• Ubisoft Still Gung-ho on NFTs

    From Spalls Hurgenson@21:1/5 to All on Wed Apr 6 23:43:54 2022
    Are you tired of talking about NFTs? I bet you're tired of talking
    about NFTs. I know I am tired of talking about NFTs. So let's talk
    about NFTs!

    Specifically, Ubisoft's take on the stupid things, it's "Digits" that
    were first embedded in "Ghost Recon: Breakpoint". Nobody - except the
    head honchos at Ubisoft who obviously had drunk deeply from the
    crypto-Kool Aid - wanted the damn things, but they put them in anyway. Customers complained. Ubisoft execs accused people of 'not getting
    it'. Virtually nobody engaged with the damn things beyond those who
    claimed them because they were free. The third-party resales of the
    "Ghost Recon: Breakpoint" Digits numbered in the double-digits, with
    most of them selling in the double-digit dollar values (or less).
    Marketplaces stopped selling the things. As NFTs they were a flop. As
    in-game DLC cosmetics, they were a flop. As a marketing move, it was a
    flop. A savvy company would have admitted their error, and moved on.

    But if Ubisoft was that sort of company, I wouldn't be writing this.

    Despite the subject line, its unclear as to whether the company is
    actually still 'gung ho' about NFTs, but they haven't given up on them
    either. Even as they were announcing the end of development of "Ghost
    Recon: Breakpoint", they were still insisting* that more NFTs ('future
    drops', in Ubisoft lingo) would appear in other games.**

    Given the failure of Ubisoft's Digits to catch on, combined with the
    increasing awareness amongst average folk about how pointlessly,
    wastefully stupid NFTs are (not to mention how the law is, inevitably,
    starting to catch up with the technology and cracking down on the
    scammers and speculators), its hard to imagine why Ubisoft remains so
    confident about the technology. I honestly believe this is because
    there are several C-levels who are, to borrow the phrase,
    'crypto-bros' who have personally invested in the blockchain.** *

    It's the hope of personal profit, and not an earnest belief that NFTs
    will - somehow? - make games better. But given how poorly Ubisoft's
    Digits were received, that's the only reason I can see for the
    companies adamant stance regarding them: it's a personal crusade and
    not one motivated in hope of improving the company's bottom line or
    changing gaming for the better.

    In any event, this is just another example of a large gaming company
    acting illogically, a topic which always brings me equal part joy and disgust****. Sadly, I don't think the NFT bubble is going to pop soon,
    at least not in the sense of the darn things reverting to their actual
    value. NFTs will continue to accrue ridiculously high sale prices for
    a while, I think.

    What will change - and arguably already /is/ changing- is that
    population growth of NFT-fanatics will slow or reverse, leaving an
    ever-smaller pool of true believers desperately trying to prop up the
    value of their digital goods. So, sadly, this probably won't be the
    last you read from me about the damn things. And believe it or not,
    I'm not any happier about that than you are. But in the mean time, at
    least we can get a good laugh at Ubisoft's expense.




    -----------------

    * https://quartz.ubisoft.com/Game:7c788439-f696-4362-8848-d719eeb3e9d2
    "As the last Digit for Ghost Recon® Breakpoint was released on
    3/17/2022, stay tuned for more updates with features to the platform
    and future drops coming with other games!"

    ** No indication was made if existing 'drops' would survive the
    inevitable shut-down of the current game's servers, of course. It's
    possible, but Ubisoft would have to pay for the artists and modelers
    to convert the "GR:Breakpoint" assets into a format that could be used
    in other games, and ensure the server capability to verify those
    'drops' were legitimate... all that effort for cosmetic items that
    wouldn't be earning them any new revenue.

    *** Probably not in Ubisoft's "Digits" themselves - doubtlessly they
    recognize it as worthless as anyone else - but any NFT sale bolsters
    the value of cryptocoin and further legitimizes them all. But, of
    course, NFTs and cryptocoins only earn you money if you can find
    somebody else - usually somebody new and clueless - to buy the things
    off you for more money than you paid... so its advantageous to them to
    get as many people engaged with the blockchain as possible.

