• Steam + CS:G0 Skin Betting

    From JAB@21:1/5 to All on Thu Feb 22 09:56:30 2024
    Quite long at 40mins* but I found it interesting as although I kinda
    knew about skin betting this fleshed out some of the details in
    particular about how Steam can be seen to be complicity in it and also
    some of shady practices employed.

    Besides the normal points of why can this not be seen as gambling,
    considering the normal sticking point for lootboxes is that the content
    has no real world value when CS:GO Skins clearly do, something that I
    don't think is normally mentioned is the issue of what is effectively
    gambling is being inserted into computer games via the backdoor. There's
    loads of sites you can go to if you want to gamble online and have the advantage of the safe guards of gambling regulation in place. What do
    gamers get out of it?

    *When did 40mins become a long time, youth of today I tell you**

    **And yes I am joking about the last part.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From JAB@21:1/5 to JAB on Thu Feb 22 10:01:39 2024
    On 22/02/2024 09:56, JAB wrote:
    Quite long at 40mins* but I found it interesting as although I kinda
    knew about skin betting this fleshed out some of the details in
    particular about how Steam can be seen to be complicity in it and also
    some of shady practices employed.

    Besides the normal points of why can this not be seen as gambling, considering the normal sticking point for lootboxes is that the content
    has no real world value when CS:GO Skins clearly do, something that I
    don't think is normally mentioned is the issue of what is effectively gambling is being inserted into computer games via the backdoor. There's loads of sites you can go to if you want to gamble online and have the advantage of the safe guards of gambling regulation in place. What do
    gamers get out of it?

    *When did 40mins become a long time, youth of today I tell you**

    **And yes I am joking about the last part.

    Well I suppose I should include the link ... doohhh!

    https://www.youtube.com/watch?v=DqHxVu-QaLg

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From candycanearter07@21:1/5 to Spalls Hurgenson on Thu Feb 22 09:45:35 2024
    On 2/22/24 09:33, Spalls Hurgenson wrote:
    On Thu, 22 Feb 2024 10:01:39 +0000, JAB <noway@nochance.com> wrote:

    On 22/02/2024 09:56, JAB wrote:
    Quite long at 40mins* but I found it interesting as although I kinda
    knew about skin betting this fleshed out some of the details in
    particular about how Steam can be seen to be complicity in it and also
    some of shady practices employed.

    Besides the normal points of why can this not be seen as gambling,
    considering the normal sticking point for lootboxes is that the content
    has no real world value when CS:GO Skins clearly do, something that I
    don't think is normally mentioned is the issue of what is effectively
    gambling is being inserted into computer games via the backdoor. There's >>> loads of sites you can go to if you want to gamble online and have the
    advantage of the safe guards of gambling regulation in place. What do
    gamers get out of it?

    *When did 40mins become a long time, youth of today I tell you**

    **And yes I am joking about the last part.

    Well I suppose I should include the link ... doohhh!

    https://www.youtube.com/watch?v=DqHxVu-QaLg


    There was a similar video* about this released a couple years ago
    (that we discussed here in Nov 2022 if you want to go back and revisit
    what we said). It's a long-known issue not only with modern video
    gambling problem, but Valve's complicity with it. Still, it's an issue
    worth highlighting again (and again, and again, and again... until
    something finally gets done!), so thank you for alerting us to this
    video.

    Still, as I said, this is a known issue. Newell and co. certainly know
    about all this. Steam probably wouldn't be as successful if not for
    gambling. They are definitely profiting from it. Steam could crack
    down on it; they could make changes to prevent it. But it would cost
    them billions of dollars. Every time a skin is sold - whether
    legitimately or as a 'chip' used by a gambling site, Valve gets a cut.
    So they pretend not to know anything about it, and when informed, do
    the absolute minimum until the public shifts it attention elsewhere.

    Some countries have - rightly - classified all this as gambling, and restricted as such - and, lo and behold, Valve has found ways to make
    it harder for people in those regions to engage in gambling. (Sadly,
    VPNs make it hard to keep natives from engaging with the websites).
    But outside of those jurisdictions, Valve pretends they are innocents
    who have no way of stopping the problem.

    It's actually worse than the video above states. It's one thing to
    gamble; it's a predatory habit that can destroy lives. Even adults
    have problems resisting the lure. But children are even more
    vulnerable... and the websites themselves are specifically designed to
    be attractive to the younger set. The sites are made to look live
    video games, and purposely designed to hide the monetary cost of the
    games to the player.

