Ok I just got my Steam link and Steam controller this morning.
First of all I just ran a quick test if everything works, but so far.
The Steam link does what it does, however, I am a little bit puzzled why
they added a non shielded network cable to the box. This one goes
straight to the garbage bin (the cable, not the link).
Besides that it simply works and the picture quality is exactly what you
can expect from InHome streaming (I am on a lan connection).
Now to the controller. Now that thing feels weird, it definitely needs
some time to get used to. Especially the abxy button placement which is
lower than on most other controllers. For a first test on Giana Sisters >Twisted Dreams and Brothers a tale of two sons, it worked.
Giana Sisters definitely needed some time to get adjusted to due to the
lower abxy buttons, and if you want to play it with the left touchpad
then you have to adjust the settings, the default touchpad settings are >suboptimal for jump and runs (I was playing with the left stick for a
first test and gave up the left touchpad instantly after a short try,
did not have time to dig into the settings)
Also for Brothers I probably have to fiddle around with the right
mousepads sensitivity a little bit. It seems to be set a little bit to
low for my taste (the game is one of the few which uses both joysticks
as integral part of the gameplay to control two characters separately at
the same time)
It will be interesting to see how the controller will scale on non
controller based genres, like point and click adventure games and on the >controller based ones with some adjusted settings.
Werner
Also for Brothers I probably have to fiddle around with the right
mousepads sensitivity a little bit. It seems to be set a little bit to
low for my taste (the game is one of the few which uses both joysticks
as integral part of the gameplay to control two characters separately at
the same time)
It will be interesting to see how the controller will scale on non
controller based genres, like point and click adventure games and on the >controller based ones with some adjusted settings.
Well thats exactly the same with the Steam controller. Well not quite. I
gave it an extensive three hour testrun yesterday. And for what it has
to do I am now very happy with it. My main goal is to open my couch for
non controller games. And at least for the games I played it worked
fine. The only exception was Trine 2 where I really had to unlearn old
habits regarding the right joystick and had to relearn how to use it.
Text input. Now here is where I really have a problem. While highly
praised I personally feel it is cluncky, fortunately you dont need that functionality often, unless you play "Her Story", like I did. Text input always was a pain on controllers and still is, period.
The only thing I still really have a small problem with is the placement
and the size of the abxy buttons. The are to low for my taste and a tad
to small. But I am getting slowly used to them.
Text input. Now here is where I really have a problem. While highly
praised I personally feel it is cluncky, fortunately you dont need that
functionality often, unless you play "Her Story", like I did. Text input
always was a pain on controllers and still is, period.
Naturally I am a fan of text games (and Her Story is great) but
they're not what I'm getting this box to play. I think. If I'm wrong,
I'll haul out a bluetooth keyboard, no sweat.
On Mon, 9 Nov 2015 11:03:53 +0100, Werner Punz <werpu@gmx.at> wrote:
Also for Brothers I probably have to fiddle around with the right
mousepads sensitivity a little bit. It seems to be set a little bit to
low for my taste (the game is one of the few which uses both joysticks
as integral part of the gameplay to control two characters separately at
the same time)
It will be interesting to see how the controller will scale on non
controller based genres, like point and click adventure games and on the
controller based ones with some adjusted settings.
This was always the issue I had with any sort of gamepad or controller
on the PC before the advent of the 360 controller for Windows.
The controller itself did what it was supposed to do, and the games
did what they were supposed to do, and the OS did what it was supposed
to do -- but they were never all three on the same page. Sometimes it
was plug-and-go and the game worked great. Other times things needed
to be remapped or calibrated, sensitivity or dead-zones adjusted, etc.
Sysop: | Keyop |
---|---|
Location: | Huddersfield, West Yorkshire, UK |
Users: | 296 |
Nodes: | 16 (2 / 14) |
Uptime: | 71:14:10 |
Calls: | 6,656 |
Calls today: | 2 |
Files: | 12,201 |
Messages: | 5,332,223 |
Posted today: | 1 |