Does anyone know of a way to transfer the files for the Flight Simulator II Scenery disks from Commodore to Apple II? There are a total of 12 disks. 7, actually 8 since disk 7 has an A and B, are available on Asimov. There is also the San FranciscoSTAR disk and Japan Scenery disk on Asimov.
I've searched for scenery disks 8 - 12 but can't find them anywhere. However they are available for the C64. So does anyone know how to transfer the scenery file between the C64 and Apple II?Since scenery sounds like graphics based and graphics are different between Apple and C64, I highly doubt the scenery files will be compatible.
Since scenery sounds like graphics based and graphics are different
between Apple and C64, I highly doubt the scenery files will be
compatible.
But having said that, I have been trying to create a .d64 CATALOG
function on the Apple II. By renaming the .64 to .dsk, the image mounts
and I can see the data. I got as far as locating the directory on the
.d64 disk which shows up on Track 22 Sector 5 (or 6) in my sector
editor.
Converting the C64 Track and Sector is a bit of a hassle with the
outside Tracks having 21 sectors and having to convert that to the
Apple's 16 sector per Track.
So what I do is convert everything to a total sector count with what
shows as a T/S pointer on the C64, then divide that by 16, to get the
T/S numbers I have to enter into the sector editor.
If you know anything about the C64 directory and file structure, I am
sure I can get it to load files to the Apple II.
It might be easier to find a way to literally run a 1541 off a SSC than to convert a .D64 to work with Apple tools. (I think Burger Becky said in
one of her videos that she used to use a 1541 off a IIgs when porting Tass Times to the 64.)
Maybe this would help?
http://fileformats.archiveteam.org/wiki/CBMFS
It might be easier to find a way to literally run a 1541 off a SSC than to convert a .D64 to work with Apple tools. (I think Burger Becky said in
one of her videos that she used to use a 1541 off a IIgs when porting Tass Times to the 64.)
Maybe this would help?
http://fileformats.archiveteam.org/wiki/CBMFS
Got it figured out. Can now load any file off a C64 .d64 disk image.
Is there a .d64 Flight Simulator scenery disk any where?
Is there a .d64 Flight Simulator scenery disk any where?Here's a link to several C64 Flight Simulator II Scenery disks:
https://www.c64games.de/phpseiten/spiele.php?aufruf=true&Suche=flight+simulator+II&Bewert=0&Hersteller=&Katego=0&medium=0&anfangb=
there are three for usre that aren't available for the Apple II anywhere: Scenery disk 9, 11 and Western European Tour.
Thanks in advance for your help!
magnus
Is there a .d64 Flight Simulator scenery disk any where?Here's a link to several C64 Flight Simulator II Scenery disks:
https://www.c64games.de/phpseiten/spiele.php?aufruf=true&Suche=flight+simulator+II&Bewert=0&Hersteller=&Katego=0&medium=0&anfangb=
there are three for usre that aren't available for the Apple II anywhere: Scenery disk 9, 11 and Western European Tour.
Thanks in advance for your help!
magnus
download it yourself.Is there a .d64 Flight Simulator scenery disk any where?Here's a link to several C64 Flight Simulator II Scenery disks:
https://www.c64games.de/phpseiten/spiele.php?aufruf=true&Suche=flight+simulator+II&Bewert=0&Hersteller=&Katego=0&medium=0&anfangb=
there are three for usre that aren't available for the Apple II anywhere: Scenery disk 9, 11 and Western European Tour.
Thanks in advance for your help!
magnusI clicked on the Flight Similator II link there and went to a page where I clicked on the diskette label in the top right of the page. Ended up downloading the entire collection from that page. If you'd like I can email it to you so you don't have to
download it yourself.Is there a .d64 Flight Simulator scenery disk any where?Here's a link to several C64 Flight Simulator II Scenery disks:
https://www.c64games.de/phpseiten/spiele.php?aufruf=true&Suche=flight+simulator+II&Bewert=0&Hersteller=&Katego=0&medium=0&anfangb=
there are three for usre that aren't available for the Apple II anywhere: Scenery disk 9, 11 and Western European Tour.