    **** Not to mention an urge to post on Usenet. So if you're tired of
    these long diatribes, feel free to blame them on NFTs too ;-)

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From JAB@21:1/5 to Spalls Hurgenson on Thu Apr 7 09:08:35 2022
    On 07/04/2022 04:43, Spalls Hurgenson wrote:
    It's the hope of personal profit, and not an earnest belief that NFTs
    will - somehow? - make games better. But given how poorly Ubisoft's
    Digits were received, that's the only reason I can see for the
    companies adamant stance regarding them: it's a personal crusade and
    not one motivated in hope of improving the company's bottom line or
    changing gaming for the better.


    There's obviously a problem of the more interesting people are the ones
    you get to hear about but I've seen a few blockchain 'promoters' who in
    another life could have been a religious preacher, also of the more
    interesting type. They are complete confident that they're correct and
    any disagreement is because people just don't understand or are stupid.
    It really does come across more as a faith based ideology position than anything else.

    As for NFT's in games, it does seem companies have gone away for a
    rethink but personally my expectation is they still want to go ahead
    (for whatever reasons) but are now trying to work out how to repackage
    the idea in a more palatable form. Look you just don't understand, they
    aren't NFT's they're digital collectibles. How can that not be good for
    games - are you stupid or something?

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Spalls Hurgenson@21:1/5 to JAB on Thu Apr 7 12:25:36 2022
    On Thu, 7 Apr 2022 09:08:35 +0100, JAB <noway@co.uk> wrote:

    On 07/04/2022 04:43, Spalls Hurgenson wrote:
    It's the hope of personal profit, and not an earnest belief that NFTs
    will - somehow? - make games better. But given how poorly Ubisoft's
    Digits were received, that's the only reason I can see for the
    companies adamant stance regarding them: it's a personal crusade and
    not one motivated in hope of improving the company's bottom line or
    changing gaming for the better.


    There's obviously a problem of the more interesting people are the ones
    you get to hear about but I've seen a few blockchain 'promoters' who in >another life could have been a religious preacher, also of the more >interesting type. They are complete confident that they're correct and
    any disagreement is because people just don't understand or are stupid.
    It really does come across more as a faith based ideology position than >anything else.

    There definitely are a lot of people who give off a true-believer
    vibe, people who have fully bought into the Libetarian ideals they
    think crypto-coin promotes and how it - and its more pointless
    offshoot, NFTs - will transform the world for the better. But even
    their beliefs tend to be couched in terms of personal gain, and
    failure to do so is foolish. The negative effects to society are
    always ignored or belittled. The sleaziness of the method - rugpulls
    and market manipulation - are not only accepted, but expected. It's
    all about making the value of the crypto-token increase, by whatever
    means are necessary, because that's ultimately all that matters.

    Criticism of crypto is - too often - met with confused looks; after
    all why would anyone be against it if it could make them money? Why
    should you care if the creation of crypto destroys the environment or
    pushes more wealth into even fewer hands if you have a few million
    dollars of your own?

    Where do the hypothetical cadre of Ubisoft C-levels pushing "Digit"
    fall in the crypto-bro hierarchy? That's hard to say. Its possibly
    they think that an NFT economy would (somehow) be a net-benefit to the
    world, but I think it more likely they are aware of how vacuously
    speculative the things are, and are just hoping to ride the tidal wave
    to mega-riches before the bubble bursts. The true believers - the ones
    who have drunk most deeply from the Kool Aid - tend to be younger and
    without much business experience. Ubisoft's initiative feels more
    calculated.


    As for NFT's in games, it does seem companies have gone away for a
    rethink but personally my expectation is they still want to go ahead
    (for whatever reasons) but are now trying to work out how to repackage
    the idea in a more palatable form. Look you just don't understand, they >aren't NFT's they're digital collectibles. How can that not be good for
    games - are you stupid or something?

