touted
    by Apogee a decade before that. The one that had us drooling at the
    screenshots and excited about - what was then - the innovative
    gameplay. That one, remember?


    That is another game title that has its place in gaming history that
    I've never played. See also Wolfenstein and Doom. I have played Quake II >> >>> even though I quickly got bored of it. So I just run around and shoot
    lots of things and that's it.

    That's my genre.

    Strangely enough I liked both Medal of Honour and Call of Duty and
    they're only a slight step of from run around and shoot everything.


    *--

    I have some of those installed but I think I liked the Battlefield
    series better. It's been a while.

    Ditto. I like BF's open area for multiplayer gaming.

    *--

    I don't do MP. Just UT2004 once in a while with my brother and it is
    always just us and bots.

    Not sure if there is a MP game that I would like. I do look now and
    then!

    -pw

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  • From JAB@21:1/5 to Ant on Mon May 16 09:12:34 2022
    On 15/05/2022 03:12, Ant wrote:
    Strangely enough I liked both Medal of Honour and Call of Duty and
    they're only a slight step of from run around and shoot everything.


    *--

    I have some of those installed but I think I liked the Battlefield
    series better. It's been a while.

    Ditto. I like BF's open area for multiplayer gaming.

    I have played the first two BF's but not really my thing as generally
    I'm not into MP games. I did play the MP mode for MoH and CoD but that
    was more just for some mindless fun. Anecdotally one of the problems I
    had with MP only games is they seem to attract more competitive players
    where's I was just spawn go forward, maybe kill the odd player, die.
    Then repeat.

    I even tried some games of CS:Source but that seemed a complete
    nightmare in terms of how good some players were. I just didn't find it enjoyable.

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  • From Spalls Hurgenson@21:1/5 to iamnotusingonewithAgent@notinuse.co on Mon May 16 21:15:31 2022
    On Sun, 15 May 2022 21:55:27 -0600, PW
    <iamnotusingonewithAgent@notinuse.com> wrote:

    I don't do MP. Just UT2004 once in a while with my brother and it is
    always just us and bots.

    I've found ones enjoyment of multiplayer depends heavily on the people
    you play with. Playing with randoms is almost always an inferior
    experience. If you don't have a group of friends to play with
    regularly, you aren't going to get much out of the experience.

    There have been exceptions; for a while, "Left 4 Dead" was an amazing experience even with randoms because its gameplay forced cooperation.
    But as people became more familiar with the mechanics - and how to
    cheese the AI - the need for cooperation lessened. Nowadays, the
    playerbase of the game has become as toxic as everywhere else.


    Not sure if there is a MP game that I would like. I do look now and
    then!

    I'm not a big fan of multiplayer myself, although I do give them a try
    here and again (mostly to see if I've suddenly grown to love them
    again). In part this is for the reason mentioned above: I don't have a
    posse of people I can play with online (most of my friends aren't big
    computer game players). But I also don't get much joy out of games
    which focus more on the mechanics than on story and setting; I /like/
    the power-fantasy of being the hero. Equally, while the FPS genre has
    evolved into dozens of subgenres, a lot of the multiplayer experience
    still revolves around shooting people to accrue points, and - having
    done that from the Doom days - I've tired of the repetition.

    TL;DR: Don't be down on not liking multiplayer. There are lots of
    other genres to enjoy, and while multiplayer gets talked about a lot, single-player experiences are still immensely (possibly more) popular.
    Play what you love, and don't worry about the rest.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From JAB@21:1/5 to Spalls Hurgenson on Tue May 17 10:24:29 2022
    On 17/05/2022 02:15, Spalls Hurgenson wrote:
    On Sun, 15 May 2022 21:55:27 -0600, PW
    <iamnotusingonewithAgent@notinuse.com> wrote:

    I don't do MP. Just UT2004 once in a while with my brother and it is
    always just us and bots.

    I've found ones enjoyment of multiplayer depends heavily on the people
    you play with. Playing with randoms is almost always an inferior
    experience. If you don't have a group of friends to play with
    regularly, you aren't going to get much out of the experience.

    There have been exceptions; for a while, "Left 4 Dead" was an amazing experience even with randoms because its gameplay forced cooperation.
    But as people became more familiar with the mechanics - and how to
    cheese the AI - the need for cooperation lessened. Nowadays, the
    playerbase of the game has become as toxic as everywhere else.


    Not sure if there is a MP game that I would like. I do look now and
    then!