Thanks in advance for your help!
magnusI clicked on the Flight Similator II link there and went to a page where I clicked on the diskette label in the top right of the page. Ended up downloading the entire collection from that page. If you'd like I can email it to you so you don't have to
download it yourself.Is there a .d64 Flight Simulator scenery disk any where?Here's a link to several C64 Flight Simulator II Scenery disks:
https://www.c64games.de/phpseiten/spiele.php?aufruf=true&Suche=flight+simulator+II&Bewert=0&Hersteller=&Katego=0&medium=0&anfangb=
there are three for usre that aren't available for the Apple II anywhere: Scenery disk 9, 11 and Western European Tour.
Thanks in advance for your help!
magnusI clicked on the Flight Similator II link there and went to a page where I clicked on the diskette label in the top right of the page. Ended up downloading the entire collection from that page. If you'd like I can email it to you so you don't have to
I won't be able to get at it right away. But here is a simple approach you can do for yourself as well. Here is the code to find any Track and Sector on a C64 disk image and convert to the Track/Sector an Apple II sector editor uses.you would enter in a sector editor to view the C64 directory.
5 TRK=18: SECT=0
10 POKE 6,TRK: POKE 7,SECT
20 CALL 768
0300:18 A4 06 88 A9 00 85 09 A2 11 69 15 90 03 E6 09
0310:18 88 F0 32 CA D0 F3 A2 07 69 13 90 03 E6 09 18
0320:88 F0 23 CA D0 F3 A2 06 69 12 90 03 E6 09 18 88
0330:F0 14 CA D0 F3 A2 0A 69 11 90 03 E6 09 18 88 F0
0340:05 CA D0 F3 00 00 18 65 07 90 02 E6 09 AA 29 0F
0350:85 08 8A 46 09 6A 46 09 6A 46 09 6A 46 09 6A AA
0360:A9 D4 20 ED FD A9 BA 20 ED FD 8A 20 DA FD A9 A0
0370:20 ED FD 20 ED FD A9 D3 20 ED FD A9 BA 20 ED FD
0380:A5 08 20 DA FD 4C 8E FD
You can enter the Track/Sector in decimal, but much easier using the monitor and store each hex value Track into $6 and sector into $7.
This will print out on the screen the Track and Sector you will need to enter into an Apple II sector editor. As you will see, the starting directory of a C64 disk is Track 18, Sector 0. Running the program gives you Track 22 Sector 5, which is the T/S
Following the file format on the link that Steve listed above, you can locate the files in question and use the calculator and a sector editor to copy >each sector of the file to memory. Stitch everything together to create each file. Don't forget toremove the Track and sector link from each page of >memory.
On Tuesday, March 15, 2022 at 7:21:36 PM UTC-5, gid...@sasktel.net wrote:
where I clicked on the diskette label in the top right of the page.I clicked on the Flight Similator II link there and went to a pageIs there a .d64 Flight Simulator scenery disk any where?Here's a link to several C64 Flight Simulator II Scenery disks:
https://www.c64games.de/phpseiten/spiele.php?aufruf=true&Suche=flight+simulator+II&Bewert=0&Hersteller=&Katego=0&medium=0&anfangb=
there are three for usre that aren't available for the Apple II >anywhere: Scenery disk 9, 11 and Western European Tour.
Thanks in advance for your help!
magnus
Ended up downloading the entire collection from that page. If you'd like
I can email it to you so you don't have to download it yourself.
