• Re: "The Crew" shutting down

    From Ant@21:1/5 to Spalls Hurgenson on Fri Dec 15 02:15:14 2023
    I remember seeing and watching a co(lleague/worker) playing this game with the physical driving moving parts at
    E3 in 2014.


    Spalls Hurgenson <spallshurgenson@gmail.com> wrote:

    Ubisoft has announced* that its online racer, "The Crew", is shutting
    down.

    Not immediately, though, but soon: the servers will be turned off end
    of March next year. They did remove it from storefronts today,
    however, so the only people who can play it now are those who already
    own it.

    This action isn't unheard of, of course... especially not for Ubisoft,
    which seems to take delight in killing off any game that's reached a
    ten-year life span. It is, to a degree, an understandable decision
    too: servers cost money to run and maintain, and "The Crew", launched
    in late 2014, probably hasn't been pulling in a lot of sales.

    Still, this shutdown impacts me more than a lot of others, just
    because I /liked/ "The Crew". No, it wasn't the greatest racer, but it
    was a delight racing from one side of the American continent to the
    other; it had all the delights of a weeklong road-trip smashed into a
    30 minute race. The game had an impressive amount of territory to
    explore, as varied as the American mainland itself, and I loved just
    driving around and exploring the many cities ... usually at
    ludicrously unsafe speeds.

    "The Crew" was followed up in 2018 with the unimaginatively named "The
    Crew 2", but that sequel never quite matched the experience of the
    original. Its AI generated terrain and towns didn't feel the same as
    the hand-made regions of the first game, and the gameplay - which now included transforming planes and boats - felt gimmicky and silly. I
    didn't enjoy the sequel at all, but the older game remained a guilty pleasure.

    It's terrible that classic games are disappeared this way; not only
    because it prevents gamers from playing games they put down
    hard-earned monies to acquire, but also because these games are part
    of our history. That corporations aren't required to offer some
    alternative to gamers after they choose to no longer support the
    product is practically criminal (all the more so since these same corporations often work against the fans when they try to revive the
    game outside of the corporate aegis). Oh, would that the law require
    some sort of escrow for server code to be released into public domain
    after the publisher decides to offline a game. But if they did that,
    then gamers wouldn't buy new games, I suppose... and we can't have
    anything that challenges a corporations right to more and more
    profits...

    I ought to reinstall "The Crew" soon. I deserve at least one more race through heartland America, I think.






    * read the announcement here https://www.ubisoft.com/en-us/game/the-crew/the-crew/news-updates/mOR3tviszkxfeQCUKxhOV/an-update-on-the-crew

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    Apple & colony. Slammy times R back. :(
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  • From candycanearter07@21:1/5 to justisaur on Fri Dec 15 09:41:30 2023
    On 12/14/23 23:31, justisaur wrote:
    On Thu, 14 Dec 2023 19:46:15 -0500, Spalls Hurgenson wrote:
    It's terrible that classic games are disappeared this way; not only
    because it prevents gamers from playing games they put down hard-earned
    monies to acquire, but also because these games are part of our history.
    That corporations aren't required to offer some alternative to gamers
    after they choose to no longer support the product is practically
    criminal (all the more so since these same corporations often work
    against the fans when they try to revive the game outside of the
    corporate aegis). Oh, would that the law require some sort of escrow
    for server code to be released into public domain after the publisher
    decides to offline a game. But if they did that,
    then gamers wouldn't buy new games, I suppose... and we can't have
    anything that challenges a corporations right to more and more
    profits...

    Yes this has always been a problem with online games.

    Or the IP gets sold off and shut down just because it considered a core
    part of their IP *cough* CoH *cough*

    I'd also add that companies not archiving their old stuff has spawned
    multiple internet subcultures (lost media archive, emulation, fan
    remakes, etc)

    I far prefer the model Warframe has where they constantly update and
    improve the game, and have a money system that actually works where they
    make money from the game.

    Or maybe team fortress.
    --
    user <candycane> is generated from /dev/urandom

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  • From candycanearter07@21:1/5 to Spalls Hurgenson on Fri Dec 15 09:46:22 2023
    On 12/15/23 09:41, Spalls Hurgenson wrote:
    On Fri, 15 Dec 2023 05:31:39 -0000 (UTC), justisaur
    Maybe I'll take a break from From games and give it a nostalgic tour. I
    kind of wish I could reset my progress and start from scratch.


    Oh god, I forgot about that. Because the game is so intricately tied
    to your online account, you can NEVER restart the experience; the introductory missions can only be played ONCE. After that, if you want
    to experience the game from scratch, you need to buy a second copy of
    the game.

    Maybe its for the best this game is being killed off....

    I hate those kinds of games.
    --
    user <candycane> is generated from /dev/urandom

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  • From Ross Ridge@21:1/5 to justisaur@gmail.com on Sat Dec 16 16:32:08 2023
    justisaur <justisaur@gmail.com> wrote:
    Or the IP gets sold off and shut down just because it considered a core
    part of their IP *cough* CoH *cough*

    Well, fortunately despite that you can still play City of Heroes.
    That's not going to be an option for The Crew.

    --
    l/ // Ross Ridge -- The Great HTMU
    [oo][oo] rridge@csclub.uwaterloo.ca
    -()-/()/ http://www.csclub.uwaterloo.ca:11068/
    db //

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