    I'm not a big fan of multiplayer myself, although I do give them a try
    here and again (mostly to see if I've suddenly grown to love them
    again). In part this is for the reason mentioned above: I don't have a
    posse of people I can play with online (most of my friends aren't big computer game players). But I also don't get much joy out of games
    which focus more on the mechanics than on story and setting; I /like/
    the power-fantasy of being the hero. Equally, while the FPS genre has
    evolved into dozens of subgenres, a lot of the multiplayer experience
    still revolves around shooting people to accrue points, and - having
    done that from the Doom days - I've tired of the repetition.

    TL;DR: Don't be down on not liking multiplayer. There are lots of
    other genres to enjoy, and while multiplayer gets talked about a lot, single-player experiences are still immensely (possibly more) popular.
    Play what you love, and don't worry about the rest.


    I agree that playing with people you know really does make a difference.
    The problem I have is that I'm just not that into the type of game MP's generally are. That means I don't want to make the time commitment ever
    in terms of being online at a certain time to play a certain game or
    indeed how long I play for. I have played a few platoons in WoT and
    although it's fun doing that I find that after three or four battles I
    felt like doing something else for a bit.

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  • From PW@21:1/5 to All on Thu May 19 21:55:22 2022
    DR: Don't be down on not liking multiplayer. There are lots of
    other genres to enjoy, and while multiplayer gets talked about a lot,
    single-player experiences are still immensely (possibly more) popular.
    Play what you love, and don't worry about the rest.


    I agree that playing with people you know really does make a difference.
    The problem I have is that I'm just not that into the type of game MP's >generally are. That means I don't want to make the time commitment ever
    in terms of being online at a certain time to play a certain game or
    indeed how long I play for. I have played a few platoons in WoT and
    although it's fun doing that I find that after three or four battles I
    felt like doing something else for a bit.


    *--

    There is no way I have the time to get up to speed for an MP game like
    WoT, PUBG, or anything like that. Elden Ring or no Elden Ring.

    Way too far behind the eight ball to even compete, especially with the cheater,...

    -pw

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  • From JAB@21:1/5 to All on Fri May 20 11:35:18 2022
    On 20/05/2022 04:55, PW wrote:
    DR: Don't be down on not liking multiplayer. There are lots of
    other genres to enjoy, and while multiplayer gets talked about a lot,
    single-player experiences are still immensely (possibly more) popular.
    Play what you love, and don't worry about the rest.


    I agree that playing with people you know really does make a difference.
    The problem I have is that I'm just not that into the type of game MP's
    generally are. That means I don't want to make the time commitment ever
    in terms of being online at a certain time to play a certain game or
    indeed how long I play for. I have played a few platoons in WoT and
    although it's fun doing that I find that after three or four battles I
    felt like doing something else for a bit.


    *--

    There is no way I have the time to get up to speed for an MP game like
    WoT, PUBG, or anything like that. Elden Ring or no Elden Ring.

    Way too far behind the eight ball to even compete, especially with the cheater,...


    WoT is a bit different from your average MP shooter as the pace is a lot
    slower and because of the format it's hard for even very good players to dominate a battle. Its target audience was Dads with wallets.

    Cheating is also not that bad as the game is server side so even though
    there are cheats they aren't as game breaking as in some games. You just
    can't get magically spotted and shoot from the other side of the map.

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  • From PW@21:1/5 to JAB on Fri May 20 11:36:41 2022
    On Fri, 20 May 2022 11:35:18 +0100, JAB <noway@nochance.com> wrote:

    On 20/05/2022 04:55, PW wrote:
    DR: Don't be down on not liking multiplayer. There are lots of
    other genres to enjoy, and while multiplayer gets talked about a lot,
    single-player experiences are still immensely (possibly more) popular. >>>> Play what you love, and don't worry about the rest.


    I agree that playing with people you know really does make a difference. >>> The problem I have is that I'm just not that into the type of game MP's
    generally are. That means I don't want to make the time commitment ever
    in terms of being online at a certain time to play a certain game or
    indeed how long I play for. I have played a few platoons in WoT and
    although it's fun doing that I find that after three or four battles I
    felt like doing something else for a bit.


    *--

    There is no way I have the time to get up to speed for an MP game like
    WoT, PUBG, or anything like that. Elden Ring or no Elden Ring.

    Way too far behind the eight ball to even compete, especially with the
    cheater,...


    WoT is a bit different from your average MP shooter as the pace is a lot >slower and because of the format it's hard for even very good players to >dominate a battle. Its target audience was Dads with wallets.

    Cheating is also not that bad as the game is server side so even though
    there are cheats they aren't as game breaking as in some games. You just >can't get magically spotted and shoot from the other side of the map.

    *--

    Good to know JAB except I think you mean it is free to play which ends
    up being pay to play in order to keep up.

