On 13.12.15 23:06, fsn761304@gmail.com wrote:
I have a code which does it, but when it works its difficult to interact with a desktop - I need to click several times on something to access it. (prefer license which will not demand to disclose source code) Here is the link to the code which I use:
#include <stdio.h>
#include <stdlib.h>
#include <X11/Xlib.h>
#include <X11/Xutil.h>
int main (){
int x=-1,y=-1;
XEvent event;
int button;
Display *display = XOpenDisplay(NULL);
if (display == NULL) {
fprintf(stderr, "Cannot connect to X server!\n");
exit (EXIT_FAILURE);
}
Window root= XDefaultRootWindow(display);
XGrabPointer(display, root, False, ButtonPressMask, GrabModeAsync,
GrabModeAsync, None, None, CurrentTime);
XSelectInput(display, root, ButtonPressMask) ;
while(1){
XNextEvent(display,&event);
switch(event.type){
case ButtonPress:
switch(event.xbutton.button){
case Button1:
x=event.xbutton.x;
y=event.xbutton.y;
button=Button1;
break;
case Button3:
x=event.xbutton.x;
y=event.xbutton.y;
button=Button3;
break;
default:
break;
}
break;
default:
break;
}
if(x>=0 && y>=0)break;
}
if(button==Button1)printf("leftclick at %d %d \n",x,y);
else printf("rightclick at %d %d \n",x,y);
XCloseDisplay(display);
return 0;
}
What are you attempting to achieve?
A clandestine mouse logger?
--
-TV
I have a code which does it, but when it works its difficult to
interact with a desktop - I need to click several times on something
to access it. (prefer license which will not demand to disclose source
code) Here is the link to the code which I use:
I have a code which does it, but when it works its difficult to interact with a desktop - I need to click several times on something to access it. (prefer license which will not demand to disclose source code) Here is the link to the code which I use:
#include <stdio.h>
#include <stdlib.h>
#include <X11/Xlib.h>
#include <X11/Xutil.h>
int main (){
int x=-1,y=-1;
XEvent event;
int button;
Display *display = XOpenDisplay(NULL);
if (display == NULL) {
fprintf(stderr, "Cannot connect to X server!\n");
exit (EXIT_FAILURE);
}
Window root= XDefaultRootWindow(display);
XGrabPointer(display, root, False, ButtonPressMask, GrabModeAsync,
GrabModeAsync, None, None, CurrentTime);
XSelectInput(display, root, ButtonPressMask) ;
while(1){
XNextEvent(display,&event);
switch(event.type){
case ButtonPress:
switch(event.xbutton.button){
case Button1:
x=event.xbutton.x;
y=event.xbutton.y;
button=Button1;
break;
case Button3:
x=event.xbutton.x;
y=event.xbutton.y;
button=Button3;
break;
default:
break;
}
break;
default:
break;
}
if(x>=0 && y>=0)break;
}
if(button==Button1)printf("leftclick at %d %d \n",x,y);
else printf("rightclick at %d %d \n",x,y);
XCloseDisplay(display);
return 0;
}
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