I won't be able to get at it right away. But here is a simple approachyou can do for yourself as well. Here is the code to find any Track and >Sector on a C64 disk image and convert to the Track/Sector an Apple II
sector editor uses.
to enter into an Apple II sector editor. As you will see, the starting >directory of a C64 disk is Track 18, Sector 0. Running the program gives
5 TRK=18: SECT=0
10 POKE 6,TRK: POKE 7,SECT
20 CALL 768
0300:18 A4 06 88 A9 00 85 09 A2 11 69 15 90 03 E6 09
0310:18 88 F0 32 CA D0 F3 A2 07 69 13 90 03 E6 09 18
0320:88 F0 23 CA D0 F3 A2 06 69 12 90 03 E6 09 18 88
0330:F0 14 CA D0 F3 A2 0A 69 11 90 03 E6 09 18 88 F0
0340:05 CA D0 F3 00 00 18 65 07 90 02 E6 09 AA 29 0F
0350:85 08 8A 46 09 6A 46 09 6A 46 09 6A 46 09 6A AA
0360:A9 D4 20 ED FD A9 BA 20 ED FD 8A 20 DA FD A9 A0
0370:20 ED FD 20 ED FD A9 D3 20 ED FD A9 BA 20 ED FD
0380:A5 08 20 DA FD 4C 8E FD
You can enter the Track/Sector in decimal, but much easier using the >monitor and store each hex value Track into $6 and sector into $7.
This will print out on the screen the Track and Sector you will need
you Track 22 Sector 5, which is the T/S you would enter in a sector
editor to view the C64 directory.
to copy >each sector of the file to memory. Stitch everything together
Following the file format on the link that Steve listed above, you can >locate the files in question and use the calculator and a sector editor
to create each file. Don't forget to remove the Track and sector link
from each page of >memory.
Thanks for this but I'm completely ignorant when it comes to
programming. So are you saying I can type the above into the Apple II
and then read a Commodore file on the Apple II and pull out the files
that make up the scenery for FS2?
magnus
Hi,
Sorry for being ignorant, but ... I still don't understand why anybody
would want to mount a .D64 disk image on an Apple II emulator. As I wrote before: Why not just grab the files from the .D64 disk image and go from there?
Sorry for being ignorant, but ... I still don't understand why anybody
would want to mount a .D64 disk image on an Apple II emulator. As I wrote
before: Why not just grab the files from the .D64 disk image and go from
there?
He wants to use the scenery files that are not included on the Apple II version of the game. Need a way to transfer them over to an Apple disk image.
And why isn't that done by exporting files from a .D64 on e.g. Windows with an appropriate tool
and then importing those files to a .DSK file using an appropriate tool?
On Wednesday, March 16, 2022 at 7:53:40 PM UTC-5, Oliver Schmidt wrote:
And why isn't that done by exporting files from a .D64 on e.g. Windows with >> an appropriate tool
and then importing those files to a .DSK file using an appropriate tool?
So can you tell me what a good program in Windows would be to export the files from the
.D64 image? I have Windows 7 in Virtual Box on my Mac. If I can find a way to get the
files out in Windows I have Ciderpress that I could use to place them in an Apple II dsk
image.
Tbanks in advance,
magnus
to download it yourself.I clicked on the Flight Similator II link there and went to a page where I clicked on the diskette label in the top right of the page. Ended up downloading the entire collection from that page. If you'd like I can email it to you so you don't have
Thanks for this but I'm completely ignorant when it comes to programming. So are you saying I can type the above into the Apple II and then read a Commodore file on the Apple II and pull out the files that make up the scenery for FS2?
To answer more concretely: no, currently no-one knows of a way to transfer the files. The format for the Apple II images is not known, and it seems that the C64 one isn't, either.
I will investigate the Apple II format, at least.
Looking at this page:San Francisco. It would be nice to have more scenery but I guess I'll have to settle for what I have.
https://www.mobygames.com/game-group/sublogics-flight-simulator-scenery-add-ons
there are 2 other scenery disks that were put out for the Apple II version of FS2, Western European Tour and Scenery Disk 11. The problem is they don't seem to exist anywhere on the net, I even checked eBay. I've got Scenery Disks 1-7, Japan and STAR
On Thursday, March 17, 2022 at 11:24:06 AM UTC-7, magnusfalkirk wrote:San Francisco. It would be nice to have more scenery but I guess I'll have to settle for what I have.