    Heh. But again, that displays the primary motivation of crypto-fans;
    the only value that matters is monetary. A digital collectible can be
    sold and make you richer! If it turns the game into a grind-fest and
    consumes 10,000 times more energy to do it than a simple DLC
    transaction, who cares? Your token is marginally more valuable - and
    resellable - than it was yesterday.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From JAB@21:1/5 to Spalls Hurgenson on Fri Apr 8 09:26:02 2022
    On 07/04/2022 17:25, Spalls Hurgenson wrote:
    On Thu, 7 Apr 2022 09:08:35 +0100, JAB <noway@co.uk> wrote:

    On 07/04/2022 04:43, Spalls Hurgenson wrote:
    It's the hope of personal profit, and not an earnest belief that NFTs
    will - somehow? - make games better. But given how poorly Ubisoft's
    Digits were received, that's the only reason I can see for the
    companies adamant stance regarding them: it's a personal crusade and
    not one motivated in hope of improving the company's bottom line or
    changing gaming for the better.


    There's obviously a problem of the more interesting people are the ones
    you get to hear about but I've seen a few blockchain 'promoters' who in
    another life could have been a religious preacher, also of the more
    interesting type. They are complete confident that they're correct and
    any disagreement is because people just don't understand or are stupid.
    It really does come across more as a faith based ideology position than
    anything else.

    There definitely are a lot of people who give off a true-believer
    vibe, people who have fully bought into the Libetarian ideals they
    think crypto-coin promotes and how it - and its more pointless
    offshoot, NFTs - will transform the world for the better. But even
    their beliefs tend to be couched in terms of personal gain, and
    failure to do so is foolish. The negative effects to society are
    always ignored or belittled. The sleaziness of the method - rugpulls
    and market manipulation - are not only accepted, but expected. It's
    all about making the value of the crypto-token increase, by whatever
    means are necessary, because that's ultimately all that matters.

    Criticism of crypto is - too often - met with confused looks; after
    all why would anyone be against it if it could make them money? Why
    should you care if the creation of crypto destroys the environment or
    pushes more wealth into even fewer hands if you have a few million
    dollars of your own?


    The big red flag to me is that, as you say, all the possible negatives
    are just brushed aside. If NFT's are such a good idea then surely they
    should be able to explain that, yes there our some negatives but this is
    why the positive outweigh them.

    Where do the hypothetical cadre of Ubisoft C-levels pushing "Digit"
    fall in the crypto-bro hierarchy? That's hard to say. Its possibly
    they think that an NFT economy would (somehow) be a net-benefit to the
    world, but I think it more likely they are aware of how vacuously
    speculative the things are, and are just hoping to ride the tidal wave
    to mega-riches before the bubble bursts. The true believers - the ones
    who have drunk most deeply from the Kool Aid - tend to be younger and
    without much business experience. Ubisoft's initiative feels more
    calculated.


    One of the things it does remind me of was after the crash of 2008 a
    senior member of one of our UK banks (it ended up being taken over by
    the government) was interviewed about why they got involved in the
    subprime business. Their answer was basically they realised that one day
    it would all coming crashing down but they still felt they had to get
    involved as everyone else was.

    As for NFT's in games, it does seem companies have gone away for a
    rethink but personally my expectation is they still want to go ahead
    (for whatever reasons) but are now trying to work out how to repackage
    the idea in a more palatable form. Look you just don't understand, they
    aren't NFT's they're digital collectibles. How can that not be good for
    games - are you stupid or something?

    Heh. But again, that displays the primary motivation of crypto-fans;
    the only value that matters is monetary. A digital collectible can be
    sold and make you richer! If it turns the game into a grind-fest and
    consumes 10,000 times more energy to do it than a simple DLC
    transaction, who cares? Your token is marginally more valuable - and resellable - than it was yesterday.


