• Re: PalWorld... why?

    From candycanearter07@21:1/5 to Spalls Hurgenson on Mon Jan 22 10:03:09 2024
    On 1/22/24 09:51, Spalls Hurgenson wrote:

    "PalWorld" - the new open-world survival game (but with Pokemon-but-not-really!) - has had an amazing launch weekend. It
    currently boasts the fifth largest concurrent player on Steam, and its
    launch was bigger than "Elden Ring" or "Cyberpunk 2077".

    And yet, it's such an ugly, unexciting game.

    At its core, PalWorld* is basically "Ark: Survival Evolved"... except
    the world is also populated with rip-off Pokemon that you can capture
    (or kill!), to be used as labor, soldiers, or resources/food. And,
    okay, I don't really get the appeal of these survival games, where
    you're tossed naked onto the shore and have to craft your way up
    towards civilization, but people have different tastes, so fine.

    Actually, I do understand some of the appeal, having played survival
    games myself. What I don't get is the CONTINUED appeal of the games,
    since all these games are pretty much interchangeable and identical.
    And - fake Pokemon aside - "PalWorld" doesn't really add anything new
    to the genre. Artistically, it's a bit of a mess, and the gameplay
    doesn't look all that exciting. Certainly the game's "please stop
    calling them Pokemon we don't want to get sued" monsters (actually
    called Pals) - while visually similar to the critters of its more
    famous competitor - lack all the charm and character that made
    Nintendo's brand so popular. And - given the lack of real utility -
    they don't really add much to the game. They are basically dumb AI
    companions (at best).

    From everything I've seen, it's just not a very good game. It's a
    cheap, unoriginal cash-in of the sort that should slip under the waves unnoticed. And yet this is the sort of game that has a player count
    that would make even Bobby Kotick smile.

    Is it just that the survival genre has been so lacking in innovation
    over the past decade that fans will flock to any game that seemingly
    offers any sort of new idea? Is this just a flocking reaction, a mass hysteria reaction to a successful marketing blitz, of the sort that
    made Cabbage Patch Kids or eating Tide Pods a thing? I just don't get.
    Am I so out of touch or is it the children who are wrong?

    It makes me worry about the future of the hobby. My only hope is that
    - after an initial mad-rush - people start coming to their senses and
    abandon this game for something better (which, being such a low bar to
    clear, is pretty much any other game). But looking back at how our
    hobby has popularly embraced so many terrible games, that's not much
    to go on.






    -----------------------
    * which, I admit, I never played myself but I did /watch/ a young
    relative play it over the weekend... so that counts. ;-)


    I hadn't even heard of the game until yesterday.
    --
    user <candycane> is generated from /dev/urandom

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  • From candycanearter07@21:1/5 to Spalls Hurgenson on Mon Jan 22 10:48:10 2024
    On 1/22/24 10:35, Spalls Hurgenson wrote:
    On Mon, 22 Jan 2024 10:03:09 -0600, candycanearter07 <no@thanks.net>
    wrote:

    On 1/22/24 09:51, Spalls Hurgenson wrote:

    "PalWorld" - the new open-world survival game (but with
    Pokemon-but-not-really!) - has had an amazing launch weekend. It
    currently boasts the fifth largest concurrent player on Steam, and its
    launch was bigger than "Elden Ring" or "Cyberpunk 2077".



    I hadn't even heard of the game until yesterday.

    I first heard about it maybe a week ago, just prior to its official
    launch, when it was lauded as "a new open world pokemon game!" except,
    you know, without the official license. And that you got to give the
    Pokemon guns.

    So when I went visiting family on the weekend, and one of the younger
    set mentioned that they had acquired the game, I eagerly invited
    myself to watch them play it. I wasn't really sure what to expect from
    the game... but it was a lot more than what I got.

    It certainly was never a game I was ever going to play myself. I never
    got into Pokemon. For one thing, I was a bit out of the intended age
    bracket for that franchise when it launched (not that would have
    really stopped me, were I interested enough). But mostly it was the
    crassness of its marketing. "Gotta catch them all!" the adverts
    said... but in order to do so, you gotta BUY multiple copies of nearly identical games (or lots of trading cards, or toys, or whatever). It
    was the absolute worst aspects of rampant consumerism, but extremely
    blatant about it, and pointedly aimed at young children.

