• Wolf3D turned 30 yesterday.

    From Ant@21:1/5 to All on Fri May 6 12:18:45 2022
    From https://www.bluesnews.com/cgi-bin/board.pl?action=viewthread&boardid=1&threadid=247714 :O

    Wow. I was a teenager back then and playing it on my slow IBM PS/2 model 30 286 10 Mhz PC. I remember making maps and editing graphics (changing human heads to ant heads, making T1000 animations, etc.) in Wolf3D. Hehe.
    --
    May da 6th be with U! Wolf3D turned 30 yesterday! :O
    Note: A fixed width font (Courier, Monospace, etc.) is required to see this signature correctly.
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  • From Spalls Hurgenson@21:1/5 to Ant on Sat May 7 21:28:57 2022
    On Fri, 06 May 2022 12:18:45 -0500, ant@zimage.comANT (Ant) wrote:

    From https://www.bluesnews.com/cgi-bin/board.pl?action=viewthread&boardid=1&threadid=247714 :O

    Wow. I was a teenager back then and playing it on my slow IBM
    PS/2 model 30 286 10 Mhz PC. I remember making maps and
    editing graphics (changing human heads to ant heads, making T1000
    animations, etc.) in Wolf3D. Hehe.

    (I think I've told this story before)

    When Wolfenstein 3D came out, I knew nothing about it beforehand. I
    was literally playing "Ultima Underworld" when a peer came up to me
    and asked if that was 'Wolf3D', and (if it was), could I make a copy
    for him. He went away empty-handed, but that was how I learned of
    Wolfenstein's existence.

    I knew about "Wolfenstein", of course; I'd played "Castle Wolfenstein"
    and its sequel "Beyond Castle Wolfenstein" years prior, and had
    exceptionally fond memories of those games. I am not sure if I'd heard
    of Id software at that point, but if I had, I certainly associated
    them with cheap, cheesy platformers like "Commander Keen" and not with
    any compelling 'must-play' games. Still, the possible association of
    this "Wolfenstein 3D" with the classic games of yore was enough to
    send me to Usenet to learn what this game was about.

    (Since this was - I think - back before the c.s.i.p.games hierarchy
    split into .action, .rpg, .etc, the main group was so busy no person
    could humanly read all the articles. Back then you only followed a
    selection of interesting-looking threads and ignored everything else.
    So even though there was talk about Wolfenstein 3D there, I'd never
    noticed it. Using Usenet was so completely different back then than it
    is today)

    Long story short (ha!) I read up about the game, found the appropriate
    FTP sites, downloaded the shareware game, installed it... and was
    almost immediately disappointed. Oh, from a technological standpoint
    it was an impressive game, and its association with the "Wolfenstein"
    franchise was nice... but the gameplay? Its level design? Too
    simplistic for my taste. Plus, its flat-shaded ceilings and floors
    were ugly, and its music annoyingly repetitive. I played a few hours
    and then deleted the game. At the time, I was certain I wouldn't be
    hearing much from those guys at Id Software again if "Wolfenstein 3D"
    was the best they had to offer.

    Weeks later, when conversation about that silly Wolfenstein game
    continued to dominate the newsgroup, I went back and played it again;
    this time I had more fun and started to appreciate it for what it was.
    "Wolf3D" never became one of my favorite games, but I was no longer so dismissive of it. Anyway, I found it interesting enough to keep
    playing it, and eventually I mail in my $20 (or whatever it cost) to
    buy the other episodes. When Id announced the 'sequel', something
    called "Doom", I was all-in from the start.

    I think my PC at the time was a 386 DX 25MHz with 4MB RAM. My first
    soundcard was a Thunderboard, but I may have upgraded to a
    SoundBlaster Pro by that time. The hard-drive was either 80MB or
    120MB. It definitely rocked both a 5.25" and 3.5" floppy drive, and I
    was connecting to the 'net via a super-fast 9600 modem. I've no idea
    anymore what the video-card was, except that it definitely was VGA (I
    always assume it was a Trident with 256KB RAM, because that seemed to
    be the default for so many PCs back then).