    Chaosium, the makers of the Call of Cthulhu RPG, announced a few months
    ago that it was pulling out of NFT's altogether. The impression I got is
    that they didn't really understand what they had got themselves into and
    in particular that speculators would move in and you'll end up with a
    lot of pissed of loyal customers who feel they've basically been
    scammed. This is not the same market as selling digital props for scenarios.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Dimensional Traveler@21:1/5 to JAB on Fri Apr 8 08:03:39 2022
    On 4/8/2022 1:26 AM, JAB wrote:
    On 07/04/2022 17:25, Spalls Hurgenson wrote:
    On Thu, 7 Apr 2022 09:08:35 +0100, JAB <noway@co.uk> wrote:

    On 07/04/2022 04:43, Spalls Hurgenson wrote:
    It's the hope of personal profit, and not an earnest belief that NFTs
    will - somehow? - make games better. But given how poorly Ubisoft's
    Digits were received, that's the only reason I can see for the
    companies adamant stance regarding them: it's a personal crusade and
    not one motivated in hope of improving the company's bottom line or
    changing gaming for the better.


    There's obviously a problem of the more interesting people are the ones
    you get to hear about but I've seen a few blockchain 'promoters' who in
    another life could have been a religious preacher, also of the more
    interesting type. They are complete confident that they're correct and
    any disagreement is because people just don't understand or are stupid.
    It really does come across more as a faith based ideology position than
    anything else.

    There definitely are a lot of people who give off a true-believer
    vibe, people who have fully bought into the Libetarian ideals they
    think crypto-coin promotes and how it - and its more pointless
    offshoot, NFTs - will transform the world for the better. But even
    their beliefs tend to be couched in terms of personal gain, and
    failure to do so is foolish. The negative effects to society are
    always ignored or belittled. The sleaziness of the method -Ā  rugpulls
    and market manipulation - are not only accepted, but expected. It's
    all about making the value of the crypto-token increase, by whatever
    means are necessary, because that's ultimately all that matters.

    Criticism of crypto is - too often - met with confused looks; after
    all why would anyone be against it if it could make them money? Why
    should you care if the creation of crypto destroys the environment or
    pushes more wealth into even fewer hands if you have a few million
    dollars of your own?


    The big red flag to me is that, as you say, all the possible negatives
    are just brushed aside. If NFT's are such a good idea then surely they
    should be able to explain that, yes there our some negatives but this is
    why the positive outweigh them.

    Where do the hypothetical cadre of Ubisoft C-levels pushing "Digit"
    fall in the crypto-bro hierarchy? That's hard to say. Its possibly
    they think that an NFT economy would (somehow) be a net-benefit to the
    world, but I think it more likely they are aware of how vacuously
    speculative the things are, and are just hoping to ride the tidal wave
    to mega-riches before the bubble bursts. The true believers - the ones
    who have drunk most deeply from the Kool Aid - tend to be younger and
    without much business experience. Ubisoft's initiative feels more
    calculated.


    One of the things it does remind me of was after the crash of 2008 a
    senior member of one of our UK banks (it ended up being taken over by
    the government) was interviewed about why they got involved in the
    subprime business. Their answer was basically they realised that one day
    it would all coming crashing down but they still felt they had to get involved as everyone else was.

    And the reason everyone else was involved, and there for that bank was involved, was the massive amounts of money they could make from it.
    There is ALWAYS large amounts of money to be made from conning people.


    --
    I've done good in this world. Now I'm tired and just want to be a cranky
    dirty old man.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Spalls Hurgenson@21:1/5 to JAB on Fri Apr 8 15:26:17 2022
    On Fri, 8 Apr 2022 09:26:02 +0100, JAB <noway@co.uk> wrote:
    On 07/04/2022 17:25, Spalls Hurgenson wrote:
    On Thu, 7 Apr 2022 09:08:35 +0100, JAB <noway@co.uk> wrote:

    Chaosium, the makers of the Call of Cthulhu RPG, announced a few months
    ago that it was pulling out of NFT's altogether. The impression I got is
    that they didn't really understand what they had got themselves into and
    in particular that speculators would move in and you'll end up with a
    lot of pissed of loyal customers who feel they've basically been
    scammed. This is not the same market as selling digital props for scenarios.