    I tried it when it first came out (3 years or so ago?) and I was very impressed. Couldn't believe this was an on-line game.

    I have also thought about World of Airplanes and I do keep War Thunder
    up to date although I never tried it. PUBG was fun a couple years ago
    with my brother but I would be lost if it wasn't for him. He
    eventually stopped playing it because of all the cheating, and he was
    a very good player.

    I guess I will just stick with playing UT2004 with him (although his
    new job with GoodYear Blimp has severely cut into our play time :-)),
    bots and the occasional human.

    The MP games doesn't have to be an FPS.

    I used to play LFD and LFD2 on-line into the early next morning alot.
    Even expert mode with mostly the same group of people. Basically, one
    mistake and it's game over :-)

    -pw

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  • From JAB@21:1/5 to All on Sat May 21 08:38:34 2022
    On 20/05/2022 18:36, PW wrote:
    On Fri, 20 May 2022 11:35:18 +0100, JAB <noway@nochance.com> wrote:

    On 20/05/2022 04:55, PW wrote:
    DR: Don't be down on not liking multiplayer. There are lots of
    other genres to enjoy, and while multiplayer gets talked about a lot, >>>>> single-player experiences are still immensely (possibly more) popular. >>>>> Play what you love, and don't worry about the rest.


    I agree that playing with people you know really does make a difference. >>>> The problem I have is that I'm just not that into the type of game MP's >>>> generally are. That means I don't want to make the time commitment ever >>>> in terms of being online at a certain time to play a certain game or
    indeed how long I play for. I have played a few platoons in WoT and
    although it's fun doing that I find that after three or four battles I >>>> felt like doing something else for a bit.


    *--

    There is no way I have the time to get up to speed for an MP game like
    WoT, PUBG, or anything like that. Elden Ring or no Elden Ring.

    Way too far behind the eight ball to even compete, especially with the
    cheater,...


    WoT is a bit different from your average MP shooter as the pace is a lot
    slower and because of the format it's hard for even very good players to
    dominate a battle. Its target audience was Dads with wallets.

    Cheating is also not that bad as the game is server side so even though
    there are cheats they aren't as game breaking as in some games. You just
    can't get magically spotted and shoot from the other side of the map.

    *--

    Good to know JAB except I think you mean it is free to play which ends
    up being pay to play in order to keep up.

    I tried it when it first came out (3 years or so ago?) and I was very impressed. Couldn't believe this was an on-line game.

    I have also thought about World of Airplanes and I do keep War Thunder
    up to date although I never tried it. PUBG was fun a couple years ago
    with my brother but I would be lost if it wasn't for him. He
    eventually stopped playing it because of all the cheating, and he was
    a very good player.

    I guess I will just stick with playing UT2004 with him (although his
    new job with GoodYear Blimp has severely cut into our play time :-)),
    bots and the occasional human.

    The MP games doesn't have to be an FPS.

    I used to play LFD and LFD2 on-line into the early next morning alot.
    Even expert mode with mostly the same group of people. Basically, one mistake and it's game over :-)


    WoT isn't too bad in the can you really pay for free context although it
    has got slowly worse over the years*. The big problem with it is that
    you really do need to put the time in and that's a lot of time. As a new
    player you'll going to spend quite a bit of it trying to play catch-up
    with established players. Saying that there is always the option of
    sticking to the lower tiers as that's where the less experienced players
    are and WG have tried to make the new player experience a bit easier.

    *It was first released in early 2011.

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  • From PW@21:1/5 to All on Sun May 22 21:49:49 2022
    WoT isn't too bad in the can you really pay for free context although it
    has got slowly worse over the years*. The big problem with it is that
    you really do need to put the time in and that's a lot of time. As a new >player you'll going to spend quite a bit of it trying to play catch-up
    with established players. Saying that there is always the option of
    sticking to the lower tiers as that's where the less experienced players
    are and WG have tried to make the new player experience a bit easier.

    *It was first released in early 2011.

    *---

    Just as I suspected! Thanks JAB.

    Not for me.

    -pw

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  • From PW@21:1/5 to All on Tue May 24 11:53:58 2022
    I agree that playing with people you know really does make a difference.
    The problem I have is that I'm just not that into the type of game MP's >generally are. That means I don't want to make the time commitment ever
    in terms of being online at a certain time to play a certain game or
    indeed how long I play for. I have played a few platoons in WoT and
    although it's fun doing that I find that after three or four battles I
    felt like doing something else for a bit.

    *--

    I have Destiny 2 but never booted it up until a while ago. I did no
    know that I bought a MP game! :-)

    It's been out way too long for me to jump in and play.

    -pw

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