    My opinion is that pokemon are cute and fun to draw, but the mainline
    games are boring. PMD is great tho.

    Even back when I was much younger and far less cynical, it left me
    incredibly sour on the whole franchise.

    So PalWorld didn't have much of a chance with me. Still, had the game
    simply been "Pokemon Silver"... but with guns I would have been a lot
    more forgiving. I at least could have understood why others might have
    gotten excited about. But the actual game we got: '"Ark: Survival
    Evolved" but with Pokemun but with guns'... and not very well done
    game at that?

    It mystifies me.

    I never played ARK
    --
    user <candycane> is generated from /dev/urandom

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  • From candycanearter07@21:1/5 to All on Mon Jan 22 10:48:35 2024
    On 1/22/24 10:08, H1M3M wrote:
    Spalls Hurgenson wrote:

    At its core, PalWorld* is basically "Ark: Survival Evolved"...
    except the world is also populated with rip-off Pokemon that you can
    capture

    "Ripoff" in its traditional sense is a tame word. They literally ripped
    and merged the existing original models to create the new ones with AI.
    It's like those Pokémon generator webs that allowed you to mix
    Hitmonchan and Kingler to create Hitler.

    To make matters worse, that company has such a Hollow Knight ripoff that
    it is a bit too obvious on what they have trained the AI model.

    I have my serious doubts that it would have gotten to these playercount numbers if it was not "Pokémon with guns, survival".


    PS: It's ironic that people with zero knowledge would accuse Digimon of
    being a Pokémon ripoff, but the idea of Palworld is basically Digimon
    (the anime, not the digital pet or the games, those are completely different): Trapped in another world, surviving with your digimon
    partners, which also happen to carry guns, from gatlings to railguns.

    Oh god AI
    --
    user <candycane> is generated from /dev/urandom

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  • From Justisaur@21:1/5 to Spalls Hurgenson on Tue Jan 23 07:05:10 2024
    On 1/22/2024 7:51 AM, Spalls Hurgenson wrote:

    "PalWorld" - the new open-world survival game (but with


    It makes me worry about the future of the hobby. My only hope is that
    - after an initial mad-rush - people start coming to their senses and
    abandon this game for something better (which, being such a low bar to
    clear, is pretty much any other game). But looking back at how our
    hobby has popularly embraced so many terrible games, that's not much
    to go on.

    I was somewhat interested before it came out because of a certain
    Youtuber I follow (PirateSoftware if you're interested, good guy.) He
    too was expecting it to be crap, but got into it.

    It doesn't look like it's for us Spalls. We aren't the target audience.

    From what I can glean from elsewhere on the intertubes most of the
    reason it's so popular is that there's a lot of lovers of pokemon and
    the studio that is licensed the video games makes piss-poor games and
    few and far between games. In other words, they're far away from
    meeting the demands from the market, and as bad as this game is, it's
    still better than what's available for those interested.

    It's also in early access, so it may be too early to judge, and from
    what I've seen it needs a lot of work.


    --
    -Justisaur

    ø-ø
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    ^'

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  • From Ross Ridge@21:1/5 to spallshurgenson@gmail.com on Tue Jan 23 17:33:55 2024
    Spalls Hurgenson <spallshurgenson@gmail.com> wrote:
    "PalWorld" - the new open-world survival game (but with >Pokemon-but-not-really!) - has had an amazing launch weekend. It
    currently boasts the fifth largest concurrent player on Steam, and its
    launch was bigger than "Elden Ring" or "Cyberpunk 2077".

    And yet, it's such an ugly, unexciting game.

    Have you seen the Pokemon games on the Switch? Compared to them the
    graphics in Palworld are amazing. The gameplay may not be the most
    innovative, but thats true of the official Pokemon games as well.

    It surprised me how much of hit this game has become, but it didn't
    surprise me that it did well. Pokemon fans, and there's two generations
    of them now that have grown up playing the games, have been eager for
    bigger more mature open-world Pokemon game for a long time. Combining
    Pokemon with a crafting survival game was always going to do well,
    there's plenty of gamers today that grew up playing Minecraft as well.

    The whole Pokemon-with-guns thing turned it into a viral sensation that
    drove a lot big names on social media to talk about it, so that's why
    its such a mega-hit, but even it without that I think this game would
    have done well. It's filling a demand that's been out there for anyone
    to see, but one that Nintendo and Game Freak have chosen to ignore.