    I hadn't heard about the Chaosium deal (neither its entry nor exit).
    But it doesn't surprise me; there are a lot of people who enter into
    the market - or who are supportive of it - without completely
    understanding it. After all, while it's not something I'm into,
    there's nothing really wrong with selling art assets digitally -
    nominally with the idea of it becoming a collectible - and at first
    glance, that's exactly what NFTs seem to be.

    It's only when you dig into it a bit deeper - when you realize the
    NFTs people are buying aren't actually the art themselves, that
    blockchain creation is incredibly resource-intensive, and the entire marketplace is disturbingly corrupt - that the downsides become
    (obviously) apparent. This is when most people back out.

    The ones who stay usually do so because they've invested heavily into
    the market and need to recoup their money... and the only way to do
    that is to find new sucker^h^h^h^h^h users to take those coins/nfts
    off their hands for less than they original paid.

    Sadly, Ubisoft isn't the only company infected with NFTs; Konami still
    is tinkering with the idea, and Facebook - after the initial failure
    of its Metabucks (or whatever they were called) - is making another
    attempt at it.

    On the plus side, recent arrests of two NFT-scammers have put paid to
    the idea that cryptocoin=anonymity, and have (hopefully) slowed down
    the more egregious rugpulls and market-manipulation as people realize
    there actually IS risk to doing so. Which means maybe we'll all be
    able to afford new GPUs again one day*. ;-)















    ----------------
    * and, possibly more importantly, I'll be able to shut up about NFTs
    too. I have seeming as fanatically against the damn things as its
    proponents are for them, and really wish the damn things would just
    vanish into the ether so I never have to think - much less post -
    about them again, but it seems almost criminal to remain silent while
    so many people are still getting suckered by the scheme.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Spalls Hurgenson@21:1/5 to All on Mon Apr 11 21:40:41 2022
    On Wed, 06 Apr 2022 23:43:54 -0400, Spalls Hurgenson <spallshurgenson@gmail.com> wrote:
    Meanwhile...

    Sega: NFT's are a 'natural extension' for future games
    Creative Assembly: 'aware of concerns' but will have add them to Total
    War series if Sega insists
    CCP: While 'intrigued' by the technology, there are 'no plans to add
    blockchain technology' to EVE Online
    Team 17 cancels its NFT plans
    ESPN: getting into NFTs with help of Tom Brady
    Aminoca Brands shuts down "F1 Delta Time" racer and all its NFTs
    suddenly worthless
    Activision leak suggests NFTs may be added to Call of Duty

    The damn things won't go away...

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From JAB@21:1/5 to Spalls Hurgenson on Tue Apr 12 09:11:36 2022
    On 08/04/2022 20:26, Spalls Hurgenson wrote:
    I hadn't heard about the Chaosium deal (neither its entry nor exit).
    But it doesn't surprise me; there are a lot of people who enter into
    the market - or who are supportive of it - without completely
    understanding it. After all, while it's not something I'm into,
    there's nothing really wrong with selling art assets digitally -
    nominally with the idea of it becoming a collectible - and at first
    glance, that's exactly what NFTs seem to be.


    Someone in our CoC online group thought it was pretty much that and it
    was all to do with Chasoium wanting to protect their digital IP.

    I did get them to watch a YT video from a crypto-bro looking at the
    Chasoium NHT market. The first five minutes was basically how great
    NFT's are and the last five minutes were lots of pretty graphs showing
    how their investment was going and when they intended to sell up to make
    a profit.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From JAB@21:1/5 to Spalls Hurgenson on Tue Apr 12 09:16:19 2022
    On 12/04/2022 02:40, Spalls Hurgenson wrote:
    On Wed, 06 Apr 2022 23:43:54 -0400, Spalls Hurgenson <spallshurgenson@gmail.com> wrote:
    Meanwhile...

