• Starcraft

    From Lane Larson@21:1/5 to All on Tue Feb 27 09:46:39 2024
    I never finished the last scenario in the Terran campaign, and I'm going
    back to make things right. I just finished Norad II, which is the
    scenario where General Duke is downed in a Zerg infested world. It was
    more difficult than I remembered. I built the Armory ASAP and hooked up
    armor and guns for vehicles. The real task was waiting for those
    upgrades before beginning the attack with a couple Goliath platoons.
    This is not necessarily intuitive because the scene is hurry and rescue him.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Lane Larson@21:1/5 to Lane Larson on Wed Feb 28 15:39:36 2024
    Lane Larson wrote:
    I never finished the last scenario in the Terran campaign, and I'm going
    back to make things right.  I just finished Norad II, which is the
    scenario where General Duke is downed in a Zerg infested world.  It was
    more difficult than I remembered.  I built the Armory ASAP and hooked up armor and guns for vehicles.  The real task was waiting for those
    upgrades before beginning the attack with a couple Goliath platoons.
    This is not necessarily intuitive because the scene is hurry and rescue
    him.

    I was worried that it seemed difficult because I was becoming inept in
    some way. I made about eight attempts before winning this scenario.
    What was good is by the last attempt I was moving my squads with ease,
    using ctrl-# and 1-9 to call them up. Also clicking on good places on
    the map. I'd say I was just rusty, not addlepated. People who talk
    about losing their facilities as they get older should shut their
    fornicating mouths. They portray it as an everyday thing, while the
    average America sees 17% or less in expectation. A good reason to carry
    a firearm. "Shut your fornicating mouth or I'll shut it for you". With
    the radio on.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Lane Larson@21:1/5 to Lane Larson on Wed Mar 13 15:38:45 2024
    Lane Larson wrote:
    Lane Larson wrote:
    I never finished the last scenario in the Terran campaign, and I'm
    going back to make things right.  I just finished Norad II, which is
    the scenario where General Duke is downed in a Zerg infested world.
    It was more difficult than I remembered.  I built the Armory ASAP and
    hooked up armor and guns for vehicles.  The real task was waiting for
    those upgrades before beginning the attack with a couple Goliath
    platoons. This is not necessarily intuitive because the scene is hurry
    and rescue him.

    I was worried that it seemed difficult because I was becoming inept in
    some way.  I made about eight attempts before winning this scenario.
    What was good is by the last attempt I was moving my squads with ease,
    using ctrl-# and 1-9 to call them up.  Also clicking on good places on
    the map.  I'd say I was just rusty, not addlepated.  People who talk
    about losing their facilities as they get older should shut their
    fornicating mouths.  They portray it as an everyday thing, while the
    average America sees 17% or less in expectation.  A good reason to carry
    a firearm.  "Shut your fornicating mouth or I'll shut it for you".  With the radio on.

    Warcraft and Starcraft involve a great deal of racing against the clock.
    If you're not fast enough the computer opponent will take you out. I
    caught up to episode 10, the one I had trouble with before. Now I'm
    making minor errors that result in catastrophic disaster. I think
    Blizzard threw everything into this scenario to make it a tough cookie.

    My plan is to go through some of the earlier scenarios twice (or more)
    and also open up the zerg and protoss stories. It's been 20 years, I
    don't think it's going to spoil me.

    I'm also playing Warcraft II. I've learned some stuff from it, like how
    to make an assault. The creatures should not just rush in to meet the
    enemy, it's nice to set up some support catapults to make the enemy come
    to you.

    I am attempting to solve this. I didn't have enough time or patience to complete these back when they were new.

    It was back at the time of graduate school. I completed Might & Magic 5
    and Wizardry 6 during that time. I've long since lost my Wizardry 6
    save, crucial to getting going in Wizardry 7. Having a go at W6 again,
    and am up and running with level 4 characters. Worried about my mage
    who only has 12 hit points.

    I have a new game in W7 for posterity. My characters are level 9. It's
    just listless though, don't know where to go. The battles are getting
    tough. I figure I'll finish W6 and port my save to W7. I don't want to
    waste more time playing W7 from a new start. W6 save gets you higher
    level characters and the nice items you were carrying at the end.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Justisaur@21:1/5 to Lane Larson on Wed Mar 13 19:16:22 2024
    On 3/13/2024 1:38 PM, Lane Larson wrote:
    Lane Larson wrote:
    Lane Larson wrote:
    I never finished the last scenario in the Terran campaign, and I'm
    going back to make things right.  I just finished Norad II, which is
    the scenario where General Duke is downed in a Zerg infested world.
    It was more difficult than I remembered.  I built the Armory ASAP and
    hooked up armor and guns for vehicles.  The real task was waiting for
    those upgrades before beginning the attack with a couple Goliath
    platoons. This is not necessarily intuitive because the scene is
    hurry and rescue him.

    I was worried that it seemed difficult because I was becoming inept in
    some way.  I made about eight attempts before winning this scenario.
    What was good is by the last attempt I was moving my squads with ease,
    using ctrl-# and 1-9 to call them up.  Also clicking on good places on
    the map.  I'd say I was just rusty, not addlepated.  People who talk
    about losing their facilities as they get older should shut their
    fornicating mouths.  They portray it as an everyday thing, while the
    average America sees 17% or less in expectation.  A good reason to
    carry a firearm.  "Shut your fornicating mouth or I'll shut it for
    you".  With the radio on.

    Warcraft and Starcraft involve a great deal of racing against the clock.
     If you're not fast enough the computer opponent will take you out.  I caught up to episode 10, the one I had trouble with before.  Now I'm
    making minor errors that result in catastrophic disaster.  I think
    Blizzard threw everything into this scenario to make it a tough cookie.

    My plan is to go through some of the earlier scenarios twice (or more)
    and also open up the zerg and protoss stories.  It's been 20 years, I
    don't think it's going to spoil me.

    I'm also playing Warcraft II.  I've learned some stuff from it, like how
    to make an assault.  The creatures should not just rush in to meet the enemy, it's nice to set up some support catapults to make the enemy come
    to you.

    I am attempting to solve this.  I didn't have enough time or patience to complete these back when they were new.


    I completed SC I which I really liked (I don't like playing against
    others though.) I also completed WC I & II. I really liked WC I, but
    not so much II.

    I never completed SC II, I remember there was some missions where you
    played a single figure, so it wasn't really an rts at that point, and I couldn't get past one of those.


    --
    -Justisaur

    ø-ø
    (\_/)\
    `-'\ `--.___,
    ¶¬'\( ,_.-'
    \\
    ^'

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)