    --
    l/ // Ross Ridge -- The Great HTMU
    [oo][oo] rridge@csclub.uwaterloo.ca
    -()-/()/ http://www.csclub.uwaterloo.ca:11068/
    db //

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  • From Ant@21:1/5 to Spalls Hurgenson on Tue Jan 23 21:08:18 2024
    For me, I don't have time to grind! I already grind enough IRL. :P


    Spalls Hurgenson <spallshurgenson@gmail.com> wrote:

    "PalWorld" - the new open-world survival game (but with Pokemon-but-not-really!) - has had an amazing launch weekend. It
    currently boasts the fifth largest concurrent player on Steam, and its
    launch was bigger than "Elden Ring" or "Cyberpunk 2077".

    And yet, it's such an ugly, unexciting game.

    At its core, PalWorld* is basically "Ark: Survival Evolved"... except
    the world is also populated with rip-off Pokemon that you can capture
    (or kill!), to be used as labor, soldiers, or resources/food. And,
    okay, I don't really get the appeal of these survival games, where
    you're tossed naked onto the shore and have to craft your way up
    towards civilization, but people have different tastes, so fine.

    Actually, I do understand some of the appeal, having played survival
    games myself. What I don't get is the CONTINUED appeal of the games,
    since all these games are pretty much interchangeable and identical.
    And - fake Pokemon aside - "PalWorld" doesn't really add anything new
    to the genre. Artistically, it's a bit of a mess, and the gameplay
    doesn't look all that exciting. Certainly the game's "please stop
    calling them Pokemon we don't want to get sued" monsters (actually
    called Pals) - while visually similar to the critters of its more
    famous competitor - lack all the charm and character that made
    Nintendo's brand so popular. And - given the lack of real utility -
    they don't really add much to the game. They are basically dumb AI
    companions (at best).

    From everything I've seen, it's just not a very good game. It's a
    cheap, unoriginal cash-in of the sort that should slip under the waves unnoticed. And yet this is the sort of game that has a player count
    that would make even Bobby Kotick smile.

    Is it just that the survival genre has been so lacking in innovation
    over the past decade that fans will flock to any game that seemingly
    offers any sort of new idea? Is this just a flocking reaction, a mass hysteria reaction to a successful marketing blitz, of the sort that
    made Cabbage Patch Kids or eating Tide Pods a thing? I just don't get.
    Am I so out of touch or is it the children who are wrong?

    It makes me worry about the future of the hobby. My only hope is that
    - after an initial mad-rush - people start coming to their senses and
    abandon this game for something better (which, being such a low bar to
    clear, is pretty much any other game). But looking back at how our
    hobby has popularly embraced so many terrible games, that's not much
    to go on.






    -----------------------
    * which, I admit, I never played myself but I did /watch/ a young
    relative play it over the weekend... so that counts. ;-)


    --
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  • From Dimensional Traveler@21:1/5 to Spalls Hurgenson on Tue Jan 23 12:22:24 2024
    On 1/23/2024 9:57 AM, Spalls Hurgenson wrote:
    On Tue, 23 Jan 2024 07:05:10 -0800, Justisaur <justisaur@yahoo.com>
    wrote:
    expecting it to be crap, but got into it.

    It doesn't look like it's for us Spalls. We aren't the target audience.


    No, I get that. I totally understand that the 'survival game' genre is
    one that is weirdly popular, and I'm fine with it.

    What I don't get is why "PalWorld" - which is such a mediocre survival
    game - has garnered such numbers.

    As far as I can tell, it SEEMS to be because people were expecting a
    Pokemon style game... but PalWorld really isn't that, from what I can
    tell. It just has monsters that are badly skinned replicas of Pokeman.
    But - reading up on the game - that was pretty much known before
    release too.

    Good games that aren't targetted at me I've no problem being popular.
    It's the bad ones that get huge sales that mystify me.

    Maybe - once people realize that "PalWorld" isn't the Pokeman game of
    their dreams, its numbers will drop precipitously. It would reinforce
    my faith in humanity if that happens...

    Well, the fact that that would reinforce your faith in humanity is
    probably why its numbers won't drop precipitously....

    --
    I've done good in this world. Now I'm tired and just want to be a cranky
    dirty old man.

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