    Sega: NFT's are a 'natural extension' for future games
    Creative Assembly: 'aware of concerns' but will have add them to Total
    War series if Sega insists
    CCP: While 'intrigued' by the technology, there are 'no plans to add blockchain technology' to EVE Online
    Team 17 cancels its NFT plans
    ESPN: getting into NFTs with help of Tom Brady
    Aminoca Brands shuts down "F1 Delta Time" racer and all its NFTs
    suddenly worthless
    Activision leak suggests NFTs may be added to Call of Duty

    The damn things won't go away...


    Unfortunately I don't see them going away anytime soon although the
    positive is the gaming space that seems to be pushing them is one that I
    no longer have any real interest in. My only concern is is the smaller
    devs follow suit.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Justisaur@21:1/5 to Spalls Hurgenson on Wed Apr 13 19:37:39 2022
    On Wednesday, April 6, 2022 at 8:44:01 PM UTC-7, Spalls Hurgenson wrote:
    Are you tired of talking about NFTs? I bet you're tired of talking
    about NFTs. I know I am tired of talking about NFTs. So let's talk
    about NFTs!

    Specifically, Ubisoft's take on the stupid things, it's "Digits" that
    were first embedded in "Ghost Recon: Breakpoint". Nobody - except the
    head honchos at Ubisoft who obviously had drunk deeply from the
    crypto-Kool Aid - wanted the damn things, but they put them in anyway. Customers complained. Ubisoft execs accused people of 'not getting
    it'. Virtually nobody engaged with the damn things beyond those who
    claimed them because they were free. The third-party resales of the
    "Ghost Recon: Breakpoint" Digits numbered in the double-digits, with
    most of them selling in the double-digit dollar values (or less). Marketplaces stopped selling the things. As NFTs they were a flop. As in-game DLC cosmetics, they were a flop. As a marketing move, it was a
    flop. A savvy company would have admitted their error, and moved on.

    But if Ubisoft was that sort of company, I wouldn't be writing this.

    Despite the subject line, its unclear as to whether the company is
    actually still 'gung ho' about NFTs, but they haven't given up on them either. Even as they were announcing the end of development of "Ghost
    Recon: Breakpoint", they were still insisting* that more NFTs ('future drops', in Ubisoft lingo) would appear in other games.**

    Given the failure of Ubisoft's Digits to catch on, combined with the increasing awareness amongst average folk about how pointlessly,
    wastefully stupid NFTs are (not to mention how the law is, inevitably, starting to catch up with the technology and cracking down on the
    scammers and speculators), its hard to imagine why Ubisoft remains so confident about the technology. I honestly believe this is because
    there are several C-levels who are, to borrow the phrase,
    'crypto-bros' who have personally invested in the blockchain.** *

    It's the hope of personal profit, and not an earnest belief that NFTs
    will - somehow? - make games better. But given how poorly Ubisoft's
    Digits were received, that's the only reason I can see for the
    companies adamant stance regarding them: it's a personal crusade and
    not one motivated in hope of improving the company's bottom line or
    changing gaming for the better.

    In any event, this is just another example of a large gaming company
    acting illogically, a topic which always brings me equal part joy and disgust****. Sadly, I don't think the NFT bubble is going to pop soon,
    at least not in the sense of the darn things reverting to their actual value. NFTs will continue to accrue ridiculously high sale prices for
    a while, I think.

    What will change - and arguably already /is/ changing- is that
    population growth of NFT-fanatics will slow or reverse, leaving an ever-smaller pool of true believers desperately trying to prop up the
    value of their digital goods. So, sadly, this probably won't be the
    last you read from me about the damn things. And believe it or not,
    I'm not any happier about that than you are. But in the mean time, at
    least we can get a good laugh at Ubisoft's expense.




