• Experiences with PS Plus streaming

    From Anssi Saari@21:1/5 to All on Sat Mar 2 12:44:19 2024
    As I've been playing Horizon Forbidden West on Sony's streaming service,
    I thought I'd post some notes about. The short version is, streaming
    works fine, controller support is stupid.

    Longer version, this seems to work pretty well, graphics are pretty and
    lag is less than I can perceive. Occasional video glitches do
    happen. Looking at bandwidth usage, it seems to use about 24 Mbps max,
    when running full screen on my 1440p monitor. HDR isn’t selectable in
    the game’s settings which is a shame. Windows Task Manager shows GPU
    load up to 50% but I don't hear a corresponding fan noise. This is just
    video decoding after all so 50% GPU usage doesn't seem accurate.

    Controllers though, well, that’s a different story. I must’ve read it,
    but conveniently forgot. Namely that Sony’s PS5 controller, the
    DualSense is not supported! Not knowing this, I got one and it didn’t
    work. And I had messed up the package too so I couldn’t return it
    either since the store accepts only “resaleable packages” as returns.

    So then I tried Horizon Forbidden West and my now ancient Xbox 360
    controller worked just fine. Quite a surprise but it doesn’t have the DualShock/DualSense touchpad. That was actually fine in the intro part
    of the game since I had no need to mess around with anything,
    inventory, map, skills, crafting, not needed. And the intro goes on
    for a while.

    But eventually, I needed that touchpad and tried a couple of
    controller emulators. But nada, didn’t work, couldn’t find a way to
    map the touchpad to a keyboard key. And the emulators were so odd I
    wasn’t sure if that was supposed to be possible or not or if needed to
    pay something to have that feature.

    So then, more googling and found a mention of DualSenseX and that works
    fine, it turns a DualSense into a DualShock 4 which PS Plus deigns to
    support. But the setup is a little buggy. Sometimes, if the controller
    is connected via Bluetooth, in the middle of the game, it just says a controller was disconnected and that’s usually that for BT. Windows says
    the controller is connected, DualSenseX says the same but PS Plus
    doesn’t agree.

    This behavior seems to have ended or at least lessened. It could be, if
    the DualSense is anything like Sony headphones that the battery
    indicator comes uncalibrated from the factory. I had this experience,
    new phones said 40% battery left and then promptly turned themselves
    off.

    Anyways, I can switch to USB cable with a little fiddling and at least
    the controller’s battery life is no issue then.

    Oh yeah, DualSenseX is a freebie version of the tool, no longer
    developed. It’s been renamed to DSX and is sold on Steam for a
    fiver. Didn’t splurge yet but I'm considering it. Really it feels like
    Sony should fix the support for their freaking controller *and* pay
    the DSX dev.

    So all in all, pretty good gaming experience and a few months of the
    PS Plus service is still a lot less than a console that I'd barely use.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Justisaur@21:1/5 to Anssi Saari on Sat Mar 2 09:57:57 2024
    On 3/2/2024 2:44 AM, Anssi Saari wrote:

    As I've been playing Horizon Forbidden West on Sony's streaming service,
    I thought I'd post some notes about. The short version is, streaming
    works fine, controller support is stupid.

    Longer version, this seems to work pretty well, graphics are pretty and
    lag is less than I can perceive. Occasional video glitches do
    happen. Looking at bandwidth usage, it seems to use about 24 Mbps max,
    when running full screen on my 1440p monitor. HDR isn’t selectable in
    the game’s settings which is a shame. Windows Task Manager shows GPU
    load up to 50% but I don't hear a corresponding fan noise. This is just
    video decoding after all so 50% GPU usage doesn't seem accurate.

    The video may be upscaled which saves bandwidth, though it's not clear
    as Sony claims newer games can be streamed at 4k. PS3 games though are
    native 720p and upscaled.

    I kept meaning to try it on one of the kid's computers as their GPUs are
    much older or non-existant, but supposedly it shouldn't even be using
    your GPU as the video is streamed.

    Controllers though, well, that’s a different story. I must’ve read it, but conveniently forgot. Namely that Sony’s PS5 controller, the
    DualSense is not supported! Not knowing this, I got one and it didn’t
    work. And I had messed up the package too so I couldn’t return it
    either since the store accepts only “resaleable packages” as returns.

    Yeah, I did the same thing, I've got DualSense as what I read it should
    work. Instead of using the not very good software 'fix' I bought a
    Dualshock for $14. I don't like the controller as it's too small for my
    hands, and I don't like the placement of the sticks/buttons as compared
    to the xbox controllers, I've had to do finger contortions to use some
    of the combos in some games.

    So all in all, pretty good gaming experience and a few months of the
    PS Plus service is still a lot less than a console that I'd barely use.

    Yeah same, there appears to be some input lag in some games, so I'm not
    sure it works that well for all the games, but some of it is appearant
    on the older PS games when looking at videos of them, such as
    BloodBorne. Those can be played on the PS5 better, but they only stream
    from or as if from a the older PS.

    I'm still thinking about buying the games and console used playing the
    games I want then reselling the whole lot, but I'm not sure that would
    work in the current everything online and tied to your account world of consoles.

    There's really only 2 games though, Demon Souls and Bloodborne with the
    DLCs. I already know I'm not a huge fan of base BB, but people say the
    DLCs are much better, and Demon Souls is a bit mixed on reviews, some
    people feel it's a bit too much of a proto and not that good compared to
    DS1+, so it'll probably remain just something I'd like to give a try for historical purposes unless they ever remaster for PC.