Looking at this page:
https://www.mobygames.com/game-group/sublogics-flight-simulator-scenery-add-ons
there are 2 other scenery disks that were put out for the Apple II version of FS2, Western European Tour and Scenery Disk 11. The problem is they don't seem to exist anywhere on the net, I even checked eBay. I've got Scenery Disks 1-7, Japan and STAR
It took a long, long time watching on eBay, but (as noted upthread) I was able to acquire all of them. I thought I'd uploaded the NIBs to asimov, but apparently not. They're in pub/incoming now as a ZIP containing:
A2-SD1 Dallas-Ft.Worth, Houston, San Antonio, Brownsville.nib
A2-SD2 Phoenix, Albuquerque, El Paso.nib
A2-SD3 San Francisco, Los Angeles, Las Vegas.nib
A2-SD4 Klamath Falls, Seattle, Great Falls.nib
A2-SD5 Salt Lake City, Cheyenne, Denver.nib
A2-SD6 Omaha, Wichita, Kansas City.nib
A2-SD7A Washington, Charlotte.nib
A2-SD7B Jacksonville, Miami.nib
A2-SD11 Lake Huron, Detroit.nib
A2-SD13 Japan - Tokyo, Osaka.nib
A2-SD14A "Western European Tour" - Southern United Kingdom, Northern France.nib
A2-SD14B "Western European Tour" - Northern France, Southern West Germany.nib
A2-SDS1 STAR San Francisco & The Bay Area.nib
Again, 8 and 10 were never released as stand-alone products, and 9, 11, and Hawaii were never released for the Apple II. Those are the 3 where converting from C64 would be interesting.
On Thursday, March 17, 2022 at 8:10:14 PM UTC-5, inexora...@gmail.com wrote:
...
A2-SD11 Lake Huron, Detroit.nib
...
... 9, 11, and Hawaii were never released for the Apple II....According to the Moby Games page I posted Scenery Disk 11 was released for Apple II.
On Thursday, March 17, 2022 at 11:25:13 PM UTC-7, magnusfalkirk wrote:
On Thursday, March 17, 2022 at 8:10:14 PM UTC-5, inexora...@gmail.com wrote:
...
A2-SD11 Lake Huron, Detroit.nib
...
Typo on my part, should be: 9, *12* and Hawaii. Oops!... 9, 11, and Hawaii were never released for the Apple II....According to the Moby Games page I posted Scenery Disk 11 was released for Apple II.
A2-SD11 does indeed exist and is in the ZIP, as listed above.
Nope, it's: ftp://ftp.apple.asimov.net/pub/apple_II/unsorted/A2%20SubLOGIC%20Scenery%20Collection.zip - should be full of NIBs.
On Friday, March 18, 2022 at 12:10:13 PM UTC-7, magnusfalkirk wrote:Hoping that the .D64 images aren't what you uploaded.
Just for the heck of it I checked trhe unsorted folder this morning and saw a zip for FS2. Downloaded it, unzipped it it and much to my surprise it .D64 images of Flight Simulator II and the scenery. Tried getting into the uploaded folder, but no go.
Nope, it's: ftp://ftp.apple.asimov.net/pub/apple_II/unsorted/A2%20SubLOGIC%20Scenery%20Collection.zip - should be full of NIBs.
Although I made some typos in filenames (Albuquerque, Miami) so I uploaded a replacement with a note for the maintainer.... hopefully they read it.
Just for the heck of it I checked trhe unsorted folder this morning and saw a zip for FS2. Downloaded it, unzipped it it and much to my surprise it .D64 images of Flight Simulator II and the scenery. Tried getting into the uploaded folder, but no go.Hoping that the .D64 images aren't what you uploaded.
On Thursday, March 17, 2022 at 11:24:06 AM UTC-7, magnusfalkirk wrote:San Francisco. It would be nice to have more scenery but I guess I'll have to settle for what I have.