    -----------------

    * https://quartz.ubisoft.com/Game:7c788439-f696-4362-8848-d719eeb3e9d2
    "As the last Digit for Ghost ReconĀ® Breakpoint was released on
    3/17/2022, stay tuned for more updates with features to the platform
    and future drops coming with other games!"

    ** No indication was made if existing 'drops' would survive the
    inevitable shut-down of the current game's servers, of course. It's possible, but Ubisoft would have to pay for the artists and modelers
    to convert the "GR:Breakpoint" assets into a format that could be used
    in other games, and ensure the server capability to verify those
    'drops' were legitimate... all that effort for cosmetic items that
    wouldn't be earning them any new revenue.

    *** Probably not in Ubisoft's "Digits" themselves - doubtlessly they recognize it as worthless as anyone else - but any NFT sale bolsters
    the value of cryptocoin and further legitimizes them all. But, of
    course, NFTs and cryptocoins only earn you money if you can find
    somebody else - usually somebody new and clueless - to buy the things
    off you for more money than you paid... so its advantageous to them to
    get as many people engaged with the blockchain as possible.

    **** Not to mention an urge to post on Usenet. So if you're tired of
    these long diatribes, feel free to blame them on NFTs too ;-)

    I thought the rest of you might enjoy this:

    https://theconversation.com/impulsive-psychopaths-like-crypto-research-shows-how-dark-personality-traits-affect-bitcoin-enthusiasm-180782

    Also seen stories on how there's a disproportionately large number of psychopaths in CEO positions, goes hand in hand.

    - Justisaur

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From JAB@21:1/5 to Justisaur on Thu Apr 14 09:18:53 2022
    On 14/04/2022 03:37, Justisaur wrote:
    On Wednesday, April 6, 2022 at 8:44:01 PM UTC-7, Spalls Hurgenson wrote:
    Are you tired of talking about NFTs? I bet you're tired of talking
    about NFTs. I know I am tired of talking about NFTs. So let's talk
    about NFTs!

    Specifically, Ubisoft's take on the stupid things, it's "Digits" that
    were first embedded in "Ghost Recon: Breakpoint". Nobody - except the
    head honchos at Ubisoft who obviously had drunk deeply from the
    crypto-Kool Aid - wanted the damn things, but they put them in anyway.
    Customers complained. Ubisoft execs accused people of 'not getting
    it'. Virtually nobody engaged with the damn things beyond those who
    claimed them because they were free. The third-party resales of the
    "Ghost Recon: Breakpoint" Digits numbered in the double-digits, with
    most of them selling in the double-digit dollar values (or less).
    Marketplaces stopped selling the things. As NFTs they were a flop. As
    in-game DLC cosmetics, they were a flop. As a marketing move, it was a
    flop. A savvy company would have admitted their error, and moved on.

    But if Ubisoft was that sort of company, I wouldn't be writing this.

    Despite the subject line, its unclear as to whether the company is
    actually still 'gung ho' about NFTs, but they haven't given up on them
    either. Even as they were announcing the end of development of "Ghost
    Recon: Breakpoint", they were still insisting* that more NFTs ('future
    drops', in Ubisoft lingo) would appear in other games.**

    Given the failure of Ubisoft's Digits to catch on, combined with the
    increasing awareness amongst average folk about how pointlessly,
    wastefully stupid NFTs are (not to mention how the law is, inevitably,
    starting to catch up with the technology and cracking down on the
    scammers and speculators), its hard to imagine why Ubisoft remains so
    confident about the technology. I honestly believe this is because
    there are several C-levels who are, to borrow the phrase,
    'crypto-bros' who have personally invested in the blockchain.** *

    It's the hope of personal profit, and not an earnest belief that NFTs
    will - somehow? - make games better. But given how poorly Ubisoft's
    Digits were received, that's the only reason I can see for the
    companies adamant stance regarding them: it's a personal crusade and
    not one motivated in hope of improving the company's bottom line or
    changing gaming for the better.