    With the success of ER and interest, who knows, maybe that will happen
    some day. If it does, I just hope I'm still around and have enough
    faculties to both play and enjoy them.

    --
    -Justisaur

    ø-ø
    (\_/)\
    `-'\ `--.___,
    ¶¬'\( ,_.-'
    \\
    ^'

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Dimensional Traveler@21:1/5 to Justisaur on Sat Mar 2 15:45:35 2024
    On 3/2/2024 9:57 AM, Justisaur wrote:
    On 3/2/2024 2:44 AM, Anssi Saari wrote:

    As I've been playing Horizon Forbidden West on Sony's streaming service,
    I thought I'd post some notes about. The short version is, streaming
    works fine, controller support is stupid.

    Longer version, this seems to work pretty well, graphics are pretty and
    lag is less than I can perceive. Occasional video glitches do
    happen. Looking at bandwidth usage, it seems to use about 24 Mbps max,
    when running full screen on my 1440p monitor. HDR isn’t selectable in
    the game’s settings which is a shame. Windows Task Manager shows GPU
    load up to 50% but I don't hear a corresponding fan noise. This is just
    video decoding after all so 50% GPU usage doesn't seem accurate.

    The video may be upscaled which saves bandwidth, though it's not clear
    as Sony claims newer games can be streamed at 4k.

    My immediate knee-jerk response to that is "They may be willing to steam
    it at 4K to you but can your bandwidth handle it?"

    (And I'm sure that the fact that the construction to make fiber-optic
    even possible in my city is only now underway has nothing at all to do
    with my cynicism on the subject.)

    --
    I've done good in this world. Now I'm tired and just want to be a cranky
    dirty old man.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Anssi Saari@21:1/5 to Justisaur on Mon Mar 4 08:55:13 2024
    Justisaur <justisaur@yahoo.com> writes:

    On 3/2/2024 2:44 AM, Anssi Saari wrote:
    As I've been playing Horizon Forbidden West on Sony's streaming
    service,
    I thought I'd post some notes about. The short version is, streaming
    works fine, controller support is stupid.

    Longer version, this seems to work pretty well, graphics are pretty and
    lag is less than I can perceive. Occasional video glitches do
    happen. Looking at bandwidth usage, it seems to use about 24 Mbps max,
    when running full screen on my 1440p monitor. HDR isn’t selectable in
    the game’s settings which is a shame. Windows Task Manager shows GPU
    load up to 50% but I don't hear a corresponding fan noise. This is just
    video decoding after all so 50% GPU usage doesn't seem accurate.

    The video may be upscaled which saves bandwidth, though it's not clear
    as Sony claims newer games can be streamed at 4k. PS3 games though
    are native 720p and upscaled.

    I think 24 Mbps is about right for 4k video. PS Plus has all of two
    graphics settings for graphics quality, one of them is GPU upscaling.

    I kept meaning to try it on one of the kid's computers as their GPUs
    are much older or non-existant, but supposedly it shouldn't even be
    using your GPU as the video is streamed.

    Uh, GPUs (even the puny ones) have dedicated hardware to accelerate
    video decoding so of course it makes sense to use that instead of
    software decoding. And that's actually the second graphics option in PS
    Plus, GPU accelerated video decoding. Well, they say "rendering" but for
    video that should absolutely include decoding.

    So about the GPU load shown by Windows, what Windows shows for GPU usage
    when just decoding video seems a little excessive. I've noticed at work
    too when in a Teams meeting and someone's sharing their screen, that's
    video decoding too but GPU usage is surprisingly high.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Justisaur@21:1/5 to Dimensional Traveler on Mon Mar 4 07:51:37 2024
    On 3/2/2024 3:45 PM, Dimensional Traveler wrote:
    On 3/2/2024 9:57 AM, Justisaur wrote:
    On 3/2/2024 2:44 AM, Anssi Saari wrote:

    As I've been playing Horizon Forbidden West on Sony's streaming service, >>> I thought I'd post some notes about. The short version is, streaming
    works fine, controller support is stupid.

    Longer version, this seems to work pretty well, graphics are pretty and
    lag is less than I can perceive. Occasional video glitches do
    happen. Looking at bandwidth usage, it seems to use about 24 Mbps max,
    when running full screen on my 1440p monitor. HDR isn’t selectable in
    the game’s settings which is a shame. Windows Task Manager shows GPU
    load up to 50% but I don't hear a corresponding fan noise. This is just
    video decoding after all so 50% GPU usage doesn't seem accurate.

    The video may be upscaled which saves bandwidth, though it's not clear
    as Sony claims newer games can be streamed at 4k.
    My immediate knee-jerk response to that is "They may be willing to steam
    it at 4K to you but can your bandwidth handle it?"

    They do specifically mention that you may want to stream at lower
    resolutions for that reason.


    (And I'm sure that the fact that the construction to make fiber-optic
    even possible in my city is only now underway has nothing at all to do
    with my cynicism on the subject.)

    There's been fiber optic in my city for probably a decade now, of course
    both places I've lived in that time here were just outside of that
    service area.

    What would help me more currently would be ethernet to my router.
    Unfortunately my gaming desktop isn't in it's ultimate final location currently, and there's no reason to wire the room it's in other that it.

    --
    -Justisaur

    ø-ø
    (\_/)\
    `-'\ `--.___,
    ¶¬'\( ,_.-'
    \\
    ^'

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)