• MM6 Three eye Nicolai quest

    From esimon2009@gmail.com@21:1/5 to All on Sat Oct 26 22:44:25 2019
    L

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  • From Spalls Hurgenson@21:1/5 to esimon2009@gmail.com on Sun Oct 27 09:04:48 2019
    On Sat, 26 Oct 2019 22:44:25 -0700 (PDT), esimon2009@gmail.com wrote:

    L

    Hmm, a difficult problem to answer, given the sparseness of your
    question. Nonetheless, I will give it a shot.

    You will find what you are looking for in the main tent of the Bootleg
    Bay circus. It appears in December and stays only for about a few
    months (there are other circuses but Bootleg Bay is the easiest).
    Beware the cannibals.

    You can also find a circus in Mire of the Damned (August) and in
    Blackshire (April).

    There was a bug where the circuses wouldn't let you complete the quest
    (they would appear, but you'd get a "nothing here" message when you
    clicked the tent) but that was fixed in later versions (including - I
    assume but have not tested - the GOG versions). A fan patch that
    supposedly quashes it for good is here: https://grayface.github.io/mm/
    Another solution is to check the circuses /after/ they move (e.g.
    check Bootleg Bay in April, Mire in December, and Blackshire in
    August) and that sometimes works.



    How'd I do? ;-)

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  • From Mike S.@21:1/5 to spallshurgenson@gmail.com on Sun Oct 27 16:42:48 2019
    On Sun, 27 Oct 2019 09:04:48 -0400, Spalls Hurgenson <spallshurgenson@gmail.com> wrote:

    Hmm, a difficult problem to answer, given the sparseness of your
    question. Nonetheless, I will give it a shot.

    You will find what you are looking for in the main tent of the Bootleg
    Bay circus. It appears in December and stays only for about a few
    months (there are other circuses but Bootleg Bay is the easiest).
    Beware the cannibals.

    You can also find a circus in Mire of the Damned (August) and in
    Blackshire (April).

    There was a bug where the circuses wouldn't let you complete the quest
    (they would appear, but you'd get a "nothing here" message when you
    clicked the tent) but that was fixed in later versions (including - I
    assume but have not tested - the GOG versions). A fan patch that
    supposedly quashes it for good is here: https://grayface.github.io/mm/ >Another solution is to check the circuses /after/ they move (e.g.
    check Bootleg Bay in April, Mire in December, and Blackshire in
    August) and that sometimes works.



    How'd I do? ;-)

    I finished this game twice and I read completely through the strategy
    guide and I have no idea what you are talking about.

    How the hell do you remember all this crap?!?

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  • From Spalls Hurgenson@21:1/5 to All on Mon Oct 28 09:05:29 2019
    On Sun, 27 Oct 2019 16:42:48 -0400, Mike S. <Mike_S@nowhere.com>
    wrote:
    On Sun, 27 Oct 2019 09:04:48 -0400, Spalls Hurgenson ><spallshurgenson@gmail.com> wrote:

    Hmm, a difficult problem to answer, given the sparseness of your
    question. Nonetheless, I will give it a shot.

    <snip>


    I finished this game twice and I read completely through the strategy
    guide and I have no idea what you are talking about.

    How the hell do you remember all this crap?!?

    Well, simply put: I cheated. I remembered the quest but not any of the
    specific details.* Fortunately, there is a vast trove of easily
    accessible information available on the "Information Superhighway"
    that can make any old idiot sound like he knows what he is talking
    about.

    That I remembered anything about the quest /at all/ did sort of
    impress me; it has been decades since I played that game. And it is
    not as if the game was one of my favorites that I played and
    re-played; I didn't even /like/ Might & Magic 6 (honestly, after 2
    they all left me sort of cold**). It's odd how some facts linger,
    waiting only to be triggered by a random word.

