Glad I kept holding off on this one, sounds like a genuinely good game, if >limited in scope. >https://gaming.amazon.com/deathloop-epic/dp/amzn1.pg.item.5e473650-48f7-4f95-a68f-025f5928fd73
Glad I kept holding off on this one, sounds like a genuinely good game, if >limited in scope. >https://gaming.amazon.com/deathloop-epic/dp/amzn1.pg.item.5e473650-48f7-4f95-a68f-025f5928fd73
rms
Glad I kept holding off on this one, sounds like a genuinely good game,
if limited in scope. https://gaming.amazon.com/deathloop-epic/dp/amzn1.pg.item.5e473650-48f7-4f95-a68f-025f5928fd73
On Thursday, December 7, 2023 at 1:55:39 PM UTC-8, rms wrote:
Glad I kept holding off on this one, sounds like a genuinely good game, if >> limited in scope.
https://gaming.amazon.com/deathloop-epic/dp/amzn1.pg.item.5e473650-48f7-4f95-a68f-025f5928fd73
Ooh! Yeah it was one that interested me, but not enough to pull the trigger. Oh godh it's on Epic through Amazon, what a pain. I still got it. I feel a strange emotion I can only call angry-happy.
On 12/7/2023 7:47 PM, Justisaur wrote:
On Thursday, December 7, 2023 at 1:55:39 PM UTC-8, rms wrote:
Glad I kept holding off on this one, sounds like a genuinely good
game, if
limited in scope.
https://gaming.amazon.com/deathloop-epic/dp/amzn1.pg.item.5e473650-48f7-4f95-a68f-025f5928fd73
Ooh! Yeah it was one that interested me, but not enough to pull the
trigger.
Oh godh it's on Epic through Amazon, what a pain. I still got it. I
feel a
strange emotion I can only call angry-happy.
I finally got around to starting this last night. It's got a sort of
70's future aesthetic I of like, and it's interesting so far. I'm not
too into the FPS and searching around for stuff and trying to figure out
how to open doors and codes for door and whatnot though.
I tried looking up a walkthrough after getting stuck on one of those
doors in a place I have a mission to get through, but it was more like
'just look around and enjoy' with some info on how to become powerful I didn't understand yet.
The enemies are weird. They look kind of like living mannequins and say things that sound like valley girls and act pretty stupid, yet they're
still dangerous in numbers.
I've died like 4 times in as many hours, however 2 of those were
scripted as far as I could tell, and the other 2 weren't restart deaths
as after you get by the scripted part you don't really die the first
couple times, you appear nearby invisible instead you effectively have
an artifact that gives you 3 lives I assume as a nod to old games where that's what you had.
Guns are guns. They look a bit odd, sort of steampunk future or
something, but they're guns. I got a pneumatic nail gun which is for stealth but it doesn't do enough damage to take out enemies before they
alert everyone, so I'm not sure the point, though you can get upgrades,
so maybe it'll work eventually. I feel like I'm playing a game of
keystone cops where everyone's an idiot, which is mildly amusing, but
not really my thing.
I'm not too sure about it yet, but it's supposedly around 17 hours for
the normal game, but with me putzing around I don't feel like I've made
any real progress in 4, so it'll probably be a lot longer for me if I
can figure out how to get anywhere.
Funny enough the character you play acts fairly clueless so far too, so
I guess I'm in the right spirit? I don't really like that spirit
though. /shrug/
Unfortunately every time I've paused it for any length of time it freezes
and the only way to do anything is kill the process... which also means you >lose any progress.
Unfortunately every time I've paused it for any length of time it
freezes and the only way to do anything is kill the process... which
also means you lose any progress.
Well that's a drag. I googled a bit but freezing fixes are years
old. I haven't tried the game myself as yet
Kind of irritating you can't keep any weapons or powers. I assume you're >supposed to plan around getting them. Kind of like groundhog day you keep >learning things and trying things
Kind of irritating you can't keep any weapons or powers. I assume
you're supposed to plan around getting them. Kind of like groundhog
day you keep learning things and trying things
If you haven't played The Forgotten City yet, take a look at it. The gameplay is exactly that, with each loop getting more and more
streamlined. Great game
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