Looking at this page:
https://www.mobygames.com/game-group/sublogics-flight-simulator-scenery-add-ons
there are 2 other scenery disks that were put out for the Apple II version of FS2, Western European Tour and Scenery Disk 11. The problem is they don't seem to exist anywhere on the net, I even checked eBay. I've got Scenery Disks 1-7, Japan and STAR
It took a long, long time watching on eBay, but (as noted upthread) I was able to acquire all of them. I thought I'd uploaded the NIBs to asimov, but apparently not. They're in pub/incoming now as a ZIP containing:
A2-SD1 Dallas-Ft.Worth, Houston, San Antonio, Brownsville.nib
A2-SD2 Phoenix, Albuquerque, El Paso.nib
A2-SD3 San Francisco, Los Angeles, Las Vegas.nib
A2-SD4 Klamath Falls, Seattle, Great Falls.nib
A2-SD5 Salt Lake City, Cheyenne, Denver.nib
A2-SD6 Omaha, Wichita, Kansas City.nib
A2-SD7A Washington, Charlotte.nib
A2-SD7B Jacksonville, Miami.nib
A2-SD11 Lake Huron, Detroit.nib
A2-SD13 Japan - Tokyo, Osaka.nib
A2-SD14A "Western European Tour" - Southern United Kingdom, Northern France.nib
A2-SD14B "Western European Tour" - Northern France, Southern West Germany.nib
A2-SDS1 STAR San Francisco & The Bay Area.nib
Again, 8 and 10 were never released as stand-alone products, and 9, 11, and Hawaii were never released for the Apple II. Those are the 3 where converting from C64 would be interesting.
On Thursday, March 17, 2022 at 6:10:14 PM UTC-7, Joshua Bell wrote:STAR San Francisco. It would be nice to have more scenery but I guess I'll have to settle for what I have.
On Thursday, March 17, 2022 at 11:24:06 AM UTC-7, magnusfalkirk wrote:
Looking at this page:
https://www.mobygames.com/game-group/sublogics-flight-simulator-scenery-add-ons
there are 2 other scenery disks that were put out for the Apple II version of FS2, Western European Tour and Scenery Disk 11. The problem is they don't seem to exist anywhere on the net, I even checked eBay. I've got Scenery Disks 1-7, Japan and
It took a long, long time watching on eBay, but (as noted upthread) I was able to acquire all of them. I thought I'd uploaded the NIBs to asimov, but apparently not. They're in pub/incoming now as a ZIP containing:
working scenery disks. I am missing Disks 11 and 14a/14b, the same as magnus. Hopefully this reaches you. Thanks! DaveA2-SD1 Dallas-Ft.Worth, Houston, San Antonio, Brownsville.nib
A2-SD2 Phoenix, Albuquerque, El Paso.nib
A2-SD3 San Francisco, Los Angeles, Las Vegas.nib
A2-SD4 Klamath Falls, Seattle, Great Falls.nib
A2-SD5 Salt Lake City, Cheyenne, Denver.nib
A2-SD6 Omaha, Wichita, Kansas City.nib
A2-SD7A Washington, Charlotte.nib
A2-SD7B Jacksonville, Miami.nib
A2-SD11 Lake Huron, Detroit.nib
A2-SD13 Japan - Tokyo, Osaka.nib
A2-SD14A "Western European Tour" - Southern United Kingdom, Northern France.nib
A2-SD14B "Western European Tour" - Northern France, Southern West Germany.nib
A2-SDS1 STAR San Francisco & The Bay Area.nib
Again, 8 and 10 were never released as stand-alone products, and 9, 11, and Hawaii were never released for the Apple II. Those are the 3 where converting from C64 would be interesting.Hi Joshua. Would you be able to upload .dsk versions of these files? The NIBs don't work for me when I try to load them into my linapple emulator. I have the same problem as stated by magnus in the original post. I do not have a full collection of
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