    In any event, this is just another example of a large gaming company
    acting illogically, a topic which always brings me equal part joy and
    disgust****. Sadly, I don't think the NFT bubble is going to pop soon,
    at least not in the sense of the darn things reverting to their actual
    value. NFTs will continue to accrue ridiculously high sale prices for
    a while, I think.

    What will change - and arguably already /is/ changing- is that
    population growth of NFT-fanatics will slow or reverse, leaving an
    ever-smaller pool of true believers desperately trying to prop up the
    value of their digital goods. So, sadly, this probably won't be the
    last you read from me about the damn things. And believe it or not,
    I'm not any happier about that than you are. But in the mean time, at
    least we can get a good laugh at Ubisoft's expense.




    -----------------

    * https://quartz.ubisoft.com/Game:7c788439-f696-4362-8848-d719eeb3e9d2
    "As the last Digit for Ghost ReconĀ® Breakpoint was released on
    3/17/2022, stay tuned for more updates with features to the platform
    and future drops coming with other games!"

    ** No indication was made if existing 'drops' would survive the
    inevitable shut-down of the current game's servers, of course. It's
    possible, but Ubisoft would have to pay for the artists and modelers
    to convert the "GR:Breakpoint" assets into a format that could be used
    in other games, and ensure the server capability to verify those
    'drops' were legitimate... all that effort for cosmetic items that
    wouldn't be earning them any new revenue.

    *** Probably not in Ubisoft's "Digits" themselves - doubtlessly they
    recognize it as worthless as anyone else - but any NFT sale bolsters
    the value of cryptocoin and further legitimizes them all. But, of
    course, NFTs and cryptocoins only earn you money if you can find
    somebody else - usually somebody new and clueless - to buy the things
    off you for more money than you paid... so its advantageous to them to
    get as many people engaged with the blockchain as possible.

    **** Not to mention an urge to post on Usenet. So if you're tired of
    these long diatribes, feel free to blame them on NFTs too ;-)

    I thought the rest of you might enjoy this:

    https://theconversation.com/impulsive-psychopaths-like-crypto-research-shows-how-dark-personality-traits-affect-bitcoin-enthusiasm-180782

    Also seen stories on how there's a disproportionately large number of psychopaths in CEO positions, goes hand in hand.

    - Justisaur

    I shall take a look.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Spalls Hurgenson@21:1/5 to justisaur@gmail.com on Thu Apr 14 12:40:41 2022
    On Wed, 13 Apr 2022 19:37:39 -0700 (PDT), Justisaur
    <justisaur@gmail.com> wrote:

    On Wednesday, April 6, 2022 at 8:44:01 PM UTC-7, Spalls Hurgenson wrote:
    Are you tired of talking about NFTs? I bet you're tired of talking
    about NFTs. I know I am tired of talking about NFTs. So let's talk
    about NFTs!


    I thought the rest of you might enjoy this: >https://theconversation.com/impulsive-psychopaths-like-crypto-research-shows-how-dark-personality-traits-affect-bitcoin-enthusiasm-180782
    Also seen stories on how there's a disproportionately large number of >psychopaths in CEO positions, goes hand in hand.

    Given how our society is increasingly self-selecting for psychopathic
    traits, I wonder how long before the term is redefined into something positive...

    I'm not sure, though, that such article as the above is particularly
    useful since a) it can be used to pigeon-hole and stereotype an entire population of users, and b) it diminishes the severity of the disease
    (after all, if there are so many psychopaths out there, it can't be
    THAT bad, right?). Doubtlessly there are some mentally troubled people attracted to crypto, but they're the sort to be attracted to any scam.

    Instead, I think the bulk of NFTs users are enthusiastic for the
    technology more out of ignorance and a lack of experience, as well as
    various social factors, such as precarious economic status (most
    enthusiasts are young and low-middle class). Add into that the strong
    social aspects of the crypto-community, which rewards that enthusiasm
    and punishes critical thought about the topic.

    That's why education is often the best way to help these people before
    they are preyed upon by the less scrupulous.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)