    Meanwhile, my post now is another resource on the net waiting for the
    next time somebody googles 'MM6 Nicolai". Adding to the sum of human
    knowledge, yo!*** ;-)






    *Specifically, I remembered that ONE of the Might & Magic games had a
    quest involving some dude named Nicolai and you had to go somewhere at
    a specific time to finish it. That's it.

    ** It was a combination of the setting's techno-magic setting that
    annoyed me most, with the wackiness and humor a close second. Its
    dated step-movement mechanics earned the series no points either; by
    the early 90s, when it competed against smoothly-animated top-down
    RPGs - it already felt old and by '98 (when MM6 was released) it felt positively archaic.

    *** Do the cool kids still end sentences with "yo!"? I want to be like
    the cool kids ;-)

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  • From Dimensional Traveler@21:1/5 to Spalls Hurgenson on Mon Oct 28 20:20:40 2019
    On 10/28/2019 6:05 AM, Spalls Hurgenson wrote:

    *** Do the cool kids still end sentences with "yo!"? I want to be like
    the cool kids ;-)

    Do you have a walk in freezer? :D

    --
    "You need to believe in things that aren't true. How else can they become?"

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  • From Mike S.@21:1/5 to spallshurgenson@gmail.com on Tue Oct 29 08:15:07 2019
    On Mon, 28 Oct 2019 09:05:29 -0400, Spalls Hurgenson <spallshurgenson@gmail.com> wrote:

    That I remembered anything about the quest /at all/ did sort of
    impress me; it has been decades since I played that game. And it is
    not as if the game was one of my favorites that I played and
    re-played; I didn't even /like/ Might & Magic 6 (honestly, after 2
    they all left me sort of cold**). It's odd how some facts linger,
    waiting only to be triggered by a random word.

    Based on what you are saying, I am guessing I liked the game more then
    you did but your memory of it is better then mine. A lot better I
    think.

    My only issue with MM 6 was there was too much combat as the game
    progressed. I remember that much clearly.

    My favorites in this series were 3 through 5.

    *** Do the cool kids still end sentences with "yo!"? I want to be like
    the cool kids ;-)

    I wouldn't know. I was never one of the cool kids.

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  • From Spalls Hurgenson@21:1/5 to All on Tue Oct 29 09:00:22 2019
    On Tue, 29 Oct 2019 08:15:07 -0400, Mike S. <Mike_S@nowhere.com>
    wrote:
    On Mon, 28 Oct 2019 09:05:29 -0400, Spalls Hurgenson ><spallshurgenson@gmail.com> wrote:

    That I remembered anything about the quest /at all/ did sort of
    impress me; it has been decades since I played that game. And it is
    not as if the game was one of my favorites that I played and
    re-played; I didn't even /like/ Might & Magic 6 (honestly, after 2
    they all left me sort of cold**). It's odd how some facts linger,
    waiting only to be triggered by a random word.

    Based on what you are saying, I am guessing I liked the game more then
    you did but your memory of it is better then mine. A lot better I
    think.

    I would not be so sure of that. I do not really remember the
    individual Might & Magic games in any specifics. Despite the fact that
    "Nicolai quest" stimulated a few stray neurons, the games as a whole
    tend to blend all together. I would be honestly hard pressed to
    remember any specifics about the overall goals of any of the games
    (much less any of the characters). This is actually rather unfair to
    the series, as the later games - which definitely improved on the
    formula - tend to be conflated in my mind with the older titles, to
    their disadvantage.


    My only issue with MM 6 was there was too much combat as the game
    progressed. I remember that much clearly.

    My favorites in this series were 3 through 5.

    The prominence of the combat was another issue I had with the games.
    While titles like Ultima and Elder Scrolls were dabbling with multiple
    ways of getting through obstacles, not to mention (what we'd nowadays
    call) crafting and survival, it seemed that the solution to every
    problem in the MM6 games was to whack it with a sword. It got very
    tiresome and made the series appear less sophisticated in comparison.