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Geeknix@21:1/5 to Spalls Hurgenson on Sun Jun 19 08:39:23 2022
    On 2022-05-08, Spalls Hurgenson <spallshurgenson@gmail.com> wrote:
    On Fri, 06 May 2022 12:18:45 -0500, ant@zimage.comANT (Ant) wrote:

    From https://www.bluesnews.com/cgi-bin/board.pl?action=viewthread&boardid=1&threadid=247714 :O

    Wow. I was a teenager back then and playing it on my slow IBM
    PS/2 model 30 286 10 Mhz PC. I remember making maps and
    editing graphics (changing human heads to ant heads, making T1000 >>animations, etc.) in Wolf3D. Hehe.

    (I think I've told this story before)

    (Since this was - I think - back before the c.s.i.p.games hierarchy
    split into .action, .rpg, .etc, the main group was so busy no person
    could humanly read all the articles. Back then you only followed a
    selection of interesting-looking threads and ignored everything else.
    So even though there was talk about Wolfenstein 3D there, I'd never
    noticed it. Using Usenet was so completely different back then than it
    is today)

    I wasn't around when this split happened. I do remember how busy comp.*
    and uk.* were very busy and couldn't follow every conversation. I had to
    set temporary filters on subjects I wasn't following to reduce the
    noise.

    Add to Usenet the chats with friends on IRC, BBSes and MUDs it was quite
    a lively scene.

    GN

    --
    Don't be afraid of the deep...
    --[ bbs.bottomlessabyss.net | https | telnet=2023 ]--
    --[ /query geeknix on libera.chat | tilde.chat ]--

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Spalls Hurgenson@21:1/5 to usenet@apple.geeknix135.net on Sun Jun 19 13:04:17 2022
    On Sun, 19 Jun 2022 08:39:23 GMT, Geeknix
    <usenet@apple.geeknix135.net> wrote:
    On 2022-05-08, Spalls Hurgenson <spallshurgenson@gmail.com> wrote:

    (Since this was - I think - back before the c.s.i.p.games hierarchy
    split into .action, .rpg, .etc, the main group was so busy no person
    could humanly read all the articles. Back then you only followed a
    selection of interesting-looking threads and ignored everything else.
    So even though there was talk about Wolfenstein 3D there, I'd never
    noticed it. Using Usenet was so completely different back then than it
    is today)

    I wasn't around when this split happened. I do remember how busy comp.*
    and uk.* were very busy and couldn't follow every conversation. I had to
    set temporary filters on subjects I wasn't following to reduce the
    noise.
    Add to Usenet the chats with friends on IRC, BBSes and MUDs it was quite
    a lively scene.

    Don't forget BITNet, which is actually where I started my "Usenet" experience... I think. At the time I really didn't understand the
    difference between the various services and - anyway - I think my
    access to BITNet was through an NNTP portal gateway.

    The 90s were such a time of wild change when it came to computer
    technology. The transitition from BBS to Internet was multifaceted; I
    was switching back and forth between different access points on what
    (now seems) a monthly basis. My ideal at the time was a BBS that had a
    Usenet node, and there were a few I found that had just that, but they
    were either short-lived or too expensive or just didn't have enough phone-lines.

    IRC (and MUDs) were mainstays too, but always secondary in importance.
    In order of priority, it went Usenet, email, FTP, decent user forums
    (if a BBS), the "world wide web", and then everything else. IRC -
    especially in the late 90s - was frequently running, but rarely a
    point of focus; the conversations were inane and the frequency of
    'channel wars' (and denial-of-service attacks) was annoying.

    On the whole, though, I'm glad to be past those trying times; there
    was an energy and liveliness to that era, but these days I'm more
    interested in "it just works" than racing after the latest 'n'
    greatest and hoping its compatible with my hardware, my friends, my
    lifestyle.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From JAB@21:1/5 to Spalls Hurgenson on Mon Jun 20 08:48:52 2022
    On 19/06/2022 18:04, Spalls Hurgenson wrote:
    The 90s were such a time of wild change when it came to computer
    technology. The transitition from BBS to Internet was multifaceted; I
    was switching back and forth between different access points on what
    (now seems) a monthly basis. My ideal at the time was a BBS that had a
    Usenet node, and there were a few I found that had just that, but they
    were either short-lived or too expensive or just didn't have enough phone-lines.


    I pretty much missed it as although I was very much into computing
    during the 80's (I was even on a system called Prestel which was a
    revelation at the time as a 'baby internet') but by the late 80's my
    attention had turned to, well going out and drinking really - don't
    judge I'm from the UK and that was the natural progression. I didn't get
    back into it until the late 90's when I bought my first PC.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)