    Valve is often held up as the savior of PC gaming; that under its conservatorship, PC gaming has become a viable platform despite the popularity of the Playstation and XBox. And in some ways this is true.
    Valve hasn't, like many other publishers, been overly restrictive with
    the games it sells. You don't, unlike with Ubisoft or EA, see Valve
    regularly pulling games a few years old from sale or shutting down
    servers on older games. Valve's open market has helped to promote
    Indie publishers, and made 'long-tail' sales of older games a viable
    market. But all these benefits are underwritten by Valve's own
    addiction to profits gleaned by enabling gambling, and it's only due
    to poor legislation (and a refusal to enforce what little legislation
    there is) that Valve gets away with it.






    * https://www.youtube.com/watch?v=eMmNy11Mn7g

    Yeah, it does get a bit ridiculous sometimes. There's even remnants of a similar system being in Portal 2 co-op (tf2 styled backpack and cosmetic
    slots, though every item is either an event un-tradable or achievement un-tradable)
    --
    user <candycane> is generated from /dev/urandom

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From JAB@21:1/5 to Spalls Hurgenson on Fri Feb 23 09:54:00 2024
    On 22/02/2024 15:33, Spalls Hurgenson wrote:
    It's actually worse than the video above states. It's one thing to
    gamble; it's a predatory habit that can destroy lives. Even adults
    have problems resisting the lure. But children are even more
    vulnerable... and the websites themselves are specifically designed to
    be attractive to the younger set. The sites are made to look live
    video games, and purposely designed to hide the monetary cost of the
    games to the player.

    Don't worry there will be someone along to tell you it's all the parents responsibility even though we already ready have age restrictions laws
    in-place for other activities and is it ok to exploit children if their
    parents aren't responsible enough.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From JAB@21:1/5 to Spalls Hurgenson on Sun Feb 25 11:18:42 2024
    On 23/02/2024 13:45, Spalls Hurgenson wrote:
    On Fri, 23 Feb 2024 09:54:00 +0000, JAB <noway@nochance.com> wrote:

    On 22/02/2024 15:33, Spalls Hurgenson wrote:
    It's actually worse than the video above states. It's one thing to
    gamble; it's a predatory habit that can destroy lives. Even adults
    have problems resisting the lure. But children are even more
    vulnerable... and the websites themselves are specifically designed to
    be attractive to the younger set. The sites are made to look live
    video games, and purposely designed to hide the monetary cost of the
    games to the player.

    Don't worry there will be someone along to tell you it's all the parents
    responsibility even though we already ready have age restrictions laws
    in-place for other activities and is it ok to exploit children if their
    parents aren't responsible enough.

    To be sure, the parent's /aren't/ absolved of all responsibility, but
    neither can the blame be laid entirely on them. The gambling has
    become so common that even the most cautious of parents won't be able
    to completely shield their children.


    I agree yes, parents do have a level of responsibility but they need to
    be given the right information and tools to exercise that responsibility
    and as companies have shown time and time again the only way to get them
    to provide this is through regulation. Unfortunately some people seem to
    think any regulation, however proportionate, is somehow an affront to
    their civil liberties.

    As a slight aside the episode of Black Mirror called Arkangel explores
    the concept of totally surveillance of a child.


    Even if the child isn't drawn into gambling directly, the messaging is pernicious: that massive success is easily reached through a quick
    bet. It's not just something pointed towards kids either, or isolated
    to video games. It's becoming normalized throughout society. I've no objection to gambling -- so long as it's done for its entertainment
    value. But increasingly I see it used as... well, almost as financial planning towards achieving goals, and that's worrying.

    I mean, I get it. As the wealth gap increases - as people on the lower
    rungs become more desperate, and the lifestyles of the ultra-wealthy
    become ever more extravagent - gambling seems to be (and, quite
    honestly, probably is) the only way for the average person to ever
    achieve any sort of parity. I see the appeal. But it's not the panacea
    it's made out to be. And it's disgusting how people that profit off of
    this desperation hype up gambling as a solution.

    (The other day I saw an advert for some app designed to aid people
    involved with online sports betting. Paraphrased, the ad said: "This
    app will let you more easily keep up with all the games and bets,
    without worrying about not having enough time for your work and
    family"... with the implication that there's really nothing WRONG when
    your work and family play second fiddle to your gambling, but this app
    will let you have both).

    Sorry, am I ranting again? It's a topic that hits a chord with me.



    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)