    (This is not an absolutely fair assessment; even as far back as MM1
    there were a few puzzles that didn't not revolve around sword- and spell-slinging, and later games improved on that. Still, by far the
    primary way you had of interacting with the world was by fighting,
    even in later M&M games.)

    As mentioned, I was most a fan of the first two games, largely because
    they took the adventure out of the dungeons. They weren't the first
    games to do so but their presentation felt more natural and the
    outside world had more of an identity than in other games. Not to
    mention, that outer world seemed incredibly vast at the time. But as
    other games improved on their world-building, the novelty of Might &
    Magic's open-world structure became less unique, and I drifted towards
    other franchises. I still played the sequels, but did not get quite
    the same enjoyment out of them and, by the time of MM6, it had almost
    become a chore to complete the game.

    I've tried to go back and replay the original games again, but the
    archaic interface - and the beeps-n-boops of the PC speaker sound -
    drove me away pretty quickly. I think I would enjoy a Might & Magic 1
    remaster (in the same vein as the Bards Tale Trilogy remaster released
    last year) though, so somebody get right on that! ;-)

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  • From Mike S.@21:1/5 to spallshurgenson@gmail.com on Wed Oct 30 08:05:54 2019
    On Tue, 29 Oct 2019 09:00:22 -0400, Spalls Hurgenson <spallshurgenson@gmail.com> wrote:

    I've tried to go back and replay the original games again, but the
    archaic interface - and the beeps-n-boops of the PC speaker sound -
    drove me away pretty quickly. I think I would enjoy a Might & Magic 1 >remaster (in the same vein as the Bards Tale Trilogy remaster released
    last year) though, so somebody get right on that! ;-)

    I would LOVE a remaster of the very early M&Ms. I liked them better
    then Wizardry or Bard's Tale. If you ever hear of anything, please
    post. I am not expecting it to happen though. Might & Magic was never
    as popular as Bard's Tale, Wizardry or Ultima.

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  • From Spalls Hurgenson@21:1/5 to All on Wed Oct 30 09:12:07 2019
    On Wed, 30 Oct 2019 08:05:54 -0400, Mike S. <Mike_S@nowhere.com>
    wrote:
    On Tue, 29 Oct 2019 09:00:22 -0400, Spalls Hurgenson ><spallshurgenson@gmail.com> wrote:

    I've tried to go back and replay the original games again, but the
    archaic interface - and the beeps-n-boops of the PC speaker sound -
    drove me away pretty quickly. I think I would enjoy a Might & Magic 1 >>remaster (in the same vein as the Bards Tale Trilogy remaster released
    last year) though, so somebody get right on that! ;-)

    I would LOVE a remaster of the very early M&Ms. I liked them better
    then Wizardry or Bard's Tale. If you ever hear of anything, please
    post. I am not expecting it to happen though. Might & Magic was never
    as popular as Bard's Tale, Wizardry or Ultima.

    Alas, no, I have heard nothing. I did a quick search for "Might and
    Magic" and "remaster"/"reboot"/"revamp"/"overhaul" and various other
    keywords and came up with nothing. This lack is almost glaring in its
    absence, what with so many older titles receiving love from fans.
    While the originals were - as mentioned - not quite as successful as
    the Bards Tale series, they still did reasonably well in the
    marketplace. The first game sold over 100,000 copies; while dwarfed by
    Bards Tale I's 400,000 copies, its sales figures are still outstanding
    by 1980s standards. It also spawned a franchise that continues (albeit
    in fits and starts) to this day, which is (sadly) more than you can
    say for the Bards Tale or Ultima franchises (BT4 notwithstanding).

    Then again, nobody has given any thoughts to the Wizardry series
    either. Of course, that franchise was always very niche even to the PC
    CRPG genre, so it is not as surprising. It doesn't help either that
    the older Wizardry games have been off the market for decades; while
    you can still purchase the older Might & Magic games from GOG and
    elsewhere, the classic Wizardry games are not only not available for
    sale but are difficult to run on modern PCs (